Final Fantasy X

Final Fantasy X

17.10.2013 01:54:36
~B
Final Fantasy X
Aeon In-Depth FAQ
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
By: Paul Friedman
Version: 3.32
E-Mail: starsfan@directlink.net
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
NOTE: Before you e-mail me with ANY questions, check to see if this is the
latest version of the FAQ. The latest version can ALWAYS be found at
gamefaqs.com. Also, please refrain from any questions not pertaining to the
subject matters this covers. This is not a walkthrough, so save your gameplay
questions for walkthrough authors (unless they state otherwise, I might add).
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Also notice: Before you get a shadow of a thought of e-mailing me with an Anima
question, READ SECTION 2. 95% of the questions I receive are answered in
numbers 5, 6, and 7. Note that I WILL NOT reply to anything that is already in
the guide, so if you don't get a response, than look over the guide!
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Version History

3.32 - Even more submissions...

3.31 - More submissions...

3.3 - Various updates.

3.2 - Added about 5 cross-references to section 2, questions 5-7 for those who
(still) don't feel like reading them before sending me e-mails about getting
Anima. Changed notice above. Removed Fira from Ifrit's skills listing, added 3
Magus Sister commands. See credits.

3.0 - Added Attributes subsection (4.2).

2.6 - Baaj Temple info, question #5 correction, small changes.

2.1 - Magus Sisters sidequest

2.0 - Added a couple questions, _many_ Aeon abilities, soul items fixed, small
updates.

1.0 - Initial release.

=-Ye Olde Table of Contents-=
1) Introduction
2) Frequently Asked Questions
3) Aeons
3.1 Valefor
3.2 Ifrit
3.3 Ixion
3.4 Shiva
3.5 Bahamut
3.6 Yojimbo
3.7 Anima
3.8 The Magus Sisters
4) Abilities/Attributes
5) Conclusion
5.1 Contribute
5.2 Credits
5.3 Copyright

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
(1) Introduction
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Back again in the latest Final Fantasy installment, Aeons trace their roots
through even the earliest games in the series. First appearing in FF3 as
"Summoned Beasts" they have come through in most of the series, under different
names. Some previous FF fans will remember them also as "Guardian Forces" in
FF8, "Eidolons" in FF9, and "Espers" in FF3. Coming soon I will add a complete
history of Aeons and their roots, so just hang on for now.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
(2) Frequently Asked Questions
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

[01] - What is an Aeon?
- An Aeon is a summoned beast. Unlike other FF's once the creature is
summoned, the other characters will move out of its way, and it can be used
like a normal character. Each Aeon has unique abilities and attacks as well as
distinct fighting styles; see below in section 3 for more details.

[02] - How many Aeons are there?
- In FFX there is a total of 10 Aeons - Valefor, Ifrit, Ixion, Shiva, and
Bahamut are gained as part of the storyline and Yojimbo, Anima, Cindy, Sandy,
and Mindy are acquired through side-quests.
- Note that Cindy, Sandy and Mindy are all summoned as one Aeon although
there are 3. See section 3.8 for details.

[03] - How do you obtain Aeons?
- Aeons are obtained by following the story and finishing the Cloister of
Trials. See section 3 for the temple to get each Aeon.
- If you are having trouble with the Cloister of Trials puzzle, visit most
of the FAQ/Walkthrough's at GameFAQs (http://www.gamefaqs.com/).

[04] - How do you obtain (secret Aeon name here)?
- Check their subsection in section 3.

[05] - I didn't get the Bevelle treasure, am I locked out from Anima?
- No, you are not, because you already did! It is impossible to miss it,
as it is vital to the story that you obtain it; that is, you can not go on
without using the Destruction Sphere.

[06] - I'm trying to get Anima, and I missed some treasures at the temples. Can
I go get them?
- Yes you can. However if you do not visit the Highbridge first you will
not be granted entry; so head there first.

[07] - One (or more) of the statues at Baaj won't light!
- This means that you didn't get the Destruction Sphere treasure from it,
so just go back and get it AFTER the highbridge. The layout of the temple goes
like so:

- Top left: Besaid
- Middle left: Macalania
- Bottom left: Zanarkand
- Top right: Bevelle
- Middle right: Djose
- Bottom right: Kilika

[08] - Highbridge isn't on my NavMap on the airship!
- Find Yuna near the exit to the top and talk to her (while on the
airship), then go talk to Cid and the Highbridge location will show.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
(3) Aeons
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Listed now are the Aeons in the game.

Note: Weapons listed to let the Aeon exceed Max Damage must be powered up by
the respective Crest. The Sigil is not needed and the item does not have to be
equipped.
_____________
|3.1 - Valefor| Obtained: Besaid Island
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[Special Attack]
- Sonic Wings: Attack & delay enemy's turn

[Initial Abilities]
Black Magic:
- Fire 4 MP
- Water 4 MP
- Thunder 4 MP
- Blizzard 4 MP

[Overdrive]
- Energy Ray: Non-elemental damage
- Energy Blast: Greater non-elemental damage, longer recharge time

[Exceed Max Damage]
Get Yuna's ultimate weapon, Nirvana.

___________
|3.2 - Ifrit| Obtained: Kilika Island
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[Special Attack]
- Meteor Strike:

[Initial Abilities]
Black Magic:
- Fire 4 MP
White Magic:
- NulBlaze 2 MP
- NulFrost 2 MP

[Overdrive]
- Hellfire: Massive fire damage.

[Exceed Max Damage]
Get Wakka's ultimate weapon, World Champion.

___________
|3.3 - Ixion| Obtained: Temple of Yevon-Djose
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[Special Attack]
- Aerospark: Attack and negates spell effects.

[Initial Abilities]
Black Magic:
- Thunder 4 MP
- Thundara 8 MP
White Magic:
- NulShock 2 MP
- NulTide 2 MP

[Overdrive]
- Thor's Hammer: Thunder-based damage.

[Exceed Max Damage]
Get Kimahri's ultimate weapon, Spirit Lance.

___________
|3.4 - Shiva| Obtained: Macalania Temple
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[Special Attack]
- Heavenly Strike: Attack and delay enemy's turn.

[Initial Abilities]
Black Magic:
- Blizzard 4 MP
- Blizzara 4 MP
White Magic:
- NulBlaze 2 MP
- NulFrost 2 MP

[Overdrive]
- Diamond Dust: Blizzard-based damage.

[Exceed Max Damage]
Get Lulu's ultimate weapon, Onion Knight.

_____________
|3.5 - Bahamut| Obtained: Bevelle
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[Special Attack]
- Impulse: Attack all enemies.

[Initial Abilities]
Black Magic:
- Fire 4 MP
- Thunder 4 MP
- Water 4 MP
- Blizzard 4 MP
- Fira 8 MP
- Thundara 8 MP
- Watera 8 MP
- Blizzara 8 MP
- Firaga 16 MP
- Thundaga 16 MP
- Waterga 16 MP
- Blizzaga 16 MP
White Magic:
- Scan 1 MP

[Overdrive]
- Mega Flare: Non-elemental damage.

[Exceed Max Damage]
Bahamut can exceed max damage automatically.

_____________
|3.7 - Yojimbo| Obtained: Cavern of the Stolen Fayth
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[Special Attack]
- Daigoro: Yojimbo's dog attacks the opponent.
- Kozuka: The throwing of a knife.
- Wakizashi: A giant slash of the sword.
- Zanmato: The infamous "head chop-off" move.

Yojimbo has but those 4 attacks. Nothing else. Coming soon is more info on
these and strategies on how to get him to perform some of these. (other than
the obvious "pay him alot of gil" one)

[Side-Quest: Yojimbo]

[01] - Reach the Calm Lands, and head off to the top right corner past the
Monster Arena.
[02] - If this is your first time through, defeat Defender X.
[03] - Head down the slope to the right.
[04] - Save if needed, head in the Cavern.
[05] - Head to the back of the Cavern, and meet Lulu's old summoner.
[06] - Defeat Yojimbo.

- BOSS: Yojimbo
- HP: 30,000
- MP: 0
- First of all, I recommend that you wait until after beating Yunalesca to
come get Yojimbo. This will make the battle alot easier. Chances are that he
will attack you with Daigoro for the first few turns. Summon Bahamut and have
him use Boost, and then unleash Mega Flare, hopefully twice if Yoji doesn't
kill him. Once Bahamut is dead, don't bother attacking him (good defense) but
rather summon your Aeons, in Overdrive (blah blah blah, what else is new). If
you got Bahamut to do 2 Overdrives on him this battle should be a breeze.

[07] - Next, head to the left and right using the warp pad to get some valuable
items. When you are ready, go forward to the Chamber of the Fayth.
[08] - It's bidding time! First of all, choose the third option, "To defeat the
most powerful of fiends." If you chose this, his asking price will be 250,000
gil. For your first bid, offer half of his asking price, plus one gil. So if
you chose the third option offer 125,001, if he asks for 300,000 give him
150,001. On your next offer raise your offer by one gil. (ex: 125,002). By the
time he offers 205,000, don't press your luck, just make an offer of at least
190k. If at any time you triple or more his asking price, he'll toss in the pot
2 Teleport Spheres, which let you on the Sphere Grid warp to any node activated
by an ally.

[Fighting Style]

Once you summon Yojimbo during battle, a Pay/Dismiss box will come up. If you
elect to pay him, you can choose your amount. Obviously, the more you pay him,
the more damage he'll do. I generally give 1000 gil to receive about 5000-7000
damage (mostly with his Wakizashi attack).

If you ever see Zanmato, chances are you blew your wallet on it, and I would
reset the game (but worth 5 extra minutes to see it in action!)

[Exceed Max Damage]
Get Auron's ultimate weapon, Masamune.

___________
|3.8 - Anima| Obtained: Baaj Temple
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[Special Attack]
- Pain: High chance of instant death.

[Initial Abilities]
Skills:
- Sleep Attack 5 MP
- Silence Attack 5 MP
- Blind Attack 5 MP
- Sleep Buster 10 MP
- Silence Buster 10 MP
- Blind Buster 10 MP
- Zombie Attack 10 MP
Black Magic:
- Fire 4 MP
- Thunder 4 MP
- Water 4 MP
- Blizzard 4 MP
- Fira 8 MP
- Thundara 8 MP
- Watera 8 MP
- Blizzara 8 MP
- Firaga 16 MP
- Thundaga 16 MP
- Waterga 16 MP
- Blizzaga 16 MP
- Bio 10 MP
- Death 20 MP

[Overdrive]
- Oblivion: Massive non-elemental damage.

[Side Quest: Anima]

[01] - After the Highbride event with Maester Mika, board the airship. Go to
the "Search" option and enter:

X: 11 to 16
Y: 57 to 63
Z: doesn't matter

[02] - A new location entitled Baaj Temple appears on the list. Go there.
- Before you continue, make sure you have collected the Destruction Sphere
treasures from all of the temples. It doesn't matter if you got the one in
Bevelle or not, so don't worry.
[03] - If you haven't already, equip Tidus, Rikku, and Wakka with armor
protecting against petrification.
[04] - Go straight and dive in the water.
[05] - Head towards the green dot on the mini-map, and you will encounter
Geosgaeno.

- BOSS: Geosgaeno
- HP: 34,767 (?)
- MP: ???
- Remember this guy? The one Tidus encountered in the beginning of the game.
Anyway, I just had Rikku Mix 2 Door to Tomorrows and this fight went by like a
breeze. If you don't have these, GO AND GET THEM. You can obtain 99 of them for
catching all the monsters 6 areas. See CB's Monster Arena FAQ for more info.
Right now, I don't have any other strategies for this guy.

[06] - Dive underwater and continue into the temple.
[07] - Follow the path into the main area.
[08] - Activate all the statues by standing near them. Don't miss the great
items near the closest 2, in chests.

NOTE: If 5 statues do not light, you have missed one or more sphere treasures.
However, you CAN NOT RETURN TO BEVELLE and there is no need to as that one is
already lit - it is vital to the storyline (impossible to solve the puzzle
without). The item is an HP Sphere.

CROSS-REFERENCE: Please please please, before you send me an e-mail, read
section 2, questions 5, 6, 7. It says everything you need right there.

[09] - Chances are your seal didn't break. That's OK - go to the Zanarkand Dome
Cloister of Trials (the big floor puzzle). In the first room, activate the
three white squares, and in the second room, activate the four.
- If you need a map, see Brett Wiese's at gamefaqs.com. It shows the white
spheres as grey.
[10] - Grab the destruction sphere from the chamber that opens.
[11] - Insert it into either of the sphere-shaped recesses in the second area.
Get the treasure, head out, and get back to Baaj.
[12] - Approach the statues again, and go through the now defuntional seal.
[13] - Learn about Seymour from the fayth, and obtain the powerful aeon Anima!

[Exceed Max Damage]
Anima can exceed max damage automatically.

_______________________
|3.8 - The Magus Sisters| Obtained: Remiem Temple
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Since the Magus Sisters are a complex piece of work, I am dedicating a
sub-subsection to each of them. But first, the combined stuff.

[Side Quest: The Magus Sisters]

[01] - First of all, get Yojimbo and Anima.
[02] - Go to the Remiem Temple in the Calm Lands.
- To get there, mount a Chocobo, go to the entrance of the area and to the
right
- Examine the Chocobo Feather to jump to the temple entrance
[03] - Enter and defeat Belgemine's Aeons
- Only required ones are Valefor, Ifrit, Ixion, Shiva, and Bahamut
[04] - Receive the Flower Scepter after Bahamut.
[05] - Go to Mt. Gagazet and capture the following fiends:
- Bandersnatch, Bashura, Grat, Behemoth, Grenade, Dark Flan, Ahriman,
Mandragora, Achelous, Splasher, Maelspike, and Grendel.
[06] - Receive the Blossom Crown from the Monster Arena guy.
[07] - Go to the Remiem Temple and use the 2 key items to break the seal.
[08] - Receive the Magus Sisters!

[Commands]
- Do as you will. | Lets the sister decide.
- Fight! | Attack with physical or special attack.
- Help each other! | Casts supportive magic.
- Go, go! | Attack with magic/skills.
- Offense! | Attack or use magic attacks.
- Defense! | Defensive skills.
- What happened to you? | Use Drain.
- Combine powers! | Sisters combine for an Overdrive attack.
- Dismiss | Send the aeons away.

[Overdrive]
- Delta Attack: WOW! This is quite the graphical sequence. Does alot of
damage, too, of the non-elemental variety.

[Exceed Max Damage]
The Sisters can exceed max damage automatically.

-=3.8a - Cindy

[Special Attack]
- Camisade
[Usage]
- The main healer of the 3 Sisters, generally she will cast Auto-Life at the
beginning of the battle as an added bonus.

-=3.8b - Sandy

[Special Attack]
- Razzia
[Usage]
- Mostly to attack enemies physically.

-=3.8c - Mindy

[Special Attack]
- Passado
[Usage]
- Mostly Passado (I'm serious). She attacks with magic well also.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
(4) Abilities/Attributes
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
In Final Fantasy X, with the help of special items, you can make your Aeons
even stronger than the start out by teaching them Abilities and raising their
current Attributes. Below it is shown how this is possible.

________________
|4.1 - Soul Items|
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In order to raise your Aeons powers, you must first acquire the Soul items from
the summoner Belgemine. The list below shows how to get these.

-----------------------------------------------------------------------
| Item | First Location | Second Location | Usage |
| --------------------------------------------------------------------- |
| Summoner's Soul | Moonflow S. Bank| Remeim Temple* | Teach abilities |
| Aeon's Soul | Calm Lands | Remeim Temple** | Raise attributes|
-----------------------------------------------------------------------
* - defeat Belgemine's Valefor
** - defeat Belgemine's Ifrit, or Valefor if you already have Sum. Soul

Note: The second location is where to get it if you missed it the first time.

________________
|4.2 - Attributes|
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This section is hard to make, because the number of items required to raise an
Aeon's attributes differs depending on their current level of proficiency. So
don't blame me if you find an error, just submit.

------------------------
| KEY |
| ---------------------- |
| HP | Hit Points |
| MP | Magic Points |
| Str. | Strength |
| Def. | Defense |
| Mag. | Magic |
| MagDef | Magic Defense|
| Agl. | Agility |
| Luck | Luck |
| Eva. | Evasion |
| Acc. | Accuracy |
| curr. | current |
------------------------


Att. | Required | Amount Req'd | Effect
-----------------------------------------------------
HP | Power Sphere | see below | +100 HP
MP | Mana Sphere | 1/4 of curr. MP | +10 MP
Str. | Power Sphere | 1/2 of curr. Str. | +1 Str.
Def. | Power Sphere | 1/2 of curr. Def. | +1 Def.
Mag. | Mana Sphere | 1/2 of curr. Mag. | +1 Mag.
MagDef | Mana Sphere | 1/2 of curr. MagDef| +1 MagDef.
Agl. | Speed Sphere | 1/2 of curr. Agl. | +1 Agl.
Luck | Fortune Sphere | 1/2 of curr. Luck | +1 Luck
Eva. | Speed Sphere | 1/2 of curr. Eva. | +1 Eva.
Acc. | Speed Sphere | 1/2 of curr. Acc. | +1 Acc.


Notes:
- I have not yet found a pattern to the HP attribute.
- If at anytime your current MP is not a multiple of 4, it will be rounded.
The only time it will be rounded UP is when it is 1 before the nearest
multiple. Otherwise, the rounding will go DOWN.
- If at anytime one of your stats is an odd number, the game will round it
DOWN in order to find how many spheres are needed to raise the attribute.
- Aeon's stats are automattically raised in accordance to those of Yuna's,
that is, every time one of her stats goes up, all of the Aeon's will.
- This sent in through e-mail:
- Hi, I saw you asked a question at the bottom of your FAQ and I think I have
an answer. The more battles you win the stronger your Aeons get (I mean any
battle with or without Yuna). I support this by my little brother, if you
recall at the beginning of the game on the Al Bhed ship you fight some fish
with Rikku, my little brother received ninty-nine of each sphere from these
fish translating to about 500+ battles (the ability spheres are much rarer).
After this he went through the storyline and recieved his first aeon starting
with 2500 HP and was strong enough to attack for 9999 with it's limit (before
leveling Yuna at all), where as my first aeon only had about 1250 HP and only
did 5000 damage with it's limit.
- Maybe also the amt. of spheres in your inventory? Hmm... unlikely.
_______________
|4.3 - Abilities|
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Listed now is the abilities and items needed to teach them to Aeons. Further
extension will be in the next update(s).

Ability Name | Required | # | Effect
--------------------------------------------------
Skills:

Zombie Attack | Holy Water | 99 | Inflicts zombie on an enemy
Armor Break | Lv. 2 Key Sphere | 2 | Lowers defense, nullifies armored
Mental Break | Shining Thorn | 4 | Lowers magic defense
Power Break | Stamina Spring | 6 | Lowers enemy attack power
Magic Break | Mana Spring | 4 | Lowers enemy magic attack power
Cheer | Power Sphere | 5 | Raises party's attack
Aim | Speed Sphere | 5 | Raises party's accuracy
Focus | Mana Sphere | 5 | Raises party's magic attack
Reflex | Speed Sphere | 5 | Raises party's evasion
Luck | Fortune Sphere | 2 | Raises party's luck
Jinx | Fortune Sphere | 2 | Lowers enemy's luck
Lancet | Soul Spring | 20 | Drains HP and MP from enemy
Doublecast | Three Stars | 5 | Cast 2 black magic spells in a row
Pray | Healing Water | 5 | Small HP recovery for party
Triple Foul | Skill Sphere | 4 | Inflicts sleep, silence, darkness
Dark Attack | Smoke Bomb | 6 | Inflicts dark for 3 turns
Silence Attack | Silence Grenade | 3 | Inflicts silence for 3 turns
Sleep Attack | Sleeping Powder | 3 | Inflicts sleep for 3 turns
Delay Attack | Silver Hourglass | 20 | Delays enemy's turn
Dark Buster | Smoke Bombs | 10 | Inflicts dark for a turn, high %
Silence Buster | Silence Grenades | 10 | Inflicts silence for a turn, high %
Sleep Buster | Sleeping Powders | 10 | Inflicts sleep for a turn, high %

White Magic:

Cure | Hi-Potion | 99 | Small HP recovery
Cura | X-Potion | 30 | Medium HP recovery
Curaga | Mega-Potion | 60 | Large HP recovery
Regen | Healing Spring | 50 | Small HP recovery every turn
NulBlaze | Bomb Fragment | 2 | Nullifies one fire attack on party
NulShock | Electro Marble | 2 | Nullifies one thun. attack on party
NulTide | Fish Scale | 2 | Nullifies one water attack on party
NulFrost | Antarctic Wind | 2 | Nullifies one bliz. attack on party
Scan | Ability Sphere | 10 | View an enemy's data
Life | Elixir | 8 | Revives a character
Full-Life | Megalixir | 1 | Revive character to max HP
Dispel | Purifying Salt | 3 | Nullifies spell effects
Shell | Lunar Curtain | 4 | Raises a character's magic defense
Protect | Light Curtain | 6 | Raises a character's defense
Haste | Chocobo Feather | 10 | Increases a character's turns
Hastega | Chocobo Wing | 16 | Increases party's turns
Slow | Silver Hourglass | 4 | Decreases an enemy's turns
Slowga | Gold Hourglass | 8 | Decreases all enemy's turns
Holy | Blessed Gem | 60 | Deals massive Holy damage

Black Magic:

Fire | Bomb Fragment | 8 | Deals small fire damage to enemy
Thunder | Electro Marble | 8 | Deals small thun. damage to enemy
Water | Fish Scale | 8 | Deals small water damage to enemy
Blizzard | Antarctic Wind | 8 | Deals small bliz. damage to enemy
Fira | Bomb Core | 2 | Deals medium fire damage to enemy
Thundara | Lightning Marble | 2 | Deals medium thun. damage to enemy
Watera | Dragon Scale | 2 | Deals medium water damage to enemy
Blizzara | Arctic Wind | 2 | Deals medium bliz. damage to enemy
Firaga | Fire Gem | 4 | Deals large fire damage to enemy
Thundaga | Lightning Gem | 4 | Deals large thun. damage to enemy
Waterga | Water Gem | 4 | Deals large water damage to enemy
Blizzaga | Ice Gem | 4 | Deals large bliz. damage to enemy
Bio | Poison Fang | 10 | Inflicts poison on an enemy
Demi | Shadow Gem | 8 | Damage 1/4 of enemy's HP
Drain | Stamina Spring | 60 | Drain HP from an enemy
Osmose | Mana Spring | 10 | Drain MP from an enemy
Death | Farplane Shadow | 30 | Low chance of instant death
Flare | Shining Gem | 60 | Non-elemental damage, one enemy
Ultima | Supreme Gem | 99 | Non-elemental damage, all enemies

Notes:
- Yojimbo and the Magus Sisters cannot be taught abilities.
- There is little point in teaching an Aeon Full-Life unless you also give
them Zombie Attack.
- This list is near completed.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
(5) Conclusion
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
I hoped this FAQ educated you of Aeons, so as usual this final section is about
how to make this FAQ better for you, the reader (and everyone else).

________________
|5.1 - Contribute|
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Below is a list of how to contribute, so please do!

[01] - More suggestions!
[02] - Any thoeries on HP raising.

And remember, anything is welcome!

_____________
|5.2 - Credits|
¯¯¯¯¯¯¯¯¯¯¯¯¯
The following people helped make this guide possible:

Me - for writing this FAQ
MysticDrag0n@aol.com - Many abilities, intro fix
DemIsE - Ability info, attribute section
CB! - FAQ #5 correction, Baaj Temple info, Magus Sisters info
KEVN87@aol.com - Magus Sister selections
mr_buckett@yahoo.com - Aeon powers theory

To quote a famous FAQ author: "If your name isn't in here, blame the memory and
not the heart." (Thanks Ceebs!)

_______________
|5.3 - Copyright|
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
I'll keep this short - don't steal this FAQ, don't put this on your site
without my permission, don't try and sell this (for what reason, I do not
know), don't... If you have any question as to whether you can do it or not,
don't do it.

"Sites" list
___________________________________
|GameFAQs | gamefaqs.com |
|PSXCodez | psxcodez.com |
|lukyperpleduk | lpduk.cjb.net | <- my site :)
|Neoseeker | neoseeker.com |
|Zirkaros | zirkaros.50megs.com|
|FFWalkthroughs| ffwalkthroughs.com |
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
If you find this on any site not mentioned above, please alert me!

Also, if anyone cares, I am known as "nieuwendykguy" on the GameFAQs message
boards. I usually hang out in the Blitzball section.

(PS: No! Nieuwy was traded to New Jersey! Hmm, have to move there now...)

Copyright (c) 2002 Paul Friedman. All rights reserved.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
"If wishes were fishes, a genie would grant you 3 fishes."
me -> http://gamefaqs.com/features/recognition/15496.html
 
Comments:
Je reactie is bewaard !!!
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Ultimate Weapons Guide
FAQ/Lösung

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In den Macalania Woods kurz vor der FMV Sequenz mit Tidus und Yuna.
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Secrets FAQ
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Spoiler-Free Walkthrough
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