Dinotopia

Dinotopia

05.10.2013 20:54:55

~B
Dinotopia Walkthrough - Author unknown

(i) Search beach thoroughly and pick up any items (important to get
conveyor belt (looks like a towel & found to left of path through
jungle). Enter ship & get crowbar & candlestick. Click crowbar on clam
shell (to open clam the mouse click must be on exactly the right spot
on the clam - very frustrating).

(ii) Head up path to first village (Hatchery) and click on door near
where 2 children are standing. Talk (click) to old woman & get
dinosaur ABC. Open it and use it to decipher all letters of the
alphabet (write them down to translate messages later). You will now
be able to click on people & dinos & understand them. Go to first
house (windmill) and use conveyor belt on gears. Show people your
sister's picture & be told to go to next town - Pumicetown. Talk to
dinosaurs attached to carriage (they will mention a gramaphone) and
get transported to Pumicetown.

(iii) Pumicetown - Play cards with dino in the fairbooth (put an
object in the offer box eg. candlestick). If you win you get a metal
item. Find stairway to smithy and melt metal item. Pour metal item
into key mould, cool & get key (you will get verbal instructions if
you forget to use gloves, tongs, etc). Talk to everyone & show
picture of your sister & you will be told to go to Waterfall City. Go
back to Hatchery first via dino carriage & then walk to beach.

(iv) Beach again - click key on trunk to open it & get time-piece.
Then back to carriage to go to Waterfall City.

(v) Waterfall City - You can waste a lot of time here wandering
around so look for areas where blue octagonal squares are part of the
pavement (indicates a place you can enter). First find museum after
meeting dino friend. It is across the bridge (S) and then far right.
Talk to curator & enter slide room. Clean slides & look at them in
projector. Talk to curator again about the gramaphone - he will
mention a gear, a trumpet & a recording device. He gives you the base
model. Find building across bridge (N) you can enter. Dino outside
window will sing a series of musical notes. Repeat first note on
xylophone and then each additional note. If you succeed you get the
recording device & a nice fanfare on exiting the building. Head back
across bridge (S) and then West to find glasshouse. Enter & talk to
dino then water flower with can. Cut large trumpet flower with
shears. Head back to carriage & go to Pumicetown.

(vi) Pumicetown again - Back to smithy & melt key. Then pour into
gear mould, cool as before. Click on all components of gramaphone -
base, recording device, gear & trumpet. Give gramaphone to dinos
pulling carriage & a new location appears on the map - Old Ruins. Go
there.

(vii) Old Ruins - find big dino & talk to him. He will give you his
insignia (looks like tusks) & ask you to find his nephew in the World
Beneath. Enter ruins and find hole in wall near back & to the East.
Follow path to stairs going down. Enter. After walking underground you
come out on mountain plateau. Talk to woman & stand on carpet. Wait
until flags stay still for just a moment (in downward position) & then
walk off cliff. Never fear if you have timed it right you will end up
on the back of a flying dino (your next method of transportation). Fly
to Savannah.

(viii) Savannah - talk to dino at entrance to factory. Walk on metal
paths inside factory or just slog across the muck to find entrance to
machine room at rear near far left. Enter & pull levers to get the
same sequence of musical notes as previously done at Waterfall City.
You will head downwards & get a scroll. Exit factory. Fly to Treetown.

(ix) Treetown - To save time wander around & find Fireweed (near
canal - approx. center). Then find moss on tree - it has a yellow
cloud of bees on it. Go to next tree (in front) and click on sap
collecting cup - sap pours out & cloud of bees moves from moss to cup.
Now get moss. Climb ladder into tree and wander around (to the right)
to find big dino. Talk to him & show him all pictures. He has a
cough & sore throat. In front of him is a flask. Click on moss then
on flask (now you can pick it up).
Then click fireweed on flask - cough & sore throat medicine. Clicking
the potion on the big dino then didn't work for me but clicking it on
my dino friend did (weird!!!). The big dino will give you a prism.
(Note: to find out about the description & use of important items like
the prism click them on your little dino friend). Exit & fly to
Alpine.

(x) Alpine - It is not necessary but you can go to the nearby hut and
trade any unimportant item for a pick. Climb the mountain but take
care to cross the mountain slides by the ice bridges. Enter
monastery and talk to monk. He will give you a red sunstone. Exit and
for fun slide down the mountain. Fly to desert.

(xi) Desert - Talk to old dino at oasis or far NW of desert where
there are buildings. He wants you to find another dino & bring him
home. Go to far NE to find him and then he will follw you back NW.
Enter building, climb ladder, go E, descend ladder to another beach.
Examine sundial.
Put prism on central column of stones. Now click scroll on you to read
it & arrange central stones of sundial according to the scroll. Click
also on SW and SE outer stones to light them. Decipher wording on
scroll 'give your time to another'. Give timepiece from trunk to old
dino and suudenly a hole appears in the sundial. Descend ladder and
enter submarine.

(xii) Sub - remove old used sunstone and replace with new one from
monk. Click on levers to right of sub - cutscene. Interface changes
to arcade sequence now. Hold mouse button down and drag to descend in
sub. Go to left of screen and follow underwater passages continuously
to the W across several screens as far as possible. May need to move
fish, sharks & jellyfish with lever to far left (electricity) or next
lever (smoke).
Then ascend in sub (don't ever exit as you will find yourself back at
sundial and will need to repeat sub sequence again) until you reach
surface & a new temple. Move sub near open doorway & click on doorway.
Cutscene follows with sister & dino's nephew in World Beneath. Then
you click on one of two choices to return to the normal world or stay
in Dinotopia. The latter seems the obvious choice leading to a final
cutscene. That's it folks!!

All in all quite a fun game for a few hours of expensive gameplay but
the interface is a real pain until you get used to it. Many of the
objects & much of the conversation lead nowhere & must have been added
for background. Sound is poor & difficult to distinguish - you will
need to listen carefully. Good fun for junior adventurers - nothing
risque, no violence, no bad language.

 
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17.Oktober 2013
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