attacks or send a flyer over to the platforms to bash them into submission. When you've taken them all out, four runes on the main platform light up. Step on all four to raise a platform that allows you to continue.
Keep on going, passing by a large wood gear. When you reach a dead end, turn around and look to the left of the stairs you just came down. There's a sketch book.
Go back up to the large wood gear and USE it; then, play the mini-game (rapidly tap the key shown on screen) and the portal to Midgard Gate opens. Before going through, look on the opposite side of the gear from the portal. you'll see a sword in a stone; this is Dragon Fang. Hop up and USE it to complete the side quest.
Step through the portal to find yourself at the end of a long bridge. The camera is fixed in the rear position so you will always move away from the screen (forward). First, move toward the screen (backward, or "down") to find a Simulator Disc (Spider-Man) at the end of the bridge.
Advance along the bridge, alternately dodging fire from the dragon heads on either side of the bridge and beating up Viking warriors. (Unfortunately, you lost the big hammer when you left Bifrost Bridge. Can't have everything...) Continue until you reach a raised wood drawbridge. USE it to lower it.
Now you have to run down the bridge dodging fireballs coming straight at you. There's no fighting involved, just dodging. The game will instruct you to dodge the fireballs with MOVE + GUARD; however, there's an easier way. Get right up against the edge of the bridge on either side and you can advance comfortably without being hit. When a gap appears on your side of the bridge, wait for a pause in the fireballs; then, run across to the other side.
Simple. At the end is another drawbridge with a SAP in front of it. Take this opportunity to save your game. Lower the drawbridge and it's time to fight the Wrecking Crew.
The easy way to handle this is to find one of the big axes that are laying on the ground. Have your strongest melee character pick one up and use it to smack the de-construct the Wrecking Crew. It's really rather easy. (Or, if you're up for the challenge, try doing it the hard way using just your powers and normal attacks. Your choice.)
When the Wrecking Crew have been laid to rest, smash the wood blocking the gate and open it up. Portal back to the Courtyard of the Gods for your next mission.
++++++++++++++ ASGARTTICA 2.08 ++++++++++++++
Areas ------- * Courtyard of the Gods (S) * Warriors Hall * Asgard (S) * Odin's Courtyard * The Great Forge (S) * Grand Hall
Objectives ------------ * Balder the Brave Find Balder, who is imprisoned somewhere in Asgard.
* Unleash the Guardian Locate Heimdall and free him.
* Freeing the God of War Find Tyr and free him from his prison in Asgard.
* Liberating the Brave Free Balder from his mystical prison.
Optional Objectives --------------------- * None
Items ------- [] Focus point: Courtyard of the Gods [] Sketch book: Warriors Hall [] Skill point: Warriors Hall [] Black Panther action figure: Warriors Hall [] Thor's Simulator Disc: Warriors Hall [] Body point: Asgard [] Skill point: Asgard [] Daredevil action figure: Asgard [] Strike point: Odin's Courtyard [] Focus point: Odin's Courtyard [] Black Panther action figure: Odin's Courtyard [] Invisible Woman's Simulator Disc: The Great Forge [] Strike point: The Great Forge [] Body point: The Great Forge [] Sketch book: The Great Forge [] Focus point: Grand Hall [] Sketch book: Grand Hall [] Deadpool's Simulator Disc: Grand Hall
In the Courtyard of the Gods, a new area has opened. On the porch where Sif is working out, you'll find a Focus upgrade. Talk to the guard nearby and you'll be allowed entrance to Warriors Hall. Inside, turn around immediately to pick up a sketch book. Go to the end of the hall and get a skill point off the throne. On either side of the big fire pit are little alcoves. One contains a Black Panther action figure; the other has a Simulator Disc (Thor).
You'll also find Weasel in Warriors Hall. He's ready to break into Black Widow's personal files. For that he needs her password. Go back into the Courtyard and talk to Hank Pym and Black Widow. Return to Weasel and tell him the password is Ivan Petrovitch.
When you're ready for your next mission, find the exit to Asgard: World of the Aesir. There are two paths before you; both converge fairly quickly. Go ahead and take the left path, leaping over some floating rocks to a small arena. As you step forward, walls of force appear and you're attacked by trolls.
Knock out all the trolls and a hammer appears. Take it and attack the nearby anvil. The intervening walls of force come down. Pick up a Body upgrade to the left of the anvil. Continue along the path until you reach a large area with a SAP.
There's a Battle Gate here, and a statue of Thor. You have two choices:
1) USE the Battle Gate. You'll have to kill four trolls (throwing them into the flames that spout forth from the gate works very well); then, the gate will open.
2) Go to the statue of Thor and hit it with a very high damage power. The gate will blow open. (No trolls).
Don't go through the gate yet. Continue past the statue of Thor, killing more trolls, until you reach a large wood structure with a porch. Fight your way around this structure until you find a weapon cache. Open the cache for a skill point. Then, go down the stairs and turn to your right and search in the bushes for a Daredevil action figure.
Go back to the SAP and save your game; then head through the Battle Gate. You'll quickly find Balder, held with energy chains. In order to free him; you must first free Tyr and Heimdall. These gods are imprisoned beyond Balder. There are two doors, one to either side of Balder. Both lead to Odin's Courtyard. The right door leads to the East Wing and Heimdall; the left door leads to the West Wing and Tyr. Take either door first.
EAST WING ----------- In the first room, read the inscription on the statue to get a clue on how to advance. Fight your way through the rooms past the statue until you reach a large room with a huge door flanked by two large axes. There are side rooms up the stairs to the left and right.
Go right and fight your way to a room with a turn-wheel and a statue. USE the wheel to rotate the statue (one-quarter turn with each USE of the wheel), until the statue is pointing North (north is indicated by the large arrow next to the wheel). It should take two turns of the wheel.
Go back and up the left stairs and find another wheel and statue. Turn the wheel three times to make the statue face west (as shown by the arrow on the floor). The huge door opens.
Continue fighting your way deeper into Odin's Courtyard until you find the exit to Grand Hall. Don't go through yet. In the room with the exit is a statue of Heimdall and a wood pressure plate. Push/pull the statue on to the pressure plate. If you've already completed the West Wing, the doors to the central Courtyard open; otherwise, backtrack to Asgard and go through the left-hand door into the West Wing.
WEST WING ----------- In the first room, read the inscription on the statue. This will give you a clue as to how to get through this area. After reading the inscription, defeat the Super Soldiers that storm into the room. The enemies in this area are much tougher than the ones in the East Wing. When the Super Soldiers are gone, take the left door to find a weapon cache.
Continue until you get to a long hall that has a T-intersection at one end. At the end of the hall opposite the T, push/pull the large block down to the T and then left to a wood pressure plate. A door opposite the plate opens. Go into the little room and get the Hand of Tyr from the chest.
Continue forward until you reach a room where a huge sword forms a bridge over molten metal. At the hilt end of the sword, stand on the plate and press USE to feed the Hand of Tyr to Fenris. Run across the sword bridge to a room that leads to The Great Forge. Don't go through yet.
In the room is a statue of Tyr. Push/pull the statue to a wood pressure plate. If you have already finished the East Wing, the doors to the central Courtyard open; otherwise, go back to Asgard and go through the door to the East Wing.
Once you get into the central part of Odin's Courtyard, you can pick up some goodies (Strike upgrade, Focus upgrade and a Black Panther action figure in the weapon cache); and, you can more easily move between the West Wing and The Great Forge and the East Wing and Grand Hall. You can free Tyr and Heimdall in any order.
THE GREAT FORGE ----------------- First up is a mini-boss battle against both Scorpion and Lizard. Nothing you haven't seen before. Use ranged attacks on Lizard and get up close and personal with Scorpion. The room in which you fight them features a large pit of molten metal and Tyr is hanging over it. Behind Tyr is a platform with two turn wheels and the ubiquitous green X marks. Don't turn those wheels yet.
Instead, go up the stairs to the left of Tyr and through the door. Start battling your way through the mobs. In the first room, drop down to the lower level on your left to pick up a Simulator Disc (Invisible Woman). There's also a weapon cache down there.
Continue around, picking up another weapon cache, until you reach a SAP. Now's a good time to save. Just past the SAP is a great anvil, a forge and a table with tools. First go to the table and USE and item. This nets you a metal ingot. Walk over to the forge and USE it to drop the ingot in the forge.
Now USE the bellows to heat the ingot, go back to the table and pick up the tongs, return to the forge and get the ingot; and, take the ingot to the anvil. Return to the table to pick up a hammer, then USE the anvil to forge some...
Asgard Armor! Sweet.
Pick up your new toy and continue on. In the next hall past the anvil, look for a Strike and a Body upgrade on the lower levels of the room (one on each side). Beyond is a large room with another pool of hot metal and a large cauldron. Kill the trolls; then, USE the rope and play the mini-game to tip the cauldron of water into the metal and cool it down.
Continue forward, until you reach a room with two of the turn wheels. Place a hero on one green X and press USE, then switch to another hero and USE the other wheel. The door opens and you're back in with Tyr. Now USE the two turn wheels on the platform behind Tyr and he will be freed.
In gratitude, Tyr opens a portal back to Balder; however, if you haven't freed Heimdall yet, ignore the portal and go back to Odin's Courtyard and over to Grand Hall. If you have freed Heimdall, use the portal to advance to your boss battle.
GRAND HALL ------------ Take either path around to a room with a large force field and two columns with buttons. The columns are currently blocked. At the top of the stairs in front of the columns are two side rooms. Enter each and solve the puzzles to unlock the buttons.
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