Wrath of the Gods

Wrath of the Gods

14.10.2013 09:30:55
Wrath of the Gods

By Diana Griffiths and the Gamers Forum Adventure Library

INTRODUCTION

This walkthrough gives explicit instructions on playing WRATH OF
THE GODS to a successful conclusion. It does, however, assume you
have read the Game Manual and are familiar with the various methods
of controlling your actions.

The game uses compass directions (north, south, east, west) to help
you find your way around. I have avoided this in this walkthrough,
as it often not easy to orient yourself between the scene and the
map. Instead, I direct you relative to the screen: right, left, up
or down.

Although, the walkthrough usually makes use of the map unnecessary,
I assume you will make use of the map when the directions are not
detailed.

GENERAL HINTS

MONEY

Money is in the form of gems. Most everything costs two gems. You
will find single gems in many different places but there are two re-
newing predictable sources of gems:

1. Arrange the alphabet blocks east of the Chimaera. Read the Easy
Money paragraph in the main body of the walkthrough.

2. When you have up to two gems you can gamble on any of the fruit
machines at the Chariot ticket offices and win two gems. Don't
gamble when you have more than two gems, or you will lose.

TAKING RISKS

Don't be afraid! Do so. In fact you will probably have more fun,
dying and seeing what the gods have in store for you, rather than
getting everything right the first time. I recommend deliberately
failing the first, or even second, attempt at solving a puzzle when
your life is in danger!

CHARIOT STOPS

Use the Chariots by all means. They cost two gems a flight and it
seems to take just as long to get from A to B. But take the chariot
at least once, just for the experience.

OPENING SCENES

The High King of Mycenae and his daughter, Princess Dione, are in
Dione's chamber with her baby son. Dione will not reveal to her
father who fathered her baby.

A visit to the Oracle fills the King with such dread that he forces
Dione to abandon her baby. Dione's son is found and raised by a
centaur. The young man is sent out by the centaur on the hero's
path. At this point you take control of the hero.

FINDING A SWORD

Leave the centaur by walking to the left and then down to the
riverside. Talk to the two women. Carry the older woman across the
river. You will meet Hera for the first time. Return to the other
side of the river and carry the young woman across the river. She
will offer you her necklace. Take it.

Walk to the left along the path, until you see the soldier and the
civilian. Pick up the branch. Talk to the soldier and you now find
yourself in jail. Take a look at the bucket...sorry! Pick up the
wooden stool and use it on the small hole in the wall to the right
until you have made a hole big enough to escape through. Walk
outside.

From the bloated rams, go left to the Avalanche. Note the
glistening at the top of the pile of stones. Pick up the gray rock
on the path. Pick up the gem and pick up the rock again.

Head right past the bloated rams and talk to the peddler woman at
the altar. Give her a gem and you will receive a honey cake. Put the
cake on the altar. Pick up the snake.

Go right to the four way intersection and head up to the Boulder.
Pick up the branch. The idea here is to see if there is anything
interesting under the boulder. Use the rock as a fulcrum and place
it next to the boulder. Use one of the branches as a lever and try
to lift the boulder. If the branch breaks use the other branch.
Underneath the boulder, you find some smelly old sandals and a
rather fine looking sword.

KILLING THE HYDRA (+50 = 150 points)

Continue along the path until you meet the torchbearer. Pay him a
gem and he will guide you to the Hydra. Cross the water to the
Hydra. Get out your sword and take on the Hydra. Looks like you need
some help! Return to the left and talk to the torchbearer again.
Return to the Hydra. Attack the Hydra with your sword again. Each
time you cut off a head, the torchbearer will cauterize the neck
wound so that the Hydra can not re-grow. Once the Hydra is well and
truly dead, leave on the right. You will meet Hera again. Remember
the password "IO". Leave to the right.

CREATING AND DEFEATING THE SEEDMEN (+25 = 175 points)

Head up the path and talk to the peddler woman. Pay the peddler a
gem and she will give you some elixir. Go down the path to the
field. Pick up the bag of seeds and sow the seeds on the field.
Several seedmen will grow and line up ready to take you on in single
combat! Attack the seedmen with your sword. Pathetic! Drink the
elixir. Try attacking again. Better, but you are not strong enough
to defeat all these guys. Perhaps you need more elixir?

Head right, then left to Hades . Go into Hades, then left into the
cave. Pick up a sledgehammer and try to leave the cave. If you can
not leave, replace the sledgehammer with the one that is second from
the left. Leave the cave. Leave Hades and go left to the Chasm. Push
the dead tree over and walk over the chasm. Head up the path to the
Warehouse. Break down the door of the Warehouse with the
sledgehammer. Go inside. Pick up the vat of elixir, the oars and the
gem. Leave the Warehouse.

Return to the seedmen. Attack the seedmen with your sword again.
Drink the contents of the vat of elixir. Try attacking again. You
now have the strength to knock these guys off one after
another...but they just keep coming, endlessly. There must be
another way!...Throw the rock at the seedmen and watch them fight
each other to their ultimate deaths.

DEALING WITH SCIRON (+25 = 200 points)

Leave to the right and head up the path to the cliffs to meet
Sciron. Talk to the bandit. He will demand that you wash his feet.
When you get bored doing this, touch Sciron. Woops...now you are in
Hades. You have to get across the River Styx to leave. Talk to the
shade on the right. Now go down and right until you meet another
shade. Talk to her. Note where the coin falls from. Pick up the
coin. (There is a short cut cave here but it only saves you walking
through one screen.) Return left to Charon and his boat. Click the
coin on your head and Charon will take you across the Styx. On the
other side, talk to Sciron and he will tell you how to deal with
Sciron. Leave Hades and return to the cliffs.

Talk to Sciron again and wash his feet again. This time touch your
foot and you will send Sciron to Hades!

VISITING THE CASTLE

Return to the four way intersection and go right and up to the
castle. Walk round to the servant's entrance. Knock on the door and
go in. Talk to the high king. And take a seat at the banquet and
talk to your hosts. When asked, pick out the insignia on the left.
On your sword is the same symbol. When the king recognizes you as
the long awaited hero, show him the sword. Then show the ring to the
king. He will give you a video scroll from your mother. Go into the
other room via the door on the right. Step on the panels in this
order: Light Green (Spring), Bright Green (Summer), Yellow (Autumn)
and White (Winter). Open the jewel box and take the tiara.

MAKING FRIENDS WITH THE WATER NYMPH

Leave the castle. Take the path to the right to the pool. Jump into
the pool with the nymph! Talk to the nymph. Get out and jump in
again. Repeat this until the nymph repeats herself and gives you the
helmet of invisibility.

RISKING AND AVOIDING BEE STINGS

Get out of the pool and go left to the bees. Take some beeswax out
of the beehive in the tree. Go back to the pool and jump in to
escape the bees. Get out of the pool.

EASY MONEY!

Go left past the bee tree and past the temple. Continue left until
you reach the alphabet blocks. The blocks are moved by clicking the
hand cursor on the block you wish to move to an empty position.
Click the hand cursor _above_ the empty position to place the block
here. Rearrange the blocks in the correct order: alpha, beta, gamma
and delta and a gem will be revealed. Take it. Each time you return
here rearrange the blocks to reveal another gem.

A PLETHORA OF HEROES

Return right and take the path up to the peddler woman. Talk to her
then take her carrot (she will not offer the carrot to you...just
grab it!).

Go right to another cave entrance to Hades. Go in and walk on until
you meet Hercules. Talk to Hercules, then take the path up and you
will find yourself in the dark. Eat the carrot. Walk through the
caverns until you reach the bottom right. To the right you will
encounter Orpheus. Take his lyre. Go up to the cavern entrance above
and meet Theseus. Try to pull him free. You haven't the strength.
You need to get help.

Go to the left where you will find your way blocked by Cerberus.
Play the lyre and Cerberus will fall asleep. Walk past him to the
Treasury of Hades. Click on the red button, then select Pluto. Take
the gem. Leave to the left, pull open the rock slab and go through
to the entrance. Return up to Hercules. Talk to him and he will
return with you to Theseus and pull him free. Talk to Theseus, but
he will only give you a hint on how to get past Cerberus, which you
have already done. Leave the cave as before. Re-enter the cave and
travel right across the Elysian Fields until you reach Jason and
Perseus jousting. Talk with them, then take a staff. Return to the
outside, talking with Perseus on the way.

THE GRAEAE AND THE CORYNETES ARENA

Once outside, go left to the horse. Head left to another cave
entrance. Go in and talk to the Graeae. Take the eyeball when it is
the hand of the hag on the left. Take the bow rather than the club
for now. Leave the cave.

Go left to the Corynetes Arena. Enter the arena and talk to the
barker. Accept the challenge with Periphetes by taking the barker's
club. Strike a blow by clicking the hand cursor on Periphetes.
Another pathetic challenge!

Leave the arena and return left to the Graeae. Take the eyeball as
before then take the club.

Return to the arena. Accept the challenge this time by clicking the
club on Periphetes. Strike blows using the club. You win the
prize...a lump of lead!

THE ARGO AND THE CLASHING ROCKS (+25 = 225 points)

Leave the arena, go left, past the Graeae cave, the horse and the
entrance to Hades. Walk by the Cyclops. At the Mycenae Chariot go
right to the beach. Continue right to the ship, the Argo. Take the
hardtack out of the barrel. Climb on the boat. (Miss the next step
out, if you wish to die and meet Zeus! You will get another chance
to get it right.) Throw the hard tack at the clashing rocks. Click
the walk cursor on the clashing rocks to take the ship through.

When you encounter the siren, put beeswax in your ears and take the
tiller. Look at the siren as the ship goes by her. Note the order
she plays the notes in: 2, 1, 3, 4. Take the beeswax out of your
ears.

THE GOLDEN FLEECE (+50 = 275 points)

When you land on the beach, go right to the beach front taverna.
Talk to the bartender and take the wine. Wow! Take the bottle of
wine. Go right and talk to King Aeetes. Take the path up to the
Golden Fleece. Try to take the fleece and a fire-breathing dragon
will prevent you. Only try the following if you want to have new
experience in Hades! (Actually it will be worth your while.)
Otherwise skip the next paragraph.

Attack the fire-breathing dragon with your sword. Crisped! You are
transported to Tantalus and Tartarus. Pick up the gem. Talk to
Tantalus and reach for the grapes. Go right. Use the sledgehammer on
the stalagmite. Leave the cave and return to the Golden Fleece.

Play the lyre, plucking the strings as follows, from the left: 2,1,
3, 4, and the dragon will fall asleep. Take the fleece.

THE CYCLOPS

Leave the sleeping dragon and return to the beach. Head left past a
cave mouth and your way back will be blocked by the Cyclops. Give
the wine to the Cyclops and he will fall asleep. You can now walk
past him when you need to.

LEARNING ABOUT MEDUSA

Return to the sleeping dragon, via the beach and then take the path
up and then to the right. From the Mt. Pelion Chariot stop, go right
and then straight on to Medusa. Walk to the right ignoring the
spoken cautions and you will be turned to stone when you look at
Medusa.

Hermes will bring you back to life and give you a fat covered bone.
Return to the temple east of the nymph's pool (via Mt. Pelion
Chariot stop, left to Corynetes Arena, down from horse and then
right). Offer the fat covered bone to the temple. Try to enter the
temple. You will be told to purify yourself before you can enter. Go
right, past the bee tree, to the pool and jump in. You are now
purified, so return left, past the bee tree, to the temple and
enter. Walk toward the frieze. Pick the left most God(dess) Athena.
Talk to Athena and she will give you a mirror. Leave the temple.

THE MIDAS TOUCH

Return to the Mt. Pelion Chariot stop. Go right, then right again.
Pick up the gem. Continue right along the path, through the market
place. (If you have 2 gems, buy the eye chart at the market place.)
>From the Hesperides Chariot stop, continue left past the mountains,
then turn right.

When you reach the tree, pick the red apple. Dionysus bestows the
Midas Touch on you and your apple is turned to gold... the explosion
blasts a path through the hillside. Ignore this short cut for now.

MOUNT OLYMPUS

Walk on to the right past the tree to Mount Olympus. Climb Mount
Olympus. From the terrace enter the doorway to Hermes' bedroom. Walk
very carefully round both corners of the bed and take the flying
sandals from the pillar to the right of his bed. Leave, again
walking carefully around the bed. You may wake Hermes but you will
keep his flying sandals. From the terrace, climb over the balcony
and down the mountain. Leave on the right.

DEALING WITH MEDUSA (+25 + 25 = 325 points)

Take the short cut made by Dionysus. Go left then up to Medusa. Arm
yourself with your sword. Take the mirror then look at it with the
eye cursor. Attack Medusa. When she is injured, put on the helmet of
invisibility and the flying sandals. Try to walk away and you will
lop of her head, keep it and then fly away.

TAMING PEGASUS AND DEFEATING THE CHIMAERA (+50 = 375 points)

Return to the short cut path at the ruined buildings. Go right then
down the path where a glow can be seen on the skyline. Use the
flying sandals to fly to the source of the glow. Pick up the golden
bridle. Fly back to the path.

Return to the right, go up the short cut path from the ruined
buildings to the tree. Go left to Pegasus. Put the bridle on
Pegasus. Take the staff. Sharpen the staff with your sword. Use the
lump of lead to put a tip on the lance. Ride Pegasus to the
Chimaera. Only try the following if you want to have a new
experience in Hades! Otherwise skip the next paragraph.

Use the sword on the Chimaera and you will die...and be transported
to Hades to meet Sisyphus. Push the boulder up the slope and keep
pushing. Leave to the left. Push the rock slab aside. Go through and
exit down to the outside. From here you will have to go back to
Pegasus' field and ride him to the Chimaera again.

Use the lead tipped lance on the Chimaera. You return successful to
Pegasus' field.

PAN AND HIS PIPES

Go left until you meet Pan. Talk to Pan, then continue left, then
up the path to the beach. Use the oars to row the boat to the
island. Pick up the reeds and string. Return in the boat to the
beach. Leave on the right. Go left to the peddler woman. You need to
clear the fallen pillar away and you don't have the strength. Go
right and return to Pan. Put the reeds on the path in front of Pan.
Use your sword to cut the reeds to size. Use the string on the reeds
to make some pipes. Give the pipes to Pan. Pan will clear away the
fallen pillar. Take the pipes from Pan. Walk to the left.

ARGUS

Talk to Argus. If you have the eye chart, show it to him. Play the
pipes to Argus and he will fall asleep. Walk past Argus.

CAENUS

Talk to Caenus. He says he is invincible. Try Medusa's Head on him.
Not so invincible after all! Walk by Caenus.

HERA

Talk to Hera. She will transport you to the beach. Swim out to the
ship. Talk to King Minos.

EXPLORING KNOSSOS (ARRIVAL, DAEDALUS)

Talk to King Minos. Leave the arrival hall on the left. Take the
wooden shafts of the ceremonial axes. Go through the doorway to the
left. Try to take the bottle. Try to pet the bird. Pick up the
feathers. Go through the doorway on the right to the workshop. Talk
to Daedalus. Take the candle on the shelf at the back of the
workshop. Leave on the left and walk down the corridor to the left.
Go to the doorway on the right. When you are prompted to enter a
password, type "IO". Go through the doorway.

BULL-LEAPING (+25 = 400 points)

Watch the bull-leaping, then try it for yourself. You will need to
practice. First click the hand cursor on the bull then click again
on the bull as it is moving. When you succeed in leaping
successfully over the bull, you will win the bonus points. Practice
some more, then leave on the left.

EXPLORING KNOSSOS (THRONE ROOM, GARDEN, DIONE)

Go left to the throne room. Pick up both vases. Leave on the right.
Talk to Princess Ariadne. Flirt with her, plead for a kiss, then say
INEEDHELP ("I need help" with no spaces.) When she asks for the
magic word, say PLEASE. Take the ball of thread. Open the door on
the right. Fire!...Hurry now! Go back into the garden and fetch
water using one of the vases. If the vase leaks, use the other vase.
If the vase breaks, use the other vase. When the fire is out, pick
up the ember. Go through the door on the left. Go left to Dione.
Give her the tiara. You are probably getting the hint by now about
your final task!

ESCAPING KNOSSOS

Leave Dione and go out to the terrace. Remember what Daedalus was
doing? You are going to make wings. Put the sticks, feathers, candle
and ember on the ground. Make the wings. Use the wings to escape
from Knossos.

BOWMANSHIP (+50 = 450 points)

You will land on the beach near the clashing rocks. Make your way
to the Mt. Pelion Chariot stop. Go up the path to meet the centaur.
Talk to him and hand over your golden apple. Use your bow to shoot
at the targets. This is very difficult, but practice.

Go to the field where you found Pegasus and go down. Walk up to
meet Atlas. Use your bow and shoot at the obnoxious dragon. This is
even more difficult as there is a time limit. Keep trying. You will
only get maximum points if you defeat this guy.

HERA

Go left and continue left until you reach Argus' arch. Take the
path through the arch and up the steps to the entrance where Caenus
stood guard. Go through to meet Hera. To return to Knossos, walk
straight ahead toward the view. Talk to King Minos.

AT SEA

Talk to the sea gull...Sorry! Talk to King Minos. You dive in to
recover the ring. You will be eaten by sharks unless you follow
these directions: North, North, East, North, East, East, South,
South, East. Go right up to the mermaid.

LABYRINTH AND THE MINOTAUR (+50 = 500 points)

Talk to Minos outside the labyrinth. Go right until you reach the
large stylized bull horn statue. Go up then left, then left again.
You should find the Minotaur here. Did you practice bull-leaping? I
hope so! That's what you have to do now. Click on the minotaur to
get him charging, then click on him again so you can leap over him.
If at first you don't succeed, try and try again! When you have
succeeded, punch the Minotaur several times on his nose, a few times
on his body and again on his nose until you knock him out.

Leave on the left. Walk up, then right to the bull horn statue.
Then continue left to the exit. (Alternatively, you can use the ball
of thread (clew) that Ariadne gave you.)

CONCLUSION

You will now meet you father. You may have met him before... Zeus.
Enjoy the closing sequences.

This walkthrough is copyright (c) 1994 by Diana Griffiths and the
Gamers Forum Adventure Library. All rights reserved.

Thanks to Clif Smiley for testing this walkthrough and improving
its usability and accuracy.

 
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