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Half-Life 2 - Episode One [Engl. Leitfaden] (6/9)
 



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Mehr zu 'Half-Life 2 - Episode One' für PC

Seite: [1] [2] [3] [4] [5] [6] [7] [8] [9] < | >
 

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|                                                                            |
 ----------------------------------------------------------------            |
                                                                 |   Video   |
                                                                  -----------

Once the credits finish, the game should exit, then start playing the episode
two trailer. If it doesn't, you can find the video on your computer in the
following location.

C:\Program Files\Steam\SteamApps\<name>\half-life 2 episode one\episodic\media

or

C:\Program Files\Valve\Steam\SteamApps\<name>\half-life 2 episode one\episodic
\media



 ===============================================
|                                               |
|                    Other                  [B] |
|                                               |
 ===============================================


 ----------------------------------------------------------------------------
|                                                                            |
| Bloopers                                                            [B.00] |
|                                                                            |
 ----------------------------------------------------------------------------


 ----------------------------------------------------------------------------
|                                                                            |
| High Quality:    http://ep1.vidgg.com/dl.php?id=33                         |
| Size: 79.2MB                                                               |
|                                                                            |
| Low Quality:     http://ep1.vidgg.com/dl.php?id=34                         |
| Size: 15.2MB                                                               |
|                                                                            |
| YouTube Version: http://youtube.com/watch?v=Hq5DcMncWaU                    |
|                                                                            |
| Duration: 3:16                                                             |
|                                                                            |
 ----------------------------------------------------------------            |
                                                                 |   Video   |
                                                                  -----------

Just some of the outakes that piled up. There was quite a few... ;_;



 ----------------------------------------------------------------------------
|                                                                            |
| Video Informaton                                                    [B.01] |
|                                                                            |
 ----------------------------------------------------------------------------


Notice: All videos were encoding using the Divx codec and you will need to
have it installed for the videos to play. You can download it from the
following link.

http://www.divx.com/

These videos are widescreen(16:10).

These videos were not made to show off our skills or make us look good in any
way.(they do a pretty good job of making us look bad :( ) They were made to
help people out.

All videos were recorded @ 1680x1050(hq = 50%, lq = 25%) with everything on
high, AA 4x, AF 8x, hdr on full. Subtitles were turned on to help the people
know what npcs are saying.


High Quality
Video Codex Used: Divx
Video Bit Rate:   3250kbps
Audio Codex Used: Lame MP3
Audio Bit Rate:   128kbps (CBR)
Width:            840px
Height:           524px

Comments: I'm actually not pleased with the quality of these videos. I should
have used a higher bit rate, but by the time I realised this, I had already
deleted some of the source videos.


Low Quality
Video Codex Used: Divx
Video Bit Rate:   512kbps
Audio Codex Used: Lame MP3
Audio Bit Rate:   128kbps (CBR)
Width:            420px
Height:           262px



 ----------------------------------------------------------------------------
|                                                                            |
| Enemies                                                             [B.02] |
|                                                                            |
 ----------------------------------------------------------------------------


 ---------------------------
|                           |
| Combine         [B.02.01] |
|                           |
 ---------------------------


 -------------------------------
|                               |
| Humanoid Combine [B.02.01.01] |
|                               |
 -------------------------------


Humanoid Combine refers to humans that are now a part of the Combine forces on
Earth (The Overwatch).

Picture:  http://ep1.vidgg.com/picture.php?id=combine.jpg
Left to right: Civil Protection(Metropolice), Combine Soldier

Elite:    http://ep1.vidgg.com/picture.php?id=elite.jpg
Sniper:   http://ep1.vidgg.com/picture.php?id=sniper.jpg
Stalker:  http://ep1.vidgg.com/picture.php?id=stalker.jpg



 -------------------------------
| Civil Protection(Metropolice) |
 -------------------------------

Spawn Command: npc_create npc_metropolice

Description: The Civil Protection unit is made up of humans that willingly
join the Combine. Unlike Combine soldiers, they are not biologically altered.
Civil Protection police City 17 and keep citizens in-line. They will typically
carry stunsticks while on duty, but can be armed with H&K USP Match pistols or
H&K MP7 PDW sub-machine guns should the situation require them to. They are
considerably weak.



 -----------------
| Combine Soldier |
 -----------------

Spawn Command: npc_create npc_combine_s

Description: Combine soldiers are humans that have been altered and enhanced
by having mechanical implants surgically attached to them. They are the
primary infantry force of the Combine, and can be found anywhere the Combine
needs them. They work in squads, and can carry H&K MP7 PDW sub-machine guns,
SPAS12 shotguns, pulse rifles, and will usually carry grenades as well.



 ---------------
| Combine Elite |
 ---------------

Spawn Command: If you know a working command, please email me at
               gamefreakslgmailcom


Description: The Combine Elite is a more powerful version of the standard
Combine soldier. They wear white uniforms, have more health, better accuracy,
and inflict more damage. They always carry pulse rifles and are armed with
energy orbs.



 ----------------
| Combine Sniper |
 ----------------

Spawn Command: If you know a working command, please email me at
               gamefreakslgmailcom


Description: While not actually seen, snipers hide themselves in buildings and
use a powerful Combine sniper rifle to kill anything they consider to be
hostile. The only evidence of a sniper's presence is the blue sighting-beam
projected from their rifle. The only way to kill a sniper is to throw an
explosive into his hideout, or to shoot an RPG into the window. In Episode
One, however, an allied rollermine is propelled into the window, achieving
the same effect.



 ---------
| Stalker |
 ---------

Spawn Command: npc_create npc_stalker

Description: Stalkers are humans that have been brutally butchered and altered
by the Combine. They do slave labour in the Citadel, such as operating panels
or repairing damaged technology. They are never encountered in a combat
situation during Half Life 2, though they are occasionally fought in Half-Life
2 Episode One. They are equipped with a weak laser, projected from the
apparatus on their heads, which they use as a makeshift weapon.



 ----------------------------
|                            |
| Combine Synth [B.02.01.02] |
|                            |
 ----------------------------


Synths were organic, robot-like creatures that The Combine previously enslaved
and altered. The Combine has brought some of them to Earth.



 ---------
| Gunship |
 ---------

Spawn Command: give npc_combinegunship
Picture:       http://ep1.vidgg.com/picture.php?id=gunship.jpg

Description: Gunships are flying Synth units equipped with highly accurate
pulse turrets. They can only be damaged by explosives or energy orbs.



 ----------
| Dropship |
 ----------

Spawn Command: npc_create npc_combinegunship
Picture:       http://ep1.vidgg.com/picture.php?id=dropship.jpg

Description: Dropships are used to transport Combine soldiers (in troop
carriers - which come with mounted turrets), APCs or Striders. The Synth
itself has no weapons and is not hostile. It can be destroyed with repeated
blasts from a rocket launcher.



 ---------
| Strider |
 ---------
 


Seite: [1] [2] [3] [4] [5] [6] [7] [8] [9] < | >

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Letzte Änderung am: 14.Mar.2007. 1878 Abrufe seit dem 13.May.2008 (3 Abrufe/Tag).

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