Guild Wars Factions A Guide by Amrita Pureheart and Mandy Candy version 0.815 Copyright 2006- Shadowduck and Mandy Memory. All Rights Reserved. This guide can be printed and saved for your personal use. The guide MUST not be sold, or otherwise edited and reposted on the Internet. GameFAQs.com and Neoseeker.com are the homes of this guide, and will always have the most current version. If you wish to post this guide on your site, please request permission by emailing jcrompton gmail com Thanks!
NOTE: CheatCC can now host this guide as well.
This guide covers the starter Isalnd of Guild Wars Factions, and will cover all of Nightfall.
First of all, let me introduce myself. My name is Justin, or in game my main Character (A Monk/Warrior) is Amrita Pureheart. I have been playing Guild Wars since the World Preview Event for the original Guild Wars game back in October 2004. I currently have five level 20 characters in the game world of varying professions. My friend and fellow player Mandy, who's in game main is Mandy Candy (Elem/Monk), has also been playing Guild Wars for a long time. She currently has five Level 20 characters in the game world as well. Together, we hope to bring the reader, the most complete guide to Guild Wars Factions/Nightfall available. As you read this guide, a few things to note: 1) The game world is always changing: any information is this guide is current and correct at the time of writing, but my change in the future. Efforts will be made to update the game as time goes along, but something might be missed. 2) As you read the guide, we will refer to the various panels that give the players information about their characters. The default keyboard assignment to pop-up that panel in game will be given after the name of the panel in parentheses. For example: To access your skills, use the Skills/Attribute Panel (K). By default, pressing the K key on your keyboard will bring up the Skills List. =============================================================================== Updates: May 23- Added in a new Ritulist Guide by Taka April 29- Added in a new Warrior GUide by Taka April- Sorry Finally time to play this again! November 4-11- Updates adding content to Nightfall Walkthrough sections. November 3- Added more of the walkthrough and quests October 27- Back from the death or depths of unknown places with Nightfall Beginnings! May 26- Added more quests to Section 13, and added info on Zen Daijun mission. May 22- New Section Started 11d- Advanced Training on the starter Island Updated section 11c with Assassin training quests. Added new quests in Section 12 as well. May 20- Completed most of the Primary quests on the island beyond picking your Professions. Monk quests are completed for this as well. Added Captured Son quest information in Section 12b. May 18- Started the Walkthrough and added about 25 quests May 17- Added around 50 skills to the Skills Section, more to come May 12- This guide was born with Sections 1-8. ===============================================================================
Contents: (Each section can be accessed using the Find feature in Notepad/your web browser.) Preface- How Guild Wars Works 1. Basics 2. Guild Wars Attribute System 2a. Leveling 2b. Skills as Related to Attributes 3. Professions 3a. Warrior- Written by Taka Good Guide! I. Introduction 3a.1 II.Contact Information 3a.2 General Information 3a.G~ III.Axe Mastery 3a.3 IV. Hammer Mastery 3a.4 V. Strength 3a.5 VI. Swordsmanship 3a.6 VII. Tactics 3a.7 VIII. Secondary Profession Choices 3a.8 VIV. Your Job 3a.9 X. Some Crazy Ideas and Battle Tactics 3a.10 XI. Glossary of Terms used In this Guide 3a.11 XII. Version History and Credits 3a.12 3b. Monk 3c. Necromancer 3d. Mesmer 3e. Elementalist 3f. Ranger 3g. Assassin (on GW Wiki) 3h. Ritualist I. Your Role 3h.1 II. On your Mark, Get Set, Go! 3h.2 III. Secondaries 3h.3 IV. Build Ideas for Ritualist 3h.4 3i. Dervish (on GW Wiki) 3j. Paragon (on GW Wiki) 4. All about your Character and Conditions 4a. Conditions 5. Weapons 6. Runes 7. Armor 8. Upgrades 9. Items =============================================================================== Section I- Factions 10. Skills 11. Obtaining your Primary and Secondary Class 11a) Introduction 11b) New Mission Structure 11c) Training Quest Walkthroughs for each Profession a. Monk b. Assassin 11d) Advanced Skills Quests 12. Primary Quests and Missions for all Professions 13. Non-Primary Island Quests 14. The Factions Attribute Quests 15. Non-Primary Side Quests on the Mainland =============================================================================== Section II- Nightfall 16. Nightfall Beginnings 16a) Chahbek Village
17. Primary Training 17a) Dervish 18. Nightfall Mechanics 19. Kamadan- Jewel of Istan Quests and Getting to Level Five 20. Secondary Training 21. Leaving a Legacy- The Quest to Jokanur Diggings 22. The Path to the Mission of Jokanor Diggings 23. Misson at Jokanor Diggings 24. The Path to Blacktide Den 25. Mission at Blacktide Den 26. The Path to Consolate Docks 27. Mission at Consolate Docks 28. Koss is Captured! =============================================================================== Section III- Nightfall from Previous Games
A. Nightfall from Cantha (Factions) B. Nightfall from Tyrna (Orginial GW)
=============================================================================== Section IV- Hard Mode X. Legal Stuff =============================================================================== 1. Basics Guild Wars Factions is a game developed by ArenaNet based in Washington State USA. This game is an online role playing game. The player must have a connection to the Internet at all times while playing the game. This game is friendly to dial-up users, but having a broadband connection will greatly enhance the gaming experience. The game is Chapter 2 in the Guild Wars series. The player need not own Chapter 1 of the series to play this game. Guild Wars Factions is completely a self contained adventure. It is not an expansion pack for Guild Wars; however the two games are closely related. When a player installs Guild Wars Factions and creates an account using an email account and entering their access key, they will have full access to the game, and the ability to create four Factions characters. Note, if you own Chapter 1 as well, you have the choice of linking your account or keeping them separate. Linking the account gives you two extra character slots, so a total of 6 characters have full access (almost) to both games.
=============================================================================== 2. Guild Wars Attribute System Guild Wars' skills (think of them as spells) are mostly based on its attribute system. Each profession has around 150 skills available for use; however you can only use eight at one time. Each Profession is described in Section 3. This section describes the attribute system used in Guild Wars Factions.
2a. Leveling When you create a character, you start a Level 1 with zero attribute points available to you. As your level increases, you gain attribute points to spend on your attributes. Your attributes are determined by the professions you choose for your Primary and Secondary Class. Your character will gain attribute points as follows: Levels 2-10: 5 points per level Levels 11-15: 10 points per level Levels 16-20: 15 points per level There are total of 200 attribute points in the game. When your character reaches Level 20, he/she will have 170 of these points. The other 30 are available in quests. See the Walkthrough Section for more details on these two quests.
As you gain levels, your character will earn attribute points as noted in the list above. These points can be spent as soon as you earn them, and reallocated anyway you wish thereafter as long as you are in a Town or Outpost. Points may not be changed in missions or in explorable areas. Attribute points are changed in the Attribute tab of the Hero's Panel (H).
2b. Skills as Related to Attributes Almost all skills in Guild Wars Factions have a related attribute. When pointing to the skill description either on your Skills and Attirbutes Panel or your skill bar at the bottom of the screen the attribute that skill is tied to is shown in parenthesis after the skill description. Also, in your skills list, skills are grouped by their attribute (default- this can be changed using the dropdown at the upper-right corner of the window). For example: The Elementalist skill Fireball says: Spell. Target foe and all adjacent foes are struck for (7..112) fire damage. (Attrib: Fire Magic). This skill is tied to the attribute of Fire Magic and becomes more effective as points are spent on raising your level in Fire Magic. Any green number in a skill (in this example 7..112) are increased as attribute points are placed into related skill. Some skills are listed with no attribute: their effects do not change based on an attribute, and they are available to everyone of the profession the skill is tied to. An example of this is the Monk skill Resurrect. Any monk may use this skill and its effects are always the same, target party member is brought back to life.
There are twelve attribute levels (or ranks) for each attribute. However, an attribute can be raised beyond twelve using runes, armor, and skills themselves. See the Upgrades Section for more information on runes, and the Armor section for armor information. The list below lists the amount of attribute points required for each level of an attribute: Level Points Required Total Invested 1 1 1 2 2 3 3 3 6 4 4 10 5 5 15 6 6 21 7 7 28 8 9 37 9 11 48 10 13 61 11 16 77 12 20 97 As noted, any green numbers in a skill description are raised when the related attribute for that skill is raised in the Skills and Attirbutes Panel (K). =============================================================================== 3. Classes/Professions
There are eight classes or professions available to players in Guild Wars Factions. To experience the best of Factions (if you are a Chapter 1 player) create a Factions character. On the character select screen, click Create. You have two options here: Role-playing character or Player vs. Player Character. Section 10 covers PVP characters, for now click Role-playing character. You will be asked to pick one of the eight professions as your Primary class. All characters have a primary class and a secondary class. Each class has primary attribute that only a primary user of this class can access. The Professions are: Warrior, Monk, Necromancer, Elementalist, Mesmer, Ranger, Assassin, and Ritualist. Assassin and Ritualist were introduced with Guild Wars Factions are not available in the original Guild Wars game. Each profession is described below. In these descriptions example Skills will be gives. The ranges given in the skills are based on the attribute the skill is related to being between 1 and 15. For example: Do damage (9..18) to target. The skill would inflict nine damage if your attribute is level 1, or 18 damage if its level 15.
3a. Warrior I am replacing what I included about the warrior class with an excellent guide by my good friend Taka Ragranok. Hope you enjoy this!
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