Talk to Mezir about Ramirez, then agree to follow him. You'll likely encounter several giant lizards. At the chamber, enter it to get a success message. Talk to Mezir again and follow him to Murat's oasis. Talk to Mezir a final time. Talk to Murat and offer the amulet. (Say nothing) on the first offer, and (Say nothing on the second cash offer). Accept Yasmin as payment. Talk to Yasmin.
Now talk to Alima, then talk to Murat, then talk to Alima again. Lead the women close to the cliff and back to town. Don't get very far ahead or the women will stop. Back in town, go down the slave quarters street and talk to Hamid, then talk to Yasmin a final time. Go over to the main building and talk to Nasib, then talk to Alima a final time. Continue west and talk to Bandaro. Continue west to the arena, then north and talk to Faesul.
At this point you should have 3 Mora Sul temple keys (from Yussuf, Ilja, and Kirk). You should now have at least 75 reputation that enables you to speak with Gonzales. He has a key. Go talk to Nasib and get permission to go inside. First talk to Ningal on everything. Next talk to Gonzales on everything and buy his key for 10,000 gold. You now should have 4 temple keys. The temple can wait for awhile longer.
Right now you need to find Ramirez' killer. Leave Gonzales' building and go to the east side of the tent. Find and talk to Ismael the smithy. Ask to see his goods so that you can see an ore blank in his inventory and buy it.
Ask Ismael about the ore blanks and pay him 400 gold to learn about Hassan. Now exit the town's SE exit and look at your world map to see the temple excavation is due south.
Go southwest till you see the temple in the distance. Go along the rim of the excavation to the left of the temple. Go down a long set of stone steps and straight past the tents. Head west uphill and to the left of the black tent. Continue west along the ruin walls till you arrive at a tent. Talk to Hassan and threaten him. He attacks, so knock him out and finish him off with the killing blow.
Take all his inventory, including the note. Click on the note in your inventory to activate the note. Teleport back to town and go inside Gonzales' building and talk to Ningal on everything. You learn about Nerusul in Ishtar. Remember Julio in Ben Sala wanting to know about his ore shipment? Teleport to Ben Sala and go talk to Julio for a reward.
Teleport back to Mora Sul and exit town. Go to the temple excavation entrance and tell Kalesch that you have four keys. Refuse his offer and he attacks. Knock him out and take his key. Another orc may attack, so you have no choice but to kill him and Kalesch. No other orcs seem to notice. Open the temple door and start fighting skeletons as you make your way to the lowest level with a couple of undead priests. Be on the lookout for the urn that Ilja wants. It has a lot of writing on it.
In the last room on the bottom level, get the relic from a basket. Go back outside and help the orcs defeat all the undead all around the temple excavation. Go back north to Mora Sul, go to Ilja and give him the urn you found. You should already have killed Vatras in Lago, and Riordian after he led you to Asaru's cave due west of Braga. Now for the rest of the water mages.
Leave town and go to your right. Go along the cliffs and eventually west towards Murat's oasis. At the skeleton remains of a huge beast, head as straight west as possible through the ruins and find Sanuyem. Talk to him and follow him to a cave where Merdarion is. First talk to Sanuyem. You can talk to Merdarion, but all you need to do is just kill Merdarion.
To the far southwest of Braga, or directly north of Ishtar you'll find Nefarius at a small camp. Lead him directly north till you're out of sight of the camp then kill him. Sometimes there's a bug in the game where you can't kill him normally, so you'll have to cheat and kill him.
Cronos is at a cave NNW of Murat's oasis. Cronos is fairly easy to kill.
Saturas is still at the far end of the NW trench of the Al Shedim ruins. Myxir is at his tent just SE of Saturas. Now that all 7 water mages are dead, teleport back to Mora Sul and talk to Gonzales on everything. Now that you probably have hashishin reputation in the 90's, you can take the shortest route and head directly west, from the west side of Mora Sul, till you get near Ishtar.
ISHTAR.
You enter Ishtar on the north side by going south up a steep hill to the entrance. There's a teleport stone on the table to the left of the entrance guards. Just inside the entrance, go down the ramp to your right and Nerusul is in the open front house with wooden steps. Surus is also there. Don't bother the chest or the guards will attack.
Make sure your back is to the open front and Nerusul is toward the back wall when you talk to him (if he's backed up to the outside when you fight him, the other npc's will attack you). Refuse any gold offer from Nerusul, instead tell him that he will pay with his blood. Nerusul will attack, so just knock him out and kill him with the finishing blow. Take his inventory. If Ugrasal is talking to three guards outside, talk to him.
If he's not there, cross under the main walkway and up the nearby steps to the balcony where three guards stand and talk to Ugrasal. Now go back up to the main walkway, go SW on the main walkway a short distance, then down north into a slave section. Talk to Delazar, in his house, about Nerusul. Since there's only slaves outside, they don't mind if you want to knock out Delazar and take his teleport stone. When he wakes up, he's not mad at you.
Back up on the main walkway, go on into the castle. Talk to Zuben on everything. Go past the throne right or left into the womens' bedroom. Continue west into Zubens' bedroom. There's a teleport stone for the throne room, lying by the bed but a guard is near on the other side of a screen.
Just go ahead and take the teleport stone. The guard will attack, knock him out and he will leave you alone. Go back out the north exit and talk to Asam on everything. Head downhill directly north. You eventually meet three killers. After killing them, take all their inventories. The elite killer had a note. Click on it in your documents section to activate it.
Go back up to the camp and continue directly north on the upper plateau to another camp and talk to Zarkos on everything. He attacks, knock him out and kill him with the finishing blow. The other fighters won't bother you.
Teleport to Mora Sul and talk to Ningal, in the main building, on everything about Nerusul. Teleport to Ben Sala and talk to Julio about everything. Now teleport to Lago on a matter that concerns someone in Ishtar. Go to Rasul the swampweed gardener. Stand close to him and face him while your back is to the waterfall and lake. Knock him out and take his 5 packages of swampweed.
Now teleport back to the Ishtar and give Asam his bowl. Find Ugrasal, either on the south balcony or north of the main walkway. Talk to Ugrasal about the note. Go to Surus, in the open front house north of the main walkway, talk and knock him out, then kill him for the success message. Now tell Ugrasal about it.
Go into the throne room and talk to Zuben on everything, and ask to be tested. Out near the town exit, go down the south ramp to Kasim and his pipe under the awning. Get a fight with Makas and knock him out. When Makas wakes up, talk on all to get a quest helping Kafa at the wells.
The second fight is with Musan. When he wakes up, talk about everything and learn about rotten beasts.
The third fight is with Emet, it takes him awhile to get there. After he wakes up from his knockout, talk on everything and give him a packet of swampweed. Talk about test again to get rewarded. Talk to Kasim a final time about testing.
Just southwest of the arena is Sven the smithy. Talk to him on everything and give him 10 magical ore blanks. Just on the north side of the main walkway, talk to Muntasir on everything.
Check your quest log to see if Zuben has given you the task of a tribute from three mages in Bakaresh. Teleport there and go to Amul the speaker in the north of town and get his tribute. Go up the tunnel to the temple area. Go across the covered walkway, go right and across another walkway to the temple. Get a tribute from Tizgar. Go back across and around the big tower and ask Sigmor for his tribute. He says to get it from his chest in a cave (you should have already been there, the cave was to the left of the big structure before entering town.
Teleport back to Ishtar and turn in the tributes to Zuben.
Now it's time to go rotten beast hunting. Leave town and head north past the sign, then NW to the first camp, and continue directly north quite a way on the upper plateau. Continue through the camp where you killed Zarkos. Once you're in a clear area of sand, head west through trees, then SW through a mountain pass. Lions will start to show up. Kill any you see. You'll go through a valley of giant bones and dead trees. You soon find a cave on your right.
Some lions are named Rotten Beast. One is outside the cave, and 4 or 5 more are in the cave. You need 5 rotten beasts. Once you have them, teleport back to town. On the south side of the main walkway, give the rotten beasts to Musan.
Leave town again, north past the sign, and head northwest to the first camp, talk to Giacomo on everything. Then go uphill to the other camp and talk to Kafa on everything. 5 jackals appear, so kill them. Talk to Kafa again and 7 more appear at the lower well. Hurry and kill them before they harm the slaves. After the killing, talk to Giacomo on everything. Now go talk to Kafa on everything.
Head west up the hill, killing all jackals you see. One pack leader is inside a cave to your right. Two pack leaders wander around, often a good ways south of the cave area, even as far south as the great body of water. Once you kill all three pack leaders, you get the success message. Go back north and NE to the two wells and talk to Kafa and Giacomo.
Return to town and talk to Makas on the south side of the main walkway. Now go talk to Ugrasal again. By now you could have as much as 100 reputation in Ishtar. Go talk to zuben and tell about Xardas if you've been there before. Tell him you have the 5 relics of Adanos. He'll give you his Staff and tell you to go to the temple shrine in Bakaresh and destroy the artifacts. Don't do it, yet. First you want to get set up for the other two endings so you can make a special save that will enable you to experience all three endings.
Right now, you have the remaining towns in Myrtana to liberate, then you still have most of Nordmar to complete. Hopefully you have been to Xardas before. Teleport there and tell him you have the 5 relics. He gives you a Focus Stone and instructs you to go to the furnace in Nordmar and destroy the relics. Not yet though. One more area to set up and the remaining towns of Myrtana to liberate.
Finally, the liberation of the remaining towns in Myrtana. Teleport to Nemora.
NEMORA/TRELIS..
In Nemora, SAVE before talking to Finley. You don't always have the option to tell Tyler to come with you.
Pick up Finley and he says don't forget Tyler. Talk to Tyler and tell him to follow you. Follow Finley east to the woods near Trelis. Finley says he will wait till you're ready. Tell Tyler to wait. Enter Trelis and talk to Konrad and give him his blessed chalice if not already and make sure you asked him to help. He should have already said that when you start, he'll start helping.
Then go back out and tell Tyler to follow, and tell Finley to attack. Once it's all over, be sure to loot the town. In the castle basement are piles of stuff. Now find and talk to Tyler, Finley, and Konrad. Go out the SE gate, then around left and up to Josh's farm north of town and talk to Peer. Teleport to Silden.
SILDEN.
Grompel is in a shack south of Denpok. Speak to Grompel about everything. Once Grompel leads you away from town and across the bridge, quickly kill him before he crosses back over the bridge. Now report back to Zapotek. Now go attack Umbrak and the liberation fighting will begin. After it's all over, be sure to search all around for all you can find, especially bundles of weapons.
GELDERN.
Teleport to Geldern and start fighting. Marius and his following will automatically help. Once the fighting is over, be sure to check out the treasure room just left of the north gate. Also the treasure room under Grimbol's building in the SW of town. You can still collect the 6 gold plates and 7 alchemists rings to complete those quests. Talk to everyone about Geldern being free, especially Marius.
FARING.
When you look at your log page L, on the lower left is reputation with different factions. If you don't have 75 with orcs (all previous areas combined), you cannot get permission to see Kan. But since this is the final area with reputation buildup for all Myrtana towns, go ahead and kill the two guards in front of Kan's building. Once most all enemies in Faring are dead, the rest will run away and the liberation was a success. Be sure to check out the treasury on the south end of the courtyard and all other chests, because once the town is repopulated, most everything will have been looted.
Teleport to Rhobar's throne room and inform him that all of Myrtana is free and tell him you have the 5 artifacts. Now teleport to the Fire Clan.
Before doing anything else, you'll first be going after the teleport stones for the Wolf Clan and the Hammer Clan. From where you teleported into the Fire Clan, turn around and go back down, past Sivert, and cross the bridge. Be sure you've been collecting all the saber tiger teeth. You need at least 10 for a later quest.
At the bottom of the broken branches and hanging ice icicles, head south and southeast a short way, then east uphill, and continue east downhill. Eventually pass a troll, the path swings south past standing stones and a cabin on your right. Continue up to three piles of stones with signs. One pile has two signs. Follow the one pointing to the south path, past ice golems, goblins, continue on up past another ice golem and wooly rhinos.
At two signs, head east for the Hammer Clan, then SE downhill to a Y intersection. Head left to signs for the Hammer Clan and Wolf Clan. Go SW then W towards the Wolf Clan and continue west. Pass the old cabin on your right and up south through woolly bison to the sign lying in the snow. It points in the wrong direction. Head up SW on the path, continue around left past the wood cutters and follow the path around and up north to a sign.
Continue up NE to a bridge. Across it, don't bother any golems or wolves in the Wolf Clan. Garik will probably stop you. Talk to him on everything. Continue on up to the Clan. Go to the northwest side where Rune stands near the steps to his warehouse. Talk to Rune on everything. Get at least 5 hams from the warehouse. In there is a teleport stone in a locked chest. Back on the southeast side of the Clan, leave back down past Garik and cross the bridge.
Head down SW back to the wood cutters. Talk to Corwyn on everything. Give the other four woodcutters some ham. On the path again, continue south, west, north and northeast bo the sign lying in the snow. Head north to the old cabin, then east and northeast to the two road signs. Follow the Hammer Clan sign south and east, then NE to two signs. Head north and cross the bridge.
Up in the lower camp, continue up west and NW. Don't talk to Hauke yet, just continue on up to the main building on the east side. It has wide steps in front. Talk to Tjalf if you want, but it's not important right now. In the building, get a teleport stone from the dining table. Now teleport back to the Fire Clan.
FIRE CLAN.
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