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| Everquest 2 [Engl. Leitfaden] (3/6) |
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----------[Section 4 - Class Guide]----------(s4cg)
You will see a short description of each class in the game, along with pros and cons of each.
---(Bruiser)---
PRO: High DPS. PRO: Great class to solo with. PRO: Feign Death. This can help a lot!
CON: Can't wear heavy armor. CON: Weapon choices are limited. CON: Less armor = More damage taken. Not made to be the main tank.
---(Monk)---
PRO: You have very high avoid. PRO: You get a lot of offensive skills. PRO: If you like leather armor, here's your class.
CON: Can't wear heavy armor. CON: Weapon choices are limited. CON: Less armor = More damage taken. Not made to be the main tank.
---(Paladin)---
PRO: You can heal! PRO: You have self-buffs to keep you alive. PRO: You get a FREE mount!
CON: You have short buffs. Meaning you have to recast often. CON: You can't taunt as well as other fighters. CON: You are very low on the damage list compared to other classes.
---(Shadowknight)---
PRO: Damage over time spells. PRO: FREE mount! PRO: Harm touch does a lot of damage.
CON: About in the middle damage-wise among fighters. CON: Relies on armor. CON: Taunt isn't as good.
---(Berserker)---
PRO: Amazing melee damage PRO: Attack buffs make you deal even more damage! PRO: Area of Effect spells
CON: Relies on armor. CON: Weapons can cost a lot. CON: Armor costs a lot.
---(Guardian)---
PRO: Amazing defense. PRO: Wears Vanguard armor. PRO: You can cover up "mistakes" you made when making your character.
CON: All that armor is expensive. CON: While Guardians are handy, most groups just need 1 tank. CON: Doesn't deal as much damage as the Berserker.
---(Coercer)---
PRO: You get to mind control monsters. FUN!! PRO: Major crowd control person. PRO: Buffs.
CON: Crowd control. CON: Light armor. CON: Not a heavy damage dealer.
---(Illusionist)---
PRO: Mezzes. PRO: Good group member. PRO: Challenging to master.
CON: Challenging to master. CON: Light Armor. CON: You don't deal a lot of damage.
---(Warlock)---
PRO: You deal huge amounts of damage. PRO: You can apply posion to weapons! PRO: Lots of DoT's
CON: Light armor. CON: Spells can cause a lot of agro. CON: Hard to play without a priest in a group.
---(Wizard)---
PRO: Lots of fire and ice spells. PRO: Deal lots of damage. PRO: Great in groups.
CON: Light armor. CON: Spells can cause a lot of agro. CON: Group-oriented.
---(Conjurer)---
PRO: You get neat looking pets. PRO: You can solo very well. PRO: Your pet and yourself combined can take down tougher enemies.
CON: Light armor. CON: If your pet dies... well.... goodbye. CON: More solo-oriented.
---(Necromancer)---
PRO: You get undead-looking pets. PRO: You can solo. PRO: Your pet and yourself can take down tougher enemies.
CON: Light armor. CON: If your pet dies, so do you. CON: More solo-oriented.
---(Inquisitor)---
PRO: You can wear heavy armor. PRO: Evil-oriented. PRO: AoE heals.
CON: Can't solo very well. CON: Majorly group-oriented. CON: Must be focused at all times.
---(Templar)---
PRO: You can wear heavy armor. PRO: Undead spells. PRO: Vitae heals. (Heals that heal when target is hit)
CON: Can't solo very well. CON: Majorly group-oriented. CON: Focus is needed.
---(Fury)---
PRO: Good or evil aligned. PRO: Movement buffs. PRO: Cool lion form!
CON: Can't solo that well. CON: Group oriented. CON: Focus is needed.
---(Warden)---
PRO: Good or evil aligned. PRO: Evacuate spell. PRO: Cool wolf form!
CON: Can't solo that well. CON: Group oriented. CON: Focus is needed.
---(Defiler)---
PRO: Wraith form. PRO: Wards that prevent damage. PRO: Group wards.
CON: Can't solo that well. CON: Group oriented. CON: Focus is needed.
---(Mystic)---
PRO: Bear form is cool! PRO: You can slow enemies. PRO: Powerful wards.
CON: Can't solo that well. CON: Group oriented. CON: Focus is needed.
---(Dirge)---
PRO: Good buffs. PRO: Health-stealing abilities. PRO: RESURRECTION!
CON: You are a music player. CON: Group oriented. CON: Need to recast buffs.
---(Troubador)---
PRO: Good buffs. PRO: Debuffs PRO: Great role-playing class.
CON: You are a music player. CON: Group oriented. CON: Need to recast buffs.
---(Assassin)---
PRO: Great DPS. PRO: Backstab does TONS of damage. PRO: Wide range of weapons.
CON: Most abilites have to be performed in stealth. CON: Wide range of weapons = lots of weapon skill leveling. CON: Need to buy posions to increase damage even more.
---(Ranger)---
PRO: Great DPS PRO: Fastest movement speed of all classes. PRO: Good-aligned.
CON: Group-oriented. CON: Overusing your bow may mean a lot of repairs. CON: Not evil-aligned from the start.
---(Brigand)---
PRO: Great DPS PRO: Spells that root enemies and encounters. PRO: Debuffs.
CON: Group-oriented. CON: Need to recast buffs after awhile. CON: Need to think about how to deal with encounters.
---(Swashbuckler)---
PRO: Great DPS. PRO: Stealth. PRO: AoE's
CON: Group-oriented. CON: Buffs need to be recast. CON: While a Swashbuckler is good, a Brigand is better.
----------[Section 5 - Gameplay Guide]----------(s5gg)
This section describes the basics of the game.
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Letzte Änderung am: 19.Feb.2007. 347 Abrufe seit dem 13.May.2008 (1 Abrufe/Tag). |