Ragnarok Online

Ragnarok Online

17.10.2013 23:54:26
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Ragnarok Online
Dungeon FAQ v. 0.45
===============================================================================

by excaladbiur

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UPDATES

v. 0.45 - Just created, hope you like it! XD (never published/not relased)
v. 1.00 - Completed!
v. 1.30 - Revised a lot of info, removed monster not in current episode...
Added monster that i missed... Thanks miyuki most
v. 1.31 - Fixed direction to orc dungeon, thanks goes to garyoak99
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Table Of Contents |
|
I. Why make a dungeon Faq? |
II. Name of the Dungeon |
III. Where are the dungeon? |
IV. What monsters are in the dungeon? |
V. Credit and thanks |
VI. Legal stuff |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

I. Why make a dungeon FAQ?

Well... I'm really sick of people on the message board asking where Byalan is,
or when i should go to here/there... Thus a faq to end all question...

(I'm sure some people will still ask, at least this will give them a general
idea)

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II. Name of Dungeon

(not in any specific order)
Byalan Island
Hidden Temple
Sphinx
Pyramid (aka Mids)
Sunken Ship
Payon Cave
Ant Hell
Glast Helm
Coal Mine
Orc Dungeon
Culvert
Toy dungeon
Geffen dungeon

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III. Where are the Dungeon?

1. Byalan Island

Byalan is off shore from izulde, swordsman town. To get to izulde, walk
1 south then east from prontera. Once inside izulde, go past the tool shop in
upper right corner and keep going, until you see some chair and stairs. Go down
those stairs. You'll see a NPC, talk to him and you'll get the option to travel
to Byalan for 150z.

Once there, you'll see a Kafra, so you can save 150z again if you die.
To get into the dungeon, walk around until your in the middle, and go through.


2. Hidden Temple

Hidden Temple is one north of Prontera. It's hidden on the north wall.
I don't really understand it so i refer you to Weggy's FAQ.


You see, the way the new Hidden Temple works is like this - theres a whole lot
of small sub-maps. In each of these maps, theres 1 type enemy (or in few
cases, 2). Because the room is so small, the spawn rate is fairly high.
Sounds great, right? Well, there's two caveats. The first being, you often
have to pass through small maps of evil, aggressive monsters with high spawn
rates. Also, every once in a while, a Hunter Fly or Sidewinder will spawn in
that room as well. Ouch. Since there will be no high level players patrolling
say, the Rocker area, that enemy will stay there until the server is shut down.
So basically, by going there, you have a great chance to level, IF you can
make it through the aggressive areas and avoid the high level monster. So...
are you feeling lucky punk? Are you?

Unfortunantly, this Hidden Temple defies the normal rules of RO. There are
some strange things these maps do, like walking off the left side of a screen
will send you back to the right side 2 screens back, an infinite loop through
time and space... or something. It would be simply beyond my ASCII skills to
draw a map, and it would be very confusing anyway. Instead, I'm going to
recommend you check out the graphical maps at
http://www.geocities.co.jp/SiliconValley-Cupertino/9230/ In particular, these
are the direct links to maps 1, 2, and 3:

http://www.geocities.co.jp/SiliconValley-Cupertino/9230/NPD_MAP1_Beta2.jpg

http://www.geocities.co.jp/SiliconValley-Cupertino/9230/NPD_MAP2_Beta2.jpg

http://www.geocities.co.jp/SiliconValley-Cupertino/9230/NPD_MAP3_Beta2.jpg

Note: In case these pictures go down, please tell me and I'll mirror them.

There you have it. Now go press your luck at the chance of easy EXP ^_^


Heh, arent Tags useful?


3. Sphinx

Simple enough, go West (left) from Morroc, it's right in the middle.


4. Pyramid

Theres two parts to Pyramid, the basement and the, well, non-basement.
The basement is acessed through the theif's guild. The guild and the non-
basement is both acessed through an exit through upper left Morroc.


5. Sunken Ship

Go to Alberta, (1 south, 1 east, 1 south from Payon) and look in your
map. See the big ship? go there and talk to the sailor. 250z to go to Sunken
Ship.


6. Payon Cave

Go to Payon, go east to Payon Archer Village. It's on the left side
of the map. You'll see a whole bunch of people sitting if your at the right
place.


7. Ant Hell

This is very complicating. There's two entrances. The first is
2 east, 1 south, and the other is 3 east, 1 north. They both lead to the
first level.


8. Glast Helm

West, west, north, west from Geffen...i'd jus get a warp... Thanks
"TheDarkGamer"


9. Coal mine

2 north 1 east of Geffen. Simple enough.


10. Orc Dungeon

5 (4?) west of Prontera (just go all the way until you cant go any
more east, then go south.


11. Culvert

East of Prontera, but you must sign up at upper left prontera first.


12. Toy Dungeon

North of lutie, simply and clear.


13. Geffen Dungeon

Middle of geffen, middle tower. Take the middle down stairs, not the one
on the sides.


14. Clock Tower

Middle of Al de Barran.

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IV. What monsters are in the dungeon?

1. Byalan Island

Level 1
Hydra (agress)
Black mushroom
Kukre
Marina
Plankton
Vadon (cast sensor)

Level 2
Black Mushroom
Cornutus (cast sensor)
Hydra (agress)
Kukre
Marina
Plankton
Thara Frog
Vadon (cast sensor)

Level 3
Black Mushroom
Cornutus (cast sensor)
Hydra (agress)
Marse
Obeaune (agress)
Thara Frog

Level 4
Hydra (agress)
Marc (agress)
Marine Sphere
Marse
Obeaune (agress)
Phen
Sword Fish (agress)

Level 5
Deviace
Hydra (agress)
Marc (agress)
Marine Sphere
Obeaune (agress)
Penomena (agress)
Sword Fish (agress)


2. Hidden Temple

Level 1-3
A whole lot... Almost every monster in the game


3. Sphinx

Level 1
Anacondaq (cast sensor)
Drainliar (agress)
Requiem (agress)
Zerom (agress)

Level 2
Drainliar (agress)
Matyr (agress)
Requiem (agress)
Whisper (agress)

Level 3
Drainliar (agress)
Matyr (agress)
Marduk (agress)
Mimic (agress)
Requiem (agress)
Whisper (agress)

Level 4
Evil Druid (agress)
Matyr (agress)
Marduk (agress)
Mimic (agress)
Side Winder (agress)
Whisper (agress)

Level 5
Marduk (agress)
Mimic (agress)
Requiem (agress)
Side Winder (agress)
Whisper (agress)


4. Pyramids

Level 1
Familiar (agress)
Mimic (agress) (rare)
Poporing
Spore

Level 2
Archer Skeleton (agress)
Drainliar (agress)
Mimic (agress)
Poporing
Soldier Skeleton (agress)

Level 3
Archer Skeleton (agress)
Drainliar (agress)
Mimic (agress)
Mummy (agress)
Soldier Skeleton (agress)

Level 4
Ghoul (agress)
Isis (agress)
Mimic (agress)
Mummy (agress)
OSIRIS (MVP)

*BASEMENT*

Level B1
Anacondaq (cast sensor)
Ghoul (agress)
Mummy (agress)
Scorpion (cast sensor)
Verit

Level B2
Ghoul (agress)
Isis (agress)
Khalitzburg (agress)
Mummy (agress)
Raydric (agress)
Raydric Archer (agress)
Verit


5. Sunken Ship

Level 1
DRAKE (MVP)
Hydra (agress)
Kukre
Pirate Skeleton (agress)
Plankton
Poison Spore (agress)
Thara Frog

Level 2
GHOSTRING (Mini Boss)
Hydra (agress)
Marionette (agress)
Megalodon
Penomena (agress)
Pirate Skeleton (agress)
Poporing
Thara Frog
Whisper (agress)


6. Payon Cave

Level 1
Familiar (agress)
Red Mushroom
Red Plant
Spore
Zombie (agress)

Level 2
Bongun (agress) (rare)
Eggyra (cast sensor)
Familiar (agress)
Magnolia
Martin
Munak (agress) (rare)
Red Plant
Smokie (cast sensor)
Soldier Skeleton (agress)

Level 3
Bongun (agress)
Magnolia
Munak (agress)
Red Plant
Soldier Skeleton (agress)
Hydras (agress)
White plants

Level 4
Archer Skeleton (agress)
Blue Plant
Bongun (agress)
GIANT WHISPER (Mini Boss) (?)
Magnolia
Mandragora (agress)
Munak (agress)
Sohee (cast sensor)
Soldier Skeleton (agress)
White Plant

Level 5
Archer Skeleton (agress)
Hydras (agress)
Horong (agress)
Mandragora (agress)
MOONLIGHT FLOWER (MVP)
Nine tails
Sohee
Soldier Skeleton (agress)
Every color plant (excluding shining) (?)


7. Ant Hell
Level 1
Andre
Andre Egg
Deniro
Familiar (agress)
Giearth (cast sensor)
PHREEONI (MVP)
Piere
Vitata (cast sensor)

Level 2
Andre
Andre Egg
Deniro
Familiar (agress)
Giearth (cast sensor)
MAYA (MVP)
Piere
Vitata (cast sensor)


8. Glast Helm *Note* Everything is agressive, other than hodes...
Main Map
Abyss Knight
Bathory
Jakk
Myst
Poison Spore

Castle Level 1
Baphomet Jr
Joker
Khalitzburg
Marduk
Mysteltainn
Pest
Rideword
Tirfing

Castle Level 2
Abyss Knight
Archer Skeleton
BAPHOMET (MVP)
Baphomet Jr
Deviruchi
Joker
Khalitzburg
Marionette
Mimic
Mysteltainn
Nightmare
Raydric
Rideword
Wander Man
Whisper

Interior
Marduk
Marionette
Rideword
Wander Man

Dungeon Stairway
Mimic
Nightmare
Whisper
Wraith

Chruch
Brilight
Evil Druid
Ghoul
Joker
Nightmare
Rideword
Whisper

Graveyard
Ghoul
Skel Prisoner
Wraith
Zombie
Zombie Prisoner

Prison level 1
Ghoul
Hunter Fly
Skel Prisoner
Whisper
Zombie Prisoner

Prison level 2
Cramp
Dark Priest
Skel Prisoner
Whisper
Zombie Prisoner

Sewer level 1
Anolian
Cramp
Drainliar
Sting

Sewer level 2
Anolian
Cramp
Drainliar
Joker

Sewer level 3
Cramp
Drainliar
Sting

Sewer level 4
Cramp
Drainliar
Sting

Cave level 1
Arclouse
Hode (ONLY NON AGRESS IN GLAST HELM!!!)

Cave level 2
Arclouse
Sting

Barracks Level 1
Brilight
Evil Druid
Flora
Joker
Mandragora
Raydric
Rideword

Barracks Level 2
Abyss Knight
Khalitzburg
Joker
Raydric
Raydric Archer
Whisper

*Whew, thats all of GH*


9. Coal Mine

Level 1
Andre
Deniro
Drainliar (agress)
Familiar (agress)
Giearth (cast sensor)
Martin
Piere
Skeleton Worker (agress) (rare)
Smokie (cast sensor)
Tarou (cast sensor)

Level 2
Drainliar (agress)
Martin
Skeleton Worker (agress)

Level 3
Evil Druid (agress)
Myst (agress)
Skeleton Worker (agress)


10. Orc dungeon

Level 1
Chonchon
Drainliar (agress)
Familiar(agress)
Orc Skeleton (agress)
Orc Zombie (agress)
Steel Chonchon

Level 2
Chonchon
Familiar (agress)
ORC LORD (MVP)
Orc Skeleton (agress)
Orc Archers (agress)
Steel Chonchon
Zenorc


11. Culvert

Level 1
Familiar (agress)
Spore
Tarou
Thief Bug
Thief Bug Egg

Level 2
Familiar (agress)
Plankton
Spore
Tarou (cast sensor)
Thief Bug
Female Thief Bug
Thief Bug Egg

Level 3
Familiar (agress)
Hydra (agress)
Poporing
Tarou
Thief Bug
Female Thief Bug
Thief Bug Egg

Level 4
Golden Bug(MVP)
Thief Bug
Female Thief Bug
Male Thief Bug (agress)
Thief Bug Egg


12. Toy Dungeon

Level 1
Cookie (Chrismas time)
Chepet (agress)
Crusier (agress)
Marin
Santa Goblin (agress)

Level 2
Cookie(Christmas time)
Chepet (agress)
Crusier (agress)
Garm
Mystcase
Santa Goblin (agress)
STORMY KNIGHT (Mini Boss)


13. Geffen Dungeon *level 4 dont exist anymore*

Level 1
Red Plant
Dustiness (cast sensor)
Familiar (agress)
Poison Spore (agress)
Poporing
Shining Plants

Level 2
Argos (agress)
Dustiness (cast sensor)
Jakk (agress)
Poison Spore (agress)
Whisper (agress)

Level 3 *all agress*
Argos
Bathory
DOPPLEGANGER (MVP)
Jakk
Joker
Marionette
Myst
Nightmare
Whisper


14. Clock Tower *entire tower agress other than ambernite*

Level 1
Archer Skeleton
Baphomet Jr
Bathory
Punk

Level 2
Alarm
Archer Skeleton
Deviruchi
Punk

Level 3
Alarm
Archer Skeleton

Level 4
Abyss Knight
Alarm
Archer Skeleton
Executioner
Horong
Mimic
Rideword

Underground level 1
Drainliar
Stem Worm

Underground level 2
Drainliar
High Orc
Orc Archer

Underground level 3
Alarm
Brilight
Cramp
Penomena

Underground level 4
Ambernite (non agress, cast sensor)
Anolian

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V. Credit and thanks

Thank you for reading my guild
i hope no one ever ask where "biblian" is anymore...
Refer here anytime u need :P
Email me if theres any error or post on message board
Do the above if you have any addition of comment as well...
Thanks Joe and David for a lot of info, come back to iRO!
Thanks...Miyuki the most...Corrected so much!
Silent Shoy...for some other mistakes...
TheDarkGamer...for pointing out wrong direction to GH

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VI. Legal Stuff

This guild is copyright to Kirby Lo 2003. Newest version avalible
currently only at gamefaqs.com. Please use for personal use only. Public
showing or reprinting whole or part of it for commercial use is unlawful. Email
me at excaladbiur@hotmail.com if you like to show this on your site.

P.S. Thanks Gravity for making a great game.

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