Mortal Kombat 4

Mortal Kombat 4

18.10.2013 01:29:28
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Mortal Kombat 4 - Ultimate TiPS & TRiCKS
Version 1.0
(c) 1999 Molcuti Mihai aka HELLix

1. Cheats
a) Everyday Cheats
b) Alternate Color Codes
c) Two-Player Kodes
2. Tricks
3. Moves
4. Final Words

1. CHEATS

a) EVERYDAY CHEATS

Fight as Meat:
Enter "Group Mode" and successfully complete the game with all sixteen characters. After this
has been accomplished, select any character and begin a match. Your character will playing as
Meat with all the moves of the character that was selected.

Fight as Goro:
Successfully complete the game with Shinnok. Enter the character selection screen, choose the
HIDDEN icon using RN, and keep holding it, then press UP, UP, UP , LEFT to highlight Shinnok's icon, and press BLOCK while still holding RN.

Fight as Noob Saibot:
Successfully complete the game with Reiko. Enter the 012 012 Kombat code in versus mode. Exit
this match and enter the character selection screen, choose the HIDDEN icon using RN, and
keep holding it, then press UP, UP,LEFT to highlight Reiko's icon, and press BLOCK while
still holding RN.

Single player stage select:
Enter the "Practice" menu and select the stage that appears prior to the desired stage that
you wish to start at. Start a practice mode match, then immediately quit. Start a single
player game to begin at the desired stage.

Cheat Menu PC:
Go to practice. Then go to your skill (example novice) Then hold Block and Low Kick
(you can select your favorit fatality, then in the game when the message FINISH HIM comes by
simple use a uppercut (down + high punch) and you will do a fatality you have select)

Cheat Menu NITENDO 64:
Go to the option screen. Then highlite "Continue", hold Block + RN until it appears.

b) ALTERNATE COLOR CODES

To alternate colors hold Start then press these buttons.

Fujin: LP+HP+HK
Kai: HP+BL+LK
Reptile: LP+BL+LK
Scorpion: HP+HK+BL
Liu Kang: HK+BL+LK
Jarek: HK+HP+RN
Quan Chi: HP+RN+HK
Shinnok: HP+BL+LP
Raiden: LP+BL+HK
Cage: RN+LP+LK
Reiko: RN+HP+LK
Jax: RN+LP+BL
Sonya: LK+HP+RN
Sub-Zero: RN+BL+HP
Tanya: HK+LK+LP

c) TWO-PLAYER KODES

Kombat Kodes
123 123 - One-Hit Win
012 012 - Noob Saibot Mode
020 020 - Red Rain (do on the Rain stage)
060 060 - No Rain (do on the Rain stage)
050 050 - Explosive Kombat
002 002 - Weapon drawn and can't be knocked out of your hands
100 100 - Disable throws
010 010 - Disable Max Damage
001 001 - Unlimited RN
110 110 - No Throw/ Disable Max Damage
111 111 - Free Weapon (Random weapon falls)
222 222 - Start With Random Weapon
444 444 - Start With Weapons Drawn
555 555 - Many Weapons
666 666 - Silent Kombat
321 321 - Big Heads

Stage Select
011 011 - Goro's Lair (Spike Pit)
022 022 - The Well (Scorpion's Stage)
033 033 - Elder God's (Blue Face)
044 044 - The Tomb Stage
055 055 - The Rain Stage
066 066 - Snake Stage
101 101 - Shaolin Temple
202 202 - Living Forest
303 303 - Prison (Fan Stage)
313 313 - Ice Pit

2. TRICKS

Some bugs in MK4 that are kind of cool...

a) SLOW MOTION BACK FLIP. When Reiko (you) link three breaks on another human opponent, you will
fly back for Max Damage and the opponent will slowly tumble in a circle.
b) FLOATING FATALITIES. If you jump in the air, do the fatality motion very quickly and make the
last button tap RIGHT before you hit the ground. Your character will freeze while he is in the
air/jump animation, then proceed to go into the fatality animation while he is floating
slightly above the ground.
c) CORNER JUMPING. When you have your opponent in the corner, make the final hit of the round a
jump kick, then hold up-forward or up-back and tap a punch/kick button over and over. You will
keep jump kicking instead of going into you win pose animation.

3. MOVES

Note #1: When doing a fatality with an UP in it, hold BL when up is pressed.
Note #2: If Friendly Fatalities is on, all you have to do is the motions for SOME fatalities to
work. i.e Reptile, walk up and just press UP and he will do a fatality

LP = Low Punch HP = High Punch
LK = Low Kick HK = High Kick
BL = Block RN = RN
F = Forward B = Back
D = Down U = Up

Pick Weapon from STAGE: D+RN
Throw Weapon from STAGE: D+RN
Throw Weapon: Same as Weapon
3D Dodge Downwards: Hold D - RN - RN
3D Dodge Upwards: RN - RN


Cage:

Weapon (Machete) = F.D.F.LK
Shadow Kick = B.F.LK
Shadow Uppercut = B.D.B.HP
High Fireball = D.F.HP
Low Fireball = D.B.LP
Split Punch = BL+LP

Fatality 1 = F.B.D.D+HK (close)
Fatality 2 = D.D.F.D+BL (close)
Goro's Lair = B.F.F+LK
Prison Stage = D.F.F+HK


Fujin:

Weapon (Crossbow) = B.B.LP
Whirlwind Spin = Hold LP - F.D
Dive Kick = D+LK (in air)
Tornado Lift = F.D.F.HP
Slam = (after Tornado Lift) B.F.D.LK
Rising Knee = D.F.HK

Fatality 1 = RN+BL (5 times) (sweep)
Fatality 2 = D.F.F.U+BL (sweep+)
Goro's Lair = B.F.B+HP
Prison Stage = D.D.D+HK


Jarek:

Weapon (Cleaver) = F.F.HP
Cannonball Roll = B.F.LK
Ground Shaker = B.D.B.HK
Tri-Blade = D.B.LP
Vertical Roll = F.D.F.HP

Fatality 1 = F.B.F.F+LK (close)
Fatality 2 = U.U.F.F+BL (sweep+)
Goro's Lair = B.F.F+LP
Prison Stage = F.D.F+HK


Jax:

Weapon (Spiked Club) = D.F.HP
Ground Wave = F.F.D.LK
Dash Punch = D.B.LP
Backbreaker = BL (in air)
Fireball = D.F.LP
Multi-Slam = LP (RN+BL+HK) (HP+LP+LK) (HP+BL+LK) (HP+LP+HK+LK)

Fatality 1 = (Hold LK for 3 sec) F.F.D.F.RELEASE LK (close)
Fatality 2 = B.F.F.D+BL (close)
Goro's Lair = F.F.B+HP
Prison Stage = F.F.B+LK


Kai:

Weapon (Scimitar) = D.B.LP
Falling Fireball = B.B.HP
Rising Fireball = F.F.LP (also in air)
Air Fist = D.F.HP
Super Roundhouse = D.F.LK
Handstand = BL+LK (hold LP spin) (LK/HK kicks)

Fatality 1 = (hold BL) U.F.U.B+HK (close)
Fatality 2 = U.U.U.D+BL (sweep+)
Goro's Lair = B.F.D+HK
Prison Stage = F.F.D+BL


Liu Kang:

Weapon (Sword) = B.F.LK
High Fireball = F.F.HP (also in air)
Low Fireball = F.F.LP
Flying Kick = F.F.HK
Bicycle Kick = hold LK for 3 secs then release

Fatality 1 = F.F.F.D+HK+LK+BL (sweep)
Fatality 2 = F.D.D.U+HP (close)
Goro's Lair = F.F.B+HK
Prison Stage = F.F.B+LP


Quan Chi:

Weapon (Spiked Mace) = D.B.HK
Air Throw = BL (in air)
Tele-Stomp = F.D.LK
Flying Skull = F.F.LP
Slide Kick = F.F.HK
Weapon Steal = F.B.HP

Fatality 1 = (hold LK for 5 secs) F.D.F+RELEASE LK (close)
Fatality 2 = U.U.D.D+LP (sweep+)
Goro's Lair = F.F.B+LK
Prison Stage = F.F.D+HP


Raiden:

Weapon (Maul) = F.B.HP
Torpedo = F.F.LK (also in air)
Teleport = D.U
Lightning Bolt = D.B.LP

Fatality 1 = (hold BL) F.B.U.U+HK (close)
Fatality 2 = D.U.U.U+HP (close)
Goro's Lair = F.F.D+LP
Prison Stage = D.F.B+BL


Reiko:

Weapon (Spiked Club) = D.B.HP
Teleport Slam = D.U (BL close)
Circular Teleport = B.F.LK
Flip Kick = B.D.F.HK
Shurikens = D.F.LP

Fatality 1 = F.D.F.LP+BL+HK+LK (close)
Fatality 2 = B.B.D.D+HK (sweep+)
Goro's Lair = F.F.D+LK
Prison Stage = D.D.B+LP


Reptile:

Weapon (Battleaxe) = B.B.LK
Axe Spin = B (hold HP)
Acid Spit = D.F.HP
Dashing Punch = B.F.LP
Invisibility = BL+HK
Super Krawl = B.F.LK

Fatality 1 = (hold HP+HK+LP+LK) U (close)
Fatality 2 = U.D.D.D+HP (sweep+)
Goro's Lair = D.D.F+HK
Prison Stage = D.F.F+LP


Scorpion:

Weapon (Sword) = F.F.HK
Sword Spin = (with weapon) D+LP
Spear = B.B.LP
Teleport Punch = D.B.HP (also in air)
Air Throw = BL (in air)
Breathe Fire = D.F.LP

Fatality 1 = B.F.F.B+BL (sweep+)
Fatality 2 = B.F.D.U+HP (close)
Goro's Lair = B.F.F+LK
Prison Stage = F.D.D+LK


Shinnok:

Weapon (Halberd) = B.F.LP

Cage = D.D.HP
Jarek = B.B.B.LK
Kai = F.F.F.LK
Scorpion = F.B.LP
Sub-Zero = D.B.LP
Fujin = F.F.B.HK
Raiden = D.F.F.HP
Reiko = B.B.B.BL
Reptile = B.B.F.BL
Liu Kang = B.B.F.HK
Jax = F.D.F.HK
Sonya = F.D.F.HP
Tanya = B.F.B.BL
Quan Chi = F.B.F.LK

Fatality 1 = D.B.F.D+RN (close)
Fatality 2 = D.U.U.D+BL (close)
Goro's Lair = D.F.B+HP
Prison Stage = D.D.F+HK


Sonya:

Weapon (Spinning Blade) = F.F.LK
Fireball = D.F.LP
Leg Grab = D+LP+BL
Square Wave Punch = F.B.HP
Vertical Bicycle Kick = B.B.D.HK
Air Throw = BL (in air)
Front Flip Kick = B.D.F.LK

Fatality 1 = (hold BL) D.D.D.U+RN (sweep)
Fatality 2 = U.D.D.U+HK (sweep+)
Goro's Lair = F.D.F.HP
Prison Stage = D.B.B.HK


Sub-Zero:

Weapon (Ice Wand) = D.F.HK
Wand Freeze = (with weapon) B+LP
Ice Blast = D.F.LP
Ice Clone = D.B.LP
Slide = LP+BL+LK

Fatality 1 = F.B.F.D.HD+BL+RN (close)
Fatality 2 = B.B.D.B+HP (sweep+)
Goro's Lair = D.D.D+LK
Prison Stage = (hold BL) D.U.U.+RELEASE BL+HK


Tanya:

Weapon (Boomerang) = F.F.HK
Fireball = D.F.HP
Air Fireball = D.B.LP (in air)
Split Kick = F.D.B.LK
Corkscrew Kick = F.F.LK

Fatality 1 = D.D.U.D+HP+BL (close)
Fatality 2 = D.F.D.F+HK (close)
Goro's Lair = F.F.F+LP
Prison Stage = B.F.D+HP


Goro:

Fireball: F.B.HP
Air Stomp: F.F.B.HK
Two Hand Swipe: F.F.HP
Lunge Kick: B.B.HK
Ground Stomp: B.F.D.D.HK
Super Uppercut: D.D.HP


Noob Saibot:

Weapon: F.F.HK
Teleport: D.U
Teleport Slam: D.U.BL
FireBall: D.F.LP (also in air)
Air Throw: BL (close in air)

Goro's Lair: F.D.F+HK
Prison Stage: D.B.B+HK

4. FINAL WORDS

Hope you liked this guide and for anything new, miskates, or others mail at rrp@dlh.net
More Mortal Kombat Stuff at www.mkx.org.
I have also written guides for Mortal Kombat Trilogy and Grand Theft Auto.
The leatest version of this guide can be found in DLH.
People that have contributed to this guide:
BADRoCK badrock@i1.net
Eric Miller gericm@erols.com

This Document is Copyright (c) 1999 Romanian Rotten Players

 
Comments:
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