| | | Ranger, Swordsman | Kashyykian Black | | | | | | | | | | | | Recon | -1000 Kinetic | Bio Engineer | Mabari, Ubese | | | +1000 Energy | Pistoleer, Rifleman | Tantel, Guardian, | | | | Smuggler | Ceremonial | | | | | | \_____________|__________________|_____________________|____________________/
Your armor defends against 6 types of attributes. First, it defends against the base attributes of kinetic and energy. All melee weapons do kinetic damage and ranged weapons do energy damage. From there, some weapons and abilities will add additional damage in a sub-element. These sub-elements are cold, electricity, acid, and heat.
As you can see by the chart, a set of armor will use its default AR to defend against the sub-elements. However, the armor type determines how effective it is at defending against the base attributes of kinetic and energy.
This of course puts Battle armor in a desirable trait as it's adaptable to all situations. However, an Assault Armor wearer is far better at tanking melee attackers (such as PvE) and a recon armor wear is far better at ranged battles (commonly seen in PvP).
An exception to all of this is Teras Kasi Artists and Jedi. They receive benefits for NOT WEARING armor! As in, they can deflect off more damage if they are completely naked than if they are lugging around a suit of solid metal plating. This is because Teras Kasi artists use their extreme body training to use speed to dodge blows and Jedi of course use the force to deflect attacks.
_ / \ |!| IMPORTANT: Armor no longer detracts from your stats! Now, the only \_/ downfall for wearing armor is receiving a "hinderance." A hinderance will slow your movement, your attack speed, and make you less accurate.
To counter this, professions "mitigate" the hinderance. A master of a profession can usually make an entire hinderance disappear! Use the chart above to see which professions are good at using which armors.
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The New Weapon System .__________________________________________.
Armor may have received a dramatic rehaul, but with that rehaul came an even larger weapon rehaul! Weapons, the core behind any battle, work in a brand new way. The new weapon system, along with the new abilities, now carve each profession's role in battles.
To begin, all weapons do one of two base damages. Melee weapons will normally do KINETIC damage and ranged weapons will normally do ENERGY damage. There are a few exceptions to this rule, of course. On top of that, some weapons will do additional elemental damage, if they have a sub-element built in. This can be either cold, electricity, acid, or heat.
Also, each weapon now has a "special ability cost." This is the default number that abilities will work with when negating your action / mind pools. In other words, if your weapon has low SAC, your abilities will require less action / mind to do!
Finally, in hopes of standardizing weapons, every weapon has a base DPS. In other words, if the most basic of crafters made the most basic of weapons this is what the damage per second (DPS) the weapon would have. From there, the modified DPS is determined with your attributes.
For example, if a weapon has a 33 base DPS, but you have a skill attribute boost, the DPS will thus go up since you fire faster. Perhaps the DPS will become 34, 35, or even 36 by just a few speed boosts! Use the chart below to determine what weapon is right for you!
NAME: Template DPS: The base DPS. The modified DPS is based on this and your stats SAC: The Special Ability Cost. Determines how much action/mind is used LEVEL: Required level to use the weapon SKILL: Required Skill to use the weapon SUB-E: The additional damage done elementally outside of Kinetic/Energy RANGE: The range of the weapon
_ / \ |!| IMPORTANT: If (Kinetic) or (Energy) appears, that means the weapon's \_/ base element is that rather than the traditional base element for it's series. For example, the FWG5's base element is Kinetic, even though pistols are traditionally Energy. _ / \ |!| IMPORTANT: This are the BASE stats. These can be radically different \_/ depending on the crafter's abilities, which resources are used, and how successful the construction was. _ / \ |!| IMPORTANT: I went through and starred the weapons that are *CURRENTLY* \_/ considered to be the "best" of their league.
P I S T O L S Short Ranged Fire-Arms
NAME: CDEF Pistol NAME: D18 Pistol NAME: DL44 Pistol DPS: 18.91 DPS: 19.09 DPS: 25.45 SAC: 97 SAC: 102 SAC: 102 LEVEL: 1 LEVEL: 6 LEVEL: 7 SKILL: None SKILL: None SKILL: None SUB-E: None SUB-E: None SUB-E: None RANGE: 0-35m RANGE: 0-35m RANGE: 0-35m
NAME: Scout Blaster NAME: Striker Pistol NAME: DH17 Pistol DPS: 33.64 DPS: 63.18 DPS: 83.64 SAC: 102 SAC: 102 SAC: 102 LEVEL: 10 LEVEL: 14 LEVEL: 22 SKILL: None SKILL: None SKILL: None SUB-E: None SUB-E: None SUB-E: None RANGE: 0-35m RANGE: 0-35m RANGE: 0-35m
NAME: Sonic Blaster NAME: Tangle Pistol NAME: Ion Pistol DPS: 105 DPS: 108.52 DPS: 87.73 SAC: 102 SAC: 102 SAC: 102 LEVEL: 30 LEVEL: 30 LEVEL: 30 SKILL: None SKILL: None SKILL: None SUB-E: None SUB-E: (Kinetic) SUB-E: None RANGE: 0-35m RANGE: 0-35m RANGE: 0-35m
NAME: SR. Combat Pistol NAME: Power5 Pistol NAME: Death-Hammer P. DPS: 127.27 DPS: 127.27 DPS: 126.82 SAC: 102 SAC: 102 SAC: 102 LEVEL: 40 LEVEL: 40 LEVEL: 40 SKILL: None SKILL: None SKILL: None SUB-E: (Cold) SUB-E: None SUB-E: None RANGE: 0-25m RANGE: 0-35m RANGE: 0-35m
NAME: Flachette Pistol NAME: FWG5 Pistol NAME: DL44 XT Pistol DPS: 151.36 DPS: 176.36 DPS: 176.36 SAC: 102 SAC: 102 SAC: 102 LEVEL: 50 LEVEL: 54 LEVEL: 54 SKILL: None SKILL: None SKILL: None SUB-E: (Kinetic) SUB-E: (Kinetic)(Heat) SUB-E: None RANGE: 0-25m RANGE: 0-35m RANGE: 0-35m
NAME: DE-10 Pistol NAME: DL44 Metal Pistol NAME: *Republic Blaster DPS: 178.64 DPS: 63.64 DPS: 173.64 SAC: 102 SAC: 102 SAC: 102 LEVEL: 54 LEVEL: 12 LEVEL: 54 SKILL: None SKILL: Master Marksman SKILL: Master Pistoleer SUB-E: None SUB-E: None SUB-E: (Acid) RANGE: 0-35m RANGE: 0-35m RANGE: 0-35m
NAME: *DX2 Pistol NAME: Renegade Pistol NAME: Launcher Pistol DPS: 176.36 DPS: 176.36 DPS: 65.00 SAC: 102 SAC: 102 SAC: 102 LEVEL: 54 LEVEL: 54 LEVEL: 14 SKILL: Master Pistoleer SKILL: Master Smuggler SKILL: Novice Commando SUB-E: (Acid) SUB-E: None SUB-E: (Kinetic) RANGE: 0-35m RANGE: 0-35m RANGE: 0-45m
NAME: Scatter Pistol NAME: HC Scatter Pistol NAME: Flare Pistol DPS: 63.18 DPS: 176.36 DPS: 127.73 SAC: 102 SAC: 102 SAC: 102 LEVEL: 14 LEVEL: 54 LEVEL: 40 SKILL: N. Bounty Hunter SKILL: M. Bounty Hunter SKILL: SL 0300 SUB-E: None SUB-E: None SUB-E: (Kinetic) RANGE: 0-35m RANGE: 0-35m RANGE: 0-45m
NAME: Intimidator NAME: Alliance Disruptor DPS: 176.36 DPS: 176.36 SAC: 102 SAC: 102 LEVEL: 54 LEVEL: 54 SKILL: M. Squad Leader SKILL: M. Combat Medic SUB-E: None SUB-E: None RANGE: 0-35m RANGE: 0-35m
C A R B I N E S Fast Firing Machine Guns
NAME: CDEF Carbine NAME: DH17 Carbine NAME: DH17 Short C. DPS: 17.14 DPS: 20.00 DPS: 33.88 SAC: 112 SAC: 112 SAC: 112 LEVEL: 1 LEVEL: 6 LEVEL: 10 SKILL: None SKILL: None SKILL: None SUB-E: None SUB-E: None SUB-E: None RANGE: 0-35m RANGE: 0-40m RANGE: 0-35m
NAME: E11 Carbine NAME: EE3 Carbine NAME: Alliance Needler DPS: 63.27 DPS: 85.31 DPS: 108.16 SAC: 112 SAC: 112 SAC: 112 LEVEL: 14 LEVEL: 22 LEVEL: 30 SKILL: None SKILL: None SKILL: None SUB-E: None SUB-E: None SUB-E: (Kinetic) RANGE: 0-40m RANGE: 0-50m RANGE: 0-50m
NAME: Geonosian Carbine NAME: Bothan Bola C. NAME: DX46 Carbine DPS: 63.27 DPS: 130.61 DPS: 133.7 SAC: 112 SAC: 112 SAC: 122 LEVEL: 30 LEVEL: 30 LEVEL: 10 SKILL: None SKILL: None SKILL: None SUB-E: None SUB-E: None SUB-E: None RANGE: 0-50m RANGE: 0-50m RANGE: 0-65m
NAME: *Laser Carbine NAME: Nym Slug Thrower NAME: *Elite Carbine DPS: 155.51 DPS: 154.69 DPS: 179.59 SAC: 112 SAC: 112 SAC: 112 LEVEL: 50 LEVEL: 50 LEVEL: 54 SKILL: None SKILL: None SKILL: None SUB-E: None SUB-E: (Kinetic) SUB-E: None RANGE: 0-50m RANGE: 0-50m RANGE: 0-50m
NAME: E11 Carbine Mk.2 NAME: Czerka Dart C. NAME: Proton Carbine DPS: 179.79 DPS: 155.1 DPS: 183.27 SAC: 112 SAC: 112 SAC: 112 LEVEL: 54 LEVEL: 50 LEVEL: 54 SKILL: Master Carbineer SKILL: BH 0400 SKILL: M. Bounty Hunter SUB-E: None SUB-E: (Kinetic) SUB-E: None RANGE: 0-50m RANGE: 0-50m RANGE: 0-50m
NAME: E5 Carbine DPS: 179.59 SAC: 112 LEVEL: 50 SKILL: Master Squad Leader SUB-E: None RANGE: 0-50m
R I F L E S The Deadly Sniper
NAME: CDEF Rifle NAME: DLT20 Rilfe NAME: DLT20a Rifle DPS: 16.5 DPS: 20.37 DPS: 25.56 SAC: 122 SAC: 122 SAC: 122 LEVEL: 1 LEVEL: 6 LEVEL: 7 SKILL: None SKILL: None SKILL: None SUB-E: None SUB-E: None SUB-E: None RANGE: 0-35m RANGE: 0-40m RANGE: 0-45m
NAME: SG82 Rifle NAME: E11 Rilfe NAME: Beam Rifle DPS: 34.44 DPS: 85.56 DPS: 109.63
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