Mission Impossible

Mission Impossible

17.10.2013 15:59:58
~B

__ __ __ ______ ______ __ ______ _ _
/ \/ \/ \/ \/ \/ \/ \/ \ / \
/ / / ___/ ___/ / / \/ / _
/ / /\ \ \ \ / / / / /_/
/ / /__\ \___\ \/ / / / _
/ / / / / / / /\ / /_/
\_/\/\_/\__/\______/\______/\__/\______/\_/ \_/

__ __ __ ______ ______ ______ ______ __ ______ __ ______
/ \/ \/ \/ \/ \/ \/ \/ \/ \/ \ / \
/ / / / / ___/ ___/ / / / / __/
/ / / / /\ \ \ \ / / __/ / / \
/ / / ___ / /__\ \___\ \/ / \/ /_ / __/
/ / / / / / / / / / \/ \
\__/\_/\/\_/\__/ \______/\______/\______/\__/\______/\______/\______/


---------------------------------------------------------------------------------

MISSION : IMPOSSIBLE ICE STORM WALKTHROUGH (POSSIBLE) v0.1
for Sony Playstation
by Stinger 3:16
arunraya@centrin.net.id


This FAQ is for private and personal use. It can only be reproduced
electronically, and if placed on a web page or site, may be altered as long as
this disclaimer and the copyright notice appear unaltered and in full. This FAQ
is not to be used for profitable or promotional purposes, etc. Please do not use
this FAQ on your website without asking my permission first. And don't take some
part or whole part of this walkthrough and put your names on it. I don't made
this walkthrough for some damn plagiarist put their names on it. I work hard on
making this walkthrough, so please don't rip-off my work.
Mission Impossible is (c) Infogrames and (c) Sony Entertainment.


================================================================================
T A B L E O F C O N T E N T S
================================================================================

01. R E V I S I O N H I S T O R Y

02. I N T R O D U C T I O N

03. B A S I C M O V E S

04. W A L K T H R O U G H : S U B P E N

05. W A L K T H R O U G H : T U N N E L

06. W A L K T H R O U G H : M A I N L A N D

07. W A L K T H R O U G H : G U N B O A T

08. P A S S W O R D S

09. A C T I O N R E P L A Y C O D E S

10. S P E C I A L T H A N K S

11. L I S T O F T H E D A M N E D

12. I M P O R T A N T N O T E

13. A U T H O R ' S N O T E

================================================================================
01. R E V I S I O N H I S T O R Y
================================================================================

VERSION 0.1 (30 December 1999)
First release. Contain most of this walkthrough.

================================================================================
02. I N T R O D U C T I O N
================================================================================

This walkthrough is for the Ice Storm mission on Possible difficulty only.

================================================================================
03. B A S I C M O V E S
================================================================================

Up Move up
Down Move down
Right Move right
Left Move left
X Jump
Square Punch/Shoot
Circle Crouch
Triangle Select weapon
R1 View left
R2 Aim
L1 View right/Zoom in (on sniper mode)
L2 Change view/Zoom out (on sniper mode)
Start Open menu

================================================================================
04. W A L K T H R O U G H : S U B P E N
================================================================================

MISSION BRIEFINGS
Prior to your arrival, HQ dropped the equipment by plane. Due to bad weather
they've scattered it around a bit. Luckily all items are tagged so you'll be
able to track them easily thanks to your field scanner. First on your agenda
will be to get our communication going, so I can guide you through the mission.
To that end, Clutter will need to install the Automatic Frequency Scrambler near
the Submarine antenna, while Dowey places a mine, just in case they decide to
move out. You'd best avoid contact with the guards, as you're largely
outnumbered. Make sabotaging the pump house high priority. The deal will take
place in the secure area on the other side of the mountain. There's a tunnel
running through it and from the top of the old communication building you should
be able to jump on top of the trucks. Dowey will have to cut the security system
wires to avoid detection while you're in there.

TEAMS
Ethan Hunt : Reintegrated in the IMF and cleared of all suspicion. New
leader of the IMF.
Candice Parker : Promoted to action agent status as she has proven her courage
and wits in the line of fire during the Mole Hunt. Stationed in
a submarine positioned off the coast. Will supervise satellite
video communications and be in constant radio contact with the
team.
John Clutter : Back in action with Ethan. Nice to have the old team working
again! Professional mountain climber and cold weather
enthusiast. Specialized in radio systems and explosives.
Participated in the successful Arctic Shield Mission in the
North Pole.
Andrew Dowey : Back in action with Ethan. Nice to have the old team working
again! Ex-marine colonel, one of the finest triggers in the
agency. An inestimable ally for his electronic skills and
knowledge of alarm systems.

OBJECTIVES
Get the AF Scrambler
Get the mine
Get the explosives
Get the gas injector
Get the RC Detonator
Sabotage the pump house
Regroup on Comm building
Find wirecutters
Bring Clutter AFS and mine

EQUIPMENT
Communicator : Miniaturized communication device that doubles as a database
with info about the mission in progress.
7.65 Silenced : Very silent, very deadly. No IMF agent would risk death without
it.
9mm Hi Power : Standard street weapon needs no introduction. Imprecise, noisy,
hazardous when pointing at you.
UZI : Popular black market item. Compact, automatic, frequently seen
in criminal circles and major motion pictures.
Gas Injector : Very powerful and compact spray device. Used in closed areas can
render almost an entire army unconscious in seconds.
Explosives : Combined with radio controlled detonator makes for great fire
works.
Detonator : Standard equipment. Radio controlled, requires no special
installation.
Mine : Standard IMF Sabotage device. Detonation can be set on contact,
depth or height.
AF Scrambler : When installed near an emitting device makes IMF communication
completely undetectable.

WALKTHROUGH
Get the AF Scrambler. Get the mine. Give the AF Scrambler and the mine to
Clutter. Get the explosives. Get the gas injector. Then Candice will tell you
that the a guard have found the RC Detonator. Now the RC Detonator is inside the
guard house. Go there and take the RC Detonator. Go to the pump house. Dowey
will contact you. He tell you to find a wirecutter for him. He will be waiting
behind the pump house. Go inside the pump house. In the end of the pump house,
take the wirecutter and set the explosives. Go outside and gove the wirecutter
to Dowey. After that, use the detonator to explode the pump house. Candice will
told you to go to the Comm. Building. Go there. To reach the top, you must climb
the crates. When you have arrive on the top, kill the enemies. After the scene,
jump into the truck.

MAP
_____ _______
| | | | |
AF Scrambler <--| B | | |A|--> Clutter
| | | |*|--> STARTING POINT
| | | |_|
| | | |
___________| |_________| |_________________
| |
| |
| |
| |
| |
| |
| |
| |
| |
______| |____________
| C --> Mine |
| |
__| |
| |
|D --> Explosives Gas Injector <-- E |
___| ________ |
| | | |
| | | |
| | | F |--> Dowey
| | PUMP | |
| | HOUSE | |
| | | |
| | | |
| |________| |
| |
| |
| |
| _______ |
| | | |
| | | |
| | GUARD | |
| | HOUSE | |
| | | |
| |_______| |
| |
| |
| |
|___ _____________ _______|
| | | |
| | |____________|
| _____________ |
| | | |
| | COMM | |
| | BUILDING | |
|_________|_____________| |
| |
| |
| |
| |
| |

================================================================================
05. W A L K T H R O U G H : T U N N E L
================================================================================

MISSION BRIEFINGS
You'll have to place explosives to blow up the tunnel so the link will be cut
between the two sections of the base. There are eight main support beams
anchored to the walls. Set the explosives on the anchor bolts. Careful not to
bump your head on the ceiling.

TEAMS
Ethan Hunt : Reintegrated in the IMF and cleared of all suspicion. New
leader of the IMF.
Candice Parker : Promoted to action agent status as she has proven her courage
and wits in the line of fire during the Mole Hunt. Stationed in
a submarine positioned off the coast. Will supervise satellite
video communications and be in constant radio contact with the
team.
John Clutter : Back in action with Ethan. Nice to have the old team working
again! Professional mountain climber and cold weather
enthusiast. Specialized in radio systems and explosives.
Participated in the successful Arctic Shield Mission in the
North Pole.
Andrew Dowey : Back in action with Ethan. Nice to have the old team working
again! Ex-marine colonel, one of the finest triggers in the
agency. An inestimable ally for his electronic skills and
knowledge of alarm systems.

OBJECTIVES
Find explosives
Sabotage anchor bolts

EQUIPMENT
Communicator : Miniaturized communication device that doubles as a database
with info about the mission in progress.
Nightglasses : Useful on sabotage missions where power outages are frequent.
7.65 Silenced : Very silent, very deadly. No IMF agent would risk death without
it.
9mm Hi Power : Standard street weapon needs no introduction. Imprecise, noisy,
hazardous when pointing at you.
Explosives : Combined with radio controlled detonator makes for great fire
works.
Detonator : Standard equipment. Radio controlled, requires no special
installation.

WALKTHROUGH
Jump into the platform. Take the explosives. Now, in every plattform there are
two anchor bolts. One in each side. Set the explosives there. There are four
platform, so there are eight anchor bolts so must sabotage. If you want to move
to another platform just wait for the truck to pass, then jump into the truck.

MAP
| |
| |
| |
| |
| |
| |
| |
| |
|_______ _______|
| | | |
| | | |
| | | |
| | | JUMP |
| | | OUT |
| | | |
| | | |
| | | |
| | | |
| |___________________| |
| |
| |
|___ ____________________ ___|
| G H |
| |
|___________________________ |
| | |
| | |
| | |
| | |
| | |
| | JUMP |
| | IN |
| | |
| | |
| |_______|
| |
| |
| |
| |
| |
| |
| |
| |
| |
|_______ _______|
| | | |
| | | |
| | | |
| | | JUMP |
| | | OUT |
| | | |
| | | |
| | | |
| | | |
| |___________________| |
| |
| |
|___ ____________________ ___|
| E F |
| |
|___________________________ |
| | |
| | |
| | |
| | |
| | |
| | JUMP |
| | IN |
| | |
| | |
| |_______|
| |
| |
| |
| |
| |
| |
| |
| |
| |
|_______ _______|
| | | |
| | | |
| | | |
| | | JUMP |
| | | OUT |
| | | |
| | | |
| | | |
| | | |
| |___________________| |
| |
| |
|___ ____________________ ___|
| C D |
| |
|___________________________ |
| | |
| | |
| | |
| | |
| | |
| | JUMP |
| | IN |
| | |
| | |
| |_______|
| |
| |
| |
| |
| |
| |
| |
| |
| |
|_______ _______|
| | | |
| | | |
| | | |
| | | JUMP |
| | | OUT |
| | | |
| | | |
| | | |
| | | |
| |___________________| |
| |
| |
|___ ____________________ ___|
| A B |
| |
|___________________________ |
| | |
| | |
| | |
| | |
| | |
| | JUMP |
| | IN |
| | |
| | |
| |_______|
| |
| |
| |
| |
| STARTING POINT |
| |
| |

================================================================================
06. W A L K T H R O U G H : M A I N L A N D
================================================================================

MISSION BRIEFINGS
After protecting your backs by destroying the tunnel, Dowey will climb one of
the towers with his sniper rifle. He'll be able to give you cover from there.
Clutter will cut through the fencing to open a passageway over the canal as well
as find some more explosives to blow the power plant. You'll have to find the
accountant, assume his identity and acquire the detonators for the deal. Bring
the case to Clutter, who will sabotage it. Once you've given the merchandise to
the buyer, get out quick, as things are bound to get messy when they find
they've been set up. Clutter and Dowey will be waiting on the gunboat for the
getaway.

TEAMS
Ethan Hunt : Reintegrated in the IMF and cleared of all suspicion. New
leader of the IMF.
Candice Parker : Promoted to action agent status as she has proven her courage
and wits in the line of fire during the Mole Hunt. Stationed in
a submarine positioned off the coast. Will supervise satellite
video communications and be in constant radio contact with the
team.
John Clutter : Back in action with Ethan. Nice to have the old team working
again! Professional mountain climber and cold weather
enthusiast. Specialized in radio systems and explosives.
Participated in the successful Arctic Shield Mission in the
North Pole.
Andrew Dowey : Back in action with Ethan. Nice to have the old team working
again! Ex-marine colonel, one of the finest triggers in the
agency. An inestimable ally for his electronic skills and
knowledge of alarm systems.

OBJECTIVES
Find explosives and plastic
Sabotage power plant
Cut off camera power
Get accountant's ID
Get briefcase from bunker
Sabotage briefcase
Bring briefcase to deal
Blow away helicopter
Escape on gunboat with Clutter

EQUIPMENT
Communicator : Miniaturized communication device that doubles as a database
with info about the mission in progress.
7.65 Silenced : Very silent, very deadly. No IMF agent would risk death without
it.
9mm Hi Power : Standard street weapon needs no introduction. Imprecise, noisy,
hazardous when pointing at you.
Face Maker : The most useful IMF gadget of all. Foam cartridges will
reproduce any face with 100% accuracy. Time and temperature can
affect the duration of the mask. A lot of laughs at Langley
Alumni reunion dinners.
Explosives : Combined with radio controlled detonator makes for great fire
works.
Detonator : Standard equipment. Radio controlled, requires no special
installation.
Sniper Rifle : High precision rifle with very powerful telescope.
Plastic xplsv : Can be used in minute quantities to blow away small equipment.
Shoot to activate it without fuse.

WALKTHROUGH
Go to the Bunker's roof. Kill the guards there. Go down and meet Clutter. You
will receive the explosives and plastic. Now set the explosives on the power
plant. Then set the plastic explosive on the circuit box. Shoot to blow it up.
Now you can enter the accountant's office. Shoot him. Use the facemaker and
take the accountant's ID. Go to the bunker. A guard will open the door. Enter
the next room and use your ID card on the metal door. Take the briefcase. Give
the briefcase to Clutter, who will sabotage it. Go to the factory and wait until
the buyer come. After the deal, wait a while until the helicopter blow up. After
the helicopter blow up, change to Dowey and shoot all the bad guys. After they
all dead, change again to Ethan. Go outside and jump into the gunboat.

MAP
_____________
| |
| |
| |
| |
________| |_____________________________________________
| __________ | _____ _____ | ___ ___ |
| | | * | | | | | |H | |H | |
| | BUILDING | | | | | | | |O | |O | |
| |__________| | | | | | | |U 1| |U 2| |
| __________ | | | | | | |S | |S | |
| | | | |_____| |_____| | |E__| |E__| |
| | BUILDING | | |______ _______|
| |__________| | |
_________| | |
| |__|-->CIRCUIT BOX | |
| ____________ |
| | | |
| | | | ____________ |
| | P O W E R | |ACCOUNTANT'S| |
| | P L A N T | | | OFFICE | |
| | | | |____________| |
| |____________| |_____________________________________________|
| | | |
| | |____|
| | |
|______________________________________________________|_______________________|
| | | |
| | | |
| | | |
__________________________|___|____________________________________________|__|
| _________________ | |
| | | | |
| | FACTORY | | |
| | | |_______________________|
| |_________________| | |
| |____ |
| | BUNKER |
| _____ ____| |
| | | A --> CLUTTER | |
| | H | |_______________________|
| |_____| | |
| | |
| | |
|______________________________________________________|_______________________|

* = Starting Point

================================================================================
07. W A L K T H R O U G H : G U N B O A T
================================================================================

MISSION BRIEFINGS
Mission orders are to render the base useless. Destroy as many elements of the
installation as possible during your escape on the boat. I'll see you then, all
in one piece, I hope. Good luck, Ethan.

TEAMS
Ethan Hunt : Reintegrated in the IMF and cleared of all suspicion. New
leader of the IMF.
Candice Parker : Promoted to action agent status as she has proven her courage
and wits in the line of fire during the Mole Hunt. Stationed in
a submarine positioned off the coast. Will supervise satellite
video communications and be in constant radio contact with the
team.
John Clutter : Back in action with Ethan. Nice to have the old team working
again! Professional mountain climber and cold weather
enthusiast. Specialized in radio systems and explosives.
Participated in the successful Arctic Shield Mission in the
North Pole.
Andrew Dowey : Back in action with Ethan. Nice to have the old team working
again! Ex-marine colonel, one of the finest triggers in the
agency. An inestimable ally for his electronic skills and
knowledge of alarm systems.

OBJECTIVES
Escape enemy base
Destroy gas factory

EQUIPMENT
Communicator : Miniaturized communication device that doubles as a database
with info about the mission in progress.

WALKTHROUGH
Just shoot everything on sight. When Candice warned you about the mines, quickly
shoot the mines (in front of you, in the water). Sometimes there is also another
gunboat, shoot them. What you must destroy is the gas factory, located in the
end of this base.

MAP
No map needed, you can't gone the wrong way.

================================================================================
08. P A S S W O R D S
================================================================================

________________________________________________
| | | |
| MISSION | POSSIBLE | IMPOSSIBLE |
|__________________|______________|______________|
| | | |
| LUNDKWIST BASE | -- | -- |
| SUBPEN | ABOMOUKPXTHG | JKLORKLSLVAD |
|__________________|______________|______________|
| | | |
| EMBASSY FUNCTION | OGIIRPOLVRJL | NGDFQMIIPMOI |
| WAREHOUSE | OQJFJPPINMPI | NCDGEKIKPQOQ |
| K.G.B. HQ | EHLJFPVUIJLP | FEEJGJUOQYDO |
| SECURITY HALLWAY | GDRSGPQQIUNN | FIELGQUWQWEB |
| SEWAGE CONTROL | GGMIFPQLIRLL | FDESFPULQRDL |
| ESCAPE | GQNFGPRIJMNI | FFEOGHUPQTEG |
| | IGPJITTLKRFL | MKFDHUJSXVGD |
| FIRE ALARM | IQHSKTLIVMMI | MMFFIGKTXLGF |
|__________________|______________|______________|
| | | |
| INTERROGATION | IJONINLJVNMJ | OGMFLMOIVMJI |
| | IMCPKFLNVSMM | ODMJMROLVRJL |
| | PBORMNSVLVBB | DHNSTMPQNUKN |
| CIA ROOFTOP | PMEKNNGNMSBM | DKNOOKPSUVKD |
| TERMINAL ROOM | PJENMNGJMNBJ | OMNINJPTNLF |
| ROOFTOP ESCAPE | KEFPNNHMOKCE | DNNDNQPJNNPJ |
|__________________|______________|______________|
| | | |
| STATION | HDEGJORRKOFC | BHPSEMMQSUIN |
| TRAIN CAR | IGQLQOTOKYFO | BKPOFKMSTVID |
| | HDEOJGRRKOFC | AOPDQLMHSXHH |
| TRAIN ROOF | IGFDQGTOKYFO | BBPFQSMVSPHK |
|__________________|______________|______________|
| | | |
| SUBPEN | NGMSIRIIPMOI | GBIKKIQNISLM |
| TUNNEL | NQPIKRIUQJDS | GPIMKPQQIUNN |
| MAINLAND | NHPFIRIQPUDN | EHGNIHVSIVLD |
| GUNBOAT | FDHJKRUKQRDL | EKGQIOQTILLF |
|__________________|______________|______________|


================================================================================
09. A C T I O N R E P L A Y C O D E S
================================================================================


North American Version
___________________________________________
| | |
| Infinite Health | 8008FE04 00FF |
| | |
| Infinite Ammo All Weapons | 800454AA 2400 |
| | |
| Unlock All Missions | 8008FA8C 00FF |
| | 8008FB10 FFFF |
|___________________________|_______________|


European and Australian (PAL) Version
_____________________________________________________
| | |
| Infinite Health | 8008FC0C 0196 |
| | 8008FC1C 00FF |
| | |
| Infinite Time | 8008FD7C 00FF |
| | |
| Infinite Ammo For Most Main Weapons | 801F5812 0014 |
| | |
| Infinite Fire Extinguisher | 801F5820 00FF |
| | |
| Infinite Tazer | 801F5832 0064 |
| | |
| Infinite Blue Spray | 801F5852 0064 |
| | |
| Infinite Masks | 801F5822 0063 |
|_____________________________________|_______________|


================================================================================
10. S P E C I A L T H A N K S
================================================================================

1. GOD for everything
2. My family and my dogs
3. Game FAQs for publishing my faqs
4. Cheat Code Central for allowing me to use their GameShark Codes. Thanks Dave.
5. My computer
6. You for reading my FAQ

================================================================================
11. L I S T O F T H E D A M N E D
================================================================================

This list now contain two suckers. I still hope that this list isn't growing so
fast.

1. Today, I went to a game-shop, and guess what? I found that my Dino Crisis
walkthrough has been published without my permission. That sucker only
translate my walkthrough in Indonesian language and sell it for Rp. 12.500,-.
That bastard translate it words by words. It’s title is GAME GUIDE Volume :
9. And it has this statement on the back cover : “Anggota IKAPI 106/JBA/10-08
-99”. Some of my friends told me that it was made in Bandung by VEGA(the same
store that sell it). The previous volume of that magazine is also ripping
someone else's faq(especially from GameFAQs)and translate it into Indonesian.
And I got some words for anyone that responsible for this :
FUCK YOU, BASTARD. I SWEAR TO GOD THAT IF I KNOW WHO YOU ARE, I WILL TAKE
CARE OF YOU. I'M NOT KIDDING. I WILL MAKE YOU PAY FOR YOUR SINS. So if you
happen to read my walkthrough prepare to be scared. I mean VERY SCARED (No,
don’t worry, I won’t take your pitiful soul from your brainless body, I only
make sure that you will suffer till the rest of your life).
And for you, dear readers, if you know anything, anything about this asshole
-person, please let me know about that. I will apreciate any infos about this
animal. His address, telephone, faxs, or e-mail. I will greatly appreciate
it.
Ah, hah. Finally I got that bastard's e-mail address : vdirect@bdg.centrin.
net.id. So please send all your curse words and condemn to that motherfucker.

2. This magazine called Game Station and also made in Bandung. Well, he actually
didn't stole my walkthrough, but he stole my friend's walkthrough. So I think
this bastard is worth enough to enter my list. OK, here's the stat : Game
Station, October 1999, third week, volume 21, Rp. 3.500,-. It's address is on
Jl. Pungkur 155 Lt. 2, Bandung 40251. And, the best part is I know its e-mail
address : gameguys@bdg.centrin.net.id. And this magazine is also have some
connection to VEGA (the one that plagiarized my walkthrough). So, if you
concern about this plagiarism problem, you know where to send your e-mail.

================================================================================
12. I M P O R T A N T N O T E
================================================================================

Hey, faq-makers, you should read this section. I just receive an e-mail and he
told me that he has asking everybody who made a walkthrough (including myself)
and I'm the ONLY one that answered. Have you all forgot the manner that your
father and mother taught you when you were kids? If someone asking for your help
and you can help him, then do so. If you don't want people to send you an e-mail
then said so on your faq. Don't let people disappointed. I also have the same
experience. I asked someone and he didn't answered me. I don't know if he's a
busy man or not, but he didn't answered me. I'm very disappointed. Just because
you have made a great faq, and a lot of people e-mail you, it don't make you a
great man. What makes you a great man is your attitude.

And for myself, I guarantee that I will answer your questions, even if I can't
answer it. And if I haven't answered your mail within a week , please mail me
back, because maybe I don't read your faq, or something like that.

================================================================================
13. A U T H O R ' S N O T E
================================================================================

For those of you who want to send comments, questions, or information regarding
this FAQ, send them to : arunraya@centrin.net.id

Feel free to e-mail me about any mistakes or additions concerning this FAQ,
but don't forget to mention "MISSION IMPOSSIBLE" in the "Subject" field.

If you read this FAQ not on these sites :
01) Game FAQs (http://www.gamefaqs.com/)
02) Console Gamer (http://www.console-gamer.com/)
03) Absolute Playstation International (http://www.absolute-playstation.com/)
04) Playstation Network (http://www.caratworld.com/psnetwork/)
05) Cheat Code Central (http://www.cheatcc.com/)
06) Video Games Strategies (http://www.vgstrategies.about.com/)
07) Planet Web (http://www.planetweb.purespace.de/)
08) Hype.Se (http://cheats.hype.se/)
09) Game Revolution (http://www.game-revolution.com/)
10) Game Core (http://www.videogamecore.com/)
11) Xcheater (http://www.xcheater.com/)
12) PhatGames (http://www.phatgames.com/)
13) Spoiler Centre (http://www.the-spoiler.com/)
14) The Cheat Empire (http://home.planetinternet.be/twuyts)
15) The PlayStation Pit (http://www.psxpit.com/)
16) Survival Horror (http://survivalhorror.com/)
17) Games Blaster (http://www.gamesblaster.com/)
18) Gaming Addiction (http://www.games.prohosting.com/)
19) Diablo Page (http://www2.50megs.com/neo667/diablo.shtmll)
20) Resident Evil Extreme (http://rextreme.evilgaming.net)
Please tell me where you read it. And if you know someone who has rip-off my
work, please tell me his e-mail address and where you read it, we will take
care the rest.

Thanks for reading my FAQ and please send in any comments, questions, or
informations!



This document copyright (c) 1999 - 2000 Stinger 3:16

 
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