| I.D. Number: 1 538-49 | Post: Alpha Labs. Sector 1 | Title: Benefits Analyst | Security Clearance: General Access | |----------------------------------------------------------------------------- | Audio Log |----------------------------------------------------------------------------- | | Title: HR Accident Report | About: More accident happened... | |----------------------------------------------------------------------------- | User Mail |----------------------------------------------------------------------------- | | From: Brian Jenkins | Subject: New Safety Protocols | Date: 11-11-2145 | Body: | | Mr. Smith, | | In light of the recent increase of work-related accident in the Alpha Labs, | we feel it is necessary to implement a buddy system when routine maintenance | is being performed on some of the heavier equipment. We feel this should cut | down on some of the claims being filed in your department. Please get back | to me if you have any other ideas on how to keep Alpha Labs as safe as it | can be. | | Thank You, | Brian Jenkins | Safety Coordinator | |----------------------------------------------------------------------------- | User Mail |----------------------------------------------------------------------------- | | From: Ari Braden | Subject: Buddy system?! | Date: 11-13-2145 | Body: | | Jack- | Please tell me the UAC Corporate is kidding. How the hell is a buddy system | going to do anything with accident claims except double them? Tell me how a | buddy system would have prevented Joe 'TorsoBoy' Moss from having his arms | and legs hacked off by the Albuquerque Capacitator? Maybe his buddy would | have heard the thing growl and engage without power or a CRF module? Maybe | his buddy's hair would have burst into flames instead and saved us the | trouble of needing to run and find water to put him out. | | Next thing they'll do is try to fix the problem by having us fill out more | MAR forms or reforecast our ODF. | `-PDA UPDATE------------------------------------------------------------------
You can explore here for some stuff (and 2 Zombies), but when you are done, walk back to the room where the light went out.
Enter the door you see here, walk around the corner and kill the Marine Zombie. A door will open, where an Imp and Marine Zombie will shoot at you. Kill them, grab the stuff, and then go back and jump down onto the lower platform. Grab the armor, turn around, and kill the Imp. Climb back up and enter the door.
Grab the stuff and walk a bit further.
--CUTSCENE-------------------------------------------------------------------- There is a Zombie on the roof that appears to be in a world of pain. You'll see Maggots appear from everywhere. --CUTSCENE--------------------------------------------------------------------
Kill them all off with your shotgun. Then go down the hole you see there, because there is no other way. Just crawl further, you are safe for now, because whatever tries to attack you, it can't reach you. When you can choose to go left, or straight ahead, go straight ahead first, grab the stuff there, then crawl back and take the other way. There are still 2 living Zombies here, so kill them off. Grab the stuff, and walk down the path and open the door.
Just shoot at a barrel to get rid of the enemies here. Then go inside, and go right. Kill the Marine-Zombie. Walk further. Someone doesn't seem to like you because you'll get a few barrels on your head if you don't watch out. Walk up the stairs and kill the Maggot and Marine-Zombie here. Enter the door.
There is a small panel here, which you can click on to shut it down. In the area with the high pillars, grab the goodies and an Imp will attack you, so get rid of it. Then go up the stairs and enter the door.
--VISION---------------------------------------------------------------------- The rooms that are behind that glass will catch fire and you can't move. --VISION----------------------------------------------------------------------
2 Imps will now be summoned, so kill them off, then look around for a small panel so you can open the locked glass to grab some stuff. Then enter the door on the other side of the room.
There is a Zombie hiding on the left, so don't get surprised by it. There is a door you can't enter yet, so go into the left door. First grab the Video Disk though.
,-PDA UPDATE------------------------------------------------------------------ | |----------------------------------------------------------------------------- | Video Disk |----------------------------------------------------------------------------- | | Title: Hydrocon | Creator: UAC PR | Date: 04/15/45 | Description: Information on the Hydrocon system | Shown: A video-file about the Hydrocon. It'll solve the problem of fuel and | water that we are losing more and more. | `-PDA UPDATE------------------------------------------------------------------
Kill the Maggot here before it can see you. Then go into the other side of the room and kill the headless zombie. Shut down the little panel and kill the Imp that'll appear. Then go up the ladder. You'll meet a scientist that tries to get things under control. Run to the other side, when the big thing doesn't come down. You can find armor and other goodies here, but also a new PDA.
,-PDA UPDATE------------------------------------------------------------------ | |----------------------------------------------------------------------------- | User Data |----------------------------------------------------------------------------- | | Name: Bernie Lipsitz | I.D. Number: 3902-21 | Post: Alpha Labs. Sector 1 | Title: Research Assistant | Security Clearance: Hydrocon Access | |----------------------------------------------------------------------------- | User Mail |----------------------------------------------------------------------------- | | From: John McDermott | Subject: Time off | Date: 10-24-2145 | Body: | | Hey Bern, | | Some of the boys and I are headed over to Mars City tonight after the | shift for some beers. You, as always, are welcome to come along with us, | buddy. I WILL see you there! | | John | |----------------------------------------------------------------------------- | User Mail |----------------------------------------------------------------------------- | | From: Frederic Anubus | Subject: Hydrocon O2 leak | Date: 11-14-2145 | Body: | | Lipsitz, | | A siphon hose in the oxygen displacement valve is forming a leak due to the | lowered temperature required to boost production in the Hydrocon Labs. If | this hose were to rupture, it would cause severe instability in the Hydrocon | systems and could result in a very dangerous situation. It should really | be replaced. | | Dr. Anubus | `-PDA UPDATE------------------------------------------------------------------
You can also kill the scientist to get another PDA (thanks to Death for this hint).
,-PDA UPDATE------------------------------------------------------------------ | |----------------------------------------------------------------------------- | User Data |----------------------------------------------------------------------------- | | Name: George Krietman | I.D. Number: 6903 -50 | Post: Alpha Labs, Sector 1 | Title: Research Assistant | Security Clearance: General Access | |----------------------------------------------------------------------------- | User Mail |----------------------------------------------------------------------------- | | From: Dr. Pat Harvey | Subject: Lost PDA | Date: 11-13-2145 | Body: | | George | | I seem to have misplaced my PDA with my security clearance. I was | adjusting the oxygen intake on the Hydrocon the other day and recall | using it at that time but I can't seem to remember where the heck I put | that thing. If you see it around while on your shift could you put it | someplace safe for me? | Thank you, | | Dr. Harvey | `-PDA UPDATE------------------------------------------------------------------
Drop down the hole, and use the PDA to open the lock on the door. Enter it and kill the Zombie and Marine-Zombie here. Walk further and you'll hear a monster scream. When you walk down the stairs, your 2 friends will run there. However, you better start to take care of the 2 Maggots here. After that, enter the next door.
Shoot at the barrel to get rid of the enemy. Then stock up with goodies, heal yourself and enter the next door. The path to the left is blocked, and to door in front of you leads to a place you can't enter yet, so enter the right door.
Pass through his path, and kill the Maggot. Also beware of the Marine-Zombie behind you. Go down the hole for goodies, then enter the next door.
Run to the other side of the room, then turn around to kill the 6 Maggots that come out of nowhere. Look around for armor and health, and then enter the lift.
============================================================================== Alpha Labs Section 2 [D3.04.07] ============================================================================== Alpha Labs Sector 2 processes and stores hydrogen fuel through the facility's primary system, the Molecular Fuel Storage Compactor. The sublevel section houses the coolant control system needed for proper hydrogen fuel refinement. ============================================================================== Items found: 3x PDA, 1x Video Disk Enemies: 15x Imp, 7x Maggot, 23x Trite, 5 Zombies, 6x Marine-Zombies ==============================================================================
As soon as you walk around, you'll see a corpse float away. When you walk up the stairs, 2 Imps will be summoned. Kill them off and enter the door.
When you enter the room, the plate on the ground will jump up for a second, and you hear someone walking around. Just enter the door on the right.
Maybe you expect a vision here, right? Don't worry, nothing will happen. However, there is a Zombie near when you enter, so shoot it off. When you walk into the room after the hall, the light will go out, and various monster will attack. A fat Zombie, and 2 Maggots. When they are killed, look around and climb up the ladder. Someone will ask for help, and is nearby. We'll have to look for locker C7.
| |
|