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little special section. You can turn any of your existing stars (or hopeful ones) into directors. You can make them rehearse on any of your vacant sets to gain experience in shooting that particular genre. Plus if you're low on actors you can put them in one of the roles and see how they fair.
Directors can be hired by dragging an applicant into the Create Director room of your Stage School. They also gain experience in genre with each movie that they direct.
Stars -----
Stars are probably the most difficult staff to manage. You have to keep them happy in order for you to make money. The moods of your other staff don't matter at all. Every one of your movies will require two stars: a director and lead actor. If your scriptwriters can churn out higher quality scripts, they may call for one lead actor and two supporting actors, bringing the needed star count up to four.
Stars make up a large part of your Studio Rating. The higher your star is rated the greater their contribution to your Studio Rating. They also impact the success of your movies depending on their performance. Their performance depends on their mood, experience, and whether or not they are suitable to the genre of the current project. The relationships between your stars also add to the quality of your film. High-rated stars make your movies successful, which in turn boosts your Studio Rating and makes you money. But keep in mind that the more high-rated stars you put into one of your movies, the more expensive it will be to make.
In order to keep your stars happy you have to make sure they have an acceptable salary, trailer, and workload. But keep in mind that paying one star too much or giving them too big a trailer can make your other stars jealous. In order to keep your stars content you'll have to juggle a lot of different tasks.
If you don't give your star anything to do and they spend their time wandering around your lot, they'll get bored. To counteract this put them into your movies or, if all roles are filled or the movie has already begun filming and it's too late, drop them onto any unused set so they can practice and hone their skills.
Work them too hard, though, and they'll become stressed. To alleviate this put them into restaurants or bars. But watch out, if they spend too much time in here they may become dependant on food or drink, forming an addiction. If they get addicted you'll have to build yourself a rehab clinic and have them do a stint there until they can get clean.
As your stars become more experienced and move up the stars charts, they'll begin to demand more money and bigger trailers. When doing your finances try to give them small raises so that you don't upset your other stars.
When hiring stars, make sure you pay attention to their personality features. You're not going to want someone who gets stressed out easily. You also may be wary of hiring people who are easily addicted to food or drink. If you don't like the personality of one of the applicants in your Stage School line, you can drop them into the Reject room to have their spot replaced.
Sometimes stars from rival studios will appear on your lot and take a place in your Stage School line. You can hire these stars to gain a quick boost to your Studio Rating. They will have all of the experience, age, mood, and rating that they've received from their original studio, and will expect to have a large salary and trailer ready for them if you hire them. Keep in mind the same tactics you use to weed out the unsatisfactory would-be stars in your line. Rival studio stars can have all of the negative personality traits that would- be stars have. Plus they come to your studio with usually a good portion of their career behind them, meaning that they might be halfway to retirement when you hire them.
Retirement is something all of your stars will have to face sometime. When that day comes they will simply walk off your lot and disappear from your Star Cards.
On the other hand, if you have a Star & Script Selling Facility you can perhaps make a profit off one of your stars. Simply drop a star or finished script into this building and they will be auctioned off to an amount based on their rating.
Stars can be hired by dragging an applicant into the Create Star room of your Stage School. They also gain experience in genre with each movie that they perform in.
=============================================================================== VI. BUILDINGS AND ORNAMENTS ===============================================================================
All of the buildings and decorations you add to your studio are all important. Each one of them affects your Studio Attractiveness. But just how much they affect the rating depends on the type of building/ornament they are. This means that a set and a facility with the same rating may not have the same affect on your attractiveness.
When you first start your game you'll have a limited amount of these objects to place around your studio. As time goes by you'll gain more, through a number of ways. One way is by the Research Packs. You can wait for the items within these packs to become widely available, or you can have your scientists work away until they unlock them earlier than every other studio.
You can also gain facilities or sets by receiving one of the nine Achievement Awards during the ceremonies every five years. I'll have more on this later. Another form of award that gives you special items is the Lifetime Achievement Award. There are three of these, and you can win one depending on your studio's performance over its lifetime (1920-2005). You can get a Lifetime Achievement Award for running a studio into 2005, winning all nine of the Achievement Awards by 2005, or winning all nine of the Achievement Awards and winning each reward ceremony more than once.
Most sets and buildings cannot be built once you are in debt, but there are a few important facilities that can. They are the Basic Script Office, Casting Office, Crew Facility, Production Office, Stage School, Stage Set, and the Star and Script Selling Facility. Another thing to consider is how many of each facility to build. Some will not allow you to have more than one, but many of them will allow it, which can benefit your studio's productiveness. Facilities that can only be built one are the Basic Script Office, Crew Facility, First Class Script Office, Intermediate Script Office, Laboratory, Production Office, Proficient Script Office, and Stage School.
Facilities ----------
First off, we have the facilities. These buildings take care of your studio's business. Some will benefit your studio just by being there while others have separate rooms that you can interact with (by dropping things into them). Right-clicking on facilities will give you important information on them.
The following list contains the price, attractiveness (how much each facility will decrease your Studio Attractiveness) and the years the facility becomes available (if there are two years, the first one is when your scientist can begin researching it and the second one is when it automatically becomes unlocked).
-Bar Cost: $8000 Attractiveness: -20 Available In: 1925 (Basic Facility Pack)
Bars are very useful for calming a star's nerves. If he or she is stressed out, put them in a bar to ease their nerves. Be careful, though, because spending too much time in a bar can make your star addicted to drink. You can also put two stars together in a bar to talk and build a relationship. The two sections of the bar are specifically for relationship-building. The normal seating area is good for stars who have just recently become friends. The VIP section is better suited for those who are very close friends. But don't put two acquaintances into the VIP section, an environment too advanced for their relationship won't help them become any better friends.
-Casting Office Cost: $5000 Attractiveness: -20 Available In: 1920
This building is used to fill the roles of your movies. As soon as you put a script into the Begin Casting room all of the extras and crew needed are automatically filled in (assuming you have the number called for). Then it is up to you to assign the director, lead, and supporting roles (by dropping them into the appropriate rooms). Once you have assembled your entire cast, you can drag the script into the Shoot It room to start filming.
-Cosmetic Surgery Cost: $60000 Attractiveness: -20 Available In: 1942-1950 (Quality Facilities Pack) 1955-1970 (Advanced Facilities Pack - Implants) 1964-1980 (Ultimate Facilities Pack - Liposuction)
This building can increase your stars' physical appearance. Dropping a star into the Nip & Tuck room increases their Look value. Once you have the Implant room available, dropping a star into there increases their Chest Size. And once the Liposuction room is available to you, dropping a star in there increases their Trimness. Both the Chest Size and Trimness combine to make up a star's Physique Rating.
-Crew Facility Cost: $4000 Attractiveness: -20 Available In: 1920
This is where you'll be able to hire and fire crew members. Applicants lined up outside your crew facility will start off with a little bit of crew experience, as opposed to the zero crew experience people from other lines on your studio will have.
-Custom Script Writing Office Cost: $11111 Attractiveness: -20 Available In: 1960/Wannabe Big Cheese Achievement Award
You don't need this to run a studio, but it sure can make it a lot more fun. Using the Advanced Movie Maker in this building you can write your own scripts, although you'll only be able to write one equal to the quality of those churned out by your writers in their own script offices. I'll have a section on how to create your own scripts later on.
-Laboratory Cost: $24000 Attractiveness: -20 Available In: 1928
Laboratories are not mandatory, but useful if you want to get a head start on the technology of the time. Hiring scientists and having them work on research packs will get you those items before the unlock dates comes around. This means that you will get all of those tools before any other studio. Inside the lab are four rooms for different aspects of technology. The Cult Packs room, which deals with research for horror and sci-fi films, the Mainstream Packs, which deals with research for action, romance, and comedy films, Stars & Studio, which deals with research for new costumes and facilities, and Movie-Making, which deals with research for boosting your movie's success.
-Makeover Department Cost: $7000 Attractiveness: -20 Available In: 1920
Clothing styles change with the times, and your stars' Image rating may go down and they may become displeased because of this. When this happens it's time for a makeover. Inside this building are two rooms. Automatic will give your star a fashion rating increasing makeover but take up game time and cause stress. Manual gives you the ability to do this yourself, but without the time consumption and stress involved. You can also change a star's name in the Manual room.
-Post Production Cost: $39000 Attractiveness: -20 Available In: 1928-1932 (Starter Tech Pack)
Another building that you don't really need at all but can be fun to have. With this building you can add lots of effects and elements to your films after they have been shot, but none of the work you add will affect the rating. I'll have more on techniques for this later on.
-Production Office Cost: $6000 Attractiveness: -20 Available In: 1920
Here's a building that you absolutely cannot function without. It can give you information on your lot when you right-click on it by telling you the number of employees and the number of staff you have (employees include both staff members and stars). This will help you in learning if you are reaching the needs of your staff's dining, ornamentation, and sanitation levels.
There is also an Information Icon inside the production office that will give you information. Right-clicking on it will inform you of you rating in all Lot Prestige categories. Drag and drop the icon into the Finance room to be taken to the same screen you would be if you clicked your funds at any time in the game. Drop the icon into the Reviews room to view critics' reviews of your studio. You can also drop it into the Movie Player room to view any of your studio's archived movies.
If you have a Publicity Office you will also be given a release budget in the
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