that you can easily jump to instead.
Jump across to both ledges on either side of the exit door (don't hop down yet) and over to the next 2 pillars. Next to this pillar in the corner, there is a tiger symbol on the wall (you already know what this does). Use the symbol by standing on the pillar and pressing ALT when facing it. Of course, this is timed as well.
Turn around and Run Jump to the next pillar (adjust make sure you don't fall off onto the spikes). Jump over to the next 2 ledges and down to the stoned tiger. OPTIONAL: If you fall down to the entrance door, then you can still run around and jump over the floor spikes surrounding the tiger. Quickly make your way to the switch and use it. (cutscene-floor spikes turned off and exit unlocks) With the tiger still stoned, the exit unlocked and the floor spikes turned off.....GET THE HECK OUT OF HERE NOW!!
(cutscene-the redundant bat flight)
Room With 4 elevators and Cages ------------------------------- Okay this room has got 4 elevators in each corner (they're not cages) there is a small table on the opposite side of the room. There is one side with the 3 animal symbols and 4 switches on the other side.
You can use all 4 switches now. That opens all the elevator doors. However, you can only use the animal symbols once so don't touch them yet.
In the center floor you can see 4 sections where different animals are caged. One is empty. When you go down an elevator, you have a limited amount of time to grab everything in there and get back into the elevator before the floor rises up in that chamber and crushes you.
First, let's go to the empty one. It is the elevator to the left of the animal symbols. Go into the elevator, it takes you down, run inside, avoiding the floor spikes, grab the yellow ball and get back into the elevator as fast as you can.
You can then use the ball on the small table to place it there.
Okay, now for the tiger. It is the one to the right of the animal symbols. Use the tiger symbol (the one the left) and run into the elevator, get pass the stoned tigers, get the red ball. The chest just contains a green healing herb (so if don't need it, forget it). Run back into the elevator.
You can use the ball on the small table to place it there.
Now let's do the bats. It is the one to the left of the switches. Use the bat symbol then run into the elevator. Run and jump over the floor spikes surrounding the green ball in the corner. Get the green ball and jump back over the floor spikes and enter the lift. Ignore the boxes and metal chain they do ABSOLUTELY NOTHING!
Use the ball on the small table to place it there.
Now for the spiders. It is the one to the right of the switches. Use the spider symbol then run into the elevator. Grab the blue ball AND open the gold box there. You get a blue gem from this. Then run back into the elevator.
Use all the balls on the small table to place it there if you haven't already done so.
(cutscene-center cage/elevator lowers)
Enter the central elevator that comes down.
(cutscene-the redundant bat flight)
Room With Elevator Surrounded By Floor Spikes --------------------------------------------- (cutscene- you emerge from the elevator to and area surrounded by floor spikes) To your right, just next to the elevator door, there is a chest. Open this to get your weapon#4 -- the whip. This is used to whip around hooks or other "horizontal flag pole"-like ledges so that you can swing on them to clear chasms more easily and consistently without having to rely on jumping (which can miss sometimes). Whipping and swinging gets you there every time.
Btw, you might wanna kill any bats that get in your way while you're at it.
Turn around and go to the other side of the elevator door and climb on top of the crate. take out your weapon#4. See that hook conveniently hanging above/infront of you? Just use your mouse to adjust your tilt up/down so that you're roughly looking at the hook, then "attack" the hook (using Ctrl) to swing across Indiana Jones style!
Flip both switches. You can kill the scorpion(s) first but they come back after a while so hurry with the switches.
Climb onto the next crate and use the whip on the next conveniently located switch above that. Flip another 2 switches, kill another scorpion.
Then now go to the central elevator via the walkway with no floor spikes and onto another crate located just next to (but behind) the elevator. Whip across using the hook there, yada yada yada, repeat until you've flipped all the switches and then exit through the exit door.
(cutscene-the redundant bat flight)
Courtyard (second floor again) ------------------------------ (cutscene- you see another door unlock)
Head back to the "Herb Bridge" and restock and heal. If you're seriously low on herbs you can go back down & up stairs until you've filled up on herbs.
Now lets go to the newly opened door.
Room With Caged Animal Walkway ------------------------------ In this room there is a long, caged up walkway, which you can climb on top of. To the left you can see a tiger with a switch on the floor near it. There is also a Ring of Fire there. That does ABSOLUTELY NOTHING.
The gold animal symbols are used to stone/immobilize the respective animals in the room. The other gray colored animal symbols are used in this room to get the animals to stand/depress the white floor switches near them.
The main idea is to lower all the platforms in the rooms that lead to the gray animal symbols (by using all 3 switches on the wall near each animal). Then after that, quickly use all 3 gray animal switches to get the animals to stand on the 3 white floor switches near each of them before the effect of the gray switches wears off.
Climb the pillar to your left. Use the bat symbol on the wall there. (cutscene- bats disappear temporarily) Then turn to the right where the bats where and Run Jump to catch the metal chain hanging there. Swing all the way over to the platform where the bats were and use the switch. (cutscene-platform to gray bat symbol is lowered)
Turn around and locate the exit door directly behind you. It is the door that's caged off by a series of 3 grates. Climb the section of the cage closest to the wall and under a platform. You can see that the exit is located below in the caged area.
Go forward and stand on the pillar on the opposite side. Jump directly up to catch the monkey bars and go forward until you reach the platform with the spider, the gold spider symbol and the white floor switch (near the spider). Use the gold spider symbol on the wall there. (cutscene-spider gets stoned) Turn around and use the switch near the spider. (cutscene-platform to gray tiger symbol is lowered) Then find a place on the floor without floor spikes and then hop off onto the ground.
Now there is no easy way to do this part. You need to walk by or jump over the floor spikes to reach the pillar on the right side of the tiger cage area. Get as close as possible to the pillar until you see that floor spikes surround it. However, there is a square on the right side (when facing the pillar) of that pillar. You need to Run Jump and land on that square without the floor spike. Then climb up the pillar and jump to the platform and use the gold tiger symbol. (cutscene-tiger gets stoned) Then turn around and jump back onto the pillar. Then jump into the tiger cage. Use the switch there. (cutscene-platform to gray spider symbol is lowered)
Ignore the rest of the stuff in the cage, they do nothing. Then turn around and run forward, pass the white floor switch and climb up to the caged walkway and out of the tiger cage.
Okay, the gray spider symbol is on a platform up to your left. The one on the platform in the middle of the caged walkway is the gray tiger symbol and the one at the end is the gray bat symbol.
This part will be timed so do this in order: Go to the end of the caged walkway, climb up and use the gray bat symbol. (cutscene-middle grate opens) Then turn around and Run Jump off the platform and also over the now opened middle grate. Climb the platform to your left and use the gray tiger symbol. (cutscene-inner grate opens)
Then hop back onto the caged walkway. Then go to and climb the platform with the gray spider symbol and use that. (cutscene-outer grate opens)
Then hop off the caged walkway (preferably a place without floor spikes). Then run around the floor spikes into the opening at the base of the middle of the caged walkway and to the exit door before the grates close on you. Exit through the door.
(cutscene-you do a daring leap over a venomous snake, and break your ankles. j/k!)
Room With Mirror Control Panels ------------------------------- In this room you have a series of 6 control panels each with a symbol with you should be familiar with from the library. In the middle of the ceiling there are triangular mirrors which can deflect light paths that originate from colored circle thingys on the wall. There is also a red/orange crystal thingy in the center of the room on the floor.
The idea is to use those 6 control panels (go behind it and use the little wheel/button thing at the back) to turn the mirrors on the ceiling so that the blue beam goes to the other blue circle thingy on the wall, the green goes to green and red to red.
You might want to play around with the controls until you figure out how to accomplish this.
While standing near the red/orange crystal thingy in the center of the room and facing the control panels, I'll label the control panels from left ("female symbol") to the right (Infinity symbol) CP1 to CP6.
The solution is use (ALT) the control panels: Step#1: (CP5) circle with slash symbol Step#2: (CP5) circle with slash symbol Step#3: (CP3) circle with plus '+' sign Step#4: (CP3) circle with plus '+' sign Step#5: (CP3) circle with plus '+' sign Step#6: (CP2) "male" symbol
NOTE: That's 2Æ, 3Å and "male" symbol. If you accidentally press the wrong control panel or press too much, just remember that pressing the same control panel 4 times is the same as when you haven't pressed it at all. Otherwise if you're not sure, just restart the level and try again.
(cutscene-red/orange crystal thingy in the center opens revealing key)
Get the key and exit the room.
(cutscene-the redundant bat flight)
Courtyard (bottom level) ------------------------ Make your way back to the "red bird cage". Get the herbs and heal. Use your key on the last keyhole on the "red bird cage". (cutscene-3 doors unlock) The second door that unlocked in the cutscene is the door that leads to the Spider bosses room. All 3 doors were somewhere upstairs.
Since there are no more doors open downstairs, go to the upstairs stairway and enter the stairway.
(cutscene-the redundant bat flight) Courtyard (2nd level) --------------------- You can go up and down the stairs until you've got 5 of each herb. Then, from the 2nd level stairway, go left and all the way down until you see a light brown door on your left with webbed markings on it.
This is the Spider bosses room. Enter through this door.
Spider Boss Room ----------------
(cutscene-you enter to see the shadow of a VERY...small spider)
(cutscene->>danger music<<, you're entrance/exit is webbed up)
Now, I'm not talking about the small spider. The spider boss is that big, blue spider that hanging around the ceiling and walls.
Avoid the large spider's shadow as the Spider boss will land smack on top of you if you stay under her too long.
Here are the rules of engagement: 1) You CANNOT injure the spider boss when she's running away from you towards the wall. 2) You can only knock the spider boss down when she is hanging on her web against the wall by shooting her with your weapon#3.
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