Half-Life

Half-Life

17.10.2013 19:52:12

German


Starte Half-Life mit hl.exe -console. (Oder, wenn du das Spiel direkt
mit der Konsole starten möchtest: hl.exe -dev -toconsole) Nun kannst
du mit der [^]-Taste die Konsole aufrufen. Tippe dort als erstes
"sv_cheats 1" ein, nun hast du die folgenden Cheats zur Verfügung:

(Für einige Cheats mußt du bereits einen Level angefangen haben)

GOD - God-Modus
NOCLIP - No-Clipping-Modus
MAPxxxx - Sprung zu Karte xxxx

Die Kartennamen:

Einzelspieler:

c0a0 ; c0a0a ; c0a0b ; c0a0c ; c0a0d
c0a0e ; c1a0 ; c1a0a ; c1a0b ; c1a0c
c1a0d ; c1a0e ; c1a1 ; c1a1a ; c1a1b
c1a1c ; c1a1d ; c1a1f ; c1a2 ; c1a2a
c1a2b ; c1a2c ; c1a2d ; c1a3 ; c1a3a
c1a3b ; c1a3c ; c1a3d ; c1a4 ; c1a4b
c1a4d ; c1a4e ; c1a4f ; c1a4g ; c1a4i
c1a4j ; c1a4k ; c2a1 ; c2a1a ; c2a1b
c2a2 ; c2a2a ; c2a2b1 ; c2a2b2 ; c2a2c
c2a2d ; c2a2e ; c2a2f ; c2a2g ; c2a2h
c2a3 ; c2a3a ; c2a3b ; c2a3c ; c2a3d
c2a3e ; c2a4 ; c2a4a ; c2a4b ; c2a4c
c2a4d ; c2a4e ; c2a4f ; c2a4g ; c2a5
c2a5a ; c2a5b ; c2a5c ; c2a5d ; c2a5e
c2a5f ; c2a5g ; c2a5w ; c2a5x ; c3a1
c3a1a ; c3a1b ; c3a2 ; c3a2a ; c3a2b
c3a2c ; c3a2d ; c3a2e ; c3a2f ; c4a1
c4a1a ; c4a1b ; c4a1c ; c4a1d ; c4a1e
c4a1f ; c4a2 ; c4a2a ; c4a2b ; c4a3
c5a1

Deathmatch:

boot_camp ; bounce ; datacore
lambda_bunker ; snark_pit
stalkyard ; subtransit ; undertow

Hazard Course:

t0a0 ; t0a0a ; t0a0b ; t0a0b1
t0a0b2 ; t0a0c ; t0a0d

notarget - Die Gegner sehen Dich nicht
impulse 101 - Du bekommst alle Waffen, einige Munition und
15%-Batterien-Energie
clear ram - Löscht den Speicher
GIVExxxx - Du bekommst Gegenstand xxxx, welcher sein kann:

(Arg, Millionen von Sachen, bitte zieht Euch dazu den englischen Text
rein!)

(Weapons) weapon_357
weapon_9mmAR
weapon_9mmhandgun
weapon_crossbow
weapon_crowbar
weapon_egon
weapon_gauss
weapon_glock
weapon_handgrenade
weapon_hornetgun
weapon_mp5
weapon_python
weapon_rpg
weapon_satchel
weapon_shotgun
weapon_snark
weapon_tripmine
(Items) item_airtank
item_antidote
item_battery
item_healthkit
item_longjump
item_security
item_sodacan
item_suit
(Ammo) ammo_357
ammo_9mmAR
ammo_9mmbox
ammo_9mmclip
ammo_ARgrenades
ammo_buckshot
ammo_crossbow
ammo_egonclip
ammo_gaussclip
ammo_glockclip
ammo_mp5clip
ammo_mp5grenades
ammo_rpgclip

==========================================================================
The following variables are available in Half-Life. Listed are variable
names and their default values.

_snd_mixahead : 0.100, a
_vid_default_mode : 0, a
_vid_default_mode_win : 3, a
_vid_wait_override : 0, a
_windowed_mouse : 0, a
ambient_fade : 100
ambient_level : 0.300
bgmbuffer : 4096
bgmvolume : 1, a
bottomcolor : 1, a, i
brightness : 0, a
c_maxdistance : 200
c_maxpitch : 90
c_maxyaw : 135
c_mindistance : 30
c_minpitch : 0
c_minyaw : -135
cam_command : 0
cam_contain : 0
cam_idealdist : 64
cam_idealpitch : 0
cam_idealyaw : 90
cam_snapto : 0
chase_active : 0
chase_back : 100
chase_right : 0
chase_up : 16
cl_allowdownload : 1
cl_allowupload : 1
cl_anglespeedkey : 0.670
cl_appendmixed : 0
cl_backspeed : 400, a
cl_bob : 0.010
cl_bobcycle : 0.800
cl_bobup : 0.500
cl_download_ingame : 1
cl_download_max : 0
cl_downloadinterval : 1
cl_forwardspeed : 400, a
cl_gaitestimation : 1
cl_hightrack : 0
cl_himodels : 1
cl_movespeedkey : 0.300
cl_nodelta : 0
cl_nolerp : 0
cl_nopred : 0
cl_pitchdown : 89
cl_pitchspeed : 225
cl_pitchup : 89
cl_predict_players : 1
cl_resend : 3
cl_rollangle : 2
cl_rollspeed : 200
cl_shownet : 0
cl_showsizes : 0
cl_sidespeed : 400
cl_skycolor_b : 379
cl_skycolor_g : 682
cl_skycolor_r : 1123
cl_skyname : 2, a
cl_skyvec_x : -0.707
cl_skyvec_y : 0
cl_skyvec_z : -0.707
cl_slist : 10
cl_solid_players : 1
cl_spectator_password : 0
cl_stats : 0
cl_timeout : 305, a
cl_upload_max : 0
cl_upspeed : 320
cl_waterdist : 4
cl_yawspeed : 210
clientport : 27005
cmdline : 0, sv
con_notifytime : 1
coop : 0, sv
crosshair : 0, a
deathmatch : 0, sv
decalfrequency : 30
default_fov : 90
developer : 0
direct : 0.900
displaysoundlist : 0
edgefriction : 2, sv
fakelag : 200
fakeloss : 10
filterban : 1
fps_lan : 72
fps_modem : 30
fps_single : 72
gamma : 3, a
gl_affinemodels : 0
gl_alphamin : 0.250
gl_clear : 0
gl_cull : 1
gl_d3dflip : 0
gl_dither : 1, a
gl_flipmatrix : 0, a
gl_keeptjunctions : 1
gl_lightholes : 1
gl_max_size : 256
gl_monolights : 0, a
gl_nobind : 0
gl_nocolors : 0
gl_overbright : 1, a
gl_palette_tex : 1
gl_picmip : 0
gl_playermip : 0
gl_polyoffset : 4, a
gl_reporttjunctions : 0
gl_round_down : 3
gl_smoothmodels : 1
gl_spriteblend : 1
gl_texsort : 0
gl_wateramp : 0
gl_zmax : 4096
gl_ztrick : 1
graphheight : 64
graphhigh : 512
graphmean : 1
graphmedian : 128
hisound : 1, a
host_framerate : 0
host_killtime : 0
host_speeds : 0
hostname : 0
hostport : 0
hud_deathnotice_time : 6
hud_drawhistory_time : 5
hud_saytext_time : 5
ip : 0
ip_clientport : 0
ip_hostport : 0
ipx_clientport : 0
ipx_hostport : 0
joyadvanced : 0
joyadvaxisr : 0
joyadvaxisu : 0
joyadvaxisv : 0
joyadvaxisx : 0
joyadvaxisy : 0
joyadvaxisz : 0
joyforwardsensitivity : -1
joyforwardthreshold : 0.150
joyname : 0
joypitchsensitivity : 1
joypitchthreshold : 0.150
joysidesensitivity : -1
joysidethreshold : 0.150
joystick : 0
joywwhack1 : 0
joywwhack2 : 0
joyyawsensitivity : -1
joyyawthreshold : 0.150
lambert : 1.500
lcd_x : 0
lcd_yaw : 0
lightgamma : 2.500
loadas8bit : 0
lookspring : 0, a
lookstrafe : 0, a
m_filter : 0
m_forward : 1, a
m_pitch : 0.022, a
m_side : 0.800, a
m_yaw : 0.022, a
mapcyclefile : 0
model : 0, i
motd_display_time : 6
mp_autocrosshair : 1, sv
mp_falldamage : 0, sv
mp_flashlight : 0, sv
mp_footsteps : 1, sv
mp_forcerespawn : 1, sv
mp_fraglimit : 0, sv
mp_friendlyfire : 0, sv
mp_teamplay : 0, sv
mp_timelimit : 0, sv
mp_weaponstay : 0, sv
name : 0, a, i
netchokeloop : 1
netusage : 0
noip : 0
noipx : 1
nosound : 0
password : 0, i
pausable : 1, sv
pm_nocomplex : 0
pm_nostucktouch : 0
pm_nostudio : 0
pm_pushfix : 0
pm_worldonly : 0
port : 27015
precache : 1
pushlatency : -500
r_decals : 1
r_drawentities : 1
r_drawviewmodel : 1
r_dynamic : 1
r_fullbright : 0
r_lightmap : 0
r_mirroralpha : 1
r_mmx : 0
r_netgraph : 1
r_norefresh : 0
r_novis : 0
r_shadows : 0
r_speeds : 0
r_traceglow : 0
r_wadtextures : 0
r_wateralpha : 1
rate : 2500, a, i
rcon_address : 0
rcon_password : 0
rcon_port : 0
registered : 0
room_delay : 0.065
room_dlylp : 0
room_feedback : 0.100
room_left : 0.010
room_lp : 0
room_mod : 0
room_off : 0
room_refl : 0
room_rvblp : 1
room_size : 0
room_type : 1
s_2dvolume : 1
s_a3d : 0
s_automax_distance : 30, a
s_automin_distance : 2, a
s_blipdir : 0
s_bloat : 2, a
s_buffersize : 65536
s_distance : 60, a
s_doppler : 0, a
s_eax : 0
s_geometry : 1
s_leafnum : 0, a
s_materials : 0
s_max_distance : 1000, a
s_min_distance : 5, a
s_numpolys : 200, a
s_occ_epsilon : 1
s_occfactor : 0.250
s_occlude : 1
s_polykeep : 1000000000, a
s_polysize : 10000000, a
s_refdelay : 4, a
s_refgain : 0.400, a
s_reflect : 1
s_reverb : 1
s_rolloff : 1, a, i
s_showtossed : 0
s_usepvs : 1
s_verbwet : 0.250, a
scr_centertime : 2
scr_connectmsg : 0
scr_connectmsg1 : 0
scr_connectmsg2 : 0
scr_conspeed : 600
scr_ofsx : 0
scr_ofsy : 0
scr_ofsz : 0
scr_printspeed : 8
sensitivity : 11, a
serverprofile : 0
showdrop : 0
showpackets : 0
showpause : 1
showram : 0
showtriggers : 0
sk_12mm_bullet1 : 8
sk_12mm_bullet2 : 10
sk_12mm_bullet3 : 10
sk_9mmAR_bullet1 : 3
sk_9mmAR_bullet2 : 4
sk_9mmAR_bullet3 : 5
sk_9mm_bullet1 : 5
sk_9mm_bullet2 : 5
sk_9mm_bullet3 : 8
sk_agrunt_dmg_punch1 : 10
sk_agrunt_dmg_punch2 : 20
sk_agrunt_dmg_punch3 : 20
sk_agrunt_health1 : 60
sk_agrunt_health2 : 90
sk_agrunt_health3 : 120
sk_apache_health1 : 150
sk_apache_health2 : 250
sk_apache_health3 : 400
sk_barney_health1 : 35
sk_barney_health2 : 35
sk_barney_health3 : 35
sk_battery1 : 15
sk_battery2 : 15
sk_battery3 : 10
sk_bigmomma_dmg_blast1 : 100
sk_bigmomma_dmg_blast2 : 120
sk_bigmomma_dmg_blast3 : 160
sk_bigmomma_dmg_slash1 : 50
sk_bigmomma_dmg_slash2 : 60
sk_bigmomma_dmg_slash3 : 70
sk_bigmomma_health_factor1 : 1
sk_bigmomma_health_factor2 : 1.500
sk_bigmomma_health_factor3 : 2
sk_bigmomma_radius_blast1 : 250
sk_bigmomma_radius_blast2 : 250
sk_bigmomma_radius_blast3 : 275
sk_bullsquid_dmg_bite1 : 15
sk_bullsquid_dmg_bite2 : 25
sk_bullsquid_dmg_bite3 : 25
sk_bullsquid_dmg_spit1 : 10
sk_bullsquid_dmg_spit2 : 10
sk_bullsquid_dmg_spit3 : 15
sk_bullsquid_dmg_whip1 : 25
sk_bullsquid_dmg_whip2 : 35
sk_bullsquid_dmg_whip3 : 35
sk_bullsquid_health1 : 40
sk_bullsquid_health2 : 40
sk_bullsquid_health3 : 120
sk_controller_dmgball1 : 3
sk_controller_dmgball2 : 4
sk_controller_dmgball3 : 5
sk_controller_dmgzap1 : 15
sk_controller_dmgzap2 : 25
sk_controller_dmgzap3 : 35
sk_controller_health1 : 60
sk_controller_health2 : 60
sk_controller_health3 : 100
sk_controller_speedball1 : 650
sk_controller_speedball2 : 800
sk_controller_speedball3 : 1000
sk_gargantua_dmg_fire1 : 3
sk_gargantua_dmg_fire2 : 5
sk_gargantua_dmg_fire3 : 5
sk_gargantua_dmg_slash1 : 10
sk_gargantua_dmg_slash2 : 30
sk_gargantua_dmg_slash3 : 30
sk_gargantua_dmg_stomp1 : 50
sk_gargantua_dmg_stomp2 : 100
sk_gargantua_dmg_stomp3 : 100
sk_gargantua_health1 : 800
sk_gargantua_health2 : 800
sk_gargantua_health3 : 1000
sk_hassassin_health1 : 30
sk_hassassin_health2 : 50
sk_hassassin_health3 : 50
sk_headcrab_dmg_bite1 : 5
sk_headcrab_dmg_bite2 : 10
sk_headcrab_dmg_bite3 : 10
sk_headcrab_health1 : 10
sk_headcrab_health2 : 10
sk_headcrab_health3 : 20
sk_healthcharger1 : 50
sk_healthcharger2 : 40
sk_healthcharger3 : 25
sk_healthkit1 : 15
sk_healthkit2 : 15
sk_healthkit3 : 10
sk_hgrunt_gspeed1 : 400
sk_hgrunt_gspeed2 : 600
sk_hgrunt_gspeed3 : 800
sk_hgrunt_health1 : 50
sk_hgrunt_health2 : 50
sk_hgrunt_health3 : 80
sk_hgrunt_kick1 : 5
sk_hgrunt_kick2 : 10
sk_hgrunt_kick3 : 10
sk_hgrunt_pellets1 : 3
sk_hgrunt_pellets2 : 5
sk_hgrunt_pellets3 : 6
sk_hornet_dmg1 : 4
sk_hornet_dmg2 : 5
sk_hornet_dmg3 : 8
sk_houndeye_dmg_blast1 : 10
sk_houndeye_dmg_blast2 : 15
sk_houndeye_dmg_blast3 : 15
sk_houndeye_health1 : 20
sk_houndeye_health2 : 20
sk_houndeye_health3 : 30
sk_ichthyosaur_health1 : 200
sk_ichthyosaur_health2 : 200
sk_ichthyosaur_health3 : 400
sk_ichthyosaur_shake1 : 20
sk_ichthyosaur_shake2 : 35
sk_ichthyosaur_shake3 : 50
sk_islave_dmg_claw1 : 8
sk_islave_dmg_claw2 : 10
sk_islave_dmg_claw3 : 10
sk_islave_dmg_clawrake1 : 25
sk_islave_dmg_clawrake2 : 25
sk_islave_dmg_clawrake3 : 25
sk_islave_dmg_zap1 : 10
sk_islave_dmg_zap2 : 10
sk_islave_dmg_zap3 : 15
sk_islave_health1 : 30
sk_islave_health2 : 30
sk_islave_health3 : 60
sk_leech_dmg_bite1 : 2
sk_leech_dmg_bite2 : 2
sk_leech_dmg_bite3 : 2
sk_leech_health1 : 2
sk_leech_health2 : 2
sk_leech_health3 : 2
sk_miniturret_health1 : 40
sk_miniturret_health2 : 40
sk_miniturret_health3 : 50
sk_monster_arm1 : 1
sk_monster_arm2 : 1
sk_monster_arm3 : 1
sk_monster_chest1 : 1
sk_monster_chest2 : 1
sk_monster_chest3 : 1
sk_monster_head1 : 3
sk_monster_head2 : 3
sk_monster_head3 : 3
sk_monster_leg1 : 1
sk_monster_leg2 : 1
sk_monster_leg3 : 1
sk_monster_stomach1 : 1
sk_monster_stomach2 : 1
sk_monster_stomach3 : 1
sk_nihilanth_health1 : 800
sk_nihilanth_health2 : 800
sk_nihilanth_health3 : 1000
sk_nihilanth_zap1 : 30
sk_nihilanth_zap2 : 30
sk_nihilanth_zap3 : 50
sk_player_arm1 : 1
sk_player_arm2 : 1
sk_player_arm3 : 1
sk_player_chest1 : 1
sk_player_chest2 : 1
sk_player_chest3 : 1
sk_player_head1 : 3
sk_player_head2 : 3
sk_player_head3 : 3
sk_player_leg1 : 1
sk_player_leg2 : 1
sk_player_leg3 : 1
sk_player_stomach1 : 1
sk_player_stomach2 : 1
sk_player_stomach3 : 1
sk_plr_357_bullet1 : 40
sk_plr_357_bullet2 : 40
sk_plr_357_bullet3 : 40
sk_plr_9mmAR_bullet1 : 5
sk_plr_9mmAR_bullet2 : 5
sk_plr_9mmAR_bullet3 : 5
sk_plr_9mmAR_grenade1 : 100
sk_plr_9mmAR_grenade2 : 100
sk_plr_9mmAR_grenade3 : 100
sk_plr_9mm_bullet1 : 8
sk_plr_9mm_bullet2 : 8
sk_plr_9mm_bullet3 : 8
sk_plr_buckshot1 : 5
sk_plr_buckshot2 : 5
sk_plr_buckshot3 : 5
sk_plr_crowbar1 : 10
sk_plr_crowbar2 : 10
sk_plr_crowbar3 : 10
sk_plr_egon_narrow1 : 6
sk_plr_egon_narrow2 : 6
sk_plr_egon_narrow3 : 6
sk_plr_egon_wide1 : 14
sk_plr_egon_wide2 : 14
sk_plr_egon_wide3 : 14
sk_plr_gauss1 : 20
sk_plr_gauss2 : 20
sk_plr_gauss3 : 20
sk_plr_hand_grenade1 : 100
sk_plr_hand_grenade2 : 100
sk_plr_hand_grenade3 : 100
sk_plr_rpg1 : 100
sk_plr_rpg2 : 100
sk_plr_rpg3 : 100
sk_plr_satchel1 : 150
sk_plr_satchel2 : 150
sk_plr_satchel3 : 150
sk_plr_tripmine1 : 150
sk_plr_tripmine2 : 150
sk_plr_tripmine3 : 150
sk_plr_xbow_bolt_client1 : 10
sk_plr_xbow_bolt_client2 : 10
sk_plr_xbow_bolt_client3 : 10
sk_plr_xbow_bolt_monster1 : 50
sk_plr_xbow_bolt_monster2 : 50
sk_plr_xbow_bolt_monster3 : 50
sk_scientist_heal1 : 25
sk_scientist_heal2 : 25
sk_scientist_heal3 : 25
sk_scientist_health1 : 20
sk_scientist_health2 : 20
sk_scientist_health3 : 20
sk_sentry_health1 : 40
sk_sentry_health2 : 40
sk_sentry_health3 : 50
sk_snark_dmg_bite1 : 10
sk_snark_dmg_bite2 : 10
sk_snark_dmg_bite3 : 10
sk_snark_dmg_pop1 : 5
sk_snark_dmg_pop2 : 5
sk_snark_dmg_pop3 : 5
sk_snark_health1 : 2
sk_snark_health2 : 2
sk_snark_health3 : 2
sk_suitcharger1 : 75
sk_suitcharger2 : 50
sk_suitcharger3 : 35
sk_turret_health1 : 50
sk_turret_health2 : 50
sk_turret_health3 : 60
sk_zombie_dmg_both_slash1 : 25
sk_zombie_dmg_both_slash2 : 40
sk_zombie_dmg_both_slash3 : 40
sk_zombie_dmg_one_slash1 : 10
sk_zombie_dmg_one_slash2 : 20
sk_zombie_dmg_one_slash3 : 20
sk_zombie_health1 : 50
sk_zombie_health2 : 50
sk_zombie_health3 : 100
skill : 3
skin : 0, a, i
snd_noextraupdate : 0
snd_show : 0
spectator : 0, i
suitvolume : 1, a
sv_accelerate : 10, sv
sv_aim : 1, sv
sv_airaccelerate : 10, sv
sv_airmove : 1, sv
sv_allowdownload : 1, sv
sv_allowupload : 1, sv
sv_bounce : 1, sv
sv_challengetime : 15
sv_cheats : 0, sv
sv_clienttrace : 1, sv
sv_clipmode : 0, sv
sv_friction : 4, sv
sv_gravity : 800, sv
sv_idealpitchscale : 0.800
sv_language : 0
sv_masterprint : 1
sv_masterprinttime : 5
sv_maxspectators : 8, sv
sv_maxspeed : 320, sv
sv_maxvelocity : 2000
sv_netsize : 0
sv_newunit : 0
sv_password : 0
sv_showcmd : 0
sv_skyname : 2
sv_spectalk : 1, sv
sv_spectator_password : 0
sv_spectatormaxspeed : 500, sv
sv_stepsize : 18, sv
sv_stopspeed : 100, sv
sv_timeout : 65, sv
sv_upload_maxsize : 0, sv
sv_wateraccelerate : 10, sv
sv_wateramp : 0
sv_waterfriction : 1, sv
sv_zmax : 4096
sys_ticrate : 0.050
team : 0, a, i
team1_color : 0
team1_model : 0
team1_name : 0
team1_skin : 0
team2_color : 0
team2_model : 0
team2_name : 0
team2_skin : 0
texgamma : 2
topcolor : 1, a, i
traceralpha : 0.500
tracerblue : 0.400
tracergreen : 0.800
tracerlength : 0.800
traceroffset : 30
tracerred : 0.800
tracerspeed : 6000
v_centermove : 0.150
v_centerspeed : 500
v_dark : 0
v_idlescale : 0
v_ipitch_cycle : 1
v_ipitch_level : 0.300
v_iroll_cycle : 0.500
v_iroll_level : 0.100
v_iyaw_cycle : 2
v_iyaw_level : 0.300
v_kickpitch : 0.600
v_kickroll : 0.600
v_kicktime : 0.500
vid_config_x : 800, a
vid_config_y : 600, a
vid_d3d : 0
vid_mode : 0
vid_nopageflip : 0, a
vid_stretch_by_2 : 1, a
vid_wait : 0
viewsize : 120, a
violence_ablood : 1
violence_agibs : 1
violence_hblood : 1
violence_hgibs : 1
volume : 1, a
waterroom_type : 14
zoom_sensitivity_ratio : 1.200
==========================================================================
The following commands are available in Half-Life. Listed are command
names and their default values.

addip
alias
allowupload
appenddemo
autosave
begin
bind
cancelselect
cd
cdkey
centerview
changelevel
changelevel2
cl_allow_downloa
cl_allow_upload
cl_bitcounts
cl_messages
cl_print_custom
cl_usr
cl_view
clear
clearlist
cmd
cmdlist
connect
contimes
crc
customrsrclist
cvarlist
demos
disconnect
download
dropclient
echo
endmovie
entities
envmap
escape
exec
exit
firstperson
flush
fly
force_centerview
fullinfo
gl_dump
gl_log
gl_texels
gl_texturemode
god
heartbeat
hideconsole
hpkextract
hpklist
hpkremove
hpkval
impulse
info
interp
invnext
invprev
joyadvancedupdat
keys
kick
kill
killserver
list
listdemo
listip
load
logos
map
maps
maxplayers
mcache
mem_prediction
messagemode
messagemode2
motd
netbad
netmax
new
nextdl
noclip
path
pause
ping
pingservers
play
playdemo
playvol
pointfile
prespawn
ptrack
quit
rcon
reconnect
record
reload
removedemo
removeip
resourcelist
resources
restart
retry
revertprofile
s_disable_a3d
s_enable_a3d
save
say
say_team
screenshot
setdemoinfo
setinfo
setmaster
shortname
sizedown
sizeup
skipdl
skipul
slist
slot1
slot2
slot3
slot4
slot5
snapshot
snapto
soundfade
soundinfo
soundlist
spawn
speak
startdemos
startmovie
status
stop
stopdemo
stopsound
stuffcmds
sv_allow_downloa
sv_allow_upload
sv_print_custom
svaddchannel
svclearchannels
svremovechannel
swapdemo
tell
thirdperson
timedemo
timerefresh
toggleconsole
unbind
unbindall
upload
uprate
user
users
version
vid_describemode
viewframe
viewmodel
viewnext
viewprev
wait
wc
writeip
writeprofile
+attack
+attack2
+back
+camdistance
+camin
+cammousemove
+camout
+campitchdown
+campitchup
+camyawleft
+camyawright
+duck
+forward
+jump
+klook
+left
+lookdown
+lookup
+mlook
+movedown
+moveleft
+moveright
+moveup
+reload
+right
+showscores
+speed
+strafe
+use
-attack
-attack2
-back
-camdistance
-camin
-cammousemove
-camout
-campitchdown
-campitchup
-camyawleft
-camyawright
-duck
-forward
-jump
-klook
-left
-lookdown
-lookup
-mlook
-movedown
-moveleft
-moveright
-moveup
-reload
-right
-showscores
-speed
-strafe
-use
Bug:

Dank einem kleinen Bug kann man alle Waffen als Fernwaffen verwenden.
Dazu muss man lediglich die Armbrust besitzen. Man wählt also diese
aus, schaltet in den Zielmodus, vollführt eine Schnellspeicherung mit
[F6], lädt diesen Spielstand mit [F7] gleich wieder et voilà: Alle
Waffen können nun im Sniper-Modus benutzt werden.

Um Sie wieder normal benutzen zu können, die Armbrust erneut anwählen
und in den Normalmodus schalten (mehrmals Alternate Fire drücken).

---

In der Konsole eingeben, um in der DEUTSCHEN Fassung das Blut zu sehen:

violence_agibs 1
violence_hgibs 1
violence_ablood 1
violence_hblood 1
r_decals 4096

Die Roboter bluten gelb und hinterlassen rotes Blut an den Wänden.

Opposing Force dürfte jetzt auch wieder blutig sein.

---

Kleben Sie eine Lasermine an eine Selbstschussanlage und zerstören Sie
die Anlage mit ein paar gezielten Schüssen aus Ihrem Colt. Die Mine
bleibt dabei in der Luft hängen und Sie können an ihren Seiten weiter
Minen anbringen. Jetzt haben Sie eine freischwebende Luftmine.

---

In Multiplayerpartien erweist sich die blaue Strahlenwaffe als äußerst
nützlich. Denn der blaue Strahl bleibt bestehen wenn sie während des
Schießens die rechte Maustaste (2nd Fire) gedrückt halten und dann die
Schußtaste loslassen. Der Strahl bleibt immer auf einen Punkt gerichtet
und auch wenn Sie sich entfernen hat der Strahl den Ursprung immer noch
aus der Mündung Ihrer Waffe. Der Strahl richtet zwar keine Schaden mehr
an aber er verbraucht auch keine Munition mehr. So können Sie sich aus
dem Staub machen während Ihr Gegner versuchen wird dem Strahl auszuweichen.

---

Sie können die Laserminen auch am Personal anbringen (Wachmänner,
Wissenschaftler, etc). Sieht sehr witzig aus und wenn sie die Mine
zünden.

---

Du startest ganz normal das Spiel, dann gehst du ins Menü Optionen-->
Inhaltskontrolle (Nichts einstellen), dann gehst du ohne [Esc] zu
drücken wieder ins Spiel. (Also Zurück Zurück Spiel weiter spielen)
und schon hast du etwas mehr Blut und die Menschen können getötet
werden. Aber statt Gedärmen, Knochen gibt es Schrauben (aber Bluuuuuuut)

---

Die sehr lange Startsequenz von Half-Life können Sie in der deutschen Version
überspringen. Hechten Sie dazu im Trainings-Parcours an der Stelle, wo Sie den
HEV-Suit finden, über das Geländer. Nachdem Sie am Ende Ihres Weges
aufgeschlagen sind, stehen Sie am Eingang von Black Mesa.

Zusammengetragen unter Mithilfe von Hundertschaften von Leuten !



English


Start the game with hl.exe -console. Go into the game and press the
[~] key to load up the console. From there you may activate codes and
other neat stuff. *You may have to type "sv_cheats 1" in console first.

The following cheats are available in console:

/GOD - god mode.
/NOCLIP - walk through walls/fly.
/MAP xxxx - go to map xxxx

Map names:

Single player mode:

c0a0 ; c0a0a ; c0a0b ; c0a0c ; c0a0d
c0a0e ; c1a0 ; c1a0a ; c1a0b ; c1a0c
c1a0d ; c1a0e ; c1a1 ; c1a1a ; c1a1b
c1a1c ; c1a1d ; c1a1f ; c1a2 ; c1a2a
c1a2b ; c1a2c ; c1a2d ; c1a3 ; c1a3a
c1a3b ; c1a3c ; c1a3d ; c1a4 ; c1a4b
c1a4d ; c1a4e ; c1a4f ; c1a4g ; c1a4i
c1a4j ; c1a4k ; c2a1 ; c2a1a ; c2a1b
c2a2 ; c2a2a ; c2a2b1 ; c2a2b2 ; c2a2c
c2a2d ; c2a2e ; c2a2f ; c2a2g ; c2a2h
c2a3 ; c2a3a ; c2a3b ; c2a3c ; c2a3d
c2a3e ; c2a4 ; c2a4a ; c2a4b ; c2a4c
c2a4d ; c2a4e ; c2a4f ; c2a4g ; c2a5
c2a5a ; c2a5b ; c2a5c ; c2a5d ; c2a5e
c2a5f ; c2a5g ; c2a5w ; c2a5x ; c3a1
c3a1a ; c3a1b ; c3a2 ; c3a2a ; c3a2b
c3a2c ; c3a2d ; c3a2e ; c3a2f ; c4a1
c4a1a ; c4a1b ; c4a1c ; c4a1d ; c4a1e
c4a1f ; c4a2 ; c4a2a ; c4a2b ; c4a3
c5a1

Deathmatch:

boot_camp ; bounce ; datacore
lambda_bunker ; snark_pit
stalkyard ; subtransit ; undertow

Hazard Course:

t0a0 ; t0a0a ; t0a0b ; t0a0b1
t0a0b2 ; t0a0c ; t0a0d


/Impulse 101 - All Weapons, ammo and 15% battery energy
/clear ram - Clears memory
/GIVE xxxx - give item xxxx. These icons can be

(Weapons) weapon_357
weapon_9mmAR
weapon_9mmhandgun
weapon_crossbow
weapon_crowbar
weapon_egon
weapon_gauss
weapon_glock
weapon_handgrenade
weapon_hornetgun
weapon_mp5
weapon_python
weapon_rpg
weapon_satchel
weapon_shotgun
weapon_snark
weapon_tripmine
(Items) item_airtank
item_antidote
item_battery
item_healthkit
item_longjump
item_security
item_sodacan
item_suit
(Ammo) ammo_357
ammo_9mmAR
ammo_9mmbox
ammo_9mmclip
ammo_ARgrenades
ammo_buckshot
ammo_crossbow
ammo_egonclip
ammo_gaussclip
ammo_glockclip
ammo_mp5clip
ammo_mp5grenades
ammo_rpgclip

==========================================================================
The following variables are available in Half-Life. Listed are variable
names and their default values.

_snd_mixahead : 0.100, a
_vid_default_mode : 0, a
_vid_default_mode_win : 3, a
_vid_wait_override : 0, a
_windowed_mouse : 0, a
ambient_fade : 100
ambient_level : 0.300
bgmbuffer : 4096
bgmvolume : 1, a
bottomcolor : 1, a, i
brightness : 0, a
c_maxdistance : 200
c_maxpitch : 90
c_maxyaw : 135
c_mindistance : 30
c_minpitch : 0
c_minyaw : -135
cam_command : 0
cam_contain : 0
cam_idealdist : 64
cam_idealpitch : 0
cam_idealyaw : 90
cam_snapto : 0
chase_active : 0
chase_back : 100
chase_right : 0
chase_up : 16
cl_allowdownload : 1
cl_allowupload : 1
cl_anglespeedkey : 0.670
cl_appendmixed : 0
cl_backspeed : 400, a
cl_bob : 0.010
cl_bobcycle : 0.800
cl_bobup : 0.500
cl_download_ingame : 1
cl_download_max : 0
cl_downloadinterval : 1
cl_forwardspeed : 400, a
cl_gaitestimation : 1
cl_hightrack : 0
cl_himodels : 1
cl_movespeedkey : 0.300
cl_nodelta : 0
cl_nolerp : 0
cl_nopred : 0
cl_pitchdown : 89
cl_pitchspeed : 225
cl_pitchup : 89
cl_predict_players : 1
cl_resend : 3
cl_rollangle : 2
cl_rollspeed : 200
cl_shownet : 0
cl_showsizes : 0
cl_sidespeed : 400
cl_skycolor_b : 379
cl_skycolor_g : 682
cl_skycolor_r : 1123
cl_skyname : 2, a
cl_skyvec_x : -0.707
cl_skyvec_y : 0
cl_skyvec_z : -0.707
cl_slist : 10
cl_solid_players : 1
cl_spectator_password : 0
cl_stats : 0
cl_timeout : 305, a
cl_upload_max : 0
cl_upspeed : 320
cl_waterdist : 4
cl_yawspeed : 210
clientport : 27005
cmdline : 0, sv
con_notifytime : 1
coop : 0, sv
crosshair : 0, a
deathmatch : 0, sv
decalfrequency : 30
default_fov : 90
developer : 0
direct : 0.900
displaysoundlist : 0
edgefriction : 2, sv
fakelag : 200
fakeloss : 10
filterban : 1
fps_lan : 72
fps_modem : 30
fps_single : 72
gamma : 3, a
gl_affinemodels : 0
gl_alphamin : 0.250
gl_clear : 0
gl_cull : 1
gl_d3dflip : 0
gl_dither : 1, a
gl_flipmatrix : 0, a
gl_keeptjunctions : 1
gl_lightholes : 1
gl_max_size : 256
gl_monolights : 0, a
gl_nobind : 0
gl_nocolors : 0
gl_overbright : 1, a
gl_palette_tex : 1
gl_picmip : 0
gl_playermip : 0
gl_polyoffset : 4, a
gl_reporttjunctions : 0
gl_round_down : 3
gl_smoothmodels : 1
gl_spriteblend : 1
gl_texsort : 0
gl_wateramp : 0
gl_zmax : 4096
gl_ztrick : 1
graphheight : 64
graphhigh : 512
graphmean : 1
graphmedian : 128
hisound : 1, a
host_framerate : 0
host_killtime : 0
host_speeds : 0
hostname : 0
hostport : 0
hud_deathnotice_time : 6
hud_drawhistory_time : 5
hud_saytext_time : 5
ip : 0
ip_clientport : 0
ip_hostport : 0
ipx_clientport : 0
ipx_hostport : 0
joyadvanced : 0
joyadvaxisr : 0
joyadvaxisu : 0
joyadvaxisv : 0
joyadvaxisx : 0
joyadvaxisy : 0
joyadvaxisz : 0
joyforwardsensitivity : -1
joyforwardthreshold : 0.150
joyname : 0
joypitchsensitivity : 1
joypitchthreshold : 0.150
joysidesensitivity : -1
joysidethreshold : 0.150
joystick : 0
joywwhack1 : 0
joywwhack2 : 0
joyyawsensitivity : -1
joyyawthreshold : 0.150
lambert : 1.500
lcd_x : 0
lcd_yaw : 0
lightgamma : 2.500
loadas8bit : 0
lookspring : 0, a
lookstrafe : 0, a
m_filter : 0
m_forward : 1, a
m_pitch : 0.022, a
m_side : 0.800, a
m_yaw : 0.022, a
mapcyclefile : 0
model : 0, i
motd_display_time : 6
mp_autocrosshair : 1, sv
mp_falldamage : 0, sv
mp_flashlight : 0, sv
mp_footsteps : 1, sv
mp_forcerespawn : 1, sv
mp_fraglimit : 0, sv
mp_friendlyfire : 0, sv
mp_teamplay : 0, sv
mp_timelimit : 0, sv
mp_weaponstay : 0, sv
name : 0, a, i
netchokeloop : 1
netusage : 0
noip : 0
noipx : 1
nosound : 0
password : 0, i
pausable : 1, sv
pm_nocomplex : 0
pm_nostucktouch : 0
pm_nostudio : 0
pm_pushfix : 0
pm_worldonly : 0
port : 27015
precache : 1
pushlatency : -500
r_decals : 1
r_drawentities : 1
r_drawviewmodel : 1
r_dynamic : 1
r_fullbright : 0
r_lightmap : 0
r_mirroralpha : 1
r_mmx : 0
r_netgraph : 1
r_norefresh : 0
r_novis : 0
r_shadows : 0
r_speeds : 0
r_traceglow : 0
r_wadtextures : 0
r_wateralpha : 1
rate : 2500, a, i
rcon_address : 0
rcon_password : 0
rcon_port : 0
registered : 0
room_delay : 0.065
room_dlylp : 0
room_feedback : 0.100
room_left : 0.010
room_lp : 0
room_mod : 0
room_off : 0
room_refl : 0
room_rvblp : 1
room_size : 0
room_type : 1
s_2dvolume : 1
s_a3d : 0
s_automax_distance : 30, a
s_automin_distance : 2, a
s_blipdir : 0
s_bloat : 2, a
s_buffersize : 65536
s_distance : 60, a
s_doppler : 0, a
s_eax : 0
s_geometry : 1
s_leafnum : 0, a
s_materials : 0
s_max_distance : 1000, a
s_min_distance : 5, a
s_numpolys : 200, a
s_occ_epsilon : 1
s_occfactor : 0.250
s_occlude : 1
s_polykeep : 1000000000, a
s_polysize : 10000000, a
s_refdelay : 4, a
s_refgain : 0.400, a
s_reflect : 1
s_reverb : 1
s_rolloff : 1, a, i
s_showtossed : 0
s_usepvs : 1
s_verbwet : 0.250, a
scr_centertime : 2
scr_connectmsg : 0
scr_connectmsg1 : 0
scr_connectmsg2 : 0
scr_conspeed : 600
scr_ofsx : 0
scr_ofsy : 0
scr_ofsz : 0
scr_printspeed : 8
sensitivity : 11, a
serverprofile : 0
showdrop : 0
showpackets : 0
showpause : 1
showram : 0
showtriggers : 0
sk_12mm_bullet1 : 8
sk_12mm_bullet2 : 10
sk_12mm_bullet3 : 10
sk_9mmAR_bullet1 : 3
sk_9mmAR_bullet2 : 4
sk_9mmAR_bullet3 : 5
sk_9mm_bullet1 : 5
sk_9mm_bullet2 : 5
sk_9mm_bullet3 : 8
sk_agrunt_dmg_punch1 : 10
sk_agrunt_dmg_punch2 : 20
sk_agrunt_dmg_punch3 : 20
sk_agrunt_health1 : 60
sk_agrunt_health2 : 90
sk_agrunt_health3 : 120
sk_apache_health1 : 150
sk_apache_health2 : 250
sk_apache_health3 : 400
sk_barney_health1 : 35
sk_barney_health2 : 35
sk_barney_health3 : 35
sk_battery1 : 15
sk_battery2 : 15
sk_battery3 : 10
sk_bigmomma_dmg_blast1 : 100
sk_bigmomma_dmg_blast2 : 120
sk_bigmomma_dmg_blast3 : 160
sk_bigmomma_dmg_slash1 : 50
sk_bigmomma_dmg_slash2 : 60
sk_bigmomma_dmg_slash3 : 70
sk_bigmomma_health_factor1 : 1
sk_bigmomma_health_factor2 : 1.500
sk_bigmomma_health_factor3 : 2
sk_bigmomma_radius_blast1 : 250
sk_bigmomma_radius_blast2 : 250
sk_bigmomma_radius_blast3 : 275
sk_bullsquid_dmg_bite1 : 15
sk_bullsquid_dmg_bite2 : 25
sk_bullsquid_dmg_bite3 : 25
sk_bullsquid_dmg_spit1 : 10
sk_bullsquid_dmg_spit2 : 10
sk_bullsquid_dmg_spit3 : 15
sk_bullsquid_dmg_whip1 : 25
sk_bullsquid_dmg_whip2 : 35
sk_bullsquid_dmg_whip3 : 35
sk_bullsquid_health1 : 40
sk_bullsquid_health2 : 40
sk_bullsquid_health3 : 120
sk_controller_dmgball1 : 3
sk_controller_dmgball2 : 4
sk_controller_dmgball3 : 5
sk_controller_dmgzap1 : 15
sk_controller_dmgzap2 : 25
sk_controller_dmgzap3 : 35
sk_controller_health1 : 60
sk_controller_health2 : 60
sk_controller_health3 : 100
sk_controller_speedball1 : 650
sk_controller_speedball2 : 800
sk_controller_speedball3 : 1000
sk_gargantua_dmg_fire1 : 3
sk_gargantua_dmg_fire2 : 5
sk_gargantua_dmg_fire3 : 5
sk_gargantua_dmg_slash1 : 10
sk_gargantua_dmg_slash2 : 30
sk_gargantua_dmg_slash3 : 30
sk_gargantua_dmg_stomp1 : 50
sk_gargantua_dmg_stomp2 : 100
sk_gargantua_dmg_stomp3 : 100
sk_gargantua_health1 : 800
sk_gargantua_health2 : 800
sk_gargantua_health3 : 1000
sk_hassassin_health1 : 30
sk_hassassin_health2 : 50
sk_hassassin_health3 : 50
sk_headcrab_dmg_bite1 : 5
sk_headcrab_dmg_bite2 : 10
sk_headcrab_dmg_bite3 : 10
sk_headcrab_health1 : 10
sk_headcrab_health2 : 10
sk_headcrab_health3 : 20
sk_healthcharger1 : 50
sk_healthcharger2 : 40
sk_healthcharger3 : 25
sk_healthkit1 : 15
sk_healthkit2 : 15
sk_healthkit3 : 10
sk_hgrunt_gspeed1 : 400
sk_hgrunt_gspeed2 : 600
sk_hgrunt_gspeed3 : 800
sk_hgrunt_health1 : 50
sk_hgrunt_health2 : 50
sk_hgrunt_health3 : 80
sk_hgrunt_kick1 : 5
sk_hgrunt_kick2 : 10
sk_hgrunt_kick3 : 10
sk_hgrunt_pellets1 : 3
sk_hgrunt_pellets2 : 5
sk_hgrunt_pellets3 : 6
sk_hornet_dmg1 : 4
sk_hornet_dmg2 : 5
sk_hornet_dmg3 : 8
sk_houndeye_dmg_blast1 : 10
sk_houndeye_dmg_blast2 : 15
sk_houndeye_dmg_blast3 : 15
sk_houndeye_health1 : 20
sk_houndeye_health2 : 20
sk_houndeye_health3 : 30
sk_ichthyosaur_health1 : 200
sk_ichthyosaur_health2 : 200
sk_ichthyosaur_health3 : 400
sk_ichthyosaur_shake1 : 20
sk_ichthyosaur_shake2 : 35
sk_ichthyosaur_shake3 : 50
sk_islave_dmg_claw1 : 8
sk_islave_dmg_claw2 : 10
sk_islave_dmg_claw3 : 10
sk_islave_dmg_clawrake1 : 25
sk_islave_dmg_clawrake2 : 25
sk_islave_dmg_clawrake3 : 25
sk_islave_dmg_zap1 : 10
sk_islave_dmg_zap2 : 10
sk_islave_dmg_zap3 : 15
sk_islave_health1 : 30
sk_islave_health2 : 30
sk_islave_health3 : 60
sk_leech_dmg_bite1 : 2
sk_leech_dmg_bite2 : 2
sk_leech_dmg_bite3 : 2
sk_leech_health1 : 2
sk_leech_health2 : 2
sk_leech_health3 : 2
sk_miniturret_health1 : 40
sk_miniturret_health2 : 40
sk_miniturret_health3 : 50
sk_monster_arm1 : 1
sk_monster_arm2 : 1
sk_monster_arm3 : 1
sk_monster_chest1 : 1
sk_monster_chest2 : 1
sk_monster_chest3 : 1
sk_monster_head1 : 3
sk_monster_head2 : 3
sk_monster_head3 : 3
sk_monster_leg1 : 1
sk_monster_leg2 : 1
sk_monster_leg3 : 1
sk_monster_stomach1 : 1
sk_monster_stomach2 : 1
sk_monster_stomach3 : 1
sk_nihilanth_health1 : 800
sk_nihilanth_health2 : 800
sk_nihilanth_health3 : 1000
sk_nihilanth_zap1 : 30
sk_nihilanth_zap2 : 30
sk_nihilanth_zap3 : 50
sk_player_arm1 : 1
sk_player_arm2 : 1
sk_player_arm3 : 1
sk_player_chest1 : 1
sk_player_chest2 : 1
sk_player_chest3 : 1
sk_player_head1 : 3
sk_player_head2 : 3
sk_player_head3 : 3
sk_player_leg1 : 1
sk_player_leg2 : 1
sk_player_leg3 : 1
sk_player_stomach1 : 1
sk_player_stomach2 : 1
sk_player_stomach3 : 1
sk_plr_357_bullet1 : 40
sk_plr_357_bullet2 : 40
sk_plr_357_bullet3 : 40
sk_plr_9mmAR_bullet1 : 5
sk_plr_9mmAR_bullet2 : 5
sk_plr_9mmAR_bullet3 : 5
sk_plr_9mmAR_grenade1 : 100
sk_plr_9mmAR_grenade2 : 100
sk_plr_9mmAR_grenade3 : 100
sk_plr_9mm_bullet1 : 8
sk_plr_9mm_bullet2 : 8
sk_plr_9mm_bullet3 : 8
sk_plr_buckshot1 : 5
sk_plr_buckshot2 : 5
sk_plr_buckshot3 : 5
sk_plr_crowbar1 : 10
sk_plr_crowbar2 : 10
sk_plr_crowbar3 : 10
sk_plr_egon_narrow1 : 6
sk_plr_egon_narrow2 : 6
sk_plr_egon_narrow3 : 6
sk_plr_egon_wide1 : 14
sk_plr_egon_wide2 : 14
sk_plr_egon_wide3 : 14
sk_plr_gauss1 : 20
sk_plr_gauss2 : 20
sk_plr_gauss3 : 20
sk_plr_hand_grenade1 : 100
sk_plr_hand_grenade2 : 100
sk_plr_hand_grenade3 : 100
sk_plr_rpg1 : 100
sk_plr_rpg2 : 100
sk_plr_rpg3 : 100
sk_plr_satchel1 : 150
sk_plr_satchel2 : 150
sk_plr_satchel3 : 150
sk_plr_tripmine1 : 150
sk_plr_tripmine2 : 150
sk_plr_tripmine3 : 150
sk_plr_xbow_bolt_client1 : 10
sk_plr_xbow_bolt_client2 : 10
sk_plr_xbow_bolt_client3 : 10
sk_plr_xbow_bolt_monster1 : 50
sk_plr_xbow_bolt_monster2 : 50
sk_plr_xbow_bolt_monster3 : 50
sk_scientist_heal1 : 25
sk_scientist_heal2 : 25
sk_scientist_heal3 : 25
sk_scientist_health1 : 20
sk_scientist_health2 : 20
sk_scientist_health3 : 20
sk_sentry_health1 : 40
sk_sentry_health2 : 40
sk_sentry_health3 : 50
sk_snark_dmg_bite1 : 10
sk_snark_dmg_bite2 : 10
sk_snark_dmg_bite3 : 10
sk_snark_dmg_pop1 : 5
sk_snark_dmg_pop2 : 5
sk_snark_dmg_pop3 : 5
sk_snark_health1 : 2
sk_snark_health2 : 2
sk_snark_health3 : 2
sk_suitcharger1 : 75
sk_suitcharger2 : 50
sk_suitcharger3 : 35
sk_turret_health1 : 50
sk_turret_health2 : 50
sk_turret_health3 : 60
sk_zombie_dmg_both_slash1 : 25
sk_zombie_dmg_both_slash2 : 40
sk_zombie_dmg_both_slash3 : 40
sk_zombie_dmg_one_slash1 : 10
sk_zombie_dmg_one_slash2 : 20
sk_zombie_dmg_one_slash3 : 20
sk_zombie_health1 : 50
sk_zombie_health2 : 50
sk_zombie_health3 : 100
skill : 3
skin : 0, a, i
snd_noextraupdate : 0
snd_show : 0
spectator : 0, i
suitvolume : 1, a
sv_accelerate : 10, sv
sv_aim : 1, sv
sv_airaccelerate : 10, sv
sv_airmove : 1, sv
sv_allowdownload : 1, sv
sv_allowupload : 1, sv
sv_bounce : 1, sv
sv_challengetime : 15
sv_cheats : 0, sv
sv_clienttrace : 1, sv
sv_clipmode : 0, sv
sv_friction : 4, sv
sv_gravity : 800, sv
sv_idealpitchscale : 0.800
sv_language : 0
sv_masterprint : 1
sv_masterprinttime : 5
sv_maxspectators : 8, sv
sv_maxspeed : 320, sv
sv_maxvelocity : 2000
sv_netsize : 0
sv_newunit : 0
sv_password : 0
sv_showcmd : 0
sv_skyname : 2
sv_spectalk : 1, sv
sv_spectator_password : 0
sv_spectatormaxspeed : 500, sv
sv_stepsize : 18, sv
sv_stopspeed : 100, sv
sv_timeout : 65, sv
sv_upload_maxsize : 0, sv
sv_wateraccelerate : 10, sv
sv_wateramp : 0
sv_waterfriction : 1, sv
sv_zmax : 4096
sys_ticrate : 0.050
team : 0, a, i
team1_color : 0
team1_model : 0
team1_name : 0
team1_skin : 0
team2_color : 0
team2_model : 0
team2_name : 0
team2_skin : 0
texgamma : 2
topcolor : 1, a, i
traceralpha : 0.500
tracerblue : 0.400
tracergreen : 0.800
tracerlength : 0.800
traceroffset : 30
tracerred : 0.800
tracerspeed : 6000
v_centermove : 0.150
v_centerspeed : 500
v_dark : 0
v_idlescale : 0
v_ipitch_cycle : 1
v_ipitch_level : 0.300
v_iroll_cycle : 0.500
v_iroll_level : 0.100
v_iyaw_cycle : 2
v_iyaw_level : 0.300
v_kickpitch : 0.600
v_kickroll : 0.600
v_kicktime : 0.500
vid_config_x : 800, a
vid_config_y : 600, a
vid_d3d : 0
vid_mode : 0
vid_nopageflip : 0, a
vid_stretch_by_2 : 1, a
vid_wait : 0
viewsize : 120, a
violence_ablood : 1
violence_agibs : 1
violence_hblood : 1
violence_hgibs : 1
volume : 1, a
waterroom_type : 14
zoom_sensitivity_ratio : 1.200
==========================================================================
The following commands are available in Half-Life. Listed are command
names and their default values.

addip
alias
allowupload
appenddemo
autosave
begin
bind
cancelselect
cd
cdkey
centerview
changelevel
changelevel2
cl_allow_downloa
cl_allow_upload
cl_bitcounts
cl_messages
cl_print_custom
cl_usr
cl_view
clear
clearlist
cmd
cmdlist
connect
contimes
crc
customrsrclist
cvarlist
demos
disconnect
download
dropclient
echo
endmovie
entities
envmap
escape
exec
exit
firstperson
flush
fly
force_centerview
fullinfo
gl_dump
gl_log
gl_texels
gl_texturemode
god
heartbeat
hideconsole
hpkextract
hpklist
hpkremove
hpkval
impulse
info
interp
invnext
invprev
joyadvancedupdat
keys
kick
kill
killserver
list
listdemo
listip
load
logos
map
maps
maxplayers
mcache
mem_prediction
messagemode
messagemode2
motd
netbad
netmax
new
nextdl
noclip
notarget
path
pause
ping
pingservers
play
playdemo
playvol
pointfile
prespawn
ptrack
quit
rcon
reconnect
record
reload
removedemo
removeip
resourcelist
resources
restart
retry
revertprofile
s_disable_a3d
s_enable_a3d
save
say
say_team
screenshot
setdemoinfo
setinfo
setmaster
shortname
sizedown
sizeup
skipdl
skipul
slist
slot1
slot2
slot3
slot4
slot5
snapshot
snapto
soundfade
soundinfo
soundlist
spawn
speak
startdemos
startmovie
status
stop
stopdemo
stopsound
stuffcmds
sv_allow_downloa
sv_allow_upload
sv_print_custom
svaddchannel
svclearchannels
svremovechannel
swapdemo
tell
thirdperson
timedemo
timerefresh
toggleconsole
unbind
unbindall
upload
uprate
user
users
version
vid_describemode
viewframe
viewmodel
viewnext
viewprev
wait
wc
writeip
writeprofile
+attack
+attack2
+back
+camdistance
+camin
+cammousemove
+camout
+campitchdown
+campitchup
+camyawleft
+camyawright
+duck
+forward
+jump
+klook
+left
+lookdown
+lookup
+mlook
+movedown
+moveleft
+moveright
+moveup
+reload
+right
+showscores
+speed
+strafe
+use
-attack
-attack2
-back
-camdistance
-camin
-cammousemove
-camout
-campitchdown
-campitchup
-camyawleft
-camyawright
-duck
-forward
-jump
-klook
-left
-lookdown
-lookup
-mlook
-movedown
-moveleft
-moveright
-moveup
-reload
-right
-showscores
-speed
-strafe
-use

 
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