Metal Gear Solid

Metal Gear Solid

13.05.2008 16:52:35
~B
Metal Gear Solid



Technical demonstration mode:
Successfully complete the following modes in order "Training", "Time Trial",
"Gun Shooting", "Survival". Note: Completing each mode will unlock the next mode
in the sequence. "Technical demonstration" mode will now be unlocked. Use it to
watch the CPU demonstrate its best time with the gun.
Information in this section was contributed by Stephen Chong.

Alternate costumes:
Successfully complete the game two times using the same saved game location.
Snake will change into a tuxedo in the elevator during the next (third) time the
game is played. Successfully complete the game once more. Snake will change into
a ninja costume during the next (fourth) time the game is played.

Konami game surprise:
Play the game using a memory card that contains a saved game from any prior
Konami title (Castlevania, ISS Soccer, Suikoden, Silent Hill etc.) When Psycho
Mantis attempts to read your character's mind, he will mention various game
titles.

Stealth gear:
Successfully complete the game under the easy difficulty level after submitting
during the torture by pressing Select. Otacon will give your character the
stealth gear after being saved. Allow the credits to complete, then save the
game. Load the saved game to begin with the stealth gear.
Information in this section was contributed by Eljugador5, Joseph Moskowitz, and
LOOS3CANON.

Bandana:
Successfully complete the game without submitting to the torture. Your character
will save Meryl and receive the bandana. When equipped, the bandana will allow
unlimited ammunition on any weapon.
Information in this section was contributed by Joseph Moskowitz and LOOS3CANON.

Camera:
Reach area B2 of the tank hanger. At the end of the hallway to the right of the
door where you fight revolver is a secret room that is entered after using C4
explosive. In the room are card 4 and card 6 doors. The camera is in the room
behind the card 4 door. Use the camera to take pictures to see various extras,
such as the faces of the development team.
Information in this section was contributed by Joseph Moskowitz.

Development team photos:
Use the camera to take pictures at the following locations.



Name Location
Fujimura Elevator in the Comm Tower B complex
Fukushima Heliport; looking out to sea from cliff
Hirano Elevator in Comm Tower B; deep in the shaft of top level
Ishiyama Heliport top of building
Ito Inside elevator to tank hangar
Jerem Blaustein Sniper Wolf's corpse
Kaneda The mirror located in the Women's restroom
Kimura MG underground base; tip of Metal Gear 's railgun
Kinbara Dark area of stairs
Kitao Decoy Octopus (fake DARPA chief) corpse
Kobayashi Rock in canyon
Kobayashi Johnny Sasaki holding cell, near DARPA chief
Kojima Otacon lab; the picture frame to the right
Korekado Men's restroom
Kozyou Behind the watertank-like structure in the Canyon
Kutome Observation room
Makimura Hidden armory store room; behind the weakened wall
Matsuhana Hallway of corpses; outside Otacons lab
Mizutani When fighting Metal Gear
Mori Lowest point of elevator; Comm Tower B
Mukaide Reflection in wolfdog cave puddle
Muraoka Water in cargo dock
Nakamura In Meryl's blood pool; where she is sniped
Negishi Sewage waterfall
Nishimura Next to Baker's corpse
Okajima Maggots of the real DARPA Chef in cell
Onoda Where Baker is tied up
Sasaki Picture frames in the Commander's room
Sato Comm Tower A; roof destroyed by Hind D missiles
Scott Dolph Deep down in the dark from the walkway between Comm Towers A and B
Shigeno Heliport,security caera by staircase
Shikama Electric floor
Shimizu Wolf dog cave; first crawling point
Shinkawa Deep in Sniper Wolf's hallway behind the second pillar
Sonoyama Torture machine
Takade Ninja room; glass atedga
Tanaka Heliport; sleeping soldier
Tougo End of boiler room; in Blast Furnace with the steam
Toyota Container in the middle of Raven's warehouse
Uehara Edge of elevator; where the ravens are
Yamashita Tip of nuke warhead in nuke storage room
Yoshimura Dead end of air duct
Yoshioka Bridge on the third floor of the blast furnace



--------------------------------------------------------------------------------

Red Grey Fox:
Get to Grey Fox while dressed in the tuxedo.
Information in this section was contributed by Joseph Moskowitz.

Pantless Meryl:
Follow Meryl into the Women's bathroom and reach the last stall in under five
seconds. Meryl will be caught with her pants down during an FMV sequence.

Look in the vent just before the DARPA chief (Decoy Octopus) to see Meryl doing
sit-ups. Leave the vent and re-enter and she will be doing one-armed pushups.
Repeat and she will be doing leg stretches on the wall. Repeat one more time and
she will be doing the leg stretches while pantless.
Information in this section was contributed by Joseph Moskowitz.

Hint: Humorous Meryl comments:
Look at Meryl with the scope or camera.
Information in this section was contributed by Joseph Moskowitz.

Hint: Box destinations:
Equip a box while in the trucks to travel to the destination on the boxes.
Information in this section was contributed by Joseph Moskowitz.

Hint: Annoy Cambell:
Snipe the rats above where you first encounter Wolf or Snipe the ravens when at
your second encounter with Raven.
Information in this section was contributed by Joseph Moskowitz.

Hint: Naomi Cambell pun:
Ever notice that Naomi and Cambell are on the same frequency? Together, their
names form that of Naomi Cambell, the runway model.
Information in this section was contributed by Joseph Moskowitz.

Hint: Defeating Psycho Mantis:
Plug the controller into port two and press any button before fighting Psycho
Mantis. The word "Hideo" will appear in the corner of a black screen. Use
controller two to fight against Mantis to keep him from knowing your moves.
Alternatively, shoot the statues in the top corners with the fa-mas to render
Psycho Mantis without his psychic abilities.
Information in this section was contributed by Joseph Moskowitz.

Hint: Seeing through Psycho Mantis' eyes:
Press Triangle when fighting Psycho Mantis to see through his eyes.
Information in this section was contributed by Ryan Harrison.

Hint: Open some doors without a key:
Use the guards to open doors. Just get them close enough to the door and they
will open it.
Information in this section was contributed by Joseph Moskowitz.

Hint: Naomi's smoking warning:
Enter the inventory and begin smoking a cigarette. Then, call Naomi to hear a
long lecture on why bad smoking is bad.
Information in this section was contributed by !!mysterymeat!! and
!!mysteryfriend!!

Hint: Annoy Vulcan Raven:
Shoot the ravens outside of the second elevator, then move on to fight Vulcan. A
second sequence about why the birds should not be killed will be displayed.
Information in this section was contributed by !!mysterymeat!! and
!!mysteryfriend!!

Alternate title screen (Japanese version):
Press the D-pad at the title screen to change the background color.

 
Comments:
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