19 +3 critical 20 +3 critical 21 +3 double shot/arrow blow (1 in AB is required for DS) 22 +3 double shot/arrow blow 23 +3 double shot/arrow blow 24 +1 double shot/arrow blow 25 save 26 +8 double shot/arrow blow 27 +2 double shot/arrow blow 28 29 30
Having more range at the beginning will make you save a lot of cash that you would spend on potions. Having more range means being farther and safer. Critcal is of course a must. As for level 25, saving your points is a good idea since after level 10, double shot/arrow blow consumes two times the MP. So if you save your points, you won't have to buy two times as much MP potions for only a little more damage. For level 28/29/30, you can spend your points in either blessing or focus. If you go without final attack in second job, you should take focus because you will have enough remaining points to max it.
Rich build: Level - Skill points 10 +1 critical 11 +3 critical 12 +3 critical 13 +3 critical 14 +3 critical 15 +3 critical 16 +3 critical 17 +1 critical +2 double shot/arrow blow (1 in AB is required for DS) 18 +3 double shot/arrow blow 19 +3 double shot/arrow blow 20 +2 double shot/arrow blow 21 save 22 save 23 +10 double shot/arrow blow 24 +3 blessing 25 +3 eye 26 +3 eye 27 +2 eye 28 29 30
If you want to level faster, go with critical shot first. If you do, you will need more money to spend on HP potions. After this, double shot/arrow blow is the way to go. You will need a lot of MP potions, but you will level twice as fast as other players. Max amazon's eye at the end. Once again, spend your lasts points on either focus or blessing. If you go without final attack in second job, you should take focus because you will have enough remaining points to max it. 20 avoidability can be useful.
Perfectionist build: Level - Skill points 30 +1 arrow bomb 31 +3 mastery 32 +3 mastery 33 +3 mastery 34 +3 mastery 35 +3 mastery 36 +3 mastery 37 +1 mastery +2 booster 38 +3 booster 39 +1 booster +2 soul arrow 40 +3 arrow bomb 41 +3 arrow bomb 42 +3 arrow bomb 43 +3 arrow bomb 44 +2 arrow bomb 45 save 46 save 47 save 48 save 49 +15 arrow bomb +1 power knockback 50 +3 power knockback 51 +3 power knockback 52 +3 power knockback 53 save 54 save 55 +9 power knockback 56 +1 power knockback +2 booster 57 +1 booster +1 soul arrow 58 +3 booster +1 soul arrow 59 +3 booster 60 +1 soul arrow 61 +3 booster +1 soul arrow 62 63 64 65 66 67 68 69 70
This is the build you want if you want to be perfect after level 70. Since final attack doesn't work with ranger(third job) skills, it would be better to max booster and soul arrow. Both work with ranger skills. There are many twists with this build. You can max power knockback first if you want to. It's all about where you are leveling. After spending all those points, you can put the remaining ones at many places. First, you can max soul arrow and booster. They won't have the same duration, but it's not that of a problem. You can still cast them at the same time. Some people want to max focus or the first job offensive skill they didn't max. If I had the choice, I would go for focus because having a second offensive skill at this late level is not so useful. You will make the third job advancement at level 70 and you will be using strafe (third job skill) as your main attack. Now, why would you put 19 in mastery instead of 20? From level 19 to 20, mastery only gives you one extra accuracy point, but no damage. Archers already have a lot of accuracy, so one more or less won't change anything.
Final attack build: Level - Skill points 30 +1 arrow bomb 31 +3 mastery 32 +3 mastery 33 +3 mastery 34 +3 mastery 35 +3 mastery 36 +3 mastery 37 +1 mastery +2 booster 38 +3 booster 39 +1 booster +2 soul arrow 40 +3 final attack 41 +3 final attack 42 +3 final attack 43 +3 final attack 44 +3 final attack 45 +3 final attack 46 +3 final attack 47 +3 final attack 48 +3 final attack 49 +3 final attack 50 +3 arrow bomb 51 +3 arrow bomb 52 +3 arrow bomb 53 +3 arrow bomb 54 +2 arrow bomb 55 save 56 save 57 save 58 +13 arrow bomb 59 +2 arrow bomb +1 power knockback 60 +3 power knockback 61 +3 power knockback 62 +3 power knockback 63 save 64 save 65 +9 power knockback 66 +1 power knockback +2 booster 67 +1 booster +1 soul arrow 68 +3 booster +1 soul arrow 69 +3 booster 70 +1 soul arrow +2 booster
Use this build if you want to make more money and maybe level a bit faster. Final attack is and extra 250% damage (at level 30) with NO mana cost. Plus, if you have double shot, it may be the only attack that can knocback the harder monsters. Once again, you put 19 in mastery because you only get 1 extra accuracy at level 20 and no damage boost. You can also go with power knockback before arrow bomb, it won't matter much. After maxing both of those, I recommend that you go with booster and soul arrow. You will even use these after level 70.
First of all, congratulations for hitting level 70, especially if you went without final attack. For third job, I can't recommend builds yet because I need to test the skills myself, and I'm not close to level 120. However, here are some tips and tricks for your skills selection.
Level 1 strafe is stronger than level 20 double shot. Why is that? All because of our good friend critical shot. So it would be wise to put your first point in Strafe. This skill is also the one you want to be maxed first. It will be your main attack from now on. Forget double shot or arrow blow, strafe replaces both of them. Another interesting points is that Strafe is FASTER than arrow blow and double shot.
Arrow rain is a very useful skill. At maxed level, it's stronger than arrow bomb. Plus, even if you're close to the enemy, you won't swing your bow!
Puppet is help you when you fight strong creatures. It also has a lot of defense and magical defense. You can put some points in it early on, and wait later for other points. Early on, you don't have to max puppet because monsters you should level on are not that strong. (Unless you only fight bosses...)
Silver Hawk can be handy in some situations. Don't forget that you need a summoning rock for it. At high levels it stuns enemies around you 90%+ of the time. The damage it deals is not so strong. It's mainly used for its stunning ability. There's one thing though, don't forget you have arrow bomb to stun.
Inferno is good against ice monsters. However, against the other enemies, you better go with arrow rain. It's a very situational skill. Plus, more points you put in it, more is the range of the fire.
Mortal blow is good when maxed. The chances to shoot an arrow when the enemy gets too close is high. You also need 5 points in mortal blow to unlock arrow rain.
Thrust gives a good and useful speed bonus to outrun your enemies. However, after level 10, it only gives you 1 extra speed every level. For that reason, MANY people decides to just leave it at 10, and get speed with equipement.
You have 151 skill points to use in third job. That level 70 to 120.
Here is what seem to be the common FINAL build (NOT NECESSARILY THE BEST ONE):
(In no particular order) 30 Arrow rain 30 Strafe 30 Inferno 20 Mortal blow XX Puppet XX Thrust XX Silver Hawk
People seem to all want to max those. The problem is with the three last skills. There are many ways to go with this. Some people want maxed puppet, others want maxed thrust, others want half/half. The order of maxing the skills may differ with people, but make sure you max strafe AS SOON AS POSSIBLE.
Send me your builds!
_________________ / \ / 9. Training spots \ \___________________/
Level 1-10: Maple Island
Maple island is the place with the most low level monsters. If you don't want people to steal your kills, you better stay on maple island untill level 10. I wouldn't try to train with orange mushrooms. They are a little too hard for a low level archer to be.
Level 10-20: Mushroom garden The Hill East of Henesys
Mushroom garden is located two maps west of Henesys. It's a secret area at the top of the map. There are some mushroom houses, press Up on the entrance of one of them and you will be sent to mushroom garden. In that map, there are orange mushrooms, small orange mushrooms and snails. It's not as crowded as Henesys hunting grounds, and the experience is as good.
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