------------------------------------------------------------------------------- Let's try for an example:
You have a GEMINI ELF card (ATK 1900/DEF 900) Your BP : 8000 Joey have a CYBER ALLIGATOR card (ATK 2500/DEF 1600) Joey BP : 8000 It is now Joey turn. He attack yours with his card.
-If both is in FUAP The GEMINI ELF card is destroyed and you take (2500-1900=)600 damage. Your BP : 8000 - 600 = 7400 Joey BP : 8000
-If your GEMINI ELF is in FUDP/FDDP The GEMINI ELF card is destroyed but you take no damage Your BP : 8000 Joey BP : 8000 ------------------------------------------------------------------------------- 3.5 When to Activate a Card lun35 ------------------------------------------------------------------------------- Now I know how to set spell and trap cards, and how to set a monster in FDDP. But how do I know when to activate the cards? Actually, this is quite simple. You will be asked in certain phase of the turn if you have any card that can be activated at once.
-For spell card : You can activate it anytime, at once. But not in your rival turn unless it is a quick play spell card.
-For trap card : You need to set it at least a turn before. Some trap card have certain condition that must be met before you can play it. You can (and most likely will) play trap cards in your rival turn.
-For FDDP : If that monster have a special attack, you can "flip" it in YOUR next turn. If Joey attack your monster in his turn, it will be flip and the effect will be activated at once. Flip or special effect will not be activated if that card is destroyed by effect of cards. ------------------------------------------------------------------------------- 3.6 Deck Swap After Battle lun36 ------------------------------------------------------------------------------- If you enter match duel (winning 2 battle out of 3) than you're given the chance to "swap" your deck after each duel. This is very useful because Joey uses random deck and you will (most likely) not know what deck (or tactic) he will use before you fight him first. You can change your tactic and your card to counter Joey's.
The rules in deck swap is : -You can only "swap" card from your side deck. (will be explained later) -You must have exactly the same number of cards in your deck and in your side deck before and after the swap. This simply means that if you take 3 cards from your side deck, you must give 3 cards from your main deck. ------------------------------------------------------------------------------- 3.7 Winning The Duel lun37 ------------------------------------------------------------------------------- After you win a duel/duels, you will be given 1 (in single duel) or 3 (in match duel) cards. After sometime, you will keep getting the same cards. Sometimes you will get the option to draw another set of cards if you don't draw any new cards.
I can't be too sure about this, but I think you can draw again if: -You don't draw any new cards. -You don't draw any forbidden card in your first draw. -You don't draw any ritual (blue) monster card in your first draw. -You don't draw any limited card in your first draw.
Please note that you will be given the options to draw again only once. And if you draw again that means you throw away your first draw. In short, you don't get 2 or 6 cards but only 1 or 3 cards.
Well, that's all you need to know about duel. Now, now. You may have the knowledge, but you lack experience. Come on. Go out there and start winning!!
=============================================================================== 4. Deck Construction lun4 =============================================================================== This is a short guide on how to construct a deck and the rules you need to know about constructing one.
The one thing you need to know about constructing a deck is that "There is no strongest deck, only stronger deck". No strongest deck? Yes, you heard me right pal. Throuhout the game, Joey will use many kinds of deck. The only way you're going to beat him is by constructing a stronger deck than his. Remember, every deck has weakness.
First let me explain, the big space up top is the main deck. It is the deck you will really use in the battle. It has a minimum space of 40 and a maximum of 80 number of cards.
The space below it is the side deck. It is use to swap card after battle in match duel (like explained before). So make sure you put some valuable or much needed card to come in handy later. Just in case, you know. Side deck can't hold more than 15 cards. Spend it well.
The bottommost space is the Fusion deck. It is use to place special fusion monster. It doesn't take space in your main deck so feel free to load the fusion monster in. Just in case you will need them. It can hold up to 15 cards.
Now let's take a look on the left side of the screen. There you will see a list of cards you have collect. Let me explain the symbol for you: -There is a picture of the card but no card in it : Simply means that you have put it in your main, side, or fusion deck and you have no more of that card. -There is a circle with a line in it : That card is forbidden. -There is a number 1 : It is a limited card. You can only have 1 of it in your deck. -There is a number 2 : It is a limited card. You can only have 2 of it in your deck.
If you uncheck "Forbidden Cards" in the option menu, you (and Joey) won't be able to play any forbidden card in the duel. Generally it makes the game a lot easier.
>>[Note]: There is a rumor if you uncheck the "Forbidden Cards" option, you won't be able to get any forbidden cards after you won duels. This is not right. I have proven it wrong.
Since you're a beginner, I will give you some pointer on how to build a beginner deck. They are: -You can only have a maximum of 3 same cards in the deck. Remember that. -Always have the main deck at its minimum number of cards (40), that way, you can get the card you want faster in the game. -Put only strong monster. Either high ATK or high DEF as high as posibble. Don't put balanced monster (Well, quite high ATK, rather good DEF kind). -Put about 15 1-4 stars card. That way you will be sure to have 1 monster card ready to be summoned. -Put 3 5+ stars monster in the deck. Not any will make your life difficult. Too much will just bring you down. -Fill up the empty spaces with spell and trap cards. -Generally, it's a good idea to include forbidden and limited cards. They have some pretty good effects. That's why they are forbidden! -Fill your side deck with the cards you need, or you think you will need. -Always fill your fusion deck, even if you don't need it. Just in case.
As you progress through the game, you will be developing your gameplay ability and tactics, as well as getting new cards. Along time you will soon discover your way of playing. Will be it straight attack? Full of tactic? Hurt your enemies little by little? Or defense all the way? Only time will tell.
We have reach the end of the guide. With this knowledge I'm sure you will have no trouble playing the game. Good luck! ^-^
=============================================================================== 5. End Credits lunthx =============================================================================== If there is any mistake about crediting you, please inform me at SS_Lunion yahoo com.
-[insert your information here] for posting this FAQ -Kaichern tee for inspiring me to start writing FAQ -Konami for making the game -Rudvich for being a good and supporting friend -Lunion for making this FAQ
Thanks for all my friends and families that help me and support me all the way from start to finish.
Ultimately I thanks everyone that contribute FAQS to help other people in need.
See ya! ^-^/
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