Lufia 2

Lufia 2

16.10.2013 06:59:03

English

EE60-DDDD Glitchy start-up but speeds up the game play (ie... walking,
battle, speech).

EE60-0DDD Cut-up or missing body pixels.

EE60-3DDD Reset game at title.

EEE0-3DDD Saturated color of town and dungeon.
5560-3FDF Same as above.

7E62-37DF Screen messed up when you talk to people.

0060-3DDE Blackout after using "RESET" magic in dungeon.

0060-34DE Using "RESET" magic will reset the game.

0020-37DE Using button B or Y (swing sword / shoot arrow) in dungeon will
reset game.

Date: 8/19/96

LOW:

0060-37DC Auto select in Menu sub-screen (A-button).
5561-37DC Auto select (X-button).
5561-3FDC Turbo X-button.
0080-3DD9 Graphic glitch on enemy.
00A0-3DD9 Black shadowy-figure of the enemy.

MEDIUM:

??C0-17D9 Freezed the weapon-swing action.
003E-3709 Effect the window in battle.
00A0-1DD9 Display single digit of damage for enemy.

HIGH:

??E0-1??9 Effect the status screen.
EEE0-1DD9 Get 13 Gaunlets when equipping and unequipping item.

NOTE: Cannot save status for codes below.

EEE0-1FD9 999 for ATP/DFP/STR. But heal enemy when you hit them.
?EE0-14D9 Lower ATP/DFP/STR.
EEE0-1D69 Lower ATP/DFP/STR.

DDE0-1D69 999 ATP/DFP/STR. Up to 9999 damage. Weapon gives opposite effect.
(Ex. Insect Crusher heal all insect instead of giving more damage).
?DE0-1F69 999 ATP/DFP/STR.
EEE0-1469 999 ATP/DFP/STR only after unequipping the item.
EEE0-1769 999 ATP only. Heal enemy when hit them.
EEE0-1D09 999 STR only. But lower other status.
DDE0-1409 999 ATP/DFP/STR.
55E0-1DA9 999 ATP/DFP/STR. Kill some enemies while heal some.
................................................

Fight certain number of enemy:

??60-4FD9 Fight against 4 enemy in group.
EE60-47D9 Fight with only one enemy.
5560-47D9 Fight 2x enemy in group.
5560-4Fd9 Fight more enemy.
??60-4709 Fight less enemy. DD= more & EE= lessEE60-4FA9 Fight more enemy.

Ahhh enough with this (Fight with less/more enemy). Got a long list.

EE65-4F69 No enemy to fight. Win instantly when go into battle and no EXP.
A46E-4D09 Same as above. This code list with the other group.
................................................

Fight certain enemy:

556E-4DD9 Group of 5 Goblin and 1 random enemy each time encounter.
006E-4DD9 Group of 6 Goblin.
AA6E-4DD9 Group of 6 Goblin.
556E-44D9 Group of 5 Goblin.
556E-47D9 Kill the enemy and when you encounter another there will be no
enemy to fight.
Entering places or use "Reset" magic may bring them back. <>
EE6E-4D69 Group of 6 Goblin.
556E-4769 REAPPEAR.

MORE...

Base code: ??6E-4D09

Note: Usually there are 6 monsters in the battle. If 5 show then 1 will
randomly be a Boss-type enemy. Here's the chance to kill or be killed. Win
or lose you will not be able to meet them again (except for the real
meeting, I think).

Legend:
* Mini-Boss or Boss.
? Unknown Mini-Boss or Boss. No name given.
# Unsure of actual number of enemies in battle.

00- 5 Web Spider, Idura* 01- 6 Poison Beetle 02- 5 Mega
Moth, ?
03- 5 Big Bee, 1 Goblin 04- 6 Red Lobster 05- 6 Mosquito
06- 6 Coridras 08- 6 Armour Nail 09- 6 Beetle
0A- 6 Moth 0B- 5 Spinner, Daos* 0C- 5
Tartona, 1 Goblin
0D- 6 Small Crab 0E- 6 Dark Fly 0F- 6 Big Crab

10- # Behemoth 11- # Current 12- # Crow Kelp
13- # Red Plant 14- # White Whale 15- #
Vampire Rose
16- # Desert Rose 17- # Griavos 18- # Torrent
19- # Perch 1A- # Mad Ent 1B- 6 Venus Fly
1C- 6 Moray Vine 1D- # Kraken 1E- 6 La Fleshia
1F- # Killer Whale

22- 4 Goblin, 1 Dark Fly, 1 Cyclops 26- (Graphic glitch)
28- 2 Seirein, 3 Goblin, 1 Daniele 2A- 6 Goblin
2C- 4 Goblin, 1 Vampire, 1 Lizardman

3C- 4 Seirein, 1 Goblin, 1 Regal Goblin 3E- 6 Goblin

40- # Thunderbeast 41- 6 Shadow Fly 42- 5 Bruse,
1 Ice Roge
43- 5 Bat, ? 44- 5 Gnome, Gold Dragon* 45- 6 Shadow
46- # Lion 47- 6 Wispy 48- # Armor
Horse
49- # Lunar Bear 4A- 6 Buffalo 4B- # Sphinx
4C- 6 Mad Horse 4D- 5 Seirein, Copper Dragon* 4E- 6 Big Bat
4F- (Game locked up but screen show a large Daos.)

50- 6 Specter 51- 6 Snatcher 52- 6 Dark Skull
53- 6 Hades Skull 54- 6 Ghoul 55- 6 Jurahan
56- 6 Demise 57- 6 Zombie 58- # Hade
Chariot
59- 6 Dark Spirit 5A- # Hade 5B- # Leech
5C- 6 Necromancer 5D- 6 Wheel Eel 5E- 6 Mummy
5F- 6 Skeleton

60-6F None were found.

70- 6 Baby Frog 71- 6 Lizard 72- 5
Cokatoris, Follower*
73- 6 Scorpion 74- 6 Hawk 75- 6 Newt
76- 6 Needle Lizard 77- # Crow 78- 6 Ramia
79- 6 King Frog 7A- 6 Basilisk 7B- 6 Poison
Lizard
7C- 6 Medusa 7D- 6 Red Bat 7E- 6 Antares
7F- 6 Eagle

8C- 1 Troll, 3 Regal Goblin, 2 Gargoyle 8E- 1 Moth 8F- 6 Goblin

90- 6 Garbost 91- 5 Moray, Gades* 92- 6 Ammonite
93- 6 Evil Fish 94- 6 Sentopez 95- 6 She Viper
96- 6 Angler Fish 97- 6 Cancer 98- 6 Drill
Shell
99- 6 Bolt Fish 9A- 6 Shell 9B- 6 Unicorn
9C- 6 Evil Shell 9D- 6 Stinger 9E- 6 Squid
9F- 6 Armor Bee

A0- 1 Archfiend* A1- 2 Goblin, 1 Angler Fish A7- 1 Bolt Fish
AB- 4 Goblin, Goblin Mage, Armor Goblin AC- 5 Goblin, 1 Demise
AD- 1 Ork Mage, 1 Armor Goblin AF- 1 Dragonian

B0-BF None were found.

C0-CF None were found.

D1- 6 Web Spider D2- 3 Goblin, 2 Mosquito D3- 6 Goblin
D5- 6 Goblin D8- 6 Goblin DA- 6 Goblin
DB- 3 Goblin, 1 Troll DD- (Normal) DE- 6 Goblin

E3- 4 Goblin, 2 Armor Goblin ED- 6 Goblin

Below: ^ Use "RESET" magic in dungeon, enemy change when encounter second time.

F0- 6 Goblin^ "Reset game" F1- 6 Goblin^ "4,1,1" F2- 6 Goblin
F4- 6 Goblin^ "Random" F5- 6 Goblin F6- 6 Goblin
F7- 4 Goblin, 1 Blue Mimic, 1 Mad Horse
F8- 6 Goblin^ "Well Genie, 5 Goblin"
F9- 6 Goblin FA- 6 Goblin
FB- 6 Goblin^ "5 Goblin, Brinz Lizard"
FC- 6 Goblin^ "5 Goblin, Brinz Lizard"
FD- 4 Goblin, 1 Venus Fly, 1 Zombie FF- 6 Goblin

8/20/96

Four codes below: Each code will let you fight against Erim (one of the Boss).
NOTE: Effective in dungeon where you meet the same enemy again. First,
meet the monster. Second, run away. Third, meet that same monster. Since
Erim is so big (on graphic) it glitchy.
But if you kill her, you will get 50,000 exp. and gold.

EEE1-4DD5
EEEB-4D65
EEEB-4F65
EEEB-4FA5
................................................

EEE0-4DD9 Super status for the main hero. Need altering.
Cannot keep this status because his level is 0. Also got some magic that
enemy use.

EE60-1DD6 Effect window border in Menu screen.

EEE5-4D65 Enemy give higher damage (1000-9999).
EEE5-4DA5 Same.
EEE7-4D65 Same.
EEE7-4D05 Same.

EEE5-4FD5 Enemy cannot hit you "MISS".

EEE7-44D5 Kill enemy with a single hit from normal or magic attack no how
much HP the enemy have. Also it protect your party as the enemy "MISS". If
enemy hit you, it will heal instead.

Money codes below: It seems the first 2 slots don't effect the number of
gold received.
Depend on enemy- you get more gold.

??ED-4DD5 Get 0 gold.
EEED-4D05 Get 0 gold.

EEED-4D65 Get more gold. (1000+)
??ED-4FD5 Get much more gold. (20,000+)
EEED-4DA5 Get much more gold. (20,000+)
EEED-4F05 Get lots more gold. (35,000+)
??ED-44D5 Get lots and Lots more gold. (55,000+)

EEE3-4705 Some groups of enemy does not attack your party thru-out the battle.
EEEE-44D5 Same.
EEEE-4405 Same.

Date: 8/25/96

UPDATE: For code (EEE0-1DD9) get 13 Gaunlets.
-I might be wrong. If you start a new game, you would get 4 Gaunlets by
going to equip strongest items. But you can also increase the number of
existing items or get a new item from the item you placed on line 40 of your
item list. Getting an item may vary depend on level and place your characters
are at.

..................................
EE2E-37DE Fight Gades after swinging a sword or shooting an arrow in the dungeon
or cave.
-Somebody found this already but here is my version.
EE2E-340E Same as above but if you win the game doesn't lock-up. Still the
graphic is glitchy and you can move around. Use "RESET" magic to return to
normal graphic.
..................................

??69-37D4 Get 0 "Power Gourd" or 7 "no equip" on certain lines in the item
list by selecting the Spell menu. Can also increase number of existing items on
lines that have 7 items.

NOTE: 0 item mean 128 items when sold at the shop. First, sell 1 item then
127 items after.
Here is a few of the list. Find the rest yourself.

6E- line 02, 0 item. ED- line 50, 7 item. E6- line 54, 7 item.
BE- line 10, 0 item. EF- line 51, 0 item. EB- line 55, 0 item.
CE- line 18, 0 item. E4- line 51, 7 item. EC- line 55, 7 item.
8E- line 26, 0 item. E7- line 52, 0 item. E8- line 56, 0 item.
AE- line 34, 0 item. E0- line 52, 7 item. EA- line 56, 7 item.
2E- line 42, 0 item. E9- line 53, 0 item. E2- line 57, 0 item.
3E- line 50, 0 item. E1- line 53, 7 item. E3- line 57, 7 item.
EE- line 58, 0 item. E5- line 54, 0 item.

EEAE-4DD5 Cannot select any battle options.

EEB5-C7D5 Repeating damage number but no effect.

EEA0-CDD5 Automatic target yourself when you use magic.

EEA0-CD65 Target the enemy with magic and you get the effect.

EE28-37DE Swing sword or shoot arrow downward no matter where you facing.

EE28-3D6E Delay swing and shoot.

EE2B-3DDE One star appears when you step on the HP/MP healing symbols.

Date: 8/26/96

EEE0-1461 Load any game will max out characters status (HP/MP include).
Cannot save data. (999 of everything except GUT, GUT 199).
EEE0-1701 Same as above.

EEE0-1*?1 Higher status or maybe lower depend on your starting status.
*= D, F, 4, 7
?= D, 6, 0, A

EE60-1FD1 In battle: After a round, it say "(enemy name) loses mirrors" and
game reset.
EE60-14D1 In battle: After a round, it say "(enemy name) normalizes" and
game reset.

EE61-1DD1 In battle: When you attack, your character use some kind of magic
and game reset afterward.

For codes below: In dungeon or cave: Grass turn into vase after cut. And
if you pick up the real vase the game reset. But, it also let you increase
exist items or turn it too different one automatically in the item list.
Here are a few:

Base code: ??60-3DD3

Placing your existing item:
-Most will work on line 90 in the item list.
-When "no equip" show, you can increase your item for that line.
-When "Gauntlet" show, you can turn it into different item and sometime
increase the item for that line.
?? - item (no equip)
00- 32 11- 51 ED- 120/127 (highest)
10- 48 (line 25) 22- 106 Gauntlet
21- 107 66- 64
30- 114 77- 25 Gauntlet
40- 18 88- 89 Gauntlet
50- 58 AA- 98
60- 66 BB- 72 Gauntlet
70- 24 CC- 81
80- 88 EE- 123 Gauntlet
90- 40 FF- 08
A0- 96
B0- 72
C0- 80
D0- 02
E1- 123
F0- 10

EE60-3FD3 Grass reappear.
line 92, 127 Gauntlet

5560-3FD3 Grass reappear.
line 94, 59 Gauntlet


Okay. This is my last batch for awhile. I will try to find more next
month. Happy gaming people.

Created by: Eric5886
Date: 8/22/96

**E0-17A9 Go from "Natsume" screen to "Lufia II" screen and back.
For **, put anything





Game: Lufia 2-SNES
Created by: SCM (scmche19@skypoint.com)
Date: 9/8/96

........................................
UPDATE: (EE65-34D4) Repeat item on line 58.
-You can get a few new items and feed your capsule monsters at the same time
even without the required item. Go to line 58 of the "FEED" item list. By
moving the item in line 58 you get the same item in the line you move. Feed
one item and move the item from line 58 again. You get new and same item
from time to time. Repeat.
........................................

EE60-3DD2 One blinking town-man (in Elcid).

EE60-3D62 Another blinking town-man.

EE6E-3DD2 No door-sound when enter building.

EEE0-37D2 Pick up vase turn the spot where vase was at into objects (road,
bridge, background ...etc.).

EEE1-3DD2 Duplicating vase where it sat. Vase turn real but cannot pick up
after awhile.

FF60-34D5 No damage number show when get hit but damage still occur.


Okay, now that I covered all the last slot (1234-567x) anyone can alter
them. Happy gaming.

Date: 9/30/96

************************************
* WARNING: ERASE ALL SAVE SLOTS. *
* *
* EE69-DF6D *
************************************

EE69-DFDD Access "RETRY" option if you already have saved game.
If no game is saved then you will access ALL options.

Steps:

1. After code input, start the game with FX on.
2. Game will appear to lock up after the copyright screen.
3. Turn the game genie FX off and game will resume.
4. "RETRY" option should appear after the "START" option or 2 screens show
and the load save screen with ALL options appear.

Date: 10-01-96

****************************
* WARNING <<<>>> WARNING *
* *
* EE69-D7AD LOCK UP GAME *
* *
* EE69-DFAD ERASE ALL *
* EE64-DFAD ERASE ALL *
****************************

EE68-DF6D Everybody "MISS" when attack.

EE68-D40D Party cannot attack but enemy give more damage to party.

??68-D7AD Heal party when recieved attack and give higher damage to enemy.
Or vise versa depend on ??.

EE64-D46D Get higher status by choosing "EQUIP STRONGEST" in equip screen.
Note: You can save these status.



Date: 10-03-96

EEEE-4FD9 Infinite 999 HP.
EEEE-44D9 Infinite 999 MP in battle and out of battle.
>>>NOTE:<<<
1. When combine both codes, the MP code takes over. So, use one or the other.
2. Your character(s) will start with 999 HP/MP Max after load game. Cannot
save data. Only save data from what you raise for status.

EEEF-4F69 ??? magic store. Buy any magic for (any character ?).
Note: I only did this on Maxim.
STEP:
1. Make sure you got a lot of money. (10,000+)
2. Go to Item Shop and buy 3-4 different items. (Unknown reason)
3. Go to Spell Shop and buy all the spell for that character.
You will notice if that person can or cannot use magic. But that
doesn't matter here. As long as you buy the magic, you can use it in battle.

EEEC-4409 Show Max status when highlight item to be equip but no effect.


Game: Lufia 2-SNES
Created by: Balefire99@aol.com
Date: 11/2/96

EEB7-1D00
All enemies immediately vanish if you try to attack, and if an enemy
tries to attack you, it will also vanish. You will never recieve any damage,
so don't worry about being hit. Only one enemy will die if they try to
attack, the rest can attack freely. The enmies will also die in a much
"orderly" fashion. Try it out.


Date: 11/4/96

EEE2-1D0C
Get many different items by going to the Status screen. Mostly gives
Gorgon Rocks, weirdo dummy items, and Scenario items. May also change HP and
MP. Needs work.




Created by: SCM (scmche19@skypoint.com)
Date: 11/8/96

Original code: EEE2-1D0C (Balefire99@aol.com)

EEE3-1DAC Show time and gold in equip menu.

EEEF-17DC Unequipping item will add that item.

??EF-170C Get item when unequip. Unequip in blank line will add up that item.

*= cursed item
??=

00 scimitar 01 deadly sword 02 beserk blade 03 multi sword
04 gladius 05 suhrcustom11 06 bronze sword 07 cold rapier
08 long sword 09 deadly sword* 0A beserk blade* 0B fire dagger
0C war rapier 0D light knife 0E rockbreaker 0F kukri

10 buster sword 11 old sword 12 sky sword 13 snow sword
14 flying blow 15 lizard blow 16 zirco sword 17 super sword
18 myth blade 19 rune rapier 1A gades blade 1B sizzle sword
1C blaze sword 1D freeze sword 1E fry sword 1F silver sword

20 eron dress 21 bright cloth 22 old armor 23 zircon plate
24 deadly armor* 25 power robe 26 magic scale 27 deadly armor
28 royal dress 29 bright armor 2A full mail 2B holy robe
2C ghostclothes 2D heal armor 2E zircon armor 2F metal jacket

30 small shield 31 buckler 32 brone shield 33 anger brace
34 pearl armor 35 mini shield 36 wood shield 37 chop board
38 kite shield 39 hide shield 3A tough gloves 3B bracelet
3C power brace 3D mirak plate 3E block shield 3F ruse armor

40 boomerang 41 ex-boomer 42 providence 43 secret fruit
44 terror ball 45 dragon tooth 46 green tea 47 ear pick
48 dragon egg 49 big boomer 4A curselifter 4B escape
4C warp 4D ice ball 4E holy fruit 4F fire ball

50 bronze ax 51 rainy ax 52 deadly rod* 53 deadly rod
54 thunder ax 55 great ax 56 zirco ax 57 hand ax
58 rod 59 flying ax 5A staff 5B mega ax
5C mace 5D egg sword 5E sleep rod 5F franshiska

60 crystal wand 61 zirco rod 62 cutter whip 63 royal whip
64 morning star 65 zirco flail 66 spark staff 67 pounder rod
68 chain 69 silver rod 6A aqua whip 6B whip
6C wire 6D long staff 6E holy whip 6F holy staff

70 flame fruit 71 dual blade 72 insect crush 73 long knife
74 dark fruit 75 frypan 76 knife 77 earth fruit
78 battle knife 79 magic fruit 7A dagger 7B small knife
7C rapier 7D breeze fruit 7E short sword 7F charm fruit

80 holy wings 81 toga 82 metal mail 83 silk toga
84 tight dress 85 chain armor 86 thick cloth 87 chainmail
88 plated cloth 89 iromail 8A iron plate 8B stone plate
8C long robe 8D camu armor 8E silver armor 8F baggy

90 dekar blade 91 deadly sword* 92 lucky blade 93 mist rapier
94 silvo rapier 95 deadly sword 96 luck rapier* 97 burn sword
98 red saber 99 crazy blade 9A lucky blade* 9B luck rapier
9C aqua sword 9D broadsword 9E boom sword 9F estok

A0 quilted silk A1 power cape A2 revive armor A3 crystal mail
A4 silver mail A5 magic bikini A6 silver robe A7 power jacket
A8 plati plate A9 metal armor AA silk robe AB evening gown
AC plate armor AD light jacket AE crystal robe AF metal coat

B0 spear B1 halberd B2 superdriver B3 stun gun
B4 fatal pick* B5 heavy lance B6 water spear B7 fatal pick
B8 coma hit B9 trident BA figgoru BB dragon spear
BC vice pliers BD zirco whip BE battledriver BF air whip

C0 apron C1 cloth C2 tough hide C3 light dress
C4 cursed bow* C5 lab-coat C6 hide armor C7 arty's bow
C8 cloth armor C9 dress CA coat CB frock
CC robe CD launcher CE light armor CF freeze bow

D0 ex-potion D1 hi-magic D2 mystery pin D3 power gourd
D4 potion D5 ex-magic D6 regain D7 hi-potion
D8 awake D9 magic jar DA shriek DB miracle
DC antidote DD *NORMAL* DE mind gourd DF charred newt

E0 big shield E1 silvo shield E2 gold shield E3 plati gloves
E4 pearl brace E5 spike shield E6 slash shield E7 fayza shield
E8 tect buckler E9 tall shield EA gold gloves EB mage shield
EC tuff buckler ED tecto gloves EE plati shield EF round shield

F0 speed potion F1 brave F2 confuse ball F3 freeze ball
F4 spell potion F5 pear cider F6 sour cider F7 power potion
F8 apple cider F9 mind potion FA sleep ball FB lime cider
FC plum cider FD magic guard FE smoke ball FF life potion


Created by: Whrek@aol.com
Date: 11/22/96

EEEB-17A1
Level-up to Level 83 in one battle.

EEEC-17A1
Level-up to Level 22 in one battle.
Both these codes will take you to the respective levels with normal-sized
stat increases, BUT, combine either with this one( or use it by itself)

EEE0-17A1- Major Stat increases with Level-up.
This code will give values from 23 or so to 99 and above (read 00 or 05,
etc) for all Stat values, except maybe Gut.May be different with different
characters.
So far, I've only tested this one on my "pure" game with Maxim only at the
start.

Created by: SCM (scmche19@skypoint.com)
Date: 11/23/96

6EEB-17A1 Raise to Level 99 in one battle.

33E4-17A1 Raise GUT during level up.

??E9-17A1 Load up or start new game with higher/lesser stats.
(Ex: E3 gives 167 for stats except for HP(155) and MP(160))

??= (1st slot )(2nd slot <3 A C 6 1 0 4 D>)

E3 33 23 ----------> and so on.
EA 3A 2A
EC 3C 2C
E6 36 26
E1 31 21
E0 30 20
E4 34 24
ED 3D 2D

Cheats contributed by Gabriel Teodorescu - gabiteo@bx.logicnet.ro

 
Comments:
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