done, then go up and enter the door. Kill the Zombie with a Chainsaw here and enter the airlock.
You'll see your friends fly away. I'd rather worry about the 2 Cacodemons though. Kill them off, then enter the next airlock. Or look around for ammo, armor and health. Whatever suits you. Just leave the level. It was based on Half-Life again, wasn't it?
============================================================================== Communications [D3.04.12] ============================================================================== The Communications Tower is the primary link for off-planet communications. Broadcast dishes are aligned for communications directly with UAC-Earth and bridged for deep space communications via the Phobos Routing Station uplink. ============================================================================== Items found: 6x PDA Enemies: 27x Imp, 6x Wraith, 9x Cacodemon, 10x Zombies, 28x Marine-Zombies ==============================================================================
Enter the new area. A Cacodemon will be summoned, so kill it.
--NEW OBJECTIVE--------------------------------------------------------------- Locate the Main Communications Room --NEW OBJECTIVE---------------------------------------------------------------
Walk to the lift. Kill the summoned Cacodemon. Near the entrance of the room is a small shaft. Enter that and grab the stuff. In the main room 2 Imps will be summoned, but you can kill them off from here. Crawl a bit further for some more goodies, then go back to the lift. Go to level 3 (you are one 2 now, and 1 is not a part of the journey right now).
Exit the lift, and kill the Marine-Zombie (also kill the Zombie on the left of the room). Follow the path.
--VISION---------------------------------------------------------------------- The corpse will suddenly fly up and fall down. --VISION----------------------------------------------------------------------
Kill the Wraith that gets summoned and enter the door here. There is a small panel near the lift to open a shaft. The shaft is next to the door, so crawl under it and grab the health and armor here. An Imp will be summoned, so shoot it off, then enter the next room.
You can see where you walked before, so enjoy it ;p Then enter the next door and kill the two Marine-Zombies here. Then walk over to the panel where you can unlock two doors. Well actually you can only unlock one door, so do that now. Two Marine-Zombies will enter the room and a Cacodemon will be summoned, so kill them both, then enter the new room.
You can find a few shells, and a Health Stand. If you are done, enter the next room. You'll see your 2 friends, using the BFG and blowing things up. Two Marine-Zombies will appear, one from the back, one from the front. Kill them (or let them live, like I care =p) both. You might want to go back to the Health Stand if you lost some health, then venture further into the room. Before you enter the next door, you can go crawl under the floor to find some ammo. When done, enter the next room. There is one locked door here, and one that's open, so enter the door you can enter. Hooray, you completed the objective. Too bad, you'll get a new one as soon as you walk towards the panel. Be sure to grab the PDA.
--NEW OBJECTIVE--------------------------------------------------------------- Make your way through Engineering and locate the Satellite Control Center. --NEW OBJECTIVE---------------------------------------------------------------
,-PDA UPDATE------------------------------------------------------------------ | |----------------------------------------------------------------------------- | User Data |----------------------------------------------------------------------------- | | Name: Seamus J. Blake | I.D. Number: 6805-1 4 | Post: Communications | Title: Technician | Security Clearance: Communications | |----------------------------------------------------------------------------- | Audio Log |----------------------------------------------------------------------------- | | Title: Module Replacement | About: Seamus tells about replacing the module | |----------------------------------------------------------------------------- | User Mail |----------------------------------------------------------------------------- | | From: Crater Music | Subject: Your receipt # 9318691220 | Date: 10-10-2145 | Body: | | Order Number: M8909848 | Receipt Date: 10/10/2145 | Order Total: $269.83 | Billed To: Universal Credit | | Crater Classic Music thanks you for your order | | Those who purchases your selection (Champagne Tomiko by The Zsecs) also | purchased: | The Head On My Tongue - Hellish Dragons | 20th Century Classics - Various Artists | | Please retain for your records | | The entire Crater team thanks you | |----------------------------------------------------------------------------- | User Mail |----------------------------------------------------------------------------- | | From: Karl Roper | Subject: Question?? | Date: 10-11-2145 | Body: | | Hey Seamus... | | What the hell is up with the Sentry Bots that are stationed in Engineering. | I thought you told me this was a better place to work than Admin. Why do you | get to hang around the Main Communications room while I'm stuck down here? | | later, | -Karl | `-PDA UPDATE------------------------------------------------------------------
Go back to the previous room. When you walk up the stairs, an Imp will show up for a second (which scared me =p). A Marine-Zombie will appear, plus, when you try to enter the locked door, a Zombie will show up. So beware, young Jedi. Enter the door, and kill the Zombie here. Grab the stuff and walk into the next room.
The Imp you saw before will show up (I think), so kill it, together with the Marine-Zombie that's in the back of the room. One Marine-Zombie will come from behind, so kill that too, then call for the lift. As soon as you are down and leave the lift, a Zombie and Imp will attack you. Enter the new room.
Kill the Marine-Zombie and Imp here. The Imp won't even move, so it's an easy kill. On the other side of the room is another Marine-Zombie waiting, so kill that too, then enter the next room.
Two enemies here so far, one Zombie and an Imp. Kill them both, then go to the left side of the big machine. A few Wraiths will be summoned, so shoot these. When you walk a bit further, another Imp and Zombie will appear, so give them my regards too. Then go back to the begin of the room and use the panel to open a shaft. Enter it for some health, armor and ammo, then enter the next room.
Run a bit through the room to summon 2 Imps. Kill these beauties, yes? Then crawl under the floor for stuff. There are two doors here. Enter the door that was on the opposite side of the room first. Kill the Zombies here and grab the stuff. When you return to the previous room, a Maggot will attack. When done, enter the other door.
There is an Imp here, and a Marine-Zombies. Grab the stuff when they are killed and then go to the other side of the room. Just don't get yourself hit by the big machine and enter the door here.
"MWAHAHAHAHA"... well at least someone thinks it's funny eh? The Maggot thinks it's funny too, he even wants to hug. Better shoot it though. Enter the small area he came for, then kill the new Imp. Use the lift to go a level higher. Out of nowhere an Imp will appear, so kill it, then enter the new room.
There are 2 Marine-Zombies here, a few goodies and PDA. Guess what you have to do. Kill the goodies and grab the Marine-Zombies ;p Yes, and grab the PDA.
,-PDA UPDATE------------------------------------------------------------------ | |----------------------------------------------------------------------------- | User Data |----------------------------------------------------------------------------- | | Name: Ben. B. Wolfe | I.D. Number: 9866-53 | Post: Communications | Title: Officer | Security Clearance: General Access | |----------------------------------------------------------------------------- | Audio Log |----------------------------------------------------------------------------- | | Title: Unauthorized Bandwidth Usage | About: As title says =p | |----------------------------------------------------------------------------- | User Mail |----------------------------------------------------------------------------- | | From: martianbuddy.com | Subject: Join Now and Save 20% | Date: 11-08-2145 | Body: | | Dear Radar Enthusiast, | | You're being offered a one time exclusive opportunity to become part of the | most exciting subject in the Solar System, Radar Technology. Please take | this opportunity to save 20% off of our normal prices. | | If you feel this is for you, please respond immediately. | | Martian Buddy - Where you save!! | |----------------------------------------------------------------------------- | User Mail |----------------------------------------------------------------------------- | | From: Security Authority | Subject: RE: Request Security Access | Date: 11-12-2145 | Body: | | Your request for Communications Security Access if granted. Officers are now | allowed access to Level 2 Security areas. Communication Cabinet Code is 246. | | ----Original Message---- | Sent: 11-11-2145 | To: Security Authority | | I hereby formally request access to secure areas in the Communications | Facility. As an officer I feel this is necesarry. | | Sincerely, | Ben Wolfe | `-PDA UPDATE------------------------------------------------------------------
Enter the next room. When you come close to the other door, a Marine-Zombie will appear, and a Cacodemon is summoned. Kill them, then enter the door that is not locked. There is a Marine-Zombie here, so kill it. You can open the cabinet with code 246, and activate a Sentry Bot. Do so, and follow the little friend. When you arrive near the lift, go back all the way to find goodies. When done, go back to the lift and use it. Go up to the third level, exit the lift and grab the PDA.
,-PDA UPDATE------------------------------------------------------------------ | |----------------------------------------------------------------------------- | User Data |----------------------------------------------------------------------------- | | Name: Robert J. Finch | I.D. Number: 9848-52 | Post: Communications | Title: Maintenance Coordinator | Security Clearance: Communications |
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