Dont Stop Girlypop New Gameplay Deep Dive Video

Emanuela (03. March 2025 17:34 )
Dont Stop Girlypop New Gameplay Deep Dive VideoNews  |  DLH.NET The Gaming People

Y2K-Inspired Arena Shooter Don't Stop, Girlypop! Drops New Gameplay Deep Dive Video

 

Leamington Spa, UK - 3rd March, 2025: UK-based games publisher Kwalee and independent developer Funny Fintan Softworks are thrilled to unveil a new trailer for the upcoming Y2K arena movement shooter, Don't Stop, Girlypop! Watch the video here as the developers dive into the fast-paced gameplay, showcasing weapons like the Bubble Gun, shotgun, and sword. See various weapons in action, explore combat mechanics, discover exciting gameplay combinations, and witness all the chaos you can unleash!

Don't Stop, Girlypop! is a Y2K arena movement shooter that combines the riotous fun of boomer shooter mechanics with advanced contemporary movement abilities. You'll take on the role of Imber, a half-faerie half-something native of the planet Xyzanthynum. Their planet is being drained of The Love, a vital natural resource keeping the planet alive, by an evil mining company called Tigris Nix. 

Armed with firepower, fashion, and love, take down Ormyk drones with a unique wave-hopping mechanic—combining bunny hops, slams, dashes, and double jumps for maximum speed and impact. The faster you move, the more damage you deal and the more you heal! Build momentum and unleash a Y2Killer arsenal where alt-fires synergize for devastating combos.

Wishlist the game now

 

About the game: 

Spread the love! Don't Stop, Girlypop! is a Y2K arena movement shooter where standing still is not an option. Just Don't Stop Moving!

The faster you go, the more damage you deal and the more you heal! DSG combines the riotous fun of boomer shooter mechanics with advanced contemporary movement abilities.
Wave hopping combines the feeling of a classic bunny hop with modern ground slam, dash and double jump mechanics to fling you into a fast, fluid and precise flow state.

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Unleash the horrors <3 Guns with alt-fires combine symbiotically with each other to create magical moments of complex interplay

Master a deep and dynamic combat system to generate high Love scores and become the Cupid of death!

❤ Destroy shareholder value! Mining corp Tigris Nix wants to drain your world of The Love, a natural force keeping your planet alive. Lay waste to its robot drones to heal the Oasis!

❤ Kill 'em with kindness! Every point of damage dealt against a robot is one piece of The Love released back into the environment and one step closer to the end of Tigris Nix.

Dazzle your enemies by decorating your arms and guns with fabrics and ornaments. Add butterflies to your barrel, paint yourself in pink chrome, and – yes – dominate the battlefield in a quintuple-denim masterpiece.

 

 

About Kwalee

Kwalee is a multi-award-winning games publisher and developer based in Leamington Spa, UK, and has published a growing catalogue of PC and console titles including Wildmender, ROBOBEAT, Voidwrought, In Sink and The Spirit of the Samurai, along with upcoming titles The Precinct, Hordes of Hunger, GladiEATers, Town To City and Don't Stop, Girlypop!. 

Founded by games industry icon and Codemasters co-founder David Darling CBE, who is joined by a team of global games experts with studios in the UK, India, Portugal and China, Kwalee is on the lookout for high-quality games to publish on all platforms and encourages developers to get in touch.

Officially recognised as 'Best Publisher' (TIGA 2022), Kwalee is also highly active in the industry, as an ambassador of not-for-profit organisation Women in Games and a regular supporter of charities like Safe In Our World, GamesAid and SpecialEffect.

 

About Funny Fintan Softworks

Funny Fintan Softworks is an indie studio in Perth / Boorloo, Western Australia. Founded by Jane Fiona in 2020, the team has been working on the first-person shooter Don't Stop, Girlypop, originally created as a school project in tenth grade but now expanded into a full-time project supported by Screen Australia and Screenwest. The team is driven by fast, classic first-person shooters, tight gameplay loops and a strong sense of aesthetic.



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