Gran Turismo

Gran Turismo

14.10.2013 08:43:27
~B
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DC's Gran Turismo Guide v2.51
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\___ \| | '_ ` _ \| | | | |/ _` | __/ _ \| '__|
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Legal Crap

All of this guide is 100 percent copyright DC 2000-01. Gran Turismo
is copyright Sony/Polphony. Please do not leech any
of this to make your own FAQ out of it. Unless you have MY permission DO
NOT take anything at all from this guide. Don't edit, don't do anything to
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If you want to use it on your site, please e-mail me at dc3131@yahoo.com.au
The latest version can always be found from

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Note, that if you've asked me for permission but don't see your site on the
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ones that don't have to ask to use them.

---====================---
To get in touch, e-mail me at dc3131@yahoo.com.au
My ICQ# is 34601221
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My MSN contact is dcmagus@hotmail.com, but any email sent to that
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Be warned that I'm only on the net twice a week, don't expect replies
from me which are ten minutes after you've sent the mail. Here's some
guidelines about sending me mail:

1.Make sure you put the title of the game you're asking about in the
subject. I've made a fair few FAQs, and it's a bit hard to work
things out sometimes.

2.If it's an FAQ, make sure that it's not already in the guide!!! If
it is, I'll do my best to ignore it.

If it's not in there, make sure that the details you provide
are, well, DETAILED, and not sketchy. Examples are "Hi need to know
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3.Ask nicely. So far, most people have, but if your mail goes along
the lines of "Hi, need code for B2, reply within the next hour
otherwise I'll bomb you" will not get you anywhere.

That's it. Sorry for being a pain, but it had to be said.
---====================---


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Version History
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v1.0-First release.
v2.0-Added a First Car, Cars to look out for, and an Arcade Mode
section.
v2.1-Added the exact races to the Championships/Races.
v2.2-FAQ section added.
v2.3-More FAQs.
v2.35-Added some stuff to the tuning section.
v2.36-Copyright Notice changed.
v2.37-Copyright Notice changed.
v2.38-Copyright Notice changed.
v2.39-Seems like a waste of time, but I like ASCII art headings =)
v2.4-Copyright Notice changed.
v2.41-Copyright Notice changed.
v2.42-Copyright Notice changed.
v2.43-Copyright Notice changed.
v2.44-Email guidelines. Some people out there are getting annoying.
v2.5-New email addy.
v2.51-Name change!

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Contents
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1)Intro
2)Driving Skills

SIMULATION MODE
3)Your First Car
4)A "Walkthrough"
5)Tuning/Parts Guide
6)Championships/Races
7)Good Car, Bad Car
8)Cars to look out for


ARCADE
9)Unlocking the Secrets

10)FAQs
11)Acknowledgments

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1)Intro
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Gran Turismo. Two words that changed not only my life forever but
many others. This game, is too good to be called brilliant. The
realism is unmatched (probably apart from GT2) of that in a game and
at the time prior to GT2, the graphics, amount of cars and just
everything about it was jaw-dropping. So after that, I'll get right
into the guide.

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2)Driving Skills
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Your'e probably thinking, "Sweet! Another racing game to go with
Need for Speed. I'll just take that corner without braking...hey...
why am I making all these donuts?" The answer is, this is REAL
driving. And you need real good skills. Read on to learn to basics
of how to drive in Gran Turismo.

Before you select a car, whether it be in Arcade or Sim mode, there
will be two letters describing the drivetrain of the car. Below are
a list of them and a short description:

FF-Front Wheel, Front Engine Drive. Easy to handle, not as much power.
Understeers a bit.
FR-Rear Wheel, Front Engine Drive. Not so easy to handle, very powerful.
Oversteers a bit.
4WD-Four Wheel, Front Engine Drive. Easy to handle, average power.
MR-Real Wheel, Middle Engine Drive. Easier to handle than FR, ok power.

All of these cars have different ways of cornering, but first, the
most important rule of taking a corner which I have learnt from
JCulbert. Braking should be used to slow FOR the corner, not to be
used TO take the corner. Meaning, don't go halfway into a turn and hit
the brakes. Instead, slow down a bit back before entering, turn, and
then zoom out of there as fast as you can. This applies for all
drivetrains.

Also, remember to apex the turns properly. This means to take the
shortest and fastest route from the outside of the turn, to the
inside and back to the outside again. If you want more on this, see
JCulbert's Guide at www.gamefaqs.com.

Now we'll get onto how to drive each different drivetrain.

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FF
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The best cars for beginners. As with most other cars, the engine is
located at the front, and the front wheels are the ones which the
power is delivered to. Because of that, this type of car has more
grip to the road when cornering, but considerably less power than
other drive trains. Also, when cornering, these cars have a tendency
to understeer, or simply just go straight forward instead of turning
in the direction you want it to go in. Good examples of FF cars are
the Honda Civic, Honda Prelude, Honda Integra, Mitsubishi FTO, and the
Mitsubishi Eclipse.

How to take corners with a FF:

Slow down before you hit the corner, when you do, turn in and
accelerate when you are stable. If you seem to be going straight,
just tap brake and correct yourself. Actually, you're better off
using the brakes in the corners with an FF, to prevent understeer.

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FR
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The best cars, overall in my opinion. They are very hard to control
for beginners, but you will eventually learn to take control. This
time, the wheels are at the back. This means heaps more power,
acceleration, all the stuff you need to blow the competition away
with. But, when cornering, these cars are your worst enemies. The
back end of the car usually just wants to be free, and slide around
everywhere. This is known as oversteer, and you need to be a careful
driver with these cars. Good examples of FR cars are the Dodge Viper,
Concept Car, Toyota Supra RZ, TVR Cerbera and the Mazda RX-7.

How to take corners with a FR:

Slow down before you hit the corner, and when you do, turn in gently.
Be careful not to accelerate while turning, or you will simply spin
out. If there's a wall nearby, you can use that to your advantage
and slam into it (side ways) to stabilize. Once the car is settled,
and all the wheels are lined up, that's when to accelerate out. Do
it too early and spin out, too late and you'll be awfully
slow.

When you come out, you may be prone to sliding out. To avoid this,
you need to counter-steer, by simply tapping the other direction on
the D-Pad. Don't hold on, you'll just end up in deeper water. Rear
Wheel Drive cars are hard to drive, but a few runs and you'll get
the hang of it.

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4WD
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Four wheel drive cars, while probably being the easiest to handle,
still have some problems. First, they can both under and over steer.
Second, it's very easy to slide after taking a corner. But these are
minor problems which are easy to correct. Most of the high-powered
vehicles are 4WD, then again, most of the heaviest are too. Good
examples of 4WD are the kickass Subaru Impreza, Nissan Skyline and
GTO Twin Turbo.

How to corner in a 4WD:

Slow down as normal, and take the corner gently. The car should bounce
on it's suspension, you can just feel it, and once it does, accelerate
out. Watch for understeer when entering, to remedy this, tap the
brakes. When exiting, watch for oversteer, countersteer to avoid
this effect. But once again, tap, not hold.

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MR
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MR cars are almost like FR, but a little easier to handle. The engine
is in the middle, which gives a better power transfer than FR. So
far, the only MR car I know of is the NSX.

How to corner in a MR:

Slow down, and turn in gently. Accelerate out when you can feel the
tires just gripping the road, e.g making that sliding noise.
Sometimes, you don't have to brake, just hurl yourself in the corner
without accelerating.

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Other Tips
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Use the computer cars to your advantage. Notice when they all slow
down in a line to take a corner? If you're behind, go straight
forward and ram the living crap out of them while turning. Any chance
of spinning out is wiped out as the cars act as a wall, and while you
make them drop back, you can accelerate and take the lead!

Also, here's a tip for high speed freaks. It's called drafting. What
it is is the air resistance between you and another car. The less
wind resistance you have against your car, the faster it goes. And
that's where drafting comes in. This works best with high speed cars.

When your'e on a straight and trailing a car, make sure you're a fair
distance behind them. And make sure you're directly behind them. Soon
you should be catching up REAL quick, thanks to them being your
shield against the wind. Once you are up real close, quickly swerve
to another side and pass them. By doing that you'll just have sped
up more, I've done 450km/h before. I won't elaborate more yet, check
out JCulbert's guide and others for more details.

Plus, here's a very sneaky one you can try on your friends. When
racing against each other, make sure your'e out in front but not by
much. Get right in front of them, and brake. Just before impact, hit
accelerate, and when they hit you you'll get a small boost. Nothing
much, but it's won me a few races (and bets :-
)

***********************SIMULATION MODE*******************************
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3)Your First Car
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Initally you'll only have 10000 CR to spend, so here are some good
first cars.

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FF Cars
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These are the best ones for a beginner to start off with, as they are
easier to handle. So here are my picks:
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Honda Civic 3Door-Si
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This car is pretty cheap, and very good value for money. It's only
8980CR, so try it out.
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Mitsubishi 3Door Mirage Cyborg-R
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Whoa! Crap! Is usually the first reaction, but give it a try, trust
me. Almost as good as the Civic, and it's 8750 CR.
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4WD Cars
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There's only one worth getting now.
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Mitsubishi GTO '92
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It's quite a nice car, but for a 4WD is doesn't seem too promising.
But for 8860 CR, it's worth considering.
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FR Cars
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Hard to control, but will serve you well and for a long time.
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Toyota Supra MA70 Limited
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I love this car. It's got almost everything you could want from a
car, power, acceleration, but slightly crappy handling. And for only
6740 CR, it's a steal.
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Mazda Savanna RX-7 GT-X
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Not as powerful as the Supra, but a worthy substitute. It's good but
once you've got another car, this one's headed for the trash pile.
(8740 CR).
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Nissan Silvia '88 Q's 1800c
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Cheapo car!!!(only 4260 CR) This one is almost as good as the Supra,
so try it out.
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4)A "Walkthrough"
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This is just a small guide on how to get through the game, in my
opinion. Right now I've got 2,167,050 CR, and 70+ cars. So follow the
advice of the great DC and reap the rewards :-) BTW, when I say
tune to the max, DO NOT put a racing mod on unless I say so.

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Starting Off
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First, head to the used car lots to buy a car. If you are a beginner,
I recommend heading over to Honda and buying the Civic 3-Door Si '93
(FF). It's great. If your'e a little more advanced, there's two cars
I can suggest, a Toyota Supra MA70, or a Nissan Silvia (Both FR). All
of these cars are cheap and will leave you money to upgrade. Pick one
and then head over to the tune-up, and refer to the tuning guide below
for when to buy which parts.

Now, it's time to get your license (sigh, most of you would say). The
B License is pretty easy, just take it easy, and don't rush. After
getting that, you may want to try for the A License. But I suggest later.

Now you can enter in either the Sunday Cup or a Drivetrain Challenge
(FF, FR Challenge) event. The Sunday Cup is a great place to gain some
skill, so head there and race a couple of times. If you win the
championship you should have lots more money, and more than a few Demio
A-Specs. Sell all but one Demio back to Mazda, and use the money to
upgrade your car. Now repeat the process.

Soon, you will have accumalted a lot of money, and I suggest taking
the A-License. Once you have it, a whole new world is yours. Now head
over to the Subaru Dealership and buy the Impreza WRX-STi Type R, for
about 30,000. Race with your original car to get more money in the
Sunday Cup to upgrade it a bit.

Now use this to win the Clubman Cup, 4WD Challenge, and the GT Cup.
You can keep on racing these for more money, and sell all but one of
the prize car you keep getting. Kit the Impreza out to full, and
enter in the UK v Japan event. You should be able to win easily with
a fully modded Impreza, you may need to change the Gear Ratio a bit
(see below). Once you win, you'll either get a Honda CR-X del sol LM,
or a Cerbera LM. Race until you get both, then get into the Cerbera.

You'll need to practise a lot with this baby, it's quite hard to
control at first. It's an amazing car though. Take it into the US v
UK race and race that until you win both an RX-7 A Spec LM, and a
Concept Car.

Jump into the Concept Car and use it to win the US v Japan race
easily, race that until you win the Viper GTS-R and a FTO LM (Sweet!).

Now, you've got lots of cars, and cash. So let's go out hunting for
good cars. First, a Dodge Viper RT/10 is needed, so buy that but DO
NOT upgrade it at all. Second, you need a decent FF car, get the
Mitsubishi FTO GP Version R. This is also eligible for the Lightweight
Cup. Third, you need power. You've got a choice of either a brand
new Mitsubishi GTO Twin Turbo, Toyota Supra RZ or Nissan Skyline '89
GTR (used car). I got all three, 'cause I had money. But pick one, I'd
go with the Skyline. The Cerbera LM is also a good substitute if you
won it.

Max out the Skyline and FTO, if you run out of money, take the Viper
RT/10, unmodified, into the Normal race. It's a five race
championship with five lap races, but if you come first in a race
it's 50,000! The Viper is easy to control and dominates this race.

Now take your FTO and win the FF Challenge and Lightweight. Use the
Concept Car for the FR Challenge, and take your power car (Skyline,
Supra, GTO, or even Cerbera LM) to the Megaspeed Cup and win.

Now it's time for the IA License. It's daunting at first, but with
patience you'll get there. They are FR cars, so corner slowly, and
watch the videos if you are stuck.

Once that's acquired, take your GTO/Skyline (fully tuned, no racing
mod) to the Tuned Cup and win that. Then with the money you have,
buy an Impreza Rally Edition, the one which costs 500000. Take that
and race in the All-Night 1. It will take an hour or so.

Take the FTO LM Edition and race in the GT World Cup. It's easy.
Next, go to the Grand Valley 300km and race the FTO LM in that, it
will take a while. Now, make sure you have an Impreza WRX Sti Ver
III '96 model, from the Normal race. Kit that out to full (bar race
mod), and race in All-Night II. Congrats, you've beaten all of the
races! Now get all of the cars :-)

Whenever you need money, all you need to do is race the Viper in the
Normal race. You'll earn about 250000 CR if you win all the races,
not including the bonus, so that should be enough to keep you happy.

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5)Parts/Tuning Guide
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This is here to tell you the order in which to get new parts for your
car. This applies to all cars, but sometimes some parts needed to be
purchased earlier (e.g brake balance on a car which handles like
absolute crap). Here we go.

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*Stabilizers
---------------------------------------------------------------------

After buying your car, you should put HARD stabilizers on front and
back. These help the car's handling, and you should stick with these
(don't get soft or medium).

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*Weight Reduction Stage One
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This will make your car lighter, meaning your car will go faster,
brake and corner better, and improves the power-to-weight ratio.

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*Computer
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This is pretty cheap, and you get a nice HP boost as well.

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*Muffler
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Only buy RACE. It's better than the rest and gives a better HP boost
too.

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*Intercooler (Turbos only)
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If your car is a turbo, pick up the Racing Intercooler first, it will
give you a small HP boost.

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*Gearbox
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Buy the full race support, so you can tweak all of the gears to make
your car go as fast as you want (more on this later).

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*Weight Reduction Stage Two
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Further improves on the Stage One reduction.

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*Brake Kit
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This helps a bit, the brakes are more responsive now.

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*Flywheel
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Get the racing one, it will help you in the next stage of tuning.

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*NA or Turbo Tune
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Depending on what car you have, get either an NA or Turbo Tune. You
should get a Stage 3 NA or Stage 4 Turbo, if you don't have the money
get a Stage 2 and come back later.

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*Suspension
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Get the full support, and now you can customize your car's settings
to the max.

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*Clutch
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Get the triple, as you'll need it when you get lots of power.

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*Full NA or Turbo Tune
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Get the maximum power you can.

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*Weight Reduction Stage Three
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Makes your car even lighter, and better at cornering and braking.

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*Port Grinding
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A small HP boost for a bit of CR.

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*Engine Balance
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See above.

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*Increasing Displacement
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See above, but this is only for some cars. They are all Nissan
Skylines:

'89 Skyline GT-R
'91 Skyline GT-R
'95 Skyline GT-R
Skyline GT-R
Skyline GT-R LM
Skyline GT-R NISMO
Skyline GT-R Vspec
Skyline GTR Vspec
Skyline GTS25t TypeM
Skyline GTS-t Type M

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*Carbon Shaft
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See above.

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*Brake Balance
---------------------------------------------------------------------

Now usually I can control my cars well, so I leave this until last.
But if you are having trouble, get this near the start.

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*Soft/Soft Racing Tires
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These will help make the car go even faster.

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*Racing Modification
---------------------------------------------------------------------

Only do this if you don't want to enter a TUNED race (Tuned, All-
Night II). Otherwise, it's great, as the car looks awesome and it's
even lighter, faster and responsive!

Tuning

The only help I can give on tuning is on the gear ratios, which are
quite important. Once you buy a full-race gearbox, go into your Car's
settings menu and go to the gears. Now you'll see about 5 or 6 slider
bars, and each represents a gear. Fiddling with the first 5 or 6 gears
is hard work, so I stuff that and go all the way down to the final
gear.

Take note of the setting there. If your car is not accelerating
enough, slide the bar further to the right. The car should now
accelerate more at a loss of top speed. If you want more top speed,
drag the bar to the left, and you'll have more top speed at a loss
of good acceleration.

Use the gears to take full advantage of your car. On tracks like
Autumn Ring and Deep Forest, your'e probably more suited to a taller
ratio (higher numbers, more acceleration). On tracks like High Speed
Ring though, your'e better suited to a shorter ratio (lower numbers,
more top speed).

An easy way to find the perfect final gear for your car is to go for
a test run, and at the end of the longest straight on the track,
check your speed and gear. You should be at the final gear, almost
hitting redlines. If not, go back and tweak the ratios so you are,
do it this way and it's a guaranteed win.

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6)Championships/Races
---------------------------------------------------------------------

The format for this is:

Championship-What you win

Races
Car to Use

If there is more than one prize car for the race, the outcome of
getting them is random. And there's a few different colours for most
of the cars too. You have come out on top of the points table to pick
up the cars, and also a nice CR bonus.
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Sunday Cup- Mazda Demio A-Spec
---------------------------------------------------------------------

Autumn Ring Mini
High Speed Ring
Grand Valley East

Use any car to win this, it's just too damn easy.

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Clubman Cup- Corvette Camaro Z28 30th Anniversary
---------------------------------------------------------------------
Autumn Ring
Clubman Stage Route 5
Trial Mountain

You'll need a much more modified car, up to the first NA/Turbo tune
will do.

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GT Cup- Toyota Soarer LM
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Grand Valley SpeedWay
Deep Forest Racing Way
Special Stage Route 5
Trial Mountain

You can win this with the same car that won you the Clubman Cup.

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GT World Cup- No car, unlocks GT Hi-Fi mode.
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High Speed Ring
Trial Mountain
Grand Valley SpeedWay
Special Stage Route 5
Deep Forest Racing Way
Special Stage Route 11

I recommend using your best cars, which should include FTO LM, Concept
Car, Cerbera LM and the Honda del Sol LM. But once again, any car
should do.

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FF Challenge- Honda CRX ef-8 SiR
Toyota Celica SS-II
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Deep Forest II
Grand Valley East
Special Stage Route 11

You should use an Mitusbishi FTO GP Version R, or a Honda Integra,
slightly modified.

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FR Challenge- Nissan S13 Silvia Q's 1800
Nissan Sil Eighty
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Grand Valley East II
Deep Forest
Grand Valley SpeedWay II

Once you've got your A License and raced the Country v Country races,
you should have some awesome cars to win this. I suggest leaving this
until you do, and use a Viper, Cerbera or Concept Car.

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4WD Challenge- Mitsubishi Lancer GSR Evo.IV
Subaru Alcyone SVX S4
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Trial Mountain II
Grand Valley SpeedWay
Special Stage Route 5 II

Once again, wait until you've won the C v C races to get some great
cars to knock this off with. FTO LM, Honda del sol LM, any Impreza,
GTO Twin Turbo or a Skyline will win this easily.

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Lightweight Challenge- Honda EK Civie Type-R
Mazda Eunos Roadster (Miata, MX-5)
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Autumn Ring Mini II
Clubman Stage Route 5
Deep Forest II
Best bets are the FTO GP Version R, Honda Integra or the humble Honda
Civic.

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US v Japan- Dodge Viper GTS-R
Mitsubishi FTO LM
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Trial Mountain II
Special Stage Route 5
High Speed Ring
Grand Valley East II
Special Stage Route 11

For this race, the Concept Car outshines everything. If you don't
have that yet, fight fire with fire and use an Impreza Rally Edition.

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UK v Japan- TVR Cerbera LM (OH YEAH!)
Honda del sol LM
---------------------------------------------------------------------

Trial Mountain II
Special Stage Route 5
High Speed Ring
Grand Valley East II
Special Stage Route 11

Good tips are any fully modded Impreza, Skyline, and flying a flag
for the UK is any TVR car.

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UK v US- Dodge Concept Car
Mazda RX-7 A-Spec LM
---------------------------------------------------------------------

Trial Mountain II
Special Stage Route 5
High Speed Ring
Grand Valley East II
Special Stage Route 11

For this race, a Cerbera LM is your best bet, followed by a Dodge
Viper.

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Megaspeed- Toyota Soarer 2.5 GT-T VVT-I
Aston Martin DB7 Coupe
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High Speed Ring
Test Course
High Speed Ring II

Any good car can be tuned to win this, but the best cars are the
GTO Twin Turbo, Cerbera LM, Supra RZ, Dodge Viper, or any of the
4WD Skylines.

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Normal- Subaru Impreza WRX-STi Ver.III
Toyota Supra RZ
---------------------------------------------------------------------

AutumnRing Mini II
Grand Valley East II
Clubman Stage Route 5 II
Deep Forest II
Special Stage Route 11

There's only one car to mention. The Dodge Viper. Otherwise, check
out a Cerbera, or a Nissan 400R.

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Tuned- Toyota AE86 Sprinter Trueno GT Apex
Nissan Skyline '91 GT-R
---------------------------------------------------------------------

High Speed Ring II
Grand Valley SpeedWay II
Clubman Stage Route 5 II
Autumn Ring II
Special Stage Route 11 II

Tuned means a car with no racing modification. In that case, stick to
a Viper, GTO Twin Turbo, Skyline or Cerbera.

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Grand Valley 300km- Toyota Castrol Supra GT
Grand Valley Speedway-60 laps
---------------------------------------------------------------------

Actually, this race depends on how long you can stay awake for :-)
Your best bet is the almighty FTO LM, followed by either an Impreza
(WRX Ver.III or Rally Ed.), or a Cerbera LM.

---------------------------------------------------------------------
All Night I- Nissan S14 Silvia LM
Special Stage Route 11-30 Laps
---------------------------------------------------------------------

Same cars as Grand Valley.

---------------------------------------------------------------------
All Night II- Nissan Skyline NISMO GT-R LM
Special Stage Route 11 II-30 Laps
---------------------------------------------------------------------

The best car to use here is definetly the Subaru Impreza WRX Ver.III.
Tweak the gear ratio an bit, and it will lap the opposition at least
twice (if you're good).
---------------------------------------------------------------------
7)Good Car, Bad Car
---------------------------------------------------------------------

Well, it's just good cars which are listed here, just needed a good
subheading. Anyway, these are my opinions on the best cars in the
game, falling into different catergories:

---------------------------------------------------------------------
FF Cars
---------------------------------------------------------------------

5.Honda Civic '93 3Door Si-Fully Tuned 286 HP, 1402lb.
The best FF to start out with, is a car which is moderately powerful,
light, and handles like it's on rails. You hardly even need to brake
at speed.

---------------------------------------------------------------------
4. Honda Prelude '94 VTEC-Fully Tuned 377 HP, 1964lb
Nice, powerful car, but is also a little on the heavy side for FFs.
---------------------------------------------------------------------

---------------------------------------------------------------------
3. Mitsubishi Eclipse GT-Fully Tuned 378 HP, 2109lb
The most powerful FF car, but probably also the heaviest. It's pretty
fast but you've got to brake earlier than you would with other cars.
---------------------------------------------------------------------

---------------------------------------------------------------------
2. Honda/Acura Integra Type-R Fully Tuned 361 HP, 2015lb
Very nice car from Honda, it beats the FTO on handling...but to me
the FTO is speedier. Still a very good alternate choice.
---------------------------------------------------------------------

---------------------------------------------------------------------
1. Mitsubishi FTO GP Version R- Fully Tuned 364 HP, 1697lb
This car is deadly. Once fully tuned it can outshine even some FR
cars (untuned of course, but I was SO close to beating my friends'
Supra). It's speedy, reponsive, and worth your money.
---------------------------------------------------------------------
4WD Cars
---------------------------------------------------------------------

10.Mitsubishi Galant VR-4-Fully Tuned 783HP, 2347lb
Whenever someone goes to Mitsubishi it's either straight for the GTOs
or the Lancers. They overlook this beauty. Powerful, and handling is
pretty good. The weight is pretty nice too.

---------------------------------------------------------------------
9.Mitsubishi GTO MR-Fully Tuned 930 HP, 2665lb
Very fast car, let down by it's weight and really shoddy handling.
But still worth a look.
---------------------------------------------------------------------
8.Mitsubishi GTO LM Edition-Fully Tuned 604 HP, 2821lb
If only Mitsubishi could learn to make lighter 4WDs...This half a
million CR car is pretty nice, it's surprisingly good on twisty
tracks and rocks on high speed ones too.
---------------------------------------------------------------------
7.Nissan R33 Skyline GT-R Vspec-Fully Tuned 941 HP, 2442lb
The most powerful car in the game, does not dissapoint. Though the
'89 model is better, this one should not be missed.
---------------------------------------------------------------------
6.Toyota Celica GT-Four-Fully Tuned 479 HP, 2189lb
Toyota's only 4WD car in the game. Damn, they should have put more
in 'cause this one rocks. It's not as good as a Subaru but a worthy
contender. Lightweight, and ok power is what makes this car good.
---------------------------------------------------------------------
5.Mitsubishi GTO Twin Turbo-Fully Tuned 930 HP, 2713lb
Can you spell fast? (and fat) This car travels at warp speed once it
hits the high gears. It's also very heavy, that's one of it's
downsides. It also has some handling problems, but I guess the speed
of it makes up for it (450km/h on the Test Course? OH YEAH!)
---------------------------------------------------------------------
4.Nissan Skyline '89 GTR-Fully Tuned 913 HP, 2268lb
This car is also blazing fast, and a better alternative to the GTO.
It's considerably lighter but still heavy. It accelerates like
there's no tommorrow, and reaches speeds higher than the number of
letters in this guide. Kidding. But it's still damn good.
---------------------------------------------------------------------
3.Mitsubishi FTO LM Edition-Fully Tuned 541 HP, 2050lb
The only 4WD which can beat the Subarus on an overall test basis.
Won in the US v Japan race, this car is so good that you can blister
down that straight and hurl into that corner without even thinking!
---------------------------------------------------------------------
2.Subaru Impreza WRX-Sti Ver.III-Fully Tuned 494 HP, 1935lb
This is the one you win from the Normal race, by the way. It's the
best non-LM 4WD, which combines good power with kickass handling.
Your ticket to winning Tuned, All-Night II, and everything in between.
---------------------------------------------------------------------
1. Subaru Impreza Rally Edition-Fully Tuned 575 HP, 2160lb
Can you say rally? This car handles so well that I can't think of
anything better than it. It also accelerates like it's being chased
by Michael Jackson (that's fast, I'd be scared too), and the only bad
thing is the top speed.
---------------------------------------------------------------------
FR Cars, not including LM Editions
---------------------------------------------------------------------
10.Toyota MA70 Supra GT Turbo Limited-Fully Tuned 585HP, 2460lb
It sucks compared to the rest, but it's by far the best FR car to
start off with. Great everything but handling.
---------------------------------------------------------------------
9.Toyota Soarer 2.5GT-T VVT-I-Fully Tuned 789 HP, 2475lb
The most fun car you'll ever race with (apart from the Mazda Demio).
It's powerful, but the wheels are quite thin, which means a lot of
sliding. But it's easy to regain control, and even easier to break
away from the pack. And not by slowing down.
---------------------------------------------------------------------
8.Chevrolet Corvette '96 Coupe-Fully Tuned 479 HP, 2156lb
Almost as good as the Vipers, but it's top speed sucks. And that's
why it's at number 8. It's still a good but though.
---------------------------------------------------------------------
7.Mazda ED Efini RX-7 A Spec-Fully Tuned 527 HP, 1935lb
Yes, overall Mazda sucks, but this car stands out. It's quite fast,
responsive, but just a little bit too sensitive.
---------------------------------------------------------------------
6.Toyota Supra RZ-Fully Tuned 910 HP, 2396lb
Bought new from Toyota, this car is an absolute killer! It's so fast
it can contend with the GTOs, and the handling is pretty good too.
Just don't go powersliding.
---------------------------------------------------------------------
5.TVR Griffith 500-Fully Tuned 430 HP, 1565lb
With the best power to weight ratio of a stock car, this one is great,
speedy, flashy, but the only problem is that it stupid doesn't want
to stupid go where I stupid want it to! The handling is a little
rough, but work with it and you'll be a-ok.
---------------------------------------------------------------------
4.Toyota TRD 3000GT-Fully Tuned 869 HP, 2396lb
Kicking the Supra's arse here, this very rare car (won by getting
all gold in the A-License) flies Toyota's flag very proudly. Great
suspension, speed and handling.
---------------------------------------------------------------------
3.Honda NSX Type Zero-Fully Tuned 534 HP, 1873lb
Honestly speaking, I don't like this much but I do have to
acknowledge it. It's a fine little mid-engine car, with great
handling, acceleration and top-speed. But a few friends of mine (and
me) think it's dodgy. Get it and prove us wrong.
---------------------------------------------------------------------
2.Dodge Viper GTS-Fully Tuned 440 HP, 2169lb
I'd be shot by everyone if this wasn't in here. Brillant as a stock
car, and even more as a full blown racer. Great acceleration, top
speed, and handling! Don't miss it.
---------------------------------------------------------------------
1.TVR Cerbera-Fully Tuned 463 HP, 1647lb
Check out the weight of this one!!! Your'e probably also saying, that
power rating sucks, I don't think I'll get this. But put it on the
track and it's a beauty. Superb all around. Caution though, beginners
beware, your'e more likely to be spinning out than going forward. It
takes practise, but it's a killer!
---------------------------------------------------------------------
FR Cars, Including LM Editions
---------------------------------------------------------------------
10. Nissan Nismo GT-R LM-Fully Tuned 653 HP, 2513lb
For half a million, it's not bad at all. Speedy, but also on the
heavy side. Look below for some better substitues.
---------------------------------------------------------------------
9. Nissan Nismo GT-R LM-Fully Tuned 860 HP, 2460lb
WHAT? THE SAME CAR? No, this is the one you win from All Night II.
This one is so damn fast, you won't see the next corner, but also on
the heavy side so brake early.
---------------------------------------------------------------------
8.Dodge Viper GTS-Fully Tuned 440 HP, 2169lb
I'd be shot by everyone if this wasn't in here. Brillant as a stock
car, and even more as a full blown racer. Great acceleration, top
speed, and handling! Don't miss it.
---------------------------------------------------------------------
7.TVR Cerbera-Fully Tuned 463 HP, 1647lb
Check out the weight of this one!!! Your'e probably also saying, that
power rating sucks, I don't think I'll get this. But put it on the
track and it's a beauty. Superb all around. Caution though, beginners
beware, your'e more likely to be spinning out than going forward. It
takes practise, but it's a killer!
---------------------------------------------------------------------
6.RX-7 LM-Fully Tuned 588 HP, 2116lb
Mazda's other good car, is really good! DUH. It may cost half a
million, but it's fast, responsive, and hugs the road like velcro. I
have never come off the road once.
---------------------------------------------------------------------
5.Dodge Viper GTS-R-Fully Tuned 680 HP, 2753lb
Won in the US v Japan race, this car is one of the most powerful.
Even at low revs it's fast, and high revs it's even faster! Plus,
it can go over 700km. But it's quite impossible to do, but that
show's you what this car can do.
---------------------------------------------------------------------
4.Toyota Castrol Supra GT-Fully Tuned 646 HP, 2535lb
Very, very, very nice. Powerful, and look awesome (if you have the
black one). Speedy, good handling, and great top speed make this a
must have.
---------------------------------------------------------------------
3.Honda del sol LM Edition-Fully Tuned 563 HP, 1962lb
Even nicer! It's very, very light, and superbly powerful. Being a MR
car, it's got great handling and this car can go as fast or faster
than the GTOs!
---------------------------------------------------------------------
2.Dodge Concept Car-Fully Tuned 560 HP, 1329lb
This is even lighter! It's definetly the BEST USA car out there. At
speed, the handling does not let you down. And speedy it is.
---------------------------------------------------------------------
1.TVR Cerbera LM Edition-Fully Tuned 581 HP, 1984lb
Can you spell awesome? T-V-R!!!! This car is my absolute favourite.
It can be adjusted to go like an Impreza on Autumn Ring, or a GTO on
High Speed Ring. In fact, this car is so good, I'm gonna stop writing
about it! Weird. Honestly, for the best ride in your whole life,
choose this.

---------------------------------------------------------------------
8)Cars to Look out For
---------------------------------------------------------------------

This section will concentrate on rare cars that you'll hardly ever
find in used car lots, and also for cars that people will drool at if
you have them.
---------------------------------------------------------------------
Used Car Lot Rarities/Good Second Hand Cars
---------------------------------------------------------------------
Nissan Skyline NISMO GT-R-This is very rare, and it's a good find.
You may have raced against it in Tuned, now race as it.
---------------------------------------------------------------------
Nissan Skyline '89 GT-R-Only foudn in used car lots, this is the best
Skyline of the lot. And it's cheap too.
---------------------------------------------------------------------
Mitsubishi GTO MR-Also only found in the used car lots, it's a great
pick up if you want one of the cars which can reach well over 400km/h
with ease on the Test Course.
---------------------------------------------------------------------
Subaru Impreza Wagon '94-The most powerful Impreza (I think), this
one rocks! It's more of a rally car, but combines awesome handling
and good speed right out of the garage.
---------------------------------------------------------------------
Cars People Will Drool Over, either being rare or that look awesome
---------------------------------------------------------------------
Dodge Viper-Of course! If you don't have this in your collection,
you either a)hate Vipers, or b)are quite stupid (only kidding). This
is a must have, and if you get the GTS version and slap a red/white
racing mod on it, it looks mad.
---------------------------------------------------------------------
Toyota Castrol Supra GT-The black version is the one you want to show
off, it looks absolutely mad. Give it a car wash too :-)
---------------------------------------------------------------------
Dodge Concept Car-Not the one from the US v UK race, this is the one
from the B-License test (all gold). For most it's hard to get, but the
color is great.
---------------------------------------------------------------------
Toyota TRD3000GT-From the A-License (all gold), this is a rarity, and
while not too good looking it's rare.
---------------------------------------------------------------------
Nissan 400R-From the IA-License (all gold), this is probably the
rarest car in the whole game. Get it, and shock everyone.

***************************ARCADE MODE*******************************
---------------------------------------------------------------------
9)Unlocking the Secrets
---------------------------------------------------------------------

Arcade mode is for those who just want to jump straight into the game,
without having to get a license, etc. But you cannot tune your cars
here, you can only race them in stock form. At first you'll only
have a few manufactures to select from, being: Nissan, Honda, Mazda,
Mitsusbishi, Aston Martin, and Chevrolet. I'll now provide a list of
good cars to use initially:
---------------------------------------------------------------------
C Class Car
---------------------------------------------------------------------
Honda Civic-The only car to use. Easy to drive, and you shouldn't
need to brake (just let off the gas).
---------------------------------------------------------------------
B Class Car
---------------------------------------------------------------------
Mazda Savanna RX-7-Being FR, it's a little bit hard to drive but it's
kinda powerful.
---------------------------------------------------------------------
Mitsubishi Eclipse GT-Look no further than this almost perfect FF
drive.
---------------------------------------------------------------------
A Class Car
---------------------------------------------------------------------
Nissan Skyline GT-R-Duh! Stats almost maxed out, and's it's already
known as a killer.
---------------------------------------------------------------------
Honda NSX-MR driver which is easy to control, and mixes a little bit
of everything together.
---------------------------------------------------------------------
Chevrolet Corvette 427 Coupe-RAW power. This is the stuff, but if
you're looking for good handling, don't turn this way.
---------------------------------------------------------------------
Now a selection menu will come up once you've chosen your car, of
course after the Transmission and Drive Style menus. Pick either Easy,
Normal or Hard, then choose your course.
---------------------------------------------------------------------
To unlock more tracks and cars, you need to win on each course with
one car of each class. Got me? So race on each track until you do
that, and once you have all the new tracks race them again until you
get new car dealers.
---------------------------------------------------------------------
High Speed Ring unlocks Autumn Ring
Trial Mountain unlocks Deep Forest
Grand Valley East unlocks Special Stage R5
Clubman Stage R5 unlocks Grand Valley Speedway
---------------------------------------------------------------------
The new car dealers you will get (doesn't matter which order you race
the tracks in)

Toyota
Subaru
The New Dodge
TVR
---------------------------------------------------------------------
Whoo-hoo! Now that you've almost completely unlocked Arcade Mode,
head back to the garage and check out your new cars!
---------------------------------------------------------------------
C Class Cars
---------------------------------------------------------------------
No new ones, so stick to the Honda Civic.
---------------------------------------------------------------------
B Class Cars
---------------------------------------------------------------------
Toyota Soarer-With the arrival of Toyota, this sweet car comes along
too. It's got grunt, real speed, but the handling is um, worse than
you would expect.
---------------------------------------------------------------------
A Class Cars
---------------------------------------------------------------------
Subaru Impreza-The best car for those pesky twisty races, you'll fall
in love with the faultless handling.
---------------------------------------------------------------------
Dodge Viper-It kicks major arse, that's all I can say. Great power,
combined with pretty good handling make this a winner.
---------------------------------------------------------------------
Any of the TVR Cars-All of them? Well, it's a bit biased since I'm a
HUGE TVR fan, but they are all very good, almost as good as the
Viper. The Cerbera is definetly the best pick out of the bunch,
while the Griffith 500 is a supremely light racer.
---------------------------------------------------------------------
Now go back and race on all tracks with a different class car in
Normal to unlock the credits, accessed through the Bonus Items screen.
Then do it in Hard, the biggest challenge here being the C Class races,
to unlock High Res mode. Sweet heaven. High res mode makes the game
look better than it was already.

---------------------------------------------------------------------
10)FAQS
---------------------------------------------------------------------
Send all Qs to dc3131@yahoo.com.au, or ICQ#34601221.
---------------------------------------------------------------------
Q.I've got a *car* but I can't put a turbo on it, why?

A. It doesn't support Turbo. Instead, go to engine settings and
select NA Tune. These are the equivalent of Turbo tunes, just a little
less powerful. In my opinion, NA Tunes are better than Turbos, here's
why.

Turbo Tunes, being more powerful, needs lots of time to charge up
(something to do with pushing air out of the turbines). Thus, even
though you have more power at high revs, at low revs the engine/turbo
will be desperately trying to kick in, and will leave you stationary
for quite a while.

NA Tunes, being less powerful, need almost no charging time at all,
and that means they deliver their power all throughout their rev bands.
NA stands for Normally Aspirated, meaning it just uses the existing
air to power the engine, or something like that.

Some cars can also take Turbo and NA tunes, e.g the Honda Civic.
Downside is that you can only have one equipped at a time. And that's
the reason why you can't put a turbo on it (to check this out before
buying, go into it's spec section and check the "Aspiration" Box to
see whether it's a turbo or normally aspirated car).

Examples of Good Turbo Cars:

Subaru Impreza
Nissan Skyline
Mitsubishi GTO Twin Turbo
Toyota Supra

Examples of Good NA Cars:

Dodge Viper
TVR Cerbera, or Griffith
Honda Civic (beginning of the game)
---------------------------------------------------------------------
Q. What's the point of a Car Wash?

A. It makes the car look better, and the reflections on the replays
look awesome,especially if you're doing a night stage.
---------------------------------------------------------------------
Q. I've got a turbo car, and it takes ages to charge up, it's got
910HP, why?

A. The reason is that it's too powerful. All power doesn't make a car
good. What you need to do is simply take the turbo stage down to about
a Stage 2, or just adjust the Turbo slider bar down a bit. Then, for
the speed races, push it back up again.
---------------------------------------------------------------------
11)Acknowledgements
---------------------------------------------------------------------

Jculbert-For writing the best GT and GT2 Guides ever.

Sony/Polyphony-For bringing this AWESOME game/series to the Playstation.
You guys rock!

Ken-You know the deal, you've found a place in everything I write.

Want some questions answered? Want to contribute? To get in touch,
e-mail me at dc3131@yahoo.com.au. My ICQ# is 34601221. My webpage is
http://jump.to/magus. There's a messaging thing on my page, so if
you don't have email or ICQ you can send me stuff through that.

Enjoy! I mean, Enjoyed! I mean, where are my pills?





 
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