course had all elevators possible.. (I have the game on right now but in Eval mode the first 15 floors are absolutly perfect... and so are some of the next between the lobby floors.. the very top left corner and right corner are having problems but thats ok.. you cant have everyone like you all the time.. So if you happen to do all offices and have the elevators like I described.. particularly the 15 floor part they should like it better... after I fix the TC Problem I will let it go, Im sure it will have more of them in the next week but thats ok.
Star 4 By Lobby 30 floor!! Yes I have it!! For proof I will have a screenie up at a download site that I have. If you keep using offices until about between floor 60 and 75 you should have over 15000 this is of course using nothing but offices all the way across. then after floor whatever when you hit 15000 it be a lot easier to use condos Im sure.
Star 5 is by floor 45. I have finished this tower as of this writing so I know. I fixed the dang TC problems. From floor 15 to about floor 65/75 or more you will probably need 4 elevators across but after you get done with the 15000 then just start puting in condos, they dont get as mad at the elevator system as the offices do. I think you should fit about 20 or so condos. By floor 60 I had 13,500 or so people just in offices, after whic I gave up on offices and stuck in condos. Less headache more instant cash(that leaves every week because they don't like my elevators :D)
Tower rating should be by floor 75 or very very close to it.(oops last sentence should say 75 floors with 15000+ because you have to have at least a 100 story building and cathedral and wedding to happen) If and when you get here YAY pat yourself on the back... I've gotten it at least twice now working on the third time!! Quite a bit of continuous play and many many mouse clicks later. I Found the secret, that I forgot about, and this should take out a elevator for each section too! Any section of floors with Offices build Escalators as many as the sims will use(that is 6) in the very middle of the building next to Express elevators, multiples of those elevators help later. =================================================================== ----------------------[9]Cheats(one that is)----------------------- =================================================================== The only official one is this, when building a new tower click the lobby tool then go to the very very bottom left corner and click the spot with the widest possible lobby (four spaces of floor) and you get double the money... thats all =================================================================== --------------------[10]Lil tidbits O' Info------------------------ =================================================================== All Fastfood/Restaruants/Retail Shops have evals too. This you know becuase they show the color in Eval mode but, if they have 1 to 19 patrons that is red eval not doing good you lose(-3000 for FF -6000 for R) some money each day this happens. 20 to 24 is average or yellow you get money(2000 for FF 4000 for R) for this eval. 25 to 49 that business is doing good and you get (3000 for FF and 6000 for R). 50 and up you get business is doing really good and you get(5000 for FF and 10000!! for R but then again most of the time I havent gotten this except on non rainy weekends and when Condos are in place the families like either place).
My Fastfood Places are constantly getting 100 and 200 and up patronage because of the amount of offices(and I think the people get counted twice one for the office and for the restaruant bonus one counts for two!! adds to Pop total!!)
Metro people only shop in the B floors and only hang in the B floors
Parties happen every day in the party halls!!
This is from the Manual under the Inside the simualtion link...
This section explains some of the technical aspects and "behind the scenes" calculations of your Tower. The actual numbers in this section are for modeling purposes to provide a relative base of understanding. They do not represent the precise, acutal formulas used by the program.
The "frame" is a unit of time within your tower. One game time (from day to day or from weekend to day) consists of 300 frames.
Stress is calculated by the number of frames it takes for a tenant to move from one destination to another. The color of a tenant shows the level of that tenant's stress. If the tenant is black, stress is less than 80. If the tenant is pink, stress is between 80 and 120. If the tenant is red, stress is between 120 and 300.
The quality of life in your tower is calculated by the average of all the tenants' stress. The highest quality a tower can have is 300, so the Quality = 300 - (total stress amount/number of tenants). When the quality is more than 200 (which means that the average stress is under 100), the evaluation of stress is "A", and is represented by a blue bar in a facility information window. This means that current inhabitants will bring a friend to occupy any available vacant space. If the quality is between 150 and 200 (which means average stress is under 150), the evaluation is "B", and the evaluation bar is Yellow. Tenants won't brings friends, but they won't leave either. If quality is under 150 (which means average stress is over 150), the evaluation bar is red, and tenants will leave.
If you have this problem solved you will see less CT** signs in the rooms and many many more blue rooms.. which is what is happening with my Elevator section for me...
Right now I am working on a tower that only has Two elevators one on each side and then escalators in the middle.. up to the 75 floor and 5 stars, and few headaches only very far edges that dont have close access to the escalators I think are the only problems! I have only ten regular elevators and four express and the one for service of course most of the good evals are because of the fact of using both escalators and elevators.. having the elevators go every other floor is a good idea and there is the fact that the very middle (one floor on the first 15 floors, and the middle 2 after wards) won't be reached so the elevators have to do both floors, in this game there are only two so the elevators swap floors one elevator does even floors including both middle floors, the other elevator does odd floors and both middle floors. So far not many complaints ;) =================================================================== ----------------------------[11]FAQ-------------------------------- ===================================================================
=================================================================== --------------------------[12]Creds-------------------------------- =================================================================== In the Tidbits Section from: This is from the Manual under the Inside the simualtion link... down is from the manual... giving credit here so no plagurism problems come up. =================================================================== ------------------------[13]Contact Info--------------------------- =================================================================== Rules about contact: NO SPAM!!!! Getting tired of having it sent to me already (and I havent even put this anywhere) I may have some FAQ's that Ive thought of already but if you have one send it to one of the following, I'll probably answer it..
Allowed on: GameFaqs Neoseekers
Emails: furdude2 yahoo com furdude5 aol com(hardly check so use the first one) furdude2 msn com(Same as above)
IM IDs furdude2 on it all the time you should be able to see me..;) furdude5 aol com furdude2 msn com(may be hotmail.com don't use it that much though) ICQ number 328036880
Other... Admin of Forum for All Occasions http://furdude2.proboards43.com Member of sunflowers board member ID 2004 nick furdude6 http://forum.sunflowers.de/ Member of TTD forums http://www.tt-forums.net/ nick furdude6 =================================================================== --------------------------[14]Copyrights--------------------------- =================================================================== Maxis Games Copyright of Sim Tower Chris(me) Copyright furdude2 2006 Copyright of Sim Tower FAQ
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