CASTING TIME: Instant COOLDOWN: 10 sec.
LEVEL RANK TRAIN CHANGE 15 1 5 Nature damage set to 25. 45 2 20 Nature damage increased to 90. 60 3 25 Nature damage increased to 120.
OVERVIEW: Poison Spit is amazing because of its massive 30-yard range, and it sinks in quickly at two seconds per tick. Unfortunately, learning new ranks can be difficult since Serpents, which are the only source of this ability, are found mostly in instances.
----- Prowl -----
ACTION: Puts your pet in stealth mode, but slows its movement speed by 50%. The first attack from stealth receives a 120% bonus to damage. Lasts until cancelled. FOCUS: 40 RANGE: n/a CASTING TIME: Instant COOLDOWN: 10 sec.
LEVEL RANK TRAIN CHANGE 30 1 15 Speed reduced by 50%. Damage bonus at 120%. 40 2 20 Speed reduced by 45%. Damage bonus raised to 135%. 50 3 25 Speed reduced by 40%. Damage bonus raised to 150%.
OVERVIEW: This is basically a pet’s version of a Rogue’s Sprint. With Eyes of the Beast and Dash, your cat becomes an effective scout. It’s also good for when you’re trying to sneak around corners, and are afraid that your pet might get aggro.
-------------- Scorpid Poison --------------
ACTION: Applies a poison that deals 8 nature damage over 8 seconds. Can be stacked up to five times. FOCUS: 30 RANGE: 5 yards CASTING TIME: Instant COOLDOWN: 4 sec.
LEVEL RANK TRAIN CHANGE 8 1 10 Total damage starts at 8. 24 2 15 Total damage increased to 12. 40 3 20 Total damage increased to 24. 56 4 25 Total damage increased to 32. 64 5 29 Total damage increased to 44.
OVERVIEW: This move starts out weak but can get pretty strong if allowed to stack up to its full five times. At Rank 4, five stacks will yield 160 damage over 8 seconds, a nice 20 damage per second.
------- Screech -------
ACTION: Deals 7 to 9 damage to one target and reduces the attack power of all enemies in melee range by 25 for 4 seconds. FOCUS: 20 RANGE: 5 yards CASTING TIME: Instant COOLDOWN: 1.5 sec. global
LEVEL RANK FOCUS CHANGE 8 1 10 Damage at 7 to 9. Attack power reduced by 25. 24 2 15 Damage at 12 to 16. Attack power reduced by 50. 48 3 20 Damage at 19 to 25. Attack power reduced by 75. 56 4 25 Damage at 26 to 46. Attack power reduced by 100. 64 5 29 Damage at 33 to 61. Attack power reduced by 210.
OVERVIEW: Screech’s damage is low but its attack power reduction is excellent. As you can tell, it shaves off a pretty nice chunk of power and from what I’ve read, it’s supposed to be great at maintaining aggro.
----------------- Shadow Resistance -----------------
EFFECT: Increase your pet’s Shadow Resistance by 30.
LEVEL RANK TRAIN CHANGE 20 1 5 Resistance starts at 30. 30 2 15 Resistance increased to 60. 40 3 45 Resistance increased to 90. 50 4 90 Resistance increased to 120. 60 5 105 Resistance increased to 150.
OVERVIEW: Late in the game, Shadow damage is very common, especially in dungeons. You will want to give your pet some resistance against that.
------------ Shell Shield ------------
ACTION: Reduce all damage by 50% but decreases attack speed by 43%. Lasts for 12 seconds. FOCUS: 10 RANGE: n/a CASTING TIME: Instant COOLDOWN: 3 min.
LEVEL RANK TRAIN CHANGE 20 1 10 Damage reduction at 50%, speed decreased by 43%.
OVERVIEW: Think of this as a mini-Shield Wall. Shield Shield is a great tanking ability added on top of an already well-armored animal. This is best saved for moments where your turtle is either near death or is taking a lot of damage.
------------ Thunderstomp ------------
ACTION: Deal 67 to 77 nature damage to all enemies within 8 yards. This ability causes a moderate amount of threat. FOCUS: 60 RANGE: 8 yards CASTING TIME: Instant COOLDOWN: 1 min.
LEVEL RANK TRAIN CHANGE 30 1 15 Damage set to 67 to 77. 40 2 20 Damage increased to 87 to 99. 50 3 25 Damage increased to 115 to 133. 60 4 29 Damage increased to 153 to 177.
OVERVIEW: Thunderstomp is a strong area-of-effect ability but is limited by its 1-minute cooldown. This move is best saved for fights where there are clusters of mobs. The threat this ability causes especially helps.
---- Warp ----
ACTION: Teleports to an enemy up to 30 yards away and gives the pet a 50% chance to avoid the next melee attack. Lasts 4 sec. FOCUS: 25 RANGE: 30 yards CASTING TIME: Instant COOLDOWN: 15 sec.
LEVEL RANK TRAIN CHANGE 60 1 1 n/a
OVERVIEW: Warp is an odd ability. If you set it to auto-cast, your pet will have no qualms about using it in melee range. Yet, at the same time, that’s not a bad thing, since it gives your pet a chance to dodge one melee attack.
------------------------------------------------------------------------------- d. Building Your Pet -------------------------------------------------------------------------------
The game has a large variety of abilities to choose from, but sometimes, trying to build an ideal pet can be a difficult task, especially for players who are new to the game. So how should you assign your pet’s Training Points? This section will help you decide.
------------ Prioritizing ------------
When your pet reaches level 70, and attains Loyalty Level 6 (Best Friend), you’ll have a total of 350 Training Points to work with. To get the most out of your pet’s training, you need to prioritize four things: abilities, hit points, armor, and resistances. Spend the most Points to boost your first priority, and work your way down. This is a typical setup for most players:
PRIORITIES EXAMPLES 1. Active Abilities 1. Bite, Growl 2. Health 2. Greater Stamina 3. Armor Count 3. Natural Armor 4. Magical Resistances 4. Rank 1 Resistances
This is the setup for your typical all-purpose pet. Pets with this build are designed to withstand any kind of damage, thanks to its healthy balance of Stamina, Armor, and Resistances, while leaving room for active abilities.
------------------- Going Down The List -------------------
First, train whatever active abilities you wish to have. Cower is good but you can work around not having it. Don’t forget to pick up either Claw or Bite, but never both unless you have Bestial Discipline or Go For The Throat, as your pet will never generate enough Focus to make having both worthwhile. Don’t forget to throw in any exclusive abilities that your pet may have, such as Furious Howl or Screech.
Next, with whatever Points you have now, spend them on the highest possible rank of Greater Stamina. For my bear, I have Rank 11, which costs 215 Points, and adds 64 Stamina. The reason why Stamina is valued over Armor Count is because Armor is meaningless versus magic damage. When you’re up against a caster, your pet’s survivability will fall upon its hit points.
Now invest your Points into the highest possible rank of Natural Armor. For my bear, I was able to afford Rank 7, which adds 550 Armor at the cost of 75 Points. Depending on what kind of pet you have, you may want to make Armor Count a higher priority over Health. For example, if you have a turtle, which has a very high Armor Count, you may want to prioritize Natural Armor over Greater Stamina so that you’ll get the most out of its Armor.
Finally, with whatever remaining points you have left, invest them in whatever Resistances you’d like. For my bear, I trained Rank 1 of each Resistance for 5 Points apiece, though you can pool your Points into fewer Resistances. I chose to spread out my Resistances so that my pet would at least have some protection against any school of magic. At their lowest Ranks, my pet is basically getting +30 to All Resistances. That’s probably more than most players have at any given time anyway.
-------------- Making Changes --------------
You don’t have to strictly follow the priorities that I have listed above. Depending on your situation, you may want to customize your pet, and build it in a different way. For example, if you have the Go For The Throat and Bestial Discipline talents, your pet will have the Focus generation needed to make having both Claw and Bite worthwhile.
You may also be thinking of building a pet to survive dungeons. For example, if your pet is going to frequently serve as an off-tank, you may want to make Natural Armor a high priority, since it would make healing your pet that much more efficient for your group’s healers. For Molten Core, an instance where fire damage is extremely common, you may want to make Fire Resistance a high priority.
Remember, this is your pet. Build your pet the way you want it to be built.
=============================================================================== ------------------------------[ VII. Equipment ]------------------------------- ===============================================================================
Although Hunters aren’t as gear-dependent as other classes, you’ll still need good gear in order to be efficient at killing things. This section will cover the kinds of gear that you’ll want to look at as you go about on your journey.
------------------------------------------------------------------------------- a. Basic Gear -------------------------------------------------------------------------------
This section covers the basics of what kind of gear to look for.
------------ Stat Growths ------------
| |
|