Go back to Vasco at the large round tent and talk to him. Now go to Sancho and only tell about the "Vasco's shady deal."
In the southeast part of town, talk to the "Emaciated slave" and lead him and 4 tired slaves on the road to Lago. The tired slaves know the way, so you and the emaciated slave should just follow. If you get ahead of the tired slaves, sometimes one of them will start back the other way.
LAGO.
Sometimes one of the tired slaves gets stuck up on the cliff over the mine. Just go up there and walk against him some, then go back down to the mine. The slave eventually shows up in the mine. Once the 4 tired slaves are in the Lago mine working, tell the emaciated slave "Here we are" and "Get to work now." Teleport back to Ben Erai.
BEN ERAI.
Talk to Sancho and report on everything. You get a letter for Sigmor in Bakaresh, somewhat later. Just north of Sancho's porch, talk to Lukar on everything. Now go tell Sancho everything and what Lukar is up to. SAVE game before this next part, it sometimes goes wrong.
Now go talk to Lukar again. He attacks, knock him out and kill him with the finishing blow. Rob him. Navaras stands guard on the ramp up to the mine. You can't get past him till your reputation is at least 75. When you get permission, in the mines you can pick axe several veins, and in a tunnel on the top level is another teleport stone.
Eusebio the alchemist, just south of Sancho, will tell you that he needs 10 cactus flower plants. There's plenty all around the outside of town. Once that's taken care of, talk to Campa on everything at his tent just outside of town. Tell him about Shakyor. Yespas and his men are just SW from Campa. Kill them and tell Campa.
Now head directly south quite a way, past some ruins on the left with 3 ogres. You eventually come to some scattered ruins on the side of the hill where Hurit and his men are. Kill them. Down hill, just WSW a bit is Sugut's camp at an oasis. Inform him about Hurit. Now knock Sugut out, finish him with the killing blow and you get a quest message. Rob his inventory and take the ore blanks. Keep the ore blanks safe, they're for another quest.
Go back NE a little to Hurit's remains, then north back towards Ben Erai and report to Campa. Finally ask if he has anything else. You might now have 100 percent for Ben Erai.
If you haven't been up to the mine yet, get permission from Navaras on the ramp. Mine all unoccupied veins and check out baskets and chests. In the top mine tunnel is a second teleport stone. That's it for Ben Erai. Teleport to Lago.
LAGO.
Talk to the "Dismissive Guard" standing in front of the jail and he won't tell you anything about the prisoner. Go talk to Sibur at his store near the entrance. He doesn't know anything about the prisoner. Go talk to Grubuz the smithy about the prisoner. Talk to Rasul just north of the arena. Talk on everything and learn about his blood fly problem.
Exit town, go around to your left and go northeast up on the cliff over the swampweed garden. You only have to kill 10 blood flies, but there are more. There's also 5 or 6 lurkers you should kill and take their inventories. Further up on the cliff, in the woods, are several mor lurkers you should kill and take their claws and skins. You need to rob at least 10 lurkers.
Go back down to Rasul, the swampweed gardener, and get your reward, a package of swampweed. Talk to Mamuk. If it's night, he's in the building in front of Fabio. You can eventually get the prisoner's name out of him by giving him claws and skins from 10 of the lurkers. Now go and tell Fabio you know the prisoner's name and tell him Mamuk told you. Fabio has the key to the jail, but you have to get him alone.
Go sleep in Grubuz's bed till midnight, then wait till Fabio goes to bed. SAVE now. Go into his house, kill him, and take the key. Someone may accuse you but you automatically tell them "No" you don't know anything.
Go to the Jail, open it and go in. Kill Vatras. Make sure he's dead by using the killing blow after he's knocked out. You'll get a success message connected to a quest in Mora Sul.
Now leave town and head southeast on the road towards Ben Sala. Along the way, fight off many zombies.
BEN SALA.
When you get near Ben Sala, head west towards the big temple and kill more mummies and zombies, but don't go all the way to the temple. You'll be bringing help from Ben Sala later on. Head back east to Ben Sala, killing all opposition in the immediate area of town.
Enter the town's west gate and talk to Enzo the smithy on everything. Talk to Giores sitting nearby on everything and learn about his stolen goods. At the nearby open front store, get a teleport stone from the table. Head north a bit and talk to Daro on everything. In the open front building, talk to Julio on everything and learn about Basir, who should have already died in the liberation of Montera. And Sugut you've already taken care of far to the WSW.
Go back towards Giores, then east a little, then northeast into the mine tunnel, killing zombies and skeletons. In the back of the mine, get 3 heavy chests. Mine any veins you see. Exit the mine, go around to your left and east uphill killing zombies, and more to the south, then continue NE up to the ruins. Kill all undead and restless scouts to get the quest success message. Go back to town, then north a good ways to a cave. Kill robbers and pick up 8 crates of goods.
Return south to town and give the crates to Giores. Give the 3 chests to Enzo. Exit town and head around to your left to another mine. Kill zombies outside and inside. Before talking to Miguel, mine all veins you see. In a side room of the tunnel, pick up 2 crates. Talk to Miguel and ask about crates. He gives you a crate. Take Miguel north back to town. Talk to Enzo on everything and give him the rest of the crates.
Now talk to Daro on everything. One of the orcs is Dolok. Talk to him on everything, then follow him and his two soldiers to the old temple. They only help clear the outside and just in the entrance. They finally stand guard outside while you work your way down dark passages to the lowest level. There, kill Yugul the undead mage. Return outside and talk to Dolok. Don't forget to clear out the cave in back of the temple. Further up on the hill, behind the temple, is a fire golem just for experience. From the temple, return east to Ben Sala and talk to Daro. Then nearby talk to Julio. By now you could be as much as 100 reputation for Ben Sala. Time to move on. Exit town and head SW on the road, past the mine, to where you can head briefly south, then back NE through a narrow passage leading to Bakaresh.
BAKARESH.
Continue past the guards under an awning. If you see Benito wandering around, tell him "I belong to no one." Talk to him on everything. From the guards under the awning, continue on and NNW around the wall to a cave on your left. Get a teleport stone from Sigmor's chest. The gold is for part of a quest much later in Ishtar. Exit the cave and go back right along the wall. Continue south on the path and up to the SE entrance area and talk to Silvio on everything.
On a well box near Silvio is another teleport stone. If you missed Benito, go back on the path towards where the guards under the awning is.
Talk to Benito on everything, then go back to Silvio and report. From Silvio, east a little, then north to a speaker, then ENE through ruins to a cave. Kill at least 10 sandcrawlers to get a success message. Exit the cave and continue due NW and talk to Akrabor on everything. Continue WNW down the path to a cave on your left. Kill 3 robbers and leader Rosarus. Go back east and talk to Akrabor on all.
Return to the south side of town and report all to Silvio. Back north to the speaker, then east to Hernando the arena boss. Your first three fights are against individuals. The fourth fight is against two guards at the same time. After Hernando declares you arena champion, go south to Aschnu, who stands near or is sitting on a large stone patio of a building on your right. Talk to him on everything, then talk to Carlos nearby. You learn about the ruins overrun with beasts.
Continue on SW and talk to Jaffar on everything. Tell him about Nafalem. Go just SE and talk to Aldo on everything. Among the ruins south, southeast, and east just outside town, find 3 old caskets. One is just southeast of Aldo, beside some steps. Another is south of the arena, up some small steps in the ruins, and a third one is in a small nook, south of the arena, on the outside of the ruins wall.
Kill all lions and jackals till you get the quest success message. Now talk to Aldo, and Carlos again. Talk to Aschnu again also. Now go to the speaker, Amul, and talk on everything.
Just NW of Amul, go up past the two guards and on through the tunnel. When you see Murak the slave, continue past a fighter to a covered walkway, turn right and continue north through the room to a guard. Turn left and start going down till you reach the bottom level at the treasure room. In the last room, take teleport stone and anything else you want. No one will see you since you're alone in the room. In the other room, a guard will suspect something, but you automatically say "No." Go all the way back up past the guard to the outer upper level walkway and continue south across the covered walkway.
Turn right to another covered walkway, and continue into the temple and speak with Tizgar on everything to learn about some nomad raiders. Go out to the other building and around it's walkway and talk to Sigmor on everything and give Sancho's letter. Tell about Aldo. On the final choice, say that Aldo is a loser.
Go back down through the tunnel and to Aldo on the south side of town. When he walks south towards the digging slaves and stops. Draw your weapon while facing him. He warns you, then starts coming towards you. Start backing up to the southeast down towards the water outside of town. When he won't follow you any further, kill him. No one notices because you're outside of town. Quest success "So much for Aldo."
Go back up to town and exit to the south. Head west on the path, then SW past the two guards under an awning. Continue SW through the narrow pass and continue SW a little way to a large camp at an oasis.
Kill Knut, Redge, Ateras, and everyone else. Rob everyone's inventory, and check all baskets and chests. Don't forget the tent off by itself. Head northeast back to Bakaresh. If you see Benito along the way, talk to him again. Go back up to the temple, cross the other covered walkway, and talk to Tizgar on everything. You may now have 100 reputation.
Go back down through town to the south area and talk to Silvio, then maybe talk to Benito if you see him. This should be all concerning Bakaresh. Now go south out of town. Continue west, then SW back out the narrow passage.
Continue SW on the path, and continue SW through the raider camp you destroyed. Continue SW towards some ruins and through a large group of Ogres and lurkers. Continue on the path to the right of the ruins and across the side of the slope.
AL SHEDIM.
Continue towards a large old temple, to the right of it, follow the ditch north and you automatically talk to Saturas. He has one of the five temple keys. He might give it now, or later after the orcs are done away with. Now talk to Wutras on everything. You now have a map showing the location of the keys. Go back along the ditch to the central area and you'll see Lester digging. Talk to him and he should give you the second key. On the edge of the ruins, east of Lester, you'll find Onatas. Talk to him on everything. To back to Lester's location, then go SSE to find Pakwan. Talk to him on everything.
Now go back to Lester's location, then NW along the ditch part way and talk to Wutras, who often wanders along the ditch. Now go to the large group of tents and find Tamkosch the orc leader. Provoke him till he attacks, then kill him with the final blow. Now the nomads start fighting the orcs. Help out and it's soon over. Now you have to find the other keys. Just use the ruins map to find them.
Once you have all five keys, go to the north side of the temple, inspect the door, them open it. Fight many skeletons on your way down the dark passages to the lowest level. There, kill an undead priest in one room, and two undead priests in the last room. Get the robe relic from the basket. Now go back up the NW ditch and talk to Saturas on everything. That should be it for the critical quests for Al Shedim. Now teleport to Mora Sul.
MORA SUL.
If you didn't talk to Kaffu, the water vendor outside of town, you need to do so now. Go out the exit area near where you teleported in. Go down the path, around left till you can go down some steps on your left. Talk to Kaffu on everything. Go back up the steps, back uphill and continue past the town entrance. Continue beside the high cliffs on your right and you gradually swing west. Just past a bunch of giant lizards, go directly west.
You come to a T-Rex near some wide steps. To the right, on top of the last structure to the right you might see someone standing watch. Go between the two buildings and go up small steps on your right and kill the three guards. Rob all their inventories. Head back east along the cliffs to town, killing everything you see, including the group of lizards. You'll be leading a couple of women to town at different times some time later.
Back past the town south entrance and on to Kaffu. Talk on everything and return his 700 gold. Now go back up into town. Head west a good way through town and talk to Bandaro on the right about everything. Agree to kill Yussuf. More on that later. Go just W to Felipe the arena boss, then south to the slave quarters, and east in the outer street till you see Hamid the merchant. Talk to him on everything. Go back west to the arena, then N past Felipe and continue north till you find Faesul on your left.
Talk to him on everything. Continue up the street and talk to Ilja. He'll tell you about the temple keys, for the excavation to the south. Ask what he wants for his key, and agree to get the vase. Don't say anything about Hamid. Say "Look again", then say "I want to increase my magic" and you pay just 500 for the amulet. Continue east to Hector's tavern on your left. Go inside and talk to Kirk on everything, then agree to follow him.
Out in the desert he'll attack you. Kill him and take a temple key from him. Continue NW to the tent where Cruz and Yussuf are. First tell Cruz to follow you and take him north till the ground lowers and the camp can't be seen. Tell Cruz to wait, then go back south to the camp and kill Yussuf. Now return north and tell Cruz to go back.
Teleport to town, then go west and talk to Bandaro. Continue west to Felipe the arena boss, then south to the slave quarters, then east and talk to Hamid on everything and say "Alright, I'm in."
Now go up to the central building entrance and talk to Nasib on everything and give gifts of 1000 gold, a package of swampweed (from Rasul the gardener in Lago), then ask what would Gonzales especially like. Gonzales would like a woman. Now leave town out the east exit. The hashishin sitting there might pose a problem later when you lead the women back to town.
Look at your map to see the temple excavation is south of town, but you can't go over the cliff. Head SW some till you see the temple in the distance. Go towards the temple and go into the excavation and talk to Kalesch the orc at the temple door. Talk about everything and learn about the other temple keys. You don't actually have to get rid of the beasts for him. Go back up to the east side of the temple excavation and go west up the steps to the right of the temple.
In front of a small tent to your right, or somewhere near, stands "The fat man",. Ask "What's your job." Then say "Faesul wants to keep doing business."
Ask the fat man what he wants. Give 8 endurance potions if you have them. Finally threaten the fat man. He attacks, so knock him out, then talk again when he wakes up. Go past the cooking pot and head west up the wide avenue between the ruins. Mezir is digging on the left side of the avenue. SAVE before talking to him because you'll follow him through some pretty nasty beasts.
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