Goal: 7500 pts. Expert goal: 10000 pts. Difficulty: 8/10. Decoration change: Vines. Total tables: 19. Note from the game: Nothing helpful, it is: "Oh so close! If we can just get through this shift, Darla will be able to send in the rent!" Additional advice: Don't try to chain for too long, just play it safe and you'll be fine completing this shift.
%&%&%& TONY'S %&%&%&
I want to make a little comment about the music of this restaurant. It is 100% the same with one of RE4 music.
K. LEVEL 11
Goal: 4500 pts. Expert goal: 6200 pts. Difficulty: 6/10. Decoration change: None. Total tables: 13. Note from the game: Remember, Families don't mind noise so it's safe to seat them near those talkative Cellphone Addicts. Additional advice: Cell addicts are not very patient. They're on par with business women
L. LEVEL 12
Goal: 5000 pts. Expert goal: 6800 pts. Difficulty: 6/10. Decoration change: Wall. Total tables: 14. Note from the game: Remember, if a table is getting annoyed by noise, cheer them up with a soda!
M. LEVEL 13
Goal: 7800 pts. Expert goal: 9700 pts. Difficulty: 7/10. Decoration change: Fireplace. Total tables: 17. Note from the game: Remember, if a table is getting annoyed by noise, cheer them up with a soda! Additional advice: The seat placement is rather tricky. But this game has given you many enough tips for this.
N. LEVEL 14
Goal: 8800 pts. Expert goal: 11000 pts. Difficulty: 6/10. Decoration change: Entrance. Total tables: 19. Note from the game: Don't forget to use the podium if customers get impatient in line. Additional advice: The podium is a great help. Using the podium will not obstruct chaining action. I mean the chaining counter will not reset to zero if you stand at the podium after chaining.
O. LEVEL 15
Goal: 8000 pts. Expert goal: 10500 pts. Difficulty: 6/10. Decoration change: Table and chairs. Total tables: 18. Note from the game: Don't forget to use the podium if customers get impatient in line.
P. LEVEL 16
Goal: 8500 pts. Expert goal: 10500 pts. Difficulty: 6/10. Decoration change: A pair of authentic Italian marble pillars. Total tables: 18. Note from the game: Keep a close eye on the Bookworms to make sure they're not getting too upset by other noisy tables. Additional advice: We already have 5(five) kind of customers at such an early level. I said it already that this game is a complicated one. Never sit the bookworms next to cell addicts, even the drinks won't help the bookworm leaves your restaurant mad.
Q. LEVEL 17
Goal: 8800 pts. Expert goal: 12000 pts. Difficulty: 6/10. Decoration change: Decoration over the doorway. Total tables: 19. Note from the game: Remember to use those highchairs and drinks to keep Families happy so the babies won't cry. Additional advice: You can lift two high chairs at once as long as there are two families who need them, but you can not carry two mops in your hands. Double-clicking the mop will make you carry and then put the mop again. It is possible to chain this action.
R. LEVEL 18
Goal: 8500 pts. Expert goal: 10500 pts. Difficulty: 7/10. Decoration change: Awning. Total tables: 17. Note from the game: Remember, serving dessert is optional. If we're too busy, we can just drop the check instead. Additional advice: You can chain the dessert. Having many customers have at least 4/5 heart filled after they finish eating will make your pts go sky-high.
S. LEVEL 19
Goal: 8500 pts. Expert goal: 12000 pts. Difficulty: 6/10. Decoration change: Counter. Total tables: 17. Note from the game: Remember, serving dessert is optional. If we need to clear out a table, just drop the check instead.
T. LEVEL 20
Goal: 11000 pts. Expert goal: 14000 pts. Difficulty: 8/10. Decoration change: Shelf. Total tables: 22. Note from the game: None..
Playfirst programmers seem to have planned on a bonus restaurant at the blimp after this level. The problem is I dunno how to unlock it. Rumor has it that some people suddenly come at the blimp after this level when they're playing the MSN version of this game. But, I have proven this opinion to be wrong. Okay, since nobody told me about the bonus resturant and I can't find the CORRECT information everywhere. Then, I assume the bonus restaurant is inexistent and I remove any information about it. However, I still welcome any accurate information about the bonus restaurant.
%&%&%&%&%&%&%&%&%&% MARGARITA'S CANTINA %&%&%&%&%&%&%&%&%&%
Okay, Margarita's Cantina is a bit harder. Every customer leaves your restaurant mad will cut your dearest pts by 750. Customers' color is also increased, as always. And enjoy the fancy music too.
U. LEVEL 21
Goal: 4500 pts. Expert goal: 6000 pts. Difficulty: 7/10. Decoration change: None. Total tables: 14. Note from the game: Nothing special.
V. LEVEL 22
Goal: 5000 pts. Expert goal: 6500 pts. Difficulty: 6/10. Decoration change: Wall. Total tables: 15. Note from the game: Remember, Joggers aren't bothered by noise, so they'll happily sit at any table. Additional advice: Jogger is a relief. It's recommended that you place them not at a cornered table.
W. LEVEL 23
Goal: 6500 pts. Expert goal: 8000 pts. Difficulty: 7/10. Decoration change: Table and chairs. Total tables: 18. Note from the game: Try calling a different staff member on the phone to get some more help. Additional advice: Here is the preview of the staff members. They only help you temporarily, not until the closing hour: 1. Busser (top) => Clear the dishes for you, but you won't get any scores. 2. Drink server (middle) => Serve unlimited(!) ammount of drinks to unhappy customers. 3. Mariachi band (bottom) => Increase the patience of sitting customers.
X. LEVEL 24
Goal: 6200 pts. Expert goal: 7200 pts. Difficulty: 7/10. Decoration change: Counter. Total tables: 15. Note from the game: Don't forget to use the phone to call in for help if you need it.
Y. LEVEL 25
Goal: 8000 pts. Expert goal: 10000 pts. Difficulty: 10/10. Decoration change: Path. Total tables: 18. Note from the game: Remember to be careful about where you seat noisy customers. Additional advice: I think this level is the hardest of the entire game. Here is some strategy for those who need it, otherwise just don't look at it.
Here is a simple table diagram. I can't post images (yet), for people who are unsatisfied, please understand: :> -------------------------------- | ------- | | ------- | | | | | 1 | | 3 | | | ------- ------- | | | | ------- ------- ------- | | | | | | | | | | | 2 | | 4 | | 6 | | | ------- ------- ------- | | | | ------- | | | 5 | | | ------- | --------------------------------
============================================================================ | Customer type | Chaining order | Table number | Another thing | ============================================================================ | Family | 1 | 3 | Bench (Optional) | | 2 Bookworms | 1 | 1/5 | | | 2 Bookworms | 1 | 1/5 | | | 4 Cell Addicts | 1 | 6 | | | 4 Joggers | 1 | 4 | | | Family | 2 | 3 | Bench (Optional) | | 4 Cell Addicts | 2 | 6 | | | 2 Bookworms | 2 | 1/5 | | | 4 Bookworms | 2 | 2 | | | 4 Cell Addicts | 3 | 6 | Bench + Drink | | Family | 2 | 4 | | | 2 Business Women | 2 | 1/5 | | | Phone mariachi band after clearing dishes | | 2 Bookworms | 3 | 1 | | | 4 Joggers | 3 | 4 | | | 2 Bookworms | 4 | Anywhere | Bench/Let him leave | | 2 Cell Addicts | 3 | 5 | | | 4 Business Women | 3 | 3 | | | 2 Young Ladies | 3 | 1/5 | | ============================================================================
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