Appearance: A three-wheeled vehicle.
Positions: 1.
Position 1: Drives, can fire chaingun with Fire.
[ The Maverick ]
A single-man fast recon vehicle, equipped with a pair of rapid fire, front plasma cannons.
Appearance: A Hovercraft.
Positions: 1.
Position 1: Drives, can fire plasma with Fire.
The vehicles are good for getting around, but it's possible to be faster than them by Sprintjumping. (See Section XIII.) They're also not extremely durable, so don't think you can just rampage and destroy everyone in them - A Razorback can be taken out by about Five or Six Violator shots, or a Rocket and Grenade.
{===XI. Game Modes===}
Warpath has both Singleplayer and Multiplayer game modes.
<Singleplayer>
Singleplayer is semi-non traditional. You will first be asked to choose a difficulty:
[Just a Flesh Wound] Bots are rather easy and stupid. They miss lots and take a long time to react to a presence behind them.
[Damage Control] Bots are slightly smarter. They miss less, react faster, and play harder.
[Heroic Measures] Bots rarely miss and play hard. They move as fast as you do now and zigzag to dodge your shots.
[Flatlined] Bots virtually never miss and will probably kick your ass if you're not prepared for it.
After reading the story and seeing the intro movie, you will be asked to select your faction. Each faction has two specific weapons; you will only be allowed to use these two weapons at first.
==================================================================== = The Ohm | The Tyrant and The Violator = = The Coalition | The Wolverine and The Judge = = The Kovos | The Vanguard and the Javelin = ====================================================================
Once you pick a race you get a video of your faction assembled and ready to go. You are then presented with a unique map. _ _ OHM _/ \_/ \_ COALITION / \_/ \_/ \ \_/ \_/ \_/ / \_/ \_/ \ \_/ \_/ \_/ \_/ \_/ / \_/ \ \_/ \_/ \_/
KOVOS
Each faction starts with 5 of the 16 zones under their control. I'll letter the zones.
B D A C E G I F H J K M L N P O
The Ohm: Zones A, B, C, F, and G. The Coalition: Zones D, E, I, J, and M. The Kovos: Zones K, L, N, O, and P. Wildcard: Zone H.
Zone A: AS-Dust, Tyrant Unlock Zone B: DM-Scorpion Zone C: DM-Rot Zone D: DM-Fortress Zone E: AS-Alarm, Wolverine Unlock Zone F: DM-Heat_Exchange Zone G: CTF-Decay, Violator Unlock Zone H: Random Zone (See Below) Zone I: CTF-Rush, Judge Unlock Zone J: DM-Lockdown Zone K: DM-SubZero Zone L: CTF-Peak, Javelin Unlock Zone M: DM-Breach Zone N: DM-ThinIce Zone O: AS-Avalanche, Vanguard Unlock Zone P: DM-WindChill
Turns always progress in an Ohm > Coalition > Kovos order. The computer will select a zone to attack - it could be yours or the other faction's. If it's yours, obviously, you will fight; if not, the computer randomly selects a winner.
When it is your turn, you may only attack a zone that borders a zone under your control. At the start of the game, for example, The Ohm may attack Zones D, H, I, or K. The Coalition would be able to attack Zones C, H, L, or P, and the Kovos would be able to attack Zones F, G, H, and M. Note that the only zone all three can attack immediately is Zone H.
How many CAMs you get varies, depending on a variety of factors. Here's the gist of it:
If you are ATTACKING a zone:
You control all of your faction's initial territory......... + 2 You have a zone bordering the one you are attacking......... + 1 You control Zone H (See below).............................. + 3
If you are DEFENDING a zone:
Simply for defending........................................ + 2 Border zones you control around the zone you defend......... + 2 You control Zone H (See below).............................. + 3
So if The Coalition attacked Zone L, CTF-Peak, they'd get 3 CAMs: 2 for holding their initial territory, and 1 for bordering the zone.
The Kovos would get 10: 2 for defending and 8 for their bordering friendly zones.
Note that unlike Multiplayer, your CAM allotment is all you get: killed foes don't drop CAMs. So spend them wisely.
Zone H is a random zone: It flips between a variety of maps, but controlling it gives you an extra 3 CAMs. Zone H is initially uncontrolled by any party, and whom you fight for it will be randomly determined.
If you beat one of the zones that have a weapon icon in it – Zones A/G for the Ohm, Zones E/I for the Coalition, and Zones L/O for the Kovos - you will be able to use that weapon. If you lose the zone, the weapon is locked once more.
Once you beat all of the other factions, Zone H is no longer a wildcard - it becomes an entirely new zone, the ever-so aptly named DM-BossBattle. You'll get a crapload of CAMs before taking on this one - 12 if I remember correctly, unless you took Zone H beforehand, then it's 15. These things are NASTY - Dual Wolverines basically. They will chew you up FAST, even with a full EMAD and lots of armor, so if they wind up their guns, GET THE HELL OUT OF THEIR SIGHT.
Once you've done that, you've beaten the game - and are probably ready to go for the big leagues: Online Multiplayer.
<Multiplayer>
Selecting this from the menu will give you three options:
[Internet] Find games on the Internet to play.
[Local Network] Find games on your LAN to play.
[Practice Mode] Do an offline botmatch to practice.
If you select Internet, you are presented with a multitude of choices:
[[Instant Action]] No fancy filters, you just want to leap right in. Pick either your favorite gametype or look at all servers, find one, and play.
[[Advanced Search]] Like the above, but after narrowing the gametype, you get several sub-options:
[[[Empty Games]]] If set to No, the browser will filter all games without players in them.
[[[Private Games]]] If set to No, the browser will filter out all games requiring a password.
[[[Only Dedicated Servers]]] If set to Yes, the browser will filter all listen servers - that is, people hosting and playing the game on the same computer.
[[[Games with Bots]]] If set to No, games that have bots in them will be filtered out. Note this might filter some servers with humans, due to humans and bots playing.
[[[Friendly Fire]]] Options are No, Yes, and Don't Care. If set to No, only games with Friendly Fire off will be displayed and Vice Versa if it's set to Yes. If you don't care, well, you don't care I guess. :)
[[[Initial CAMs]]] Again, choices are No, Yes, and Don't Care. If no, games with any CAMs at the start will be filtered; if yes, games without CAMs at the start will be filtered, and if you don't care, you're probably just scratching yourself during all of this.
The "More Options" button lets you also filter by Open Slots (0-32), Max Players (1-32), Min Players (0-32), and Max Ping (25-500). Once you got all your options set, pick a server and play.
[[Host Game]] This choice lets you host your own game online for people to join. Many suboptions are in here, as always.
[[[Game type]]] Select the gametype. Choices are Deathmatch, Team Deathmatch, Capture the Flag and Front Line Assault.
[[[Map List]]] Select which maps you will play. Maps cycle in order.
[[[Game Settings]]] Set the Time Limit (None-60 Mins, Increments of 5 up to 30 and then 15 mins after), Score Limit (None-100, increments of 1 up to 10 and then 5 up to 40, then 50, 75, and 100), and Initial CAMs (0-18).
[[[Server Settings]]] Dedicated Server will run the game without you being able to play it. Max Players will set the amount of players able to play, and Bots will allow you to either disable them, or set the difficulty of bots who will fill the player slots until human players arrive.
[[[Admin Settings]]] Here you can give your server a name, a password, admin name, email, and password information. Admin Password would be needed if you were logging into a webadmin interface – but such a topic as that is beyond the scope of this simple FAQ.
[[[Begin!]]] Start the server.
[[Favourite Servers]] Here any servers you've marked as a favo(u)rite will be listed.
[[Recent Servers]] Any servers you played on recently will be listed here.
[[Find Buddies]] If you have entered in the names of a few Buddies, any servers they are on will be listed here.
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