Colonel's Bequest

Colonel's Bequest

22.09.2013 20:25:07
COLONEL'S BEQUEST (SOLVE)
-------------------------

You should remember to ask all the persons about all the other
persons. Some things, like where you find the doctors body and the
cane are random, so they might not be found in the places I specify
here, but you shouldn't have any trouble finding them.

ACT I

Walk over to the bathroom. Write in notebook. Go to the carriage
house. Get can. Get crowbar. Walk back to the armor in the house. Oil
helmet. Open helmet. Go to the kitchen. Open icebox. Go to the hall on
the second floor. Push armoire (right). Look hole. (Your room: You
see Ethel and her daughter Lillian talking to eachother. Ethel says
that Gertie doesn't deserve any of the money because she isn't a blood
relative. She says she is going to talk to Henri about Gertie, Gloria
and Rudy. Walk to the chapel. Walk over to the left side of the
pulpit. Break floorboard with crowbar. Look in niche. Get bible. Enter
the biljard room. Walk out into the hall and over to the clock. Push
clock. Look hole. (Biljard room: You learn that Rudy and Gloria hate
Fifi. Gloria who has an affair with Clarence is going to break up with
him. Gloria has had a medical problem, and doesn't trust Dr. Feels to
keep it quiet, she is going to have a talk with him. Enter the parlor.
Walk to the hall. Push mirror. Look hole. (Parlor: Clarence says he
has offered a great deal of money to Ethel to sell him some land, but
she has refused. He says he will have to take action. Gertie doesn't
understand what Gloria sees in Clarence. Clarence says it's none of
her business. Gerti says she knows all about Clarence' and Wilbur's
race horse scam. Then she leaves. Walk up to the colonel's room. Go
back into the hall. Push armoire (left). Look hole. (Colonel's room:
Fifi says she is SO attracted to Henri. Henri says he appreciates her
to, but that she should leave before someone sees them.) Enter Gerties
bedroom.

ACT II

Leave the room. Get handkerchief. Enter rudy's room. Enter Gertie's
room. Close window. Walk down through the biljard room, and out into
the garden. Search Gertie. Walk to outside the study. Follow Wilbur
and Clarence. Open Cabinet (left). Go out into the hallway. Push
mirror. Look hole. (Dining room: You learn that Wilbur and Clarence
have stolen 100 grand from Henri, and that Wilbur thinks they ought to
tell Henri. Clarence says he can get the money. They stole the money
to buy into a racehorse. They lost the money because the horse broke
it's leg. Wilbur says that if Clarence doesn't come up with something
fast he is going to confess to Henri. Clarence warns him not to say
anything. Look hole. (Parlor: Ethel knows what people think of her,
but she doesn't care. Walk into the kitchen. Follow Jeeves outside.
Give bone. Look in doghouse. Enter the library. Enter the hall. Push
clock. Look hole. (Biljard room: Gloria spills the beans to Clarence
about her breaking up with him. Clarence finds it ridiculous. Clarence
says he will have to think about it.

ACT III

Enter the library. Get poker. Look feathers. Go to the hall. Push
clock. Look hole (biljard). Walk upstairs. Push armoire (left). Get
cane. Look hole. (Colonel's room: You see that the colonel isn't
confied to the wheelchair at all. Enter colonel's room. Show cane.
Enter Rudy & Clarence' room. Go to the hall. Push armoire (right).
Look hole. (Rudy's room: Clarence is upset at Gloria and wonders who
the director is. He says he ought to punch his lights out. Rudy says
that Gloria never was his girl. He says that Clarence was no more
than a dalliance for her. Clarence starts badmouthing Rudy. And Rudy
swears back at him. Clarence tells Rudy to butt out. Rudy warns
Clarence that if he gets near his sister he is going to cut him to
pieces and feed him to the dog. Rudy leaves. Enter Rudy's room. Go to
the bell tower. Climb ladder. Oil bell. Climb down. Walk over to the
right side of the tower. Pull rope with cane. (The bell should just
miss you.) Get crank. Go to the dollhouse. Open door. Talk to Lillian.
Go to the fountain. Put valve in shaft. Turn valve. Go to the chapel.
Search Wilbur. Walk up to Fifi's room.

ACT IV

Enter library. Get record. Look record with monocle. Examine mud.
Enter the hall on 2nd floor. Push armoire. Get butt. Look poker with
monocle. Look handkerchief with monocle. Goto Fifi's room. Look
decanter with monocle. Enter the study. Look case. Show butt. Go to
the gazebo. Search Gloria. Go to the statue of the colonel. Go to the
hut. Show necklace. Sit. Talk to Celie. Ask about Sarah. Ask about
Lillian. Talk to Celie (until she doesn't want to talk anymore). Stand
up. Get carrot. Walk around until you meet Ethel.

ACT V

Go to the heart shaped garden. Search Ethel. Go to the stable. Give
carrot. Open gate. Get lantern. Close gate. Walk to the southern/
western corner of the estate. Get rolling pin. Look rolling pin with
monocle. Look footprint with monocle. Enter the dining room. Go to the
parlor. Go into the hall. Push mirror. Look hole (dining room). Look
hole (parlor). Go outside the kitchen. Open cellar door. Get crackers.
Go to the colonel's room. Enter the hall. Push armoire. Look hole
(colonel's room). Lillian asks Henri if she doesn't matter to him
anymore. Henri says she matters just as much as the others. Lillian
says she thought he cared more for her. Henri says she was wrong. She
says that he was like a father to her. Henri tells her he was only
trying to help his sister. Lillian says he is lying, and that there is
someone behind this, and that she is going to find out who it is. Then
she leaves. Go up to Fifi's room. Enter the parlor. Give cracker to
Polly. Walk to the hall upstairs. Push armoire (right). Enter
Colonel's room.

ACT VI

Look wheelchair. Enter bathroom. Look in basket. Get bottle. Look
bottle with monocle. Enter rudy's room. Go to the hall. Push armoire
(right). Look hole (rudy's room). Look hole (your room). Go to the
parlor. Look glass with monocle. Give cracker to Polly. Go outside
study. Enter study. Look in cabinet. (The dagger is missing.) Enter
Fifi's room. Search Jeeves. Go to Celie's house. Knock.

ACT VII

Go to your room. Open suitcase (Lillian's). Get diary. Open diary. You
learn that Lillian is devistated about what Henri said to her. She
wrote that they were all in it together. Together they put her in the
nuthouse. She writes that they will all have to go. Look diary with
monocle. Go to Rudy's room. Read book. Go to the hall. Push armoire
(right). Look bootprint with monocle. Enter Wilbur's room. Search
Clarence. Light lantern. Go to the fountain. Push statue. Enter
trapdoor. Walk through the passage. Walk over to the left corner. Put
crank in hole. Turn crank. Walk through the passage. Open vault with
crowbar (all four of them). Look in vault (all four). Get pouch. Look
in pouch. Get lantern. Walk over to the exit. Get bar. Go to the
chapel. Talk to Celie (a couple of times). Pray. Go to the parlor.
Give cracker to Polly. Go to the doll house. Open door. Go to your
room.

ACT VIII

Go to the parlor. Give cracker to Polly. Go to the fountain. Search
Lillian. Get bullet. Get derringer. Load gun. Go to the front door.
Look note. Go to the attic. Unlock door. Open door. Walk in. Shoot
Rudy.

 
Comments:
Je reactie is bewaard !!!
The Captcha element applies the Captcha validation, which uses reCaptcha's anti-bot service to reduce spam submissions.

engl. Lösung

22.September 2013
engl. Hinweise

14.Oktober 2013
 
Meest populair
07.April 2014
07.Juli 2015
25.September 2015
30.December 2013
27.Mei 2015
19.Februari 2014
11.Juni 2014
04.Maart 2019