Arthur Mostovoy Joins Aonic as New Head of Games
Former UK Larian Studio Head Begins Newly-Created Role at Multiplatform Gaming Group
TUESDAY, 8TH APRIL 2025 — Aonic, the multiplatform gaming group comprised of several studios globally, has recruited Arthur Mostovoy to fill its newly-created Head of Games role.
Mostovoy's remit will cover Aonic's entire portfolio of titles, covering all platforms, with the aim of helping Aonic's teams deliver the best possible games to players.
Arthur Mostovoy, Head of Games
His most recent project at Larian Studios was Baldur's Gate 3, winner of multiple Game of the Year awards and considered one of the greatest video games of all time. He oversaw the studio's growth over a nearly six-year tenure.
Prior to this, he worked on the $1 billion-grossing mobile title War Robots at Pixonic, as well as helping to establish the team, processes and design at Azur, the world's top mobile game publisher by downloads.
Megabit Publishing, Aonic's first- and third-party publishing arm, has just launched its debut game, Grit and Valor – 1949.
Developed by Milky Tea, another Aonic studio, the real-time tactics roguelite is the perfect example of the collaboration happening throughout the group. Mostovoy's role will include maximizing these team synergies.
"After nearly six amazing years at Larian, I can't wait to dive into this new role at Aonic," says Mostovoy. "There's so much to be excited about happening throughout our teams, across platforms, audiences and genres."
"We are entering a golden age of indies and small teams, resulting in some incredibly creative games. The market share for small and indie teams is growing year on year, and this will continue. My role at Aonic is to support these teams in creating and delivering creative titles that can make a major impact."
Aonic co-founder and Chief Product Officer, Olliver Heins, adds: "Aonic is building something truly exciting and welcoming a talent like Arthur is a significant step in what we are working towards. His track record speaks for itself and his experience will be invaluable in helping us achieve our ambitions."
Olliver Heins, Chief Product Officer
Aonic has multiple game projects in development across the group, including Thick As Thieves (OtherSide Entertainment, PC & console), Pathfinder: Abomination Vaults (BKOM Studios, PC), FRENZIES (nDreams, VR), Lou's Lagoon (Tiny Roar, PC) and Transformers: Tactical Arena (Red Games Co., mobile).
ABOUT AONIC:
Aonic is a growing group of multiplatform game studios and technology service providers, empowering founders and teams to supercharge their strengths while unlocking cross-team synergies.
The group's founding belief is that industry-shaping innovation comes from exceptional creators in mid-sized teams; not giant corporations. Aonic is the platform for these like-minded enthusiasts to fulfil their potential, with multiple companies spread throughout Europe and North America.
United by Aonic, teams proudly maintain the identity that makes them special. These are real gamers and creatives building amazing things together across mobile, PC, console, and VR. With revenues exceeding €150 million in 2024, high organic growth and strategic investment funds Aonic's mission to become a powerhouse in gaming and tech.