same job mate. Then to avoid an imbred, a completely random job is picked. When you slowly pass by one, that one is happy to you, and it's also happy when they mate =].When a new Nightopian is created, everyone is happy. If you ram dash them, or you disturb their mating, they're unhappy. Unhapiness is also caused by explosions (Ideya Captures). If you kill someone, everyone is a little more pissed at you, even if they're overcrowded and Nightopian Hunting Season is declared. (My record is 7 in 7 straight paraloops). Although no one has started calling NiGHTS O-Dogg yet (inside joke), that's still good, no wait, it's bad.
[9-5] Raincheck On Something
If you paraloop something, and enter the temple before you grab it, the points/chips go torward the next level. Not very useful, unless you do it to some chips, and there's enough chips to make a difference between 1 lap or 2.
[9-6] The Cheat Code -- Doesn't Exist
Proper cred to Ramala:
The Debug Mode was included on pre-release eproms (yes, he means Gold CD's, they're just a tad confused over there sometimes) of NiGHTS sent to magazines (I work for GameFan at the moment). It was accessed at the title screen by pressing diagnoal up/left, L & R shoulder buttons, and X, Y and Z all at the same time. A small menu appeared in the top right left hand corner of the screen with several options. As far as I can remember they were:
1. Remove all data from screen - all numbers, links, info is removed from screen. NiGHTS flies clean! 2. Remove time - No time limit. When the timer reaches zero it goes back up. This enabled me to get a 999 link on Frozen Bell course 1 (cheating of course, but hey it looks cool). Also the alarm clock never comes for Eliot or Claris. 3. Instant course complete - when flying round a course, by tapping x or y you can fly into NiGHTS temple without collecting the ideya first. Ie. You can do all four courses in four seconds just by tapping X. This is good for practicing against the bosses. 4. Access all dreams instantly. No need to get a C first.
Sega confirmed that they took it out, so no-one could cheat and get false scores or link counts. I agree with them. (But they can still use Game Shark/PAR codes, which I will not print for that reason)
[9-7] Bugs Not Found By Those Paid At SOA
If you restart a course, any type that should be green or blue is now yellow.
The demos aren't 100% accurate, but usually it doesn't matter (in tight spaces everything is thrown off)
Checkpoints work both ways (you can take the course left or the course right). See also Daytona. =] Conidence?
When you start a stunt and hit a wall, you stop doing it and you get credit. I know this isn't a bug, but it's cool. Walk up on the platform, but don't step in the pentagon. Nights will hold out his hand to you. Turn around, and he starts to get frantic, and then walk off, then he gets very frustrated. Anything else?
Final Part: Outro
[10-1] The end...
Gee, thanks for reading. I hope you decided that everything in here wasn't pure crap. I might of not told you everything, and that's because a) I didn't get paid for it and b) You didn't pay for access to this page. So long, later, yadda yadda yadda. -Dipper
Appendix A: Christmas NiGHTS
[A-1] Um.... Christmas NiGHTS... What is it?
It's a CD for your Sega Saturn. A demo disc, with 2 levels (look, Sega says Twin Seeds counts as 2 courses, so I can count 1 map with different paths as different stages, okay?). There's also presents enclosed with some neato stuff, and the entire CD is time triggered. More explanation follows.
[A-2] Where can I snag a copy?
In the United States of Gree... I mean, America (freudian slip =), you can rent it 'free' at any Blockbuster that is owned by coporate and rets out Sturn games. However, you have to rent a Saturn game first, and if you are late, you're charged for BOTH discs. Also, you can buy a copy in the January 1997 DISC (I have to really note that) editions of Next Generation (front cover, yellow with Black PlayStation on it) and Ultra Game Players (Pictures of Barret and Vincent of FF7). And they wonder why so many people think that these magazines are Sony bias. =P Now you can also order it direct from Sega of America on their web page (www.sega.com), have no idea of price though.
[A-3] I already own NiGHTS. Why buy this? (ALSO: What's new and what isn't]
There's a lot on this CD that isn't on the NiGHTS Into Dreams CD. There's the one new track you can play on. Plus a LOT of enviromental changes. And some new play modes. Some of the presents (like the Nightopian Collection and the Meledoy Box) need the A-Life file from NiGHTS Into Dreams to work completely. And the CD is time triggered. If you play on Christmas, you get one thing. On New Years, something else. And on April's Fools Day, it's a gag. The music can also change, with Christmas music, and Boys 2 Men sing the ending song. Not really, but it's an acapella version of Dreams Dreams. All new intro with some wacky voiceover. Gillwing gets a slepping cap. =) The new graphic elements include:
Tweaked engine, for less draw-in and draw-out
Animinated bumpers for that new year's pizazz
Falling snow -- It can also rise, if you stand still =)
Proper sky -- Is it dark out with a full moon? It shows that, even with proper (?) constallations
Cakes for the Ideya Palace
Wreaths for Rings
Bells for Stars
NiGHTS, Claris, Elliot, nightopians all have new cloths (damn scrubs, finally time to change =)
Way too much more
To get all the differences, get the full game, you fruitcake.
[A-4] Course Walkthroughs
Okay, even though there is only 1 map, there's 2 courses, one for each kid. However, Claris's course is the same as it was in NiGHTS into Dreams, but Elliot's course is new, kinda. And the boss, Gilwing, is almost the same, except for his star on the end of the tail. That may or may not be important, as I have not been able to determin how you get an ending. I think you just need to finish it with both kids, but it may be something else. To pick your dream (gee, I wish I had that option... =P) hilight the kids name, and the hilighted kid will grow, as the other one shrinks. No references to any sexual harassment ads will be made at this time, thank you for not smoking.
[A-4-1] Spring Valley, Elliot, Course 1
Fly down east, grab the 2 chips, and fly some more until you come to a diamond of things. Paraloop the chips while grabbing the bells. Head right some more, through the rings, grab 2 more chips, and don't say hello to the tree just yet. Grab, don't paraloop the 2 bells and 2 chips right after that, and follow the rings right and up until you come to a triangle of bells with a chip in the middle. Do a paraloop while grabbing at least the vertices of the triangle, and you're back at the start. You should be able of trim the tree in 2 laps, and a infinite link is very possible here. No lap or score data will be given, because I'm too lazy to clock it.
[A-4-2] Spring Valley, Elliot, Course 2
Head right and down through the rings, then grab the stuff, then through more rings. Hit the party bumper to get showered with confetti and go around the tree. While zinging along, go through the chips and rings that are presented to you. Just fly right until you find a set of 6 bells and 3 chips that kinda looks like a twinkee. Up and around the ring set, and paraloop then next group of chips and stars. Your chip count should be at 14 or higher. Go down through the rings, chips, then the waterfall to the christmas tree. Just right of the cristmas tree is 3 chips. If you're still short on ornaments, head above those 3 to a wrapped present of 8 chips. Ooh. Hit the bumper to become a rocket of a party faver, to go through rings and another party bumper. Keep going right here uutil after the plus formation of bells and chips. Head down, and if you head almost straight down, you can grab 3 more chips, followed by an X formation of them. Now you're back at the start.
[A-4-3] Spring Valley, Elliot, Course 3
Grab the 2 chips, and then paraloop the diamond of chips and stars. Now go through the rings and more chips. Now either hit the bumper for rings or above the bumper for bells. Now there should be a circle of chips, paraloop those too. You will need 17 chips at this point, that's very important, having less forces another lap. Grab the 3 bells and say hello to the tree. Grab the 3 chips between the rock formation after the power ring, and see if the tree opens up and gives you a susprise. Go around the formation and through a second power ring. Paraloop the bells right after for a helper. Hit the bumper to go fast or stay low and grab the stars. If you hit the bumper, stay at the height the bumber was at and head right as fast as you can. If you hit the bumper again like this you might paraloop the chips in the middle. Follow the rings and ships to the beginning of the level.
[A-4-4] Spring Valley, Elliot, Course 4
Go through the rings, and the chips, and more rings, in a right-down-right direction. Hit the bumper to go straight and navigate through the rings. Paraloop the plus formation of bells and chips, and go up the mountain. Grab the chips and bells after the tree which you can't trim right now, and follow the rings and chips and bells down the mountain as best you can, which is in a down-down-right direction. You shouldn't even think of paralooping anything until after the rock formation you circle around. Paraloop that diamond of stars and chips thats sitting sideways in your view, and follow the rest of the path like it was course 1 here. There is an infinite link possible here, but it gets long-winded.
[A-5] Presents You Won't Find Under The Tree
There's a special way the presents are given out. First, you have to be playing Christmas NiGHTS, not the winter or limited edition. When the dream is over, you get to play a game of memory. There's 3 games, with each one getting harder, with more gifts inside. The number of chances you get depend on how well you did in the game. A final grade of A gets you 7 chances, while a B nets 6. A grade of C ganks 5, while a D snags 4 chances. If you get an E grade, it is worth 3 chances, while an F is worth 2 chances, and no grade is worth 1 chance. There are 25 presents and 8 tiles on the first board, 18 on the second, and 26 on the third board. I know that doesn't pan out, and there's a reason. First, 2 of the presents you can't get here, you have to play during a special time. And there's also the Reala tiles, 2 on the 2nd board and 4 on the 3rd. You get one, you lose all your chances that you had for that game. At least each tile you can only get once. The one in the bottom-right corner is the Christmas NiGHTS present. You need to finish a game of Chirstmas NiGHTS before you can leave christmas and select it.
[A-5-1] History Of A Nonexistant -- The NiGHTS Museum
These are actually 14 seperate presents in the game, which are, when put together, a lot of hi-res photos to ooh and ahh at. They include:
4 sets of NiGHTS pictures
2 sets of boss pictures
2 sets of enemy pictures
2 nightopian sets
2 sets of landscape pictures
1 set for Claris
1 set for Elliot
[A-5-2] Drunk In A Japanese Bar -- Karaoke Mode
This lets you either listen to the song dreams dreams or you can sing along while watching a demo. Very fun when you're with friends drunk, or something of that nature, however mind altering drugs are not required. You can alter the pitch of the song (this includes the vocalists) by hitting up and down or L and R.
[A-5-3] Not In Your Local Stores -- NiGHTS Goods
This lets you look at the various things they made for special promotions,
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