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Exit the elevator and follow Alyx around the corner. You'll find out that the gates are locked shut. Turn around and head back toward the elevator and open the gate. There's a stack of boxes and supply crates inside, and there is a crank in the corner. Bring it back to the gate and open it. Head up the stairs, and makes a U-turn to the left.
Head towards the area that is blocked off by pieces of metal. Pull them off with the Gravity Gun, and head through. Grab the supply crate, and destroy the three Scanners that appear. Remove the metal sheets of the next wall, and head up the small stair case. Three or four combine will descend from the rooftops. After they're dead, continue along this path, and wait for the giant wall of evil to rise.
On the other side, a single civilian will be fighting some antlions. Let Alyx and the civilian fight the antlions while you block the burrows with the cars. Once you get far enough down the street, Combine will start descending from the rooftops. Kill them, and remove the boards from the door.
Inside, you will see a few Combine setting a trap. Shoot the trip mine, which will start a large fire. Use the Gravity Gun to grab the supply box on the ledge to the left, and follow the path. Jump onto the left side of the pipes, and sprint from there and jump to the ledge. Turn the valve, then leave this area. Take a right from the door this time, and head upstairs.
At the top of the stairs, break the supply crate, and throw part of it into the trip mine, which will kill the zombie that is laying there, and blow a hole in the floor. Near the middle of the room is a roller mine. Grab it and let Alyx rejigger it, and let it kill the other zombies in here. Try to avoid walking near the window, as there is a sniper outside. Head down the stairs, and out the door.
To the right is a few supply boxes. Grab them, and then make your way down the street using the cars as cover. There will be another rollermine around here, so either bring it back to Alyx (she will be hiding inside while you kill the sniper), or throw it over a building. You can use one of the rollermines to kill the Combine operating the machine gun, or you can charge him yourself. There are a few supply crates with grenades behind the machine gun. If your rollermine still hasn't exploded, throw it up into the window with the sniper, or use a grenade. Once everything is dead, Alyx will rejoin you. Alyx will climb up into the room where the sniper was, and shoot the lock that's holding the ladder. Climb up the ladder, and jump down into the next area.
There will be a room with some supply crates on the left. When you run in there, a few zombies will start heading towards you, as well as zombine and fast zombies from a door farther down the street. You can kill them yourself, or have Alyx kill them and save ammo. Head into the door where the zombine were coming from. A few feet inside the door, and there is a supply crate on your right, with a poison headcrab lurking behind it. Kill it, and follow the path up the stairs.
Once upstairs, shoot the boards off the windows to give Alyx a clear shot at the zombies that are about to attack. Head around the corner, and a few zombies and two zombine will start following you. Head back and let Alyx take care of them. After they're dead, follow the path and jump down the broken stairs. Grab the supply crates under the stairs, and head out the door.
Outside, you will see a small platform covered with metal sheets. Remove the back one, and Alyx will kill the Combine. Push the car over the antlion burrow farther down the street. Head towards the barricade, and wait for the doors to open. Rush in when they do, and kill the Combine. Grab the supply crates, and wait for Alyx to rejoin you. She'll probably have a few antlions following her, so be ready to kill them.
You'll find out that the Citadel's reactor is back on track to a meltdown. Alyx will remove the shield. Head through until the next loading screen.
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Grab the supplies and take a left. Some combine will be coming in from the end of the hall, kill them and make your way into a supply room. Grab some supplies and wait for the combine to break in.
Kill the combine once they come in, and head through the door on the left side. Head around the corner and you'll see a small room with an explosive barrel in it. Shoot it, killing the lone combine soldier in this room. Continue down the path until you reach the point where you need to jump down into another room.
In this next area, an Antlion Guard will be fighting some combine. While the antlion guard takes care of the combine, you need to run past everything and plug up the two antlion burrows. By the time you do this, the antlion guard should have killed all the combine. Use the many barrels laying around to kill the antlion guard.
Once the antlion guard is dead, combine will start coming from the rooftops. Alyx will take care of most of them, once she does head through the barricade and take out the few combine that attack. Now head into the next building, using the hole in the side of the left wall.
In this room, you need to grab the hopper sitting behind the explosive barrels to avoid a huge explosion. Toss it aside and remove the vent covering the air duct.
Enter the duct and go around the corner. Take a right and go up the ladder, but don't go around the corner. This duct isn't strong enough to hold your weight, so if you go out too far it'll fall down sending you back to where you started. Use the gravity gun to grab the suit batteries, then head back down the ladder and take a right.
Now continue through the duct until you can see the exit. Stop immediately and lob a grenade out the end. This will blow up all the trip mines and make it safe to exit.
Now enter the elevator, which will fall into some water, then exit through the hole in the top. This next room has tripmines and explosive barrels in it. If you're very careful, you can just crouch under the lasers. If you don't want to take a chance, just shoot one of the barrels with the pistol until it catches fire, then dive down to the bottom of the water and stay there until everything blows up.
Now head up the the glass window on the other side of the room. Kill the poison headcrab and enter the duct on the left side of his room. Follow the path around until you end up back in the elevator shaft. Now make your way around to the ladder on the other side, avoiding the barnacles. Make your way to the top, and kill the barnacle closest to the right wall. Once it's dead jump into the vent and make you way to the exit.
Before you drop down into this room, use the vent cover to set off the trip mine. Then grab the hopper on the left. Now drop down and get rid of the other two hoppers. Once the room is clear, activate the breaker and let Alyx in.
Now head through the new door, and you'll hit another loading screen.
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This next room has a few trip mines and explosive barrels in it. Shoot the nearest barrel until it catches fire, then hide in the hallway. Stay here until everything blows up. Now run in and grab the hopper in the back left corner. Throw it at the last trip mine/last barrel(depending on if it blows up or not). This should kill the half-zombie. Grab the supplies in the lockers and head up the stairs on the right, just past the last trip mine.
This door will start beeping, just like the ones in the last map, so stand back and wait for it to blow. A barrel that's already on fire will roll down the stairs, so wait for it to blow before charging in and killing the combine. Pick up the crossbow and supplies, then pull the plug in the back left corner.
Now head back down the stairs and head outside. Combine will be attacking you, but some civilians with rocket launchers(let them die if you want the rocket launcher) will help you out. Make your way down the road, grabbing the supplies spread along the road. Once all the combine die, one lone one will drop from the roof. Kill him and head over to where he was.
A civilian will soon come out and Alyx and him will start talking, then he'll take you to a safe house. Inside this house, you'll find more civilians, and Kleiner talking on a tv. After one of the civilians and Alyx talk, head towards the stairs. Grab the health in the hall closet if you need if, then head up the stairs. Keep gong up the stairs until a headcrab canister crashes into the the building, blocking the path.
Now turn around, remove the board blocking the door. Open the door and kill the zombines in this room. Before running into the next room, notice that the floor is broken. The room below is filled with zombies, so you really don't want to go down there. What I normally do is this, sprint across the floor, grab the health and suit, then immediately jump to the other side. This should break most of the flooring, allowing you to grab the supply boxes in that room without falling down there with the zombies. Now a zombine is going to be coming in from the next room, so kill it before trying to get the supplies.
After you've got all the supplies you need, head into the next room and go up the stairs. Follow the path around, until you run into another door. Barney will let you in and start talking. Once Alyx and him are done talking, he'll lower a bridge and give you a crowbar.
Head across the bridge, break the board blocking your path and enter this room. Go into the room straight ahead for some supplies, then take the path on the left. Before heading up the stairs, head down and grab some more supplies.
Now head up the stairs, killing the headcrabs on the stairs and the poison one just after. Before going into the next room, kill all the poison headcrabs without actually entering the room. This will keep the zombines away for now. Once the headcrabs are dead, enter the room and wait for the zombines to charge. Kill them then head outside.
You'll see another bridge, just like the one Barney lowered, only this one will be blocked by a wood board instead of a crowbar. Break the board and charge across the bridge, killing all the combine in your way. Keep going until you hit another loading screen.
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You're now inside a hospital with a bunch of zombies and combine. A gunship will be shooting through the windows, so avoid them if you can. Kill all the combine and zombies then head down to the end of the hall.
Grab the supplies then head up the stairs in the room on your right. You'll see a civilian shooting rockets at the gunship. The gunship will kill them and you can pick up their RPG if you didn't get one earlier. Now head back to the top of the stairs. I try to hide here as much as I can. It's harder for the gunship to hit you, if you have some non-breakable cover over your head.
I normally use my first set of rockets to remove some of the ceiling. It makes it easier to see and hit the gunship. Use the ammo crate near where the rebel died to get more rockets. Then start firing rockets at the gunship.
You can't just shoot rockets at the gunship, it'll just shoot them down. So
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