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| | Omikron - The Nomad Soul [Engl. Lösung] (4/11) |
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one of the statues. Go in and follow until you meet up with Jenna.
I you said she was innocent (as I told you) she'll give you a regeneration potion. Now you must follow her.
NOTE: There is an item in this room called insulation spray. Don't pick it up, as you'll need it later on in the game. It'll save you a bunch of time.
Speak to the guy in the room and then leave. Go left and through the door on the left. Take the door on the right and talk to Jenna in her room. Now you can wander around and talk to people. I recommend you fight Yob at least once. When you're ready go see Soks (the robot) down the bottom. After the conversation, go see Krill on the exact opposite room from Jenna. Talk to him and get the detonator out of the cupboard before going back to Soks. Get the KR100s and use it on the detonator to create WCM explosives. Now leave the temple the same way you got it and take a slider to the bridge. As you walk over it you'll see a short scene. Run over to the ssave point in the right corne and save if you wish. Now there are 2 ways you can do this: you can climb over the wall on the left (action button on the bars in the wall) or you can reincarnate into the guard up ahead and then do it. I suggest reincarnating as you get a megazooka with 10 ammo and you can get yourself at an advantage point. Which ever you do, climb the wall to begin.
Here is a basic map of the area: ________ WW / AP\ ## - = Walls WW| ********|## # = Road WW| |## < = Wall to climb WW|*** * |## B = Bridge WW| * |## W = Water WW|******* S |<# S = Start WW|F *P |## F = Finish WW| * *****|## A = Advantage point WW \____*___/ ## * = Small walls BB############## P = Panel BB##############
Now this is a very broad map so bear with me here. If you reincarnated this is what you have to do:
From the start point, proceed to the advantage point. Whip out your megazooka and aim at the two people. Shoot them and wait for a few others to come. Activate the switch quickly and proceed with caution.
If you just climbed the wall then immediately shoot the people above and then the ones in front. Make your way to the advantage point killing people on the ground first and then the ones on walls. Activate the switch and continue.
Now for both of them make your way to the second panel/switch killing off anyone you see. Once you've activated it you must then get the finish. The mecaguards will be in front of you so don't shoot them or they'll be after you. Run around (shoot the mecadog) and through the gate.
Now jump in the water and swim towards the bridge. Dive in the water to find a rod in the ground. Use the activation button to move it. Now swim to the far side of the river and climb on the platform. Use the switch to go up the top and use the switch right next to the ridge there. Jump back in the river and swim to where you came out of the gate. Use the switch so you go over to the platforms. Jump over them until you reach the pillar holding up the bridge. Use the WCM explosives on it and run. You have five second to jump back in the water. If you don't make it you'll reincarnate into another person. Whichever way it goes you've completed your first mission and you will return the Awakened base (the temple).
Go talk to Namtar (same place as before) and you'll be assigned with a new mission (if you ask). Now leave the temple and take a slider to the bookstore. Unfortunately this is hard to navigate so it would be best to use the map here. Anyways, once your in, go down the stairs and go to the man to your right. Give him a look at Telis Talisman and he'll give you the pirate box. Pick it up and return to a road. Call a slider and go to the rooftops. Make sure you have a few medikit just incase. Follow the road with no cars and through the large door. Follow the road through another door and take a right into a small tunnel. You'll find a guy there depressed. Reincarnate into him if you like and go back outside. Continue along for a while until you can go down an alley to the right. You'll see a mecaguard so go down to alley to the right. Climb the wall with the "bars" on it to get to the roof. You have one of two options here. You can jump right over the alley into the courtyard (which is sure to deplete a bunch of HP) or you can push the second box down onto the mecaguard. If you do the second then go back down to the mecaguard (down the bars again) and through the door to the courtyard. Take the elevator up (btw there are rings here) and up to see a familiar face. Now get ready for another shoot out.
Now I apologies but I can't give you any decent directions for this mission. If someone would like to help me then that would help. But this is as much as I can give you.
As you start faced in the direction given, you are to head that way but about 45 degrees right. You must be on the ground and then climb a wall to get to the antenna. Before you do, be sure to take the medikit there. After you've done that you have to escape. Make note that mecaguards are enemies now but aren't too easy to kill but can deal major damage. From your starting direction you need to head that was until you reach a tall fence. After that go right and climb onto a building. Jump to a lower one and drop a little lower. Jump to another building and you should escape. You will now automatically be taken to the temple/awakened base.
After the conversation go see Namtar and grab the keys to the hideout. Now go see Dakobah and he'll give you the key to his library. Go down the bottom to see Soks out of his shop. Talk to him and then go get the insulation spray from the desk. Give it to sock and he'll give you a big... thing. Now go to the room above Dakobah's and use his key on it. Grab everything you can here (keep them in your inventory) and then use the big... thing Soks gave you one the elevator. Go up to the second floor and grab everything there.
Now for the hard part: you have to open Xendar's temple. All you have is all the books you've been given, a locked door and an unlocked door that's broken. Now the doors can be found down the path where Jenna and Krill's rooms are (Krill has the locked one). As you may have noticed, to unlock it you must use symbols. The symbols represent numbers. There are three symbols on each thing. You have to add to of them together to get the third. The third one you get to pick. Now if you read through one of the books you'll find the answers or the numbers between 1 and 10. But you need more. Luckily for you I have the answers. I will try and draw the symbols as best as possible:
1 __O /|
2 ____ | | |
3 _ _| \|
4 _|\_
5 | /|\ |---- \_/
6 __ |__|
7 |___| |
8 ___ \/
9 __ O__
10 _/__ \ *
14 _|__O | |
So the answers for the combination are as followed: 4 + 6 = 10 5 + 9 = 14 6 + 1 = 7 7 + 2 = 9
It's quite simple if you think about it. Once youu get the combination correct Dakobah will yap on a bit and then you can go inside:
HINT: You may want to go get rid of all the books in your inventory as you are going to need more room in a few minutes.
Now go into the temple and pick everything up in this room. Now jump and swim in the water (it's a long way). When you get to the other side, get out and run down the path to Xendar. Take everything where he is (DO NOT MISS THE JEWEL). Now put the beshem on the pedestal (in this room) that is in the middle on the end of the line. On the other two in the middle put the candles on. On the outside you need to put drops of shadow, the powder, ampher dew and the leaf. Stand on the other end of the line to become a sorcerer! Now pick up the Beshem (you can't pick anything else up) and return to Dakobah in his room. He'll say that you can now make drugs! Ahem... I mean, spells.
Now you must go to the hideout so leave and take a slider there (use the map if you don't know the way). Unlock it with the key and go in to find Jenna. After the conversation pick everything up (make sure you get the bombs) and read the add for the wiki garden to receive a new destination. Now you can go to the armory at the entrance to Anekbah. It's just to the right if you drop down. Now inside if you talk to him he just won't answer. There are 2 ways to get him to talk. You can reincarnate into the lady in the shop and talk (quite funny actually) or you can make a truth spell. If you do the truth spell you get a free megazooka with 10 ammo. For information of the truth spell go to the spell section. When you're done you then have to go to a book store (and easy one to remember is the one you got the pirate box from for the last mission). Once you've got that you can go to the sewer. Go to the bridge you blew up and jump in the water. Swim down left to the end. Dive down on the left side to find a rod. Move it to open a door. Swim in it and you'll be in there.
Swim to the end and get out of the water. You'll get a call from Jenna then proceed and fall down the hole. You'll receive a save point (make sure you save) and then go left.
NOTE: If you talk to the guys in the shower, you'll fight them. If you loose you'll fall down the hole again And lose 1 ring. If you win, nothing happens.
Go into the next room full of cupboards and you'll get into a fight.
-------------------------------------------- BOSS: Tetra Guard HP: 100
This guy hasn't got much HP but is strong as hell. He has OK strength and good speed but great defense. Your aim here is to get him on the ground as much as possible. When you do, he won't last long as he has good speed. My main move was a low kick to get him on the ground. I had 200 HP so he didn't last long. Just make sure you counter attack when he evades your moves. --------------------------------------------
To the right of the room is a cupboard with 2 blue things (looks like alien or insect heads to me). Open it to find a pass and a large medikit. All the others are shut so go through the next door (use the pass) and make sure you've got 200 health and some good guns because this is probably the hardest part of the game.
For the first part you have to go to the right and up the ramp to a door. Then you must go down the other ramp, across the rails to the computer. Use that then return to the other room. Go along the top to the other side and a door. Go through to see a scene on what you have to do.
Unfortunately I don't have much to help when it comes to directions and enemy locations but if someone could help I would be grateful. This is what I have:
You have 15 minutes to set 8 bombs over the facility. You'll know where to because it shows it in the scene. So follow the road and put bombs in the rooms. When you can control as normal in a big room this is what you have to do: go into each of the 3 rooms on the outside of the elevator and use the computers on the left side of the rooms. Once you've done all three, the Z-techs will be let loose. Run to the elevator (don't bother shooting) and use the control in the corner.
After the nice scene go speak to Jenna just outside and you'll be taken to Pamoka.
You'll see yet another conversation(s) and then you can do as you want in your cell. Pick up the dish and use it on the guard. Say whatever you like and he'll collapse. Use the action button on him a few times and grab his key. Use it on the right side of the cell bars to open it. Go see Jenna if you like. Now go down the hall through the door and into the second room. Use the action button
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