3 - Empire Papers
You found these papers deep in the ruined Empire fort. They look like accounts of troop movements and records of past actions. This is probably what the Hill Runners wanted.
4 - O' Grady Scroll
Canizares gave you this scroll. It tells you to go find O' Grady in a town called Muck, and ask him about the 'rebellion.' He'll help you.
5 - Oak Box
This is a heavy, polished oak box. It's pretty bulky. You haven't opened it.
6 - Unused
Empty Slot
7 - Brass Key
You found this key in a linen chest in Liam.
8 - Sewer Key 1
You found this tarnished copper key in the sewers under Zaskiva.
9 - Sewer Key 2
You found this tarnished copper key in the sewers under Zaskiva.
10 - Sewer Key 3
You found this tarnished copper key in the sewers under Zaskiva.
11 - Unused
Empty Slot
12 - Letter for Zulli
Madeleine in Willow gave you this letter to deliver to Zulli in Zaskiva.
13 - Unused
Empty Slot
14 - Slime Key 1
You found this key on a dead mage in the rebel's slime laboratory.
15 - Slime Key 2
You found this key on a dead mage in the rebel's slime laboratory.
16 - Small Oak Box
This is a smaller version of the explosive boxes the rebels used to destroy Lord Volpe's palace. Pulling a rope on the side causes the box to explode. You aren't sure how long you have to get away.
17 - Dock Key
This is a delicate silver key, which has the word 'Dock' etched on its side.
18 - Jaen's Key
You found this key near Jaen's freshly dead body.
19 - Bearden's Papers
You found these business papers in the ruins of Fahl. You don't know what they are for, though.
20 - Lucky Tongs
The blacksmith in Zaskiva is named Eric. He is unpleasant. Some bandits stole his lucky tongs, and he seems to want them back.
21 - Steel Key
You found this large, worn steel key in the hidden Empire outpost.
======================================== == [5.2.3] Babbysitting Special Items == ========================================
0 - Unused
Empty Slot
1 - Prison Key
This key is large and black, and has 'Cells' written on it in small writing
2 - Intricate Key
A key which, despite being unusually complex, is good and solid.
=========================================== == [5.2.4] Backwater Calls Special Items == ===========================================
0 - Demon Amulet
The amulet you found in the goblins lair, tincered by Mosadorl, in order to smite the demon lord when brought close enough to him.
1 - Letter
This letter was given to you by Captain Yarling. She wants you to deliver it to the commanders in Sattle, Norton and Fort Laramie.
2 - Goblin Amulet
You found this amulet on the body of the goblin chieftain. Goblins aren't known for their jewlery skills, so it can't be made by goblins. It has a skull, most likely a human, with claw marks across the forehead.
3 - Iron Key
A key made of iron, you found in the Iron Mines.
4 - Necklace
You took this necklace off a dead miner. It has a falcon flying towards the moon and an inscription on the back: "From Luna with all love."
5 - Deputation
You have been given a piece of paper that authorizes you as a special agent of the Empire.
6 - Bat Head
This head belonged to the screaming white bat you killed. While it is of no use to you, you hope someone will want it.
7 - Tiny Brass Key
Given to you by Havelock the alchemist, this key opens the door in his hut.
8 - Hendrickson's Key
Found around the neck of the dead hunter Hendrickson. This key most likely fits something in Hendrickson's house.
9 - Ancient Tome
This tome was found in the vampire's lair. Within the tome lie several ancient holy rituals. Some of them are specifically designed to smite demons. How to invoke the rituals is beyond you.
10 - Demon Amulet
The amulet you found in the goblins lair, tincered by Bearworth, in order to smite the demon lord when brought close enough to him.
====================================== == [5.2.5] Bahssikava Special Items == ======================================
0 - Unused
Empty Slot
1 - Metal traingle
This is a small, silver, metal triangle that you found in the depths of Ancient Bahssikava.
2 - Black Key
This is a small, black, stone key. You found it behind the altar that was summoning ghosts in the library in Ancient Bahssikava.
3 - Red Iron Key
This is a small, red, iron key. Phaedra found it north of the guardpost. It unlocks a door in Central Bahssikava, according to a ghost you met.
4 - Small Copper Key
This is a small, copper key. You found it in the room of a very large haakai.
5 - Silver Key
This is a small, silver key. You found it on the altar in Northern Bahssikava after cleaning out a hive of chitrachs.
6 - Large Bronze Key
This is a large, bronze key. You found it in the Demon Golem's personal chambers.
7 - Instructions Page
This is a page of instructions that you found that seems to describe how to open a holding chamber.
8 - Phoenix Egg
This powerful magical artifact will create quickfire when used. (When an appropriate time to use it comes, you will be given the option.)
9 - Small Brass Key
This a small brass key that you found in the temple in the eastern part of Khar-Grav.
================================== == [5.2.6] Canopy Special Items == ==================================
0 - Unused
Empty Slot
1 - Bugbear Emblem
This golden sun emblem hung in the chambers of the Bugbears is a sign of their sun-worshipping religion. Too bad the sun is nothing but a myth.
2 - Obispopiedra
This stone, made in the shape of the emblems of the Bugbears, glows slightly as you carry it. It was given to you by Emery for a unknown purpose.
3-19 - Unused
Empty Slot
20 - Storehouse Key 1
This key will open one of the valuable storehouses of goods in the lower level of Schwertschrein.
21 - Storehouse Key 2
This key will open one of the valuable storehouses of goods in the lower level of Schwertschrein.
22 - Storehouse Key 3
This key will open one of the valuable storehouses of goods in the lower level of Schwertschrein.
23 - Golden Key
This key was held by a Bugbear Mage. It is ornate, with gems protruding from
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