A golden idol of some ancient nephilim leader. Possibly you can sell it to someone.
6 - Stinky Mushrooms
The mushrooms are still glowing a bit, most noticeably during night-time. You can't imagine who would want them, but at least their smell has died down a bit.
7 - Moonstone
This lump of rock is a religious afrtifact for the people of Feral Lake. It doesn't seem to do anything.
============================================= == [5.2.17] Nephilim Mystery Special Items == =============================================
0 - Vahnatai scroll
You took this scroll from a nepharim chief in the northeast corner of the valley. You can't translate it, but someone else might be able to.
1 - Second vahnatai scroll
You found this scroll in a box below the Nephilim Hill. You can't translate it either.
2 - Mithral bar
This is a bar of mithral, which you found in the Querbel valley. Someone here should be interested in it.
======================================================= == [5.2.18] Nine Variations on Point B Special Items == =======================================================
0 - Unused
Empty Slot
1 - Unused
Empty Slot
2 - Unused
Empty Slot
3 - Unused
Empty Slot
4 - Xiang Espionage Papers
On closer inspection, these papers also reveal shipments of illicit drugs, various contemplated plots to assassinate high officials of Huan, and all sorts of dirty laundry. More nails in the coffin.
5-26 - Unused
Empty Slot
27 - Special Item
This is a special item.
28 - Credits
Tim Farland for the Assassin and Imperial Guard graphics; UNKNOWN for the Wooden Floor and Wooden Walls graphics, self for Emblem, Stairway, and Wooden Special graphics. Alec Kyras 12/27/03
============================================= == [5.2.19] A Perfect Forest Special Items == =============================================
This scenario does not have any special items.
============================================ == [5.2.20] Proving Grounds Special Items == ============================================
0 - Unused
Empty Slot
1 - Blue Ribbon
A thin blue ribbon. Seems to glow with a special power.
2 - Key of Bronze
A large bronze key stamped with 'proving grounds'.
3 - Silver Key
An old silver key. Probably not worth much.
4 - Key of Gold
A small key made of gold.
5 - Statue of Frog
A small metal statue of a frog. Could be a key to something.
6 - Statue of Bear
A small stone statue of a bear. Could be a key to something.
=============================================== == [5.2.21] Roses of Reckoning Special Items == ===============================================
This scenario does not have any special items.
============================================= == [5.2.22] The Za-Khazi Run Special Items == =============================================
0 - Bundle of Wands
This is the magically sealed bundle of wands which was given to you in Fort Goodling. You are to take it to Fort Cavalier within 2 weeks.
1 - Crystal of Purity
This crystal is about a foot high and perfectly clear. It is so clear, in fact, that light seems brighter coming out than going in. Remarkably beautiful object.
2 - Melora Opal
This is a nearly flawless opal about the size of your fist. Get it back to civilization, and it would be worth quite a lot of money.
3 - Scroll of Dragons
This long vellum scroll contains a list of ancient dragons, the lineages, and the feats they performed. This wouldn't be interesting to anyone but the most fanatical student of dragonkind.
4 - Slith Statuette
This is a small, delicate statue of some ancient slith warrior.
5 - Horn Charm
The unicorn Aetherius gave you this charm to help you find his mate's horn. The charm will let you know when you're near it.
6 - Gray Stones
These are three large, chalky stones, which supposedly have some powerful, esoteric magical use.
7 - Unicorn Charm
You were given this charm by the unicorns as a reward for services rendered. It will get you past the Unicorn Gate.
8 - Unicorn Horn
This is the horn of the unicorn Aessoforus, who was slain by the Blood Glee Clan of giants. The unicorns you have met really want it back.
9 - Drake Key
You found this key in the remote lair of a family of ice drakes.
10 - Morog's Shrooms
These small mushrooms with red spots were found in caverns far, far below the Castle of Morog.
11 - Mushroom Talisman
Morog gave you this talisman as a reward. This onyx mushroom is supposed to provide protection from something called a Spore Shroom.
12 - Malachite Statue
With great difficulty, you managed to steal this statuette from a strange cave filled with hostile, slimy monsters.
13 - Giant's Iron Key
You found this iron key in the basement of the giant fort.
14 - Crypt Key
You pulled this key from around the neck of a skeleton you destroyed in some crypt.
===================================== == [5.2.23] Tutorial Special Items == =====================================
This scenario does not have any special items.
========================================== == [5.2.24] Undead Valley Special Items == ==========================================
0 - Rentar-Ihrno's flesh
This grisly piece of flesh is all that's left of Rentar-Ihrno. Perhaps the Empire mages can do something with it.
1 - Vahnatai Key
This key was taken off the body of a Vahnvoi Bladesmaster. It should fit a lock somewhere...
2 - Rolar-Tel's Key
This key was give to you by Rolar Tel. It will open any door in his base for you, and also of neighbouring towns.
3 - Vampire Necklace
You took this grotesque necklace from the dust of a VERY strong Vampire. You have no idea if it holds any importance, but you took it anyway.
=================================================== == [5.2.25] Valley of Dying Things Special Items == ===================================================
0 - Runed Stone
This is a black, smooth stone, about the size of your fist. It is covered with small, finely etched runes and has been worn smooth by repeated handling. It is slightly warm.
1 - Crystal of Power
This six-inch long quartz crystal would seem pretty ordinary were it not for one thing - it's searingly hot to the touch. Someone has somehow stored an amazing amount of power in it.
2 - Opening Stone
This is a simple black stone, about three inches long, which has been polished smooth by the rubbing of countless hands. It is smaller than the stone you used to unlock the entry gate.
3 - Old Scrolls
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