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closing them is moving the cursor away from them. Sometimes you will see a red exclamation point near a bubble, indicating that something is really wrong and that you should probably do something about it. Other times you will see a blue I that is just bringing something semi-important to your attention.
The more filled the bars are in the bubbles the better. A filled bar means your star is happy. An empty one means they are seriously pissed. You will also notice that there are vertical lines on the bars in the bubbles. These are the thresholds. These exist to show you when things get really bad. Like if one of their bars falls below the lowest threshold. That's bad, and you should do your best to avoid that, otherwise your stars will become unruly. On the other side of the spectrum, get their bars above the highest threshold and they'll be happy to work for you.
-PA System Information bubbles aren't the only way of getting information about your studio. There will also be frequent announcements over the PA system, telling you about rival stars wanting to join your studio, research packs available, when the next awards ceremony is, and if one of your facilities is in critical condition, among over things.
-Pips Every once in a while you'll see a bar pop up with a number of diamond formations inside. Each diamond is divided into four sections. This is another way of learning how your lot is doing. Positive progress is shown by gaining green pips while negative progress is shown by losing red pips. You may see this bar when gaining or losing studio capital, attractiveness, or prestige.
-Guiding Streams Sometimes when you pick up a person you'll see a sparkling stream guiding you towards the most appropriate action for that person. Of course these are only suggestions and you can go right ahead and ignore them. But they are useful when you have someone on your lot who isn't doing anything but has a job they should be working on, since the game will point out where they need to be.
=============================================================================== V. STAFF CATEGORIES ===============================================================================
Your studio depends on having a good staff to carry out all of your commands, since you can't do any of them yourself. In this section I'll tell you all about the kind of people you'll be able to hire. There are a few things you should know about all job applicants first.
Any job applicant who isn't outside of your stage school starts off with zero experience. That means any person looking for a job as a janitor or builder could just as easily be hired as a scientist or film crew and be just as effective an employee. These people have no starting experience so they'll be naturally suited for any job you like.
They can also be easily reassigned. Staff members can gain experience in any field you put them in, so jumping your employees from job to job over time can gain you a studio of well-versed staff.
All staff members make a salary of $1000 per year. The only exceptions to this are Extras (who make $3000) and Stars (who start at $6000 and make a variable amount). The same applies to aging and retirement. Only Extras and Stars will age and retire. All other staff members live forever and simply gain more experience at their craft.
Builders --------
Builders, quite simply, build. They will construct all of your facilities and sets for you once you place them. They will either find their way to them by themselves or you can drag them over to the location yourself to get the job done quicker. The more builders you have the faster the construction will go.
The other important job these staff members have is keeping all of your sets and buildings in good condition. All facilities wear and decay over time and repeated use, and if their condition gets too bad they may have to be closed. This is why it is good to have a large number of builders on hand to regularly repair your facilities.
To view you studio's overall Studio Maintenance, either click on the information icon in your Production Office or right-click on your Staff Office. Staff Maintenance is an element of Studio Prestige, which contributes to your Studio Rating. Studio Maintenance is based on the number of builders you have employed versus the size of your studio. This is why you'll need more builders if your lot is very large.
As I mentioned before, builders are capable of getting to facilities on their own, which saves you the trouble of having to carry them all around when you probably have more important things to do. So, in order to make sure your builders can get around your lot easily (and all other staff members, for that matter) it's always wise to connect all of your facilities with paths and pavement. This makes it easier for everyone to get around and do their jobs.
If you can afford it, it might be wise to hire more builders than you actually need. That way there will be more of them out there working on keeping all of your facilities in good working order. On the other hand you can take the time to personally move each builder to a particular building if you have that sort of time and want to get personally involved in your studio's maintenance.
Outside of each facility on your lot are a number of icons available only to builders. Picking any builder up will show you these icons. There will always be a number of maintenance icons that will make your builder begin repairs one they are placed on them. But there are also two more that allow you to move or destroy your buildings. The move icon has four arrows on it. Place the builder onto that icon to be able to move the building, right-click to return it to its original position if you change your mind. To sell a building, move a builder onto the bomb icon to have the building be demolished and to gain a depreciated portion of the original price of the facility.
Of course moving or selling a building causes your Studio Attractiveness to take a big hit, since after the building is no longer there it leaves a lot of debris. So be ready to have some janitors to come clean up the sight quickly.
Builders can be hired by dragging an applicant into the Create Builder room of your Staff Office. They also gain experience with each job they perform.
Janitors --------
If you have lots of grass, you'll need these guys. If you have lots of people, you'll need these guys. You'll pretty much need them no matter what you have. These staff members will go around picking up litter and watering your grass. This is important since Cleanliness is a factor of Studio Lot Prestige, which adds into your Studio Rating.
The number of janitors you should hire is a lot like the situation with builders. It really depends on the size of your lot and if you want to personally place them where there's trash. You can hire a lot of them, and with the right amount they'll be able to keep the dead grass and litter from detracting from the attractiveness of your lot.
Janitors can be hired by dragging an applicant into the Create Builder room of your Staff Office. They also gain experience with each job they perform.
Crew ----
These are the men and women who will man your cameras and make sure your movie happens. The number of them you should employ will directly depend on the quality of scripts your studio will be able to produce. The better your writers are the higher number of crew members you will need for each project.
The unique thing about your film crew is that the experience they gain will have an effect on the quality of your movie. For all of your other staff members, their experience only allows them to do their jobs swiftly. But crew members' experience will increase the quality of your movie.
Crew can be hired by dragging an applicant into the Create Crew room of your Crew Office. They also gain experience with each job they perform.
Scriptwriters -------------
If you don't feel like writing each one of your movies by yourself, you'll need these staff members. If you're just starting off, you can get away with around two to three scriptwriters. But once your studio gets off the ground the number you can have is almost limitless, since you can build several script offices and have all of them toil away at once.
You can only assign a maximum five scriptwriters to a script per office, which means they can only write one at a time unless you have multiple offices for them to work in. To have them begin writing, simply pick one up and drop them into any one of the five genre rooms inside your Script Office.
The amount of scriptwriting experience they have will not affect the quality of the script, only the speed. The same is true for the number of scriptwriters you assign to project. The more working on it the faster it will be written.
Scriptwriters can be hired by dragging an applicant into any of the genre rooms in you Script Office. They also gain experience with each job they perform.
Scientists ----------
To make sure you stay on the cutting edge of movie technology, you'll need scientists. You can hire a maximum of six, but can only have four of them working on one single research packs.
Research packs are what give you all of the scenery, costumes, and effects you'll be able to use in your movies. By having a good number of scientists on hand you'll be able to have access to this technology before anyone else. I'll have more on the packs later on in the guide.
You'll be able to build your first laboratory in 1928. Once you have it constructed make sure your scientists always remain busy. If there is a new research pack available they won't automatically get to work on it unless they are already in the room that it involves. So you'll usually have to track them down and drop them back into the lab to get all the work done.
Scientists can be hired by dragging an applicant into any of the research rooms of you Laboratory. They also gain experience with each job they perform.
Extras ------
These people will fill up all of the minor roles in your movie. Like stars, they will age and eventually retire. They also gain experience in genre with each movie they perform in. ultimately this skill level won't mean much since it doesn't factor in to the movie quality. The only use leveling up your extras has is if you want to some day turn one of your extras into your next Star.
In scripts you writers generate, the number of extras can factor in to add half a star. The number of extras each script calls for depends on your offices script quality. The better the script is the more extras it will need (since there will be more roles).
Extras can be hired by dragging an applicant into the Create Extra room of your Stage School. They also gain experience in genre with each movie that they perform in.
Photographers -------------
These guys aren't really members of your staff since they don't work for you. But they will show up at your main gates from time to time so it's wise not to ignore them. The number of photographers that appear depends on your Studio Rating. If you have a high Studio Rating you'll find more of them waiting to catch a glimpse of your stars.
You can pick them up and have the take pictures of whatever you want. All pictures taken of a star will boost their star rating, but not always their mood. In some cases it'll cause their mood to drop. You can tell when stars are having a good photo opportunity by looking at the icon that appears when you hold a photographer near them. A camera with a green check means that the star is engaged in something that would make for good publicity. A camera with a red mark means that they're not really doing anything interesting.
The photographers can take pictures oft two stars together, but only the star with the positive camera icon will receive the rating boost. Once a photographer has a picture they will leave and not return for one year.
Personal Assistants -------------------
You won't see any staff cards for these guys, but you can assign this job to pretty much any staff member. And they're important because without them you're liable to have some pissed off stars on your hands.
Having a large entourage will boost your star's mood and rating. Any non-acting staff member you have can be dropped into the Make Personal Assistant icon next to a star to build up their entourage. Now it's not always a great idea to take existing staff and assign them to a star's entourage, because that means you're taking staff away from other important tasks. So it's a good idea to get your Studio Rating high. The higher your rating the more people will line up outside your offices, looking for jobs. Then you can simply take one of them and turn them into a star's personal assistant.
These staff members don't need or gain any experience, but they will retain any experience they gained by doing jobs before they were assigned to a star.
Directors ---------
I think the game considers these guys Stars, but I'll make them their own
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