the gripping surface.
24 - Iron Key
This key was given to you by General Alderauge. It opens the western gate to the amphitheater in Machtschrein.
25 - Fusei's Key
This key was on the corpse of Lieutenant Fusei.
26 - Steel Key
This key was found on the fifth floor after a failed battle with General Trahison.
27 - Silver Key
This key was taken from the body of General Trahison, traitor to the Empire.
28-39 - Unused
Empty Slot
40 - Explosives
Dangerous explosives, often used in the excavation of tunnels, but capable of boring holes in doors, walls, et cetera.
41 - Mithril Ore
A powerful, magically imbued metal, often used to make the most powerful yet easily maneuverable armor and weaponry. Quite valuable.
42 - Mithril
A purified form of Mithril, having gone through the forging process.
================================================= == [5.2.7] The Cave of No Return Special Items == =================================================
0 - Caterpillars
A bunch of fuzzy caterpillars. They are very oddly colored.
1 - Spider Glands
The poison glands of a swamp spider. The poison within can be quite deadly.
2 - Asptongue
The tongue of an asp, a rare and useful alchemical ingredient.
========================================== == [5.2.8] Cresent Valley Special Items == ==========================================
0 - Unused
Empty Slot
1 - Heavy Iron Key
You found the heavy key in a bookcase. It fits a lock somewhere.
2 - Jeweled Bracelet
A thick gold bracelet with diamonds around the edge was found by a rock outside of Cresent Tail.
3 - Lighthouse Key
You have a large steel key that will unlock the entrance to Cresent Lighthouse.
4 - Golden Candlestick
The heavy golden candle stick is stamped at the base with the name 'Jennie'.
5 - Small Devil Doll
The little, worn, devil doll has a spring loaded arm and removable pitchfork.
6 - Black Key
The cold, black key opens the watchers building in Farthest.
7 - Warm Potion
The warm potion will help cure what ails a sick farmer in Avernum.
8 - Parsley Sprig
The fresh sprig of parsley seems just what is needed to create potions with.
============================================== == [5.2.9] Death at Chapman's Special Items == ==============================================
0 - Unused
Empty Slot
1 - Doss-house Key
This small and rusty key has 'Doss-House' carved into the shank.
2 - Official Letter
This letter is addressed to Malone,the Empire overseer in Olsen.
=================================================== == [5.2.10] Diplomacy with the Dead Special Items == ===================================================
0 - Unused
Empty Slot
1 - Iron Key
This key is pitted iron, heavy and cold. Lord Maynard gave it to you. It was found on a dead zombie.
2 - Skull Key
This is a large iron key. It has a carefully crafted skull at one end.
3-9 - Unused
Empty Slot
10 - Ember Flowers
These small, lovely flowers are yellow and rare. Some creatures in these woods would pay well to get them.
============================================ == [5.2.11] Druids of Krell Special Items == ============================================
0 - Oakleaf's Blessing
Brother Oakleaf has confirmed you as a full member of the Order. Thus, you're entitled to a few privileges that only Order members have, and you're able to join Oakleaf in his quest to find Ephesos.
1 - Heartwood Key
This wooden key unlocks the Order's artifact storage room.
============================================= == [5.2.12] Emerald Mountain Special Items == =============================================
0 - Unused
Empty Slot
1 - Iron Key
Found on the body of the Goblin Chief, this key most likely opens one of the many strange devices in their village.
2 - Steel Key
You found this key in the strange caverns below the Goblin Village. It also probably operates a device somewhere.
3-9 - Unused
Empty Slot
10 - Aquos Gem
This is the holiest of holy gems to your tribe. It somehow found its way to the lower level of the goblin village, but it's back in your hands again, thankfully.
=================================================== == [5.2.13] High Level Party Maker Special Items == ===================================================
This scenario has no special items.
========================================= == [5.2.14] Lord Putidus Special Items == =========================================
0 - Unused
Empty Slot
1 - Steel key
This is a small steel key that you found under Castle Putideum.
2 - Silver key
This is a small silver key that you found in the ashes of Lord Putidus.
========================================= == [5.2.15] Mad Ambition Special Items == =========================================
0 - Unused
Empty Slot
1 - Malachai's Key
This key belongs to Dervish Malachai, who is now well and deceased. It opens his quarters.
2 - Casimir's Journal
This is the journal of Casimir, also known as Zenbu, the tortured nephil who was once human.
============================================== == [5.2.16] Magus of Cattalon Special Items == ==============================================
0 - Alchemical explosive
You're supposed to use this to blow a hole in the magi's wall. Carrying this huge barrel around makes you feel uneasy. Hopefully you won't come across anything that would cause it to blow up in your backpack.
1 - Letter to Neilina
Lance's wooing letter to Neilina. It's sealed tight, so you can't read it.
2 - Royal Coin
This kind of coin is given to each recruit in the Empire army, or at least was given. It's the size of a regular gold coin but it has the Empire emblem carved in it. It does absolutely nothing.
3 - Small Stone Box
This is the box Timothy wanted you to get for him. Although you could break the box open and see what's inside, you won't. Okay?
4 - Key Ring
You did not just get a key from the nephilim torturer. You got a whole key ring.
5 - Nephilim Idol
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