Join the Fight: Line of Defense Now Available on Early Access

Bernd (19. September 2014 19:44 )
Link: Steam
Join the Fight: Line of Defense Now Available on Early AccessVideo Game News Online, Gaming News

Line of Defense, the MMO from 3000AD, is now available for purchase on Steam’s Early Access. Line of Defense features a massive world with large continents, enormous bases some spanning more than 16 sq. km, as well as unique climate zones and weather patterns, plenty of space for the skill-based Player-vs.-Player FPS combat.

In addition to the large planetary areas, Line Of Defense also features vast space regions, complete with fully built stations and a carrier, all of which gamers can explore and do battle in while seamlessly moving to and from the planetary bases below. The scope of the Line Of Defense world can be seen here: http://lodmmo.com/asset/worldmap/

The first phase of Early Access will feature the Heatwave planetary starbase and the GCV-Starguard carrier in orbit around the Lyrius planet for early world testing. New features and areas will unlock  as the testing phase progresses, including new levels, new vehicles, and new weapons leading up to the game's official release.

For such a massive game, this staggered release allows the team to focus on each aspect of the game during the public Beta testing. Meaningful feedback from the public will enable the team to address issues, concerns and gameplay suggestions in a timely fashion as each aspect of the game is unlocked and extensively tested.


Three Early Access options are available for pre-purchase and pre-loading : Commander ($99.99), Ambassador ($69.99) and Emissary ($39.99), with varying perks for each. All options are 50% off through Monday, September 15th.

Line of Defense's Early Access version will be live and playable on September 16th.

Line of Defense features
 

  • Massive and persistent open world gameplay on continents, some of which are in excess of 16 sq. km.
  • Breathtaking environments with each continent featuring unique topology, different climate zones, weather patterns, dynamic time of day etc.
  • Skill based PvP combat on foot, in vehicles or in aircrafts.
  • Character progression with various abilities which can be learned. Build the character class that you want depending on how you play. No fixed classes.
  • A 100% persistent world (no instancing) with seamless space and planetary areas; all with ability to move from planetside starbases to stations in the space region above.
  • Easily create fireteams (a.k.a guilds) with either human or NPC troops and from a few people to very large troops of varying skills and equipment.
  • Build your own planetary base Forward Operating Base and use it as your player housing for yourself or your fireteam.
  • Buy and own your own assets (weapons, vehicles, aircrafts etc) and with your own unique weapons customizations.
  • More player assets than you can handle, most with advanced customization (e.g. infra-red night vision rifle scopes) and attributes.
  • Hybrid business model which caters to both F2P and premium models; both with access to in-game monetization.
  • Endless possibilities for future expansions are other areas of Lyrius and other planets in the region are colonized and opened up via game expansions.
  • No pointless grind. No boring crafting. No inconsequential resource collection. Just pure war on a very – very – large scale.



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